TITANS #26 (DC COMICS)

Sometimes, you just gotta get away if you’re a hero. The Titans’ most deadliest rogue came back with a vengeance. DEATHSTROKE and his crime syndicate took a large toll on the heroes. This would be a great time to reset and recharge.

It’s a great thought but this is the Titans we’re talking about. Trouble usually finds them soon, or in this case…Doom!

TITANS #26 by John Layman, Max Raynor, Matt Herms and Wes Abbott take a trip to the wild side with its’ latest chapter.

Let’s take a closer look at what is happening now!

TITANS #26 by John Layman, Max Raynor, Matt Herms and Wes Abbott (dc comics)

*** POSSIBLE SPOILER WARNING ***

Layman throws a nice switch in dynamic for this chapter. Considering what the Titans have been through, a fun break from the norm is right up their alley. Readers see the toll taken on Cyborg. The dialogue between him and Vanadia mirrors the loss of emotions both can claim. It fits the usual Deathstroke M.O. of fallout. This spirals back onto the rest of the team. One member is trying break away from the deep wounds. Longtime Titan readers know this story all too well.

Beast Boy’s connection with Terra & Slade has never been healthy. Trying to clean his head is sound advice. Readers watch as he takes Cyborg with him. Their destination is an unlikely one. Layman dives back into Gar’s past with a visit to the Doom Patrol! The writing plays to their strengths. Their banter is very welcoming. Having an unusual mission for them is very standard. Seeing the team appear in a violate location, the pace speeds events up. They close on a solid cliffhanger. You can never go wrong with wild creatures, fun team-ups and Robotman one-liners.

Raynor kicks events off with a frantic scene. Both teams fighting monsters? Sold! The full page open is a clear indication this won’t be a normal hero tale. Cyborg’s talk with Vanadia locks in on the weight of the past altercation. Readers see the tension finally break as she disappears. The full page image of Gar leaving is a nice break from Slade’s attack as well. This allows Donna Troy and Wonder Woman to have a needed conversation. It shows a passing of a torch feel before moving onto the reunion in wait.

Readers see the instant excitement from the Patrol when Gar shows up. The panel is a great introduction to where this portion of story goes. Seeing the group break down what has occurred shows the differences in both Titans and Patrol. This leads into a great two page splash when the monsters return. A full page image locks in on the mannerisms while running away. It’s a light hearted moment that is sure to please. This leads into more interactions as another party watches from a distance. The final page reveals a new threat, but one familiar if you know the history of Beast Boy. Diving into DCU history is always a fun ride.

OVERALL GRADE: 8.6

Post Slade Wilson, everyone deserves some R&R. For Gar Logan, it means a welcome reunion of good and bad acquaintances. Layman’s script transitions into an enjoyable team-up in the making. Raynor and the art team craft the excitement seeing these two fan favorites embark on a new path. Sit back and enjoy the trip.

Let me know your thoughts in the comments below about Titans #26. Thanks for reading!

SUPERMAN UNLIMITED #4 (DC COMICS)

It’s a brand new world for the Man Of Steel. Since his encounter with an asteroid of Kryptonite, Superman has had to adapt. The deadly material is very easy to acquire. In the wrong hands, it spells disaster. His world is not the only thing that has changed.

The Daily Planet is expanding its reach. A new office is set up in Gotham City. Jimmy Olsen is sent to the new branch. When picking up Tee-nah, an I.T expert from Gorilla City, Olsen’s day at the office gets a bit more….batty.

SUPERMAN UNLIMITED #4 by Dan Slott, Lucas Meyer, Rafael Albuquerque, Marcelo Maiolo, Matt Herms and Dave Sharpe continues its “Summer of Superman” movement.

Let’s see how Supes’ best friend does in Gotham City!

SUPERMAN UNLIMITED #4 by Dan Slott, Lucas Meyer, Rafael Albuquerque, Marcelo Maiolo, Matt Herms and Dave Sharpe (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

One thing very noticeable is how much fun Slott is having with this series. The pairing of Olsen and Tee-nah is gold for this issue. It offsets the dramatic appearance of a Gotham rogue. Worlds collide to kickstart the chapter in motion. Readers watch as the trouble doesn’t just stay in Gotham. Even a routine rescue for Superman is difficult due to easy Kryptonite access. It doesn’t take long to bring Superman to Gotham. What he finds is a whole different story.

The writing teams up an unlikely mix of characters. One of which is Damian Wayne. His dialogue is as sharp and snarky as ever. This helps as the situation goes worse quickly. Readers watch as the weakened Superman as a new problem to deal with. This provides a chance for the newest cast member to stand out. Tee-nah should be winning over readers from his dialogue here. Action picks up and never stops rising. It comes to a fitting end with more possibilities about the current stat quo. Slott gifts readers with a perfect parting panel before bowing out. A fantastic and entertaining issue.

The art starts out with a familiar Gotham feel. Our antagonist comes in along brooding panels. Readers see the mood swing quickly when the Planet Pair drive in. Superman’s rescue does have some flare with the panels. Robin’s debut in story has a fun panel while surveying the scene. The less serious tones give way for a more dramatic time. Once Superman crashes via half panel, everything changes.

Readers watch as the action picks up. The full page of Robin fighting is a crowd pleaser. It also disguises where a turning point begins. That comes into full focus via another full page shot. The conflict is escalating quickly as more guests enter the frame. A two page splash brings the fight to the center of attention. It leads to a fantastic end panel for the conflict. Take nothing away from the final page. The last panel will leave a smile on readers’ faces as the chapter wraps up. There’s much to enjoy here.

OVERALL GRADE: 9.3

Superman’s latest trip to Gotham City goes completely off track in the best possible way. Slott’s script is a action packed tale with great one-liners. The art gives readers a super team-up that they didn’t see coming. It’s Superman at its’ finest.

Let me know your thoughts on Superman Unlimited #4 in the comments below. Thanks for reading!

THE NEW GODS #9 (DC COMICS)

The New Gods have fallen. They have been ousted from their home by The Nyctari. Lightray was killed in their attack of New Genesis. High-father has been broken. This has led for a drastic retreat to Earth. It has not been an easy transition. This all centers around a prophesized boy.

Kamal could be a savior or destroyer. Mr. Miracle and Big Barta have protected the child. Other invested parties have interest in the child. Even with help from the Justice League, it may not be enough.

The New Gods #9 by Ram V., Evan Cagle, Simon Parr, Francesco Segala & Tom Napolitano continues its’ space odyssey.

Let’s take a deeper dive into what unfolds now.

*** POSSIBLE SPOILER WARNING ***

Ram V. gives some payoff for the construction of the past issues. With the Nyctari, they haven’t made a huge impact in recent chapters. Karok Ator gets a brutal flashback moment. It gives some insight into the thinking of the warrior. His dialogue with Grayven is sharp and direct. It sends a clear message to the readers of the dark vision. Cagle and Segala helm the art duties here and leave a cold impression of Ator’s plans.

Events shift gears to the fallout of Sur Tuin. The planet has been conquered. Raker Quarrigat takes the lead for this portion. Ram V sets him up a solid conflict with the Nyctari. Adding in another New God does help for the mission at hand. It does take a step back to the major points of the chapter. Readers watch as Orion and High-Father make tough calls. It hides a traitor in the midst. Once revealed, pacing speeds up. It gets the story into a much needed space. The story has been playing the long game. Readers leave with a true sense of direction going into an eventual showdown.

Parr handles art duties for the majority of the book. The conflict on Sur Tuin is presented with a more traditional superhero tone. There are plenty of action scenes for fans to be excited about. With the amount of set-up, the art focuses in on the reactions to what is unravelling. This centers around a few key players.

Orion’s new role is given a noble look. Readers see his speech visualized with an added motivation panel. Seeing Lightray’s helmet is a constant reminder of Orion’s pain of losing him. Another character that stands out is Kamal. Watching his interactions with the traitor create the uncertainty needed for the move. This is capped off by a solid full page of a shot fired. Parr works in smaller images and red coloring to make the scene pop. This moves events to the final page. Readers get a near full vision of the evil coming. It’s a bold move but one that drops an exclamation point on what’s going on.

OVERALL GRADE: 8.6

With the Nyctari in pursuit, tough calls are made with a traitor lying in wait. Ram V gives a dire picture with the writing. Parr’s images craft the sense of impending doom with a great heroic flare. The stakes have never been higher than they are now.

Let me know your thoughts on The New Gods #9 in the comments below. Thanks for reading!

BATMAN AND ROBIN #YEAR ONE #10 (DC COMICS)

Project Gemini has begun! General Grimaldi’s plans for Gotham are rolling out. One big factor has come into play. Grimaldi was taken out by a new deadly duo. Clayface and Harvey Dent are calling the shots now. The only ones standing in their way is Batman and Robin. When the smoke clears, who will take victory?

BATMAN AND ROBIN: YEAR ONE #10 by Mark Waid, Chris Samnee, Mat Lopes and Clayton Cowles continues its excellent first look at the early years of the dynamic duo!

Let’s take a deeper dive into the Duo’s first year.

BATMAN AND ROBIN: YEAR ONE #10 by Mark Waid, Chris Samnee, Mat Lopes and Clayton Cowles (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Waid kicks off the project’s first round in style. The set-up slowly reveals Two-Face’s plan of direction. It sends a clear message of what danger the city lies in. Once events switch to Batman and Robin, the mood lightens up. Readers watch as the playful Grayson makes a quick ‘66 homage before the city takes hold. Events come clear into focus there’s no turning back now.

The writing sets off their confrontation with much suspense. Pacing speeds as the pair must make a noble escape. It plays into much of the familiar Batman tropes. Maybe this was the birth of “Prep Time?” As the pages go, so does the sense of urgency. Readers watch as the conclusion sets the stage for an even stronger final act. Waid’s dialogue hits on the Bat-family nerve superbly. It is a heart-breaking close which brings out the bond being forged. This is no longer a business affair. This issue connects it’s major building block of unlikely father and son. Excellent read.

Samnee and Lopes tease the horror of events in the opening rounds. The panels mirror the diabolical moves being made. Once the replacements see their original targets, it is clear of the power play. It is a contrast of moods when the Dynamaic Duo enter the scene. Watching the young Grayson’s playful suggestions be rejected by an ever-brooding Batman is vintage. Where it leads follows suit. That’s absolutely not a bad problem for this book.

The meeting with Gordon starts innocent enough. A panel with a “new signal” teases optimism. This is quickly dashed as events move. Readers watch as the action takes hold of the pages. Samnee and Lopes throw in some of The Flying Graysons’ playbook for aerial amazement. This rolls into a very chaotic escape from Gotham PD. Once the duo disappear, the mood swings back to a more calm state. Panels focus on their reflection of running.

Once at the closing pages, there is a surge of emotion in the duos’ faces. With what’s unfolding, its’ an instant connection with readers. The final panels show the dire ramifications at hand. It works to lock in your reaction until next chapter’s return. The art never ceases to astound with each issue.

OVERALL GRADE: 9.5

With Project: Gemini in full swing, the Dynamic Duo look for any signs of hope. Waid’s script balances out the action with a strong emotional pull. Samnee and Lopes rev up the engines for an incredible escape from Gotham City. “Year One” pushes the complex history of Grayson and Wayne to new levels each time out.

Let me know your thoughts on Batman and Robin: Year One #10 in the comments below. Thanks for reading!

DETECTIVE COMICS #1100 (DC COMICS)

In an exclusive class all its’ own. Since 1937, “Detective Comics” has been hitting the stores and shop. A major reason for this was a character who debuted two years later. Bob Kane and Bill Finger’s creation of a Dark Knight stole the show in issue #27. It came as no surprise that BATMAN would take over the title shortly after due to his rising popularity.

Eighty Eight years later and this hasn’t changed. Batman is still running strong in the eyes of pop culture. His original home title is still the longest running comic book series of all time. There is no signs of slowing down any time soon. It’s time to celebrate.

DETECTIVE COMICS #1100 by Tom Taylor, Mikel Janín, Mariko Tamaki, Amancay Nahuelpan, Arif Prianto, Ariana Maher, Greg Rucka, Álvaro Martínez Bueno, Giovanna Niro , Dan Watters, Bill Sienkiewicz and Tom Napolitano gives readers an all-star issue to commemorate the special occasion.

Let’s not wait any longer and dive into the milestone.

*** POSSIBLE SPOILER WARNING ***

The issue is a compilation of four stories. Due to the amount of stories, the overview of each tale will be shorter than usual reviews. Each carry a unique vision of the Caped Crusader:

Taylor and Janín handle “Lost and Found”. The story centers around a hearing impaired child’s search for his kidnapped dog. There is no dialogue. Taylor structures the story with much emotion behind it. This is equally matched with Janín’s art. Everything builds towards a heart-warming finish. Plus, you can never go wrong with Ace in the story. It is a perfect lead-in for where the rest of the issue heads.

Tamaki, Nahuelpan, Prianto, and Maher take “Your Role In The Community”. For this story, the direction is on the Bruce Wayne persona. Wayne’s checkbook is welcomed for an event celebrating Gotham’s heroes. The dialogue is a fresh change of pace. Readers see how Wayne handles certain media. They also get a more distinct Batman tale via the art. It finishes with a nice twist and great parting line.

Rucka, Bueno, Niro and Napolitano deal “The Knife and Gun Club”. The perspective shown is from doctors on the “graveyard shift” at a Gotham Hospital. Rucka’s writing walk readers through the impact of Batman. The dialogue brings forth new aspects on his relationship with the city. Bueno and Niro lean into the overtones of this viewpoint. It concludes with a solid landing and a new though for readers to leave with concerning Bats.

Watters, Sienkiewicz and Napolitano close out with “The Fall”. The story centers around a killer’s daring standoff with Batman. Watters puts a creative spin on the standard fall and chase. Readers watch as Batman calculates every aspect of his actions. It gives a true sense of the dangers of being wrong. Sienkiewicz is the perfect artist for this tale. The shifting landscape is presented in exciting fashion. It concludes with a very strong finish to close up shop for the anniversary chapter.

OVERALL GRADE: 9.6

The over-sized celebration for Detective Comics delivers a monster win for readers. Each tale delves into different aspects that compose Gotham’s leading protector. It isn’t a straight forward superhero issue, nor should it be. Readers will be very pleased with the visions detailed by every art team. They bring out the strengths of each writers work. The chapter leaves no doubt on why Batman has been a staple for 1100 issue and for many more to come.

Let me know your thoughts on Detective Comics #1100 in the comments below. Thanks for reading!

ABSOLUTE BATMAN #11 (DC COMICS)

Evil has a name in the Absolute Universe. It is called BANE. The walking force of nature has always been dangerous. In this new vision of Gotham, he is even more deadly. Bruce Wayne’s first encounter did not fare well. It left a very dismal picture of what his new future looks like. Hope looks to be Bane’s next victim.

How did the path of violence begin for the man who breaks?

ABSOLUTE BATMAN #11 by Scott Snyder, Clay Mann, Ivan Plascencia, & Clayton Cowles looks to expose the secrets which compose the terror.

Let’s take a closer look at where the journey has led.

ABSOLUTE BATMAN #11 by Scott Snyder, Clay Mann, Ivan Plascencia, & Clayton Cowles (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

What evil lurks behind a child’s eyes? That is the question Snyder poses to the audience with this chapter. The path begins with an optimistic ambition. From birth, a boy is born into combat. With a revolution taking place, there is no time for peace. The writing creates the dark mood as the fight for freedom takes a detour. It leads into some similarities of the original origin. “Some” is the key word.

There isn’t a long wait for events to switch gears. Once on the cusp of victory, a new player enters the game. Call it a true deal with a devil. Coming from the harsh environment of prison, the oasis of Freedom is very enticing. Readers watch in shock as an action taken moves into a brutal legacy. This builds towards a violent rematch with huge consequences.

Having Alfred narrate the bout adds a grim outlook into each blow. The resolution is quite shocking. It leads into a more mind-blowing final page than expected. Snyder has never shied away from risks. This might be the most jaw-dropping one yet. You won’t see this ending coming.

Mann and Plascencia fill in for art duties this issue. The two page opening splash carries GTA vibes. It helps to build up the player later. Inside the prison walls the views are dark and bleak. Readers watch the revolution start forming. It leads to an escape on a beach. Events turn quickly that paradise doesn’t come without a price.

The close-up of Bane’s eyes tell many signs. Readers can see how rage is fueling him. The mannerisms never sway, even when someone enters the picture. A “Man in White” bears a familiar aura as he moves through panels. Having a brief flashback thrown in before the painful change adds more emotion. The true evolution of Bane appears via half panel. Cowles’ lettering raises the anxiousness of its’ fallout.

Readers watch as the main event showdown barges into view. A full page image meets a two page splash for opposing views. What follows next are panels of unapologetic violence. This fight isn’t for the faint of heart. In its’ wake is a view of uncertainty. A full page image displays a terrifying reveal. It’s matched by the shocking final page. The art locks in on the anxiousness of the fallout to see where things go. Brace for what’s en route.

OVERALL GRADE: 9.5

Bane’s history of pain and promise lead into a new phase of the Dark Knight. Snyder’s writing takes readers into the heart of the beast. Mann and company deliver on the disturbing new reality as Bane takes hold. It is never just a “regular” issue in this Absolute view.

Let me know your thoughts on Absolute Batman #11 in the comments below. Thanks for reading!

ACTION COMICS #1089 (DC COMICS)

Clark Kent would like to be a normal teenager. Being a powerful being from another planet says otherwise. When visiting Metropolis, he came out of hiding to save the day. Little did he realize what a good act would cause.

Now back in Smallville, the teenager of Steel tries living an everyday life. Unfortunately, someone knows his secret and has other plans.

ACTION COMICS #1089 by Mark Waid, Skylar Patridge, Ivan Plascencia & Steve Wands continues its’ Superboy saga.

Let’s take a closer look at where things stand now.

ACTION COMICS #1089 by Mark Waid, Skylar Patridge, Ivan Plascencia & Steve Wands (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Waid throws a huge twist into young Clark’s early adventures. When Mr. Blake arrives at the Kents, it’s already a tense moment. As events progress, it is clear he knows more than he should. The writing plays cat and mouse between the Kents and Blake until a transformation takes place. Blake more like Clark than anyone suspects! Who would think there’s two super powered beings residing in Smallville?

The dialogue paints a clear cut view of Blake’s reasons. Waid walks readers through a previous mission of his involvement. Seeing Clark is unproven, he offers to help ala mentor him. Readers get an injection of high school shenanigans before the real test begins. It’s a fitting challenge for the hero at this stage. What doesn’t fit is the conclusion. There is more that meets the eye concerning the future of Superboy. The story finally seems like it’s hitting a groove and not a moment too soon.

Patridge & Plascencia open with an awkward house call. The Kent’s tentative nature shines in these panels. It plays off Blake’s inquisitive stance. Blake’s reveal comes off with mild flare. There’s enough to connect with the audience about his true self. This helps as he pleads his case involving Clark.

The flashbacks to the space mission come across with a noble feel. Blake sells his case with much conviction. This provides a transition point to the high school aspect. “Normal” life for Clark hits many familiar themes as he sorts through the daily drama. There’s an excellent flying sequence before the real work begins. Once Blake gives him a challenge, the art shows why Superboy is a destined hero. A full page image displays the heroic detail of the young teen. This moves events along to the close. The final page reveals a new secret into play. How this will factor in spells nothing good for a better tomorrow. The art hits all the classic themes for another fun experience.

OVERALL GRADE: 8.3

The world has taken notice of Superboy and one individual makes his intentions known. Waid’s writing constructs a vintage yet complicated tale. Patridge & Plascencia present the traditional themes while having readers watch Clark grow up in front of them. The ending leaves hope for more. Knowing the creative team, that won’t be hard to succeed.

Let me know your thoughts on Action Comics #1089 in the comments below. Thanks for reading!

GREEN LANTERN CORPS #7 (DC COMICS)

You won’t feel a thing. That was the intention of Starbreaker. He found a way to take advantage of a fractured Emotional spectrum. While the GLC was working on new Central Power Batteries, they need a vital piece from Gemworld. The Corps was met with opposition while trying to get a powerful gem. It came with a heavy cost.

A Sorrow Lantern was lit in its’ place. Its’ power is devastating. Starbreaker and his forces have now wiped away all emotion in the universe. The universe is now fair game to be destroyed by the mad villain and his fellow sun eaters.

Their only resistance is a trio of non-organic Lanterns. May the odds be in their favor.

GREEN LANTERN CORPS #7 by Jeremy Adams, Morgan Hampton, Fernando Pasarin, Oclair Albert, Arif Prianto and Dave Sharpe continues the “Starbreaker Supremacy” storyline.

Let’s take a closer look at how things shake up now.

*** POSSIBE SPOILER WARNING ***

Adams and Hampton set the dire stage of Starbreaker’s work in the chapter opening. Seeing a planet’s inhabitants look in wonder instead of fear makes a statement. It begins a vicious path of destruction. Readers wait to see how the Lanterns respond. Unfortunately, the ramifications of the attack emerge. Seeing a broken John Stewart acting so numb is stunning from the fan view. This aura moves through more familiar faces before the trio steps into the light.

The writing reveals a different look to Hal Jordan and company. “Rational” Guy Gardner is a great way to showcase the damage done. Readers watch as the longshot plan comes into focus. It makes perfect sense for the Lanterns to attempt this. Alas, much like their plans, things fall apart. The final pages head the unit into a questionable area. Its fallout creates many questions as the universe trembles. Two issues in and this event is showing real promise. Buckle in for the ride.

Pasarin and Albert show the true terror of Starbreaker and his corps in the beginning moments. The full page shot of the mad villain destroying a sun. Readers watch as the horror unfolds with no ounce of emotion. Seeing the group celebrate add more fuel to a burning fire. It varies from the world of John Stewart. The art locks in on the coldness to Stewart’s current view. A two page splash shows more examples of the Sorrow Lantern effect before a rally begins.

Watching the trio recruit the other Lanterns offers images of humor and doubt. Seeing Aya punch out “Rational” Guy is a great moment for fans. This ushers in the rally attempt. The art never breaks for anyone’s delivery. It is very direct with nothing behind it. This moves to their destination. A full page image opens a few doors as the Lanterns scramble. There’s a god dose of some action in place. This leads into the final panel. Those familiar with Lantern lore will appreciate this immensely. Anyone just jumping in will have some good questions. More importantly, they leave wanting more of this story’s unique take.

OVERALL GRADE: 8.6

With the universe depleted of emotion, there is little to be hopeful for. The writing still takes a swing to start a Lanterns comeback. Solid panels move events along to a steady landing spot. There’s many more areas to take this conflict. Don’t wait to jump on board.

Let me know your thoughts on Green Lantern Corps #7 in the comments below. Thanks for reading!

BATMAN: DARK PATTERNS #9 (DC COMICS)

An old city and its’ stories. The streets of Gotham City can all tell a tale. One of its’ oldest neighborhoods has quite a tale. It is called the Rookery. When Batman investigates a dead body found in the area, it starts a dark path.

During the journey, Batman is shot. The culprits claim to represent an old evil. It leaves a haunting message: Is The Red Hood Gang back?

BATMAN: DARK PATTERNS #9 by Dan Watters, Hayden Sherman, Tríona Farrell and Frank Cvetkovic concludes “Case 03: PAREIDOLIA”.

Let’s take a closer look at how this case wraps up.

BATMAN: DARK PATTERNS #9 by Dan Watters, Hayden Sherman, Tríona Farrell and Frank Cvetkovic (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Watters gifts readers with a very strong closing chapter. Orchestrating the notion of their return, the family’s motives are clear. Batman sees through their play. It reveals a sad truth. The dialogue paints the depressing sense of grasping for more. Seeing how the Grandpa tries recreating the past indicates how far gone things are. Batman works this to his advantage. Stealing the false victory shows a turn in favor.

Readers watch as the facade starts breaking away. Watters implies a slow burn style for the shattering of reality. The Dark Knight makes a final surge with time running out. His words keep landing shots. Readers start seeing the emergence of the Caped Crusader they know in present times. The verbal warfare ends in a devastating finish. Watters gives a tragic spin to the conflict. It hits on a few levels. The event leaves an dismal impression on Batman’s work. This leads into a satisfying parting shot. Even in defeat, sometimes good can emerge.

Sherman and Farrell work their magic yet again for this issue. A simple full image of a bucket of Bleach welcomes readers in. Once the story starts moving, its’ true meaning comes to life. The near full image of the family towering over Bats makes a loud statement. Seeing Grandpa stand and speak his peace ushers in a great flashback montage. Panel set-up continues to impress with this series. It almost feels like puzzle pieces trying to mesh for a picture. This method works wonders as the case progresses along.

The picture of Batman’s “torture” reveals the dark thoughts going through the family’s head. This leads into a spectacular two page splash. Everything from the colors to the literal face-off will wow readers. It moves the events into a mortifying air. The visuals of a tragedy scream the shock and pain happening. It’s followed up by an equally impressive full page image. Once in its fallout, the art locks in on Batmans’ frustration and failure. Readers loop back in for the final page. It’s a bittersweet full page image leaving some notion of hope for the future.

OVERALL GRADE: 9.7

PAREIDOLIA” wraps up with a somber and stunning final bow. Watters navigates through the mental chess game with excellent writing. Sherman and Farrell continue to elevate each visual to amazing new heights with the art. There is no debate: This is THE best Batman series at the shops.

Let me know in the comments below your thoughts on Batman: Dark Patterns #9. Thanks for reading!

SUPERMAN: THE KRYPTONITE SPECTRUM #1 (DC COMICS)

Finding a new avenue to present Superman stories can be difficult. In over 80 years of stories, the Man of Steel has virtually done it all. With the emergence of “DC Black Label” a few years back, it has granted creators a new lane to tell more mature stories involving DC Superhero Characters.

Clark Kent has been no stranger to the brand. “The Last Days Of Lex Luthor” is a recent example of this partnership. Now, a creative team known for “Ice Cream Man” is about to embark on an ambitious new saga for Krypton’s Last Son.

SUPERMAN: THE KRYPTONITE SPECTRUM #1 by W. Maxwell Prince, Martin Morazzo, Chris O'Halloran, and Good Old Neon presents a new challenge involving Supes and his planet’s parting gift: Kryptonite!

Let’s see what the well-known horror team has in store for the iconic hero!

SUPERMAN: THE KRYPTONITE SPECTRUM #1 by W. Maxwell Prince, Martin Morazzo, Chris O'Halloran, and Good Old Neon (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Prince plays into the quirkiness of Superman lore with the set-up. With a mysterious asteroid heading to Earth, Supes investigates. In his findings are four new Kryptonites. This news doesn’t escape Lex Luthor. His dialogue oozes of the classic Gene Hackman portrayal. This element would be enough to balance out Clark’s wonder. Luckily for readers, another player enters the game.

Batman’s introduction is perfect. Prince leans into their old friendship. The result is more two friends helping each other than superhero Hijinx. Their banter is priceless. It shows readers how well they know each other, for better or worse. This all changes when Clark experiments with Purple Kryptonite.

The new element causes quite the commotion. Prince walks the line with the action and internal breakdown. It challenges the reader along with Clark of what’s true perception. There are many solid moments mixed in before heading to close. Once here, the dialogue brings events full circle before setting a huge new course. Readers should have no fear of where the direction takes them into next chapter. There’s much to enjoy here.

Morazzo and O’Hollaran tap into the classic aura of Superman for this story. The half panel breaking down his powers is a fun nod to the past. Seeing Luthor and Superman appear to be looking at the other on pages works to create more wonder of the discoveries. Both give way for Batman’s entrance. The art takes a simple crime fight and amplifies it to a personal call between friends.

Watching the back and forth between heroes keeps readers guessing. It is a sharp set-up as the new discovery is very unknown. The full page image of Superman self experimenting shows the lengths he goes to. It gives way to the fallout. Using purple panels to exemplify the changes, Superman’s breakdown jumps off page. Panel structure is key to this sequence.

Even with a full page shot thrown in, the disassembling takes hold. It plays well with the emotional images popping up. All seems calm to the final page. Readers get a full page parting shot for the ages as the door shuts here. The moment encompasses everything rolling in these pages. This is sure to be a fun ride moving forward.

OVERALL GRADE: 9.3

When a new twist to a classic substance, Superman’s world is turned inside out. Prince’s writing walks a fine line handling this new challenge. Morazzo and O’Hollaran deliver on crafting a vintage aura. This is going to be something Superman fans won’t forget anytime soon!

Let me know in the comments below your thoughts on SUPERMAN: THE KRYPTONITE SPECTRUM #1. Thanks for reading!

ABSOLUTE SUPERMAN #10 (DC COMICS)

The spotlight grows hotter for Kal El. With both The Lazarus Corporation and Omega Men having interest in his services, Superman struggles for peace. Even a return trip to Smallville becomes a war zone. One person refuses to accept defeat. He is the head of Lazarus. His name is Ra’s Al Ghul.

ABSOLUTE SUPERMAN #10 by Jason Aaron, Carmine Di Giandomenico, Ulises Arreola and Tom Napolitano puts the Man of Steel in the direct path of the Demon’s Head.

Let’s take a deeper dive into the latest chapter.

*** POSSIBLE SPOILER WARNING ***

Aaron splits this issue into two varying places. The first focuses in on the past of Krypton. Jor-El’s struggle to survive reflects on his devotion to family. Watching the Magmoles attempt to stop his advances leads into a mimic of present day plans. This time, the focus is on another patriarch.

The writing shows the terrifying commitment to Al Ghul’s plans. He is not willing to compromise. This makes him an even more dangerous threat than before. Using a backdrop of “reuniting family” raised many questions. Aaron provides some while moving events along.

The pairing of Brainiac and Al Ghul provides a combustible dynamic. Readers watch as every line delivered could explode at any point. This breaks for Superman’s entrance into the fight. Readers watch his noble sense play into resolving issues. Kal-El’s teachings add strength to the Man of Tomorrow. They prove to be a hindrance when the final conflict arises. Readers watch as Aaron weaves in a major surprise to bring down Superman. It leaves with a chilling final page that can only lead to nothing good. Welcome to the Absolute Universe indeed.

Di Giandomenico and Arreola present the Kryptonian chaos with flare. Jor-El’s eyes tell the fear encompassing the panels. It carries a growing sense of doubt as they fight the creatures. A full page shot throws an exclamation point on the battle there. It also serves as a great segway point to transition back to Earth.

The banter with Al Ghul and Brainaic never stops feeling uneasy with the visuals. Both character expressions show how fast things can go sideways. Adding Peacemaker into the fold throws more gas on the fire. It ultimately burns out when Superman arrives. The near full page shot gives an iconic sense to his presence. The moment allows for a return flashback which conveys Superman’s grace. This moves events into a free-for-all with all parties clashing. The Omega Men vs. Lazarus Corp with Superman held back. Readers watch as a shocking move leads to an even greater reveal. The final page ushers in a new phase foe Kal-El, one he may not survive.

OVERALL GRADE: 9

Ra’s Al Ghul unveils his master plans as Superman must find a way to survive. Aaron pens a deeply woven tale of Family and focus. Di Giandomenico and the art team balance a frantic sequence of action while displaying the power of family. Major moves are happening here and shouldn’t be missed.

Let me know your thoughts on Absolute Superman #10 in the comments below. Thanks for reading!

SECRET SIX #6 (DC COMICS)

The line between hero and villain is a tight rope to walk. When Amanda Waller disappears from Belle Reve Prison, the world was put on notice. Six people took extreme interest due to past events. Dreamer, Gossamer, Superman Jon Kent, Deadshot, Black Alice, & Catman all have axes to grind against Waller.

Their search has put them in the path of Checkmate. The covert organization has their own plans for Waller. Some members appear to be going into business for themselves. Something has to give.

SECRET SIX #6 by Nicole Maines, Stephen Segovia, Rain Beredo, and Steve Wands concludes its re-introduction to the DC Universe.

Let’s take a deeper dive into the intense finale!

*** POSSIBLE SPOILER WARNING ***

Maines delivers on overdue emotional releases for a few members. Jon Kent has been pushed in directions he is very uncomfortable in. Even with the wholesome opening, the reality of Jay’s actions weigh heavy. This is paired with the current mess he’s tagged in. The banter with Catman is a real view of their world. This winds up breaking the young Kent’s patience. It clearly strikes a few nerves before switching attention over to Waller’s fate.

Once here, Jay Nakamura takes center stage. The dialogue brings out Jay’s unrelenting drive for revenge. This causes a huge problem with Dreamer. Their long awaited brawl finally begins. Readers watch as this spirals into a fight amongst everyone. It is quite the chaotic scenario. Maines brings out the heartbreak with Jon Kent. Knowing how high the ramifications are, one member makes a drastic move. This leads into a somber and painful divide. Readers can only watch as the strongest member is left with a large wound. The final page drives this factor home while leaving a sense of pause before bowing out. Suffice to say, there’s more unfolding here than where the issue ends.

Segovia returns for art duties for the finale. The opening page shows the evolution of Mr. Kent. It crosses many times before landing in the present. The conversation with Catman pours with tension. There’s never a moment where things simmer down. The same can be said for the Dreamer vs. Jay lead-in. After a solid start, a near full image swings big as the fight is on. It doesn’t take long for everything to fall apart on the mission at hand.

Superman hovering over Catman indicates the brooding anger boiling in Kent. This begins their throwdown. A two page splash brings Black Alice into the foray. The action ramps up a few notches with the following pages. It pauses for a full image of Jon Kent ready to end everything. Readers follow along as the slow breaking of a soul when the realizations hit. One member has gone too far. This leaves a few striking images has the fallout sets in. The closing panel leaves a glimpse of an uncertain future with many words left unsaid.

OVERALL GRADE: 8.5

Tensions finally boil over as the Six come to the end of their road. Maines’ writing weaves in the painful cost of their actions. Segovia and Beredo balance the action with the rage as one member makes a deadly choice. Once the dust settles, fans won’t want to miss where the unstable unit moves to next.

Let me know your thoughts on Secret Six #6 in the comments below. Thanks for reading!

JSA #10 (DC COMICS)

Is it the end of the road for the JSA? The Injustice Society has been destorying the heroes at every level. Wildcat was killed. Hawkman is MIA. The team just discovered an imposter in their ranks. Johnny Sorrow replaced Obsidian and caused nothing but dissention.

Taking advantage of the misfortune, the villains have acquired the location of the Spear of Destiny. With the powerful item in their possession, victory is almost certain.

JSA #10 by Jeff Lemire, Rafael de Latorre, Luis Guerrero and Steve Wands (DC Comics) showcases the race against time to stop the bad guys from getting the spear!

Let’s take a closer look at what transpires now!

*** POSSIBLE SPOILER WARNING ***

This chapter hits on some key points involving the large cast. After a brief Kid Eternity moment, Lemire opens up with catching up with Hawkman. The banter with Hawkgirl and him plays into the mounting frustration evolving. It provides a few calm panels before heading back into action. Pacing spaces their time out just enough not to get lost in the mix. This helps when the larger tale takes hold.

The Injustice Society’s moves are split into two key points. Johnny Sorrow’s standoff with the JSA sets the foundation for one last rally. It lightly touches upon some other drama brewing on the team. This all is over-shadowed when Wotan and company hit Blackhawk Island. Seeing Red Lantern lash out gives a notion of doubt onto her allegiance to Wotan.

From here, the juggling of cast causes a quick pace. Readers have all key plots hit before concluding the chapter. The balancing act works as some timelines are starting to merge into one overall place. Nothing more evident of this than the closing page. It leaves readers with a true grasp of the stakes and how the JSA is fading away fast.

De Latorre is back on art duties for this issue. Opening with Hawkman, the art locks in on his confusion. It mirrors the struggle the rest of the team is facing. Readers watch as it leads into a strong full page set-up for their fight. Once the fight transitions back to the JSA line-up, the chapter starts speeding events up.

A two page splash shows how Sorrow’s reveal is handled. It eases the readers into Wotan’s search for the spear. The art hones in on Red Lantern’s expressions. There is an overwhelming sense of pause involving her. This quickly moves into lashing out on Lady Eve. Readers see how this plays into the JSA’s rally. Kid Eternity’s half page history gives some insight on the role she will play. This spins into a few key action pages before the final page shuts everything down. The full image of the Injustice Society sends a dark message. It’s a great cliffhanger for more to come.

OVERALL GRADE: 8.3

The Injustice Society has victory in their grasp as the JSA struggles to fight back. Lemire builds up the drama to a great ending. De Latorre and the art team shine with the classic superhero themes. It’s everything you want from such a legendary team with a timeless history.

Let me know your thoughts on JSA #10 in the comments below. Thanks for reading.

JUSTICE LEAGUE: DARK TOMORROW SPECIAL #1 (DC COMICS)

The domino effect from “Absolute Power” continues! Amanda Waller’s dangerous power play caused the rebirth of the Justice League. With an expanded lineup, the JL’s new threat was Inferno. It didn’t take long before they revealed themselves as a time displaced Legion of Doom!

Led by Gorilla Grodd, the Legion picked apart the Justice League. His deranged quest for power led to their downfall. Heroes from across the timelines crashed the party and helped defeat the Legion. Their mere existence have started “time quakes” which threaten everything!

Through this chaos, a Quantum Quorum has emerged. Knowing the high stakes involved, the JL has sent a select group of heroes to stop whatever is attacking time-travelers!

Like I said, the domino effect keeps happening here!

JUSTICE LEAGUE: DARK TOMORROW SPECIAL #1 by Mark Waid, Marc Guggenheim, Cian Tormey, Romulo Fajardo Jr., and Dave Sharpe ushers in the latest phase of the “We Are Yesterday” aftermath.

Let’s take a closer look at how things play out now!

JUSTICE LEAGUE: DARK TOMORROW SPECIAL #1 by Mark Waid, Marc Guggenheim, Cian Tormey, Romulo Fajardo Jr., and Dave Sharpe (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

There are many moving parts happing in this issues. Seeing the demise of Waverider begins a run on taking out time-travelers. A mysterious figure is narrating the deadly attacks. Readers sense this stranger might be unlocked an even greater evil. They all bear a certain marking on their face. It is synonymous with the lord of Absolute. Knowing he has been pulling strings with time and universes, it is clear the JLU need to be involved.

The team is still reeling from “We Are Yesterday” fallout. Readers watch a fun interaction between Gold Beetle and Wonder Woman before everything changes. Once “Legend” hits the scene, the story shifts gears. Readers see a strike team composed of many versatile personalities. Once in action, the tone moves to a more traditional spot. There’s plenty of action to go around. Readers see a familiar but new face as the cause of the trouble. This brings forth an unsettling revelation. Once heading to the close, another curve is thrown in place. One underlying factor can’t be denied here. This group screams “Legends Of Tomorrow” vibes! Whether they overcome this finale is another story in general.

Tormey is no stranger to League drama. He was the artist behind the latest Question series. The two page demise of Waverider sends shockwaves early. Readers see how the dark forces are decimating the time travelers. It creates more intrigue when one escapes. The art establishes how vital the mission is. It also takes a small break to show the characters in quieter moments. One character shining in this time is Air Wave.

Knowing his part in “Yesterday”, the art locks in on his self doubt. “Legend”’s time moves events into forming a team. A full page image shows who’s been put together. “Rag Tag” is the perfect way to describe the group. Even a stowaway makes a fun debut. This leads into their rescue mission. The art delivers on high action. This leads into a very solid closing. One hero really finds himself courage in this melee. Readers see a team thrown a roadblock. Air Wave’s expressions says it all. The team isn’t backing down. They’ve just started.

OVERALL GRADE: 8.4

With “We Are Yesterday” causing a ripple effect in the DCU timelines, there were going to be problems. What it opened up has put an unlikely squad in the crossfire. Guggenhiem and Waid set the stage for the “new Legends” with their writing. Tormey and the team go heavy on the action as the true danger emerges from the shadows. A solid set-up that hopefully leads to a larger payoff down the road.

Let me know your thoughts on JUSTICE LEAGUE: DARK TOMORROW SPECIAL #1 in the comments below. Thanks for reading!

JUSTICE LEAGUE UNLIMITED #9 (DC COMICS)

“We Are Yesterday” may have concluded, but the aftershocks live on! The JLU have defeated Gorilla Grodd’s Legion of Doom. This came with a dangerous cost. Grodd’s plans involved time travel. This also affected the DCU’s finest. Many time-displaced heroes are now stuck in the present. Their mere existence is causing monumental disruptions that threaten all. How does the League respond with no answers in sight?

JUSTICE LEAGUE UNLIMITED #9 by Mark Waid, Dan Mora, Tamra Bonvillain, and Dave Sharpe pick up the pieces in thier latest chapter.

Let’s take a closer look at where things stand now.

JUSTICE LEAGUE UNLIMITED #9 by Mark Waid, Dan Mora, Tamra Bonvillain, and Dave Sharpe (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Waid breaks this issue down into two separate stories. The first being the issue with the time-displaced heroes. Seeing the conversations provide a light break from the looming danger ahead. The dialogue quicky turns when Time Trapper and Alpheus arrive. Their assessment of the “time quakes” elevates the pressure. It leads into a drastic proposition. Waid spins this into an exciting action sequence. It ultimately resolves in a very unlikely manner. Desperate times call for extreme measures.

The other arc dives into Mr. Terrific’s attempts to save Air Wave. Waid’s writing shows an unusual side of Terrific which is rarely seen. Ironically, Blue Beetle calls it out during their time. Readers watch as the newly defined focus pushes towards a positive attempt. The outcome gives readers a semblance of hope. It is much different than the closing pages. With all the moving parts, the groundwork is being laid for another monstrous event. It still provides an enjoyable experience with DC’s finest heroes.

Mora and Bonvillain open up with the original Harley Quinn swinging her mallet via full page. This launches in to a mix of past, present and future versions of the heroes. The nostalgia gives way to the pair of time controllers crashing the party. Their near full page entrance adds extra gravity into the tense situation brewing. Seeing their breakdown of events puts the dangerous call into question. The art shifts into high gear as the fighting escalates. Readers will be impressed with the action going down. It ends on a more calm note but not without impact.

The same can be said for the Terrific saga. Seeing the calm genius shaken up makes quite the statement. Mora hones in on the frustration extremely well. Panels key in on this factor until Beetle’s deciphering. Once here, the art shows the desperate attempt to salvage their fallen friend. Sharpe’s lettering drills home the risky moves. It serves as a strong complement to the frantic art. Panel set-ups also tell the story. It guides readers to its fantastic conclusion. The final page reveals more trouble on the horizon. Would readers have it any other way? With art like this, no one will complain.

OVERALL GRADE: 8.8

Any moment a timeline is tampered with, it’s not an easy reset. Waid steers the ship into its’ new path with strong writing. Mora and Bonvillain’s magnificent art balances the ever-challenging landscape. There’s no time to look back, just forward where this series is heading.

Let me know your thoughts on Justice League Unlimited #9 in the comments below. Thanks for reading!

ABSOLUTE MARTIAN MANHUNTER #5 (DC COMICS)

There’s no light at the end of the line. Middleton power stations are down. The city is under a blackout. Temperatures aren’t the only thing rising. The White Martian has unleashed the violence out of the citizens. As the city slips into the night, Middleton’s uncanny duo steps up to the plate.

It’s two against a broken city. Something has to give.

ABSOLUTE MARTIAN MANHUNTER #5 by Deniz Camp, Javier Rodríguez and Hassan Otsmane-Elhaou enters the darkness in its’ latest chapter.

Let’s take a closer look at how this all plays out.

ABSOLUTE MARTIAN MANHUNTER #5 by Deniz Camp, Javier Rodríguez and Hassan Otsmane-Elhaou (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Camp shows no hesitation in taking readers into a modern horror classic. The tone is set early with a dog’s tragic murder. It matches the foreshadowing of other heinous events. Jones’ reaction is cold but necessary. Both he and the Martian know the truth of the matter. The narration paints the dark landscape perfectly. It leaves readers with a dire view of Middleton with no end in sight.

The looming uneasiness never leaves this chapter. Camp takes readers further into the madness with multiple scenarios. None may strike a larger chord than seeing Jones’ son with some dangerous candy. The play on the hidden danger only elevates Jones’ fight. Just when things seem stable, a massive curve is thrown. The event twists the overall picture right before the close. In its’ final moments, the story adds in key conflicts. All of which boil to a head with the final page. It leads readers with a clear picture of the true form of the Absolute Universe.

Rodríguez’ use of light and shadows is the huge takeaway from this book. The opening murder is presented in a very unique manner. Having the shadows tell their own story only adds more intrigue to a highly rich tale. With each passing view of Middleton, this amplifies. There are few breaks in this tempo. One of which is the focus on his estranged family.

The simple panels paint the fractures of the Jones. Readers easily see the wear on Bridget Jones. It doesn’t slow pace down for long. The use of orange coloring brings the next conflict into view. Rodríguez balances the coloring for an intense view of Jones observing the chaos. It transitions to the close with an extreme action. The maneuvering of the panels easily juggle the multiple plots. It all gets overshadowed by a full page image that is simply jaw dropping. The fantastic closing page manages the fallout as events sink further away. Another masterpiece of storytelling.

OVERALL GRADE: 9.7

Darkness has fallen over Middleton and there is no hope in sight. Camp’s superb writing challenges the breaking point of Jones and the Martian. Rodríguez & Otsmane-Elhaou continues to raise the bar even higher with the phenomenal art. This continues to be a must read series with the next level creativity behind it.

Let me know in the comments below your thoughts on Absolute Martian Manhunter #5. Thanks for reading!

BATMAN #161 (DC COMICS)

What a long, strange trip it has been thus far. Thomas Elliot is back. He targeted the Joker to get at his old friend, Batman. This resulted in the Dark Knight having to save his enemy. These actions didn’t set well with Jason Todd.

After getting knocked out by Red Hood, Batman wakes to time running out. His journey takes him to a direct path with Elliot and his augmented squad. Luckily, Damian Wayne called for backup in the form of BANE?!

What a long, strange trip indeed…

BATMAN #161 by Jeph Loeb, Jim Lee, Scott Williams, Alex Sinclair and Richard Starkings continues “H2SH”.

Let’s see if the latest issue changes course or sinks.

*** POSSIBLE SPOILER WARNING ***

The majority of this issue switches focus from Batman to Barbara Gordon. It is an upgrade in some aspects. Loeb has put in a few confusing points of character that just haven’t clicked yet. The Bane injection is arguably the most puzzling right now. Considering what he’s done to the Bat Family, seeing Damian call in a favor for him just doesn’t gel. The resolution is very quick in removing him form the equation. After this clunky beginning, the attention is diverted to another member of the Bat family.

Batgirl’s conversation with her wounded father is a positive area. Her dialogue comes across more as a concerned daughter than vigilante. It tries creating extra guilt on Bat’s conscience. Readers can debate how effective this ploy was. The move does launch into an unexpected confrontation. Seeing Barbara’s perspective teases either a dream sequence or more overbearing weight added to the drama. The former would be an easier explanation for the past issues. This does lead to a more awkward closing. Seeing the group formed to confront Batman raises a few eyebrows. While a slight improvement, the plot still has more questions than answers.

Lee’s art continues to be the story’s saving grace. Damian’s two page escape from Hush brings the tension to a head. It leads into some great action panes. The Bane situation is resolved with a near full page image. It helps to take one person off the board. Readers watch as one falls, there are plenty in wait. One notable target is Jim Gordon.

The conversation between father and daughter carries a certain gravity to the panels. This is interrupted by Batman eavesdropping via near full page. Once actions are taken, a strong two page splash moves players into position. Readers watch as a fight erupts that brings plenty of strong panels. The images convey the frustration mounting. It all comes to a defining close with the last page. The parting full image shows more have become involved. Whether this is a good or bad plan is debatable. With some characters on page, there raises a question of how all fit. Lee’s art ushers them into the story in style. That’s all that can be asked at this stage.

OVERALL GRADE: 6.5

The spotlight shines bright when Batgirl takes the lead. Outside of the emotional impact added there, the story still struggles with certain character involvement. Lee’s art is as steady as ever. Unless there’s a great deal of dream sequences to explain, H2SH has many unanswered questions at hand that hamper the sequel’s foundation.

Let me know in the comments below your thoughts on Batman #161. Thanks for reading!

SUPERMAN #28 (DC COMICS)

It hasn’t been an easy few months for the Man Of Steel. His “partnership” with Lex Luthor came crashing down. Lois Lane was depowered. Jimmy Olsen was nearly killed in the latest conflict. Doomsday has become the Time Trapper. Metropolis is picking up the pieces in its wake.

As crazy as this sounds: Those are the least of his problems. Darkseid has escaped into his own universe. Anyone who thinks he’s left his old world behind is delusional. Moves have been being made in the background. Now is the time for those plans to start coming to fruition.

SUPERMAN #28 by Joshua Williamson, Dan Mora, Alejandro Sánchez and Ariana Maher kicks off “The Legion Of Darkseid” storyline.

Let’s take a closer look at what is happening now.

SUPERMAN #28 by Joshua Williamson, Dan Mora, Alejandro Sánchez and Ariana Maher (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Williamson throws the world of Superman into a chaotic state for this issue. There is an eerie calm with the opening pages. The narration teases the sinister beings watching Supes go through his normal routine. This leads to a much needed trip back home. Seeing Big Blue back in Smallville provides many heartfelt moments. The dialogue with Martha Kent is grounded with care. It is a well-received boost. Unfortunately, the good times end here.

The introduction to the Absolute Legion is staged very well. Readers watch as the old emotions are taken into deep waters. Saturn Girl’s banter crafts an unsettling scene. The drama is taken to a few daring levels. Readers watch as the nightmare scenes weave with precision. There is little hope when the Legion strikes. Williamson throws in a few curves to offset events. Seeing Doomsday make a heroic action hasn’t set in. His involvement pushes for a very shocking ending. No one will expect to see who arrives on the final page. Buckle in for what will be one hell of a ride!

Mora returns for art duties and does what he does best. The two page splash welcomes readers to Smallville is an iconic way. Seeing Supes have subtle joy reminiscing over the past is a key bright spot. This mood carries into his conversation with Martha. Their reactions as they talk is as wholesome as one would expect. Locking in on the happier times only makes what happens next that much worse.

Saturn Girl’s debut is greeted with a deceptive half panel. The cover is blown when a simple world invokes an angry Superman. Mora captures this rage while the dialogue builds what’s next. Readers watch as a deadly attack is launched. An intense two page splash caps off events for this time period. The following dire full page image gives it a through exclamation point. Even as another attack gets its’ two page splash, nothing prepares for the final page. A full page image brings in someone who fans are not ready to see. Mora and Sanchez bring out the best elements of this story without question.

OVERALL GRADE: 9.3

The Absolute Universe hits Superman where it hurts the most in his latest chapter Williamson’s writing takes Clark into a troublesome world. Mora’s electric images craft an impressive look into what is in a possible future. There’s little time to process that as the present has its’ own weight to carry.

Let me know in the comments below your thoughts on Superman #28. Thanks for reading!

SUPERMAN UNLIMITED #3 (DC COMICS)

Kryptonians beware! After Superman is taken out by a falling asteroid, he is rendered unconscious. When he wakes up, the world has changed. One city has become a wealthy powerhouse. Their biggest export? Kryptonite!

With the deadly material easy to access, many of Superman’s enemies can acquire it. The Man of Steel has his work cut out him to say the least!

SUPERMAN UNLIMITED #3 by Dan Slott, Rafael Albuquerque, Marcelo Maiolo and Dave Sharpe continues the new world of Superman with its latest chapter.

Let’s take a deeper dive into the latest events!

*** POSSIBLE SPOILER WARNING ***

Timing couldn’t be better to have a certain guest star crash this series. Krypto’s appearance in the story spins into a more light-hearted affair. The series has been very grounded by the change in Kryptonite access. Readers have some fun moments as Krypto’s past is brought into the light. Slott stages the flashbacks into an effective tool for later. Even when the danger arrives, the mood only briefly changes.

Speaking of the danger, Toyman’s “appearence” (literally) is an engaging point. The set-up works to throw the audience off guard. Their patience is rewarded with some solid action pages. There are quite a few crowd pleasing panels before the tables turn. Watching how Krypto handles the new Kryptonite access becomes the catalyst for the ending. The writing throws in a few twists before leaving. Even as challenging as Superman and El Caldero have become, Slott inserts a reminder of Clark’s humanity. There’s nothing like a bond between a man and his superdog.

Albuquerque & Maiolo hit readers with an opening two page splash. The Smallville trip starts forming the picture of young Clark and his dog. Even as the story time jumps a bit, the art brings out the best in Krypto. His super heroics don’t go unnoticed. They help elevate the mood going into the conflict portion.

The redesign of Toyman is very clean and opens a few doors. Panels play up to its’ doll frame mannerisms. Fun times disappear fast as Superman and Krypto set up to fight his latest creation. Readers watch as the action revs up. A full page image moves the combat into a tragic turn. This allows for Superman to show his upset emotions. Toyman’s motives in this stage are vastly different than expected. The art locks in on this new persona to the resolution & epilogue. Readers leave the issue with a memorable closing panel. Somehow, it doesn’t appear as these good times will last.

OVERALL GRADE: 8.6

Can Krypto and Superman stop a new and improved Toyman? That is the question posed for this latest chapter. Slott’s writing keeps events upbeat, even when times look tough. Albuquerque & Maiolo take readers on a trip through the Superdog’s past to cement his place in the new Superman era. Fans of the movie will have much to enjoy with this issue.

Let me know in the comments below your thoughts on Superman Unlimited #3. Thanks for reading!

TITANS #25 (DC COMICS)

DEATHSTROKE IS BACK! The deadly assassin has cheated Death and that spells trouble for the Titans. Like anything Slade does, he has a plan. For months, he has been building a crime syndicate. Mammoth, Clock King, Killer Frost, Vanadia and Terra have been brought in to his game. Now it’s time to handle business. That means take care of the Titans once and for all!

TITANS #25 by John Layman, Pete Woods & Wes Abbott presents a main event fitting for this long running feud with Slade Wilson.

Let’s take a closer look at how this all goes down.

TITANS #25 by John Layman, Pete Woods & Wes Abbott (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Layman dabbles into the Titan lore with this latest story. Anytime you mix Terra and Slade together, it is always tricky. The writing plays into “the Judas Contract” history for driving conflict with Beast Boy. The story does a good job with monologues to walk new readers through this history. Even with a “previous” time jump, the chapter lays everything out on the table. This both hit and misses in certain areas.

The writing shows the skills of Nightwing and Beast Boy breaking down a plan. This is classic Titans storytelling in dealing with Slade. Even as the team mount their comeback, some moves remain steady and repetitive. There is a fair amount of plot rehashes from their history. New readers may appreciate it more but seasoned Titan readers will have mixed results. This is evident in the closing stages. Once things start falling apart, the story feels predictable. Readers see how this element plays into the close. Note: it’s not an awful ending but one that feels like we’ve been here before. Hopefully the next time Slade’s back, there’s something added to his scheming.

Woods begins with a full action shot of Beast Boy. The fight panels feel large and represent team combat. Readers will have much to be excited about with these images. Beast Boy’s struggles help push the strategy sequences. Once back on the battlefield, Raven has a breakout moment. The near full page image of her fighting Clock King tips scales into the Titans favor. This continues on as the fighting rages on.

There are a few key face-offs that deal with more emotional pay-offs. Vanadia and Cyborg has a solid back and forth with events. The art locks in on Cyborg’s attempt to talk some sense into his opponent. While brief, the Slade fight scenes pop off the pages. Once in the close, the near full page spotlight what Deathstroke does best: survive. It leaves the Titans in a sound, yet familiar spot. The last panels tease what was expected as soon as Slade made his moves. It is what it is, but leaving the door open for more pending the future.

OVERALL GRADE: 8

Slade’s syndicate vs. The Titans is a main event anytime at the LCS. However, this chapter mimics a few past events in its’ present. Layman juggles a large cast to bring the action to the script. Woods’ art has plenty of excitement behind it with the combat. New readers will have a better experience with this than longtime Titans fans.

Let me know your thoughts on Titans #25 in the comments below. Thanks for reading!