DC K.O.: SUPERMAN VS. CAPTAIN ATOM #1 (DC COMICS)

RING THE BELL! Darkseid is returning to the DCU with a vengeance. After creating the Absolute Universe, he wants more! The Heart of Apokolips might be the key to stopping the ultra-mighty evil. It does not come without a cost.

A tourney has been staged to crown an Absolute champion. It pits hero vs. hero. Friend vs. foe. Great sacrifices are needed to win. Who will pay the cost?

DC K.O.: SUPERMAN VS. CAPTAIN ATOM #1 by Joshua Williamson, Sean Izaakse, Trish Mulvihill, HI-FI & Dave Sharpe is a marquee match-up in this dangerous tourney.

Let’s get ringside to see all the action go down!

DC K.O.: SUPERMAN VS. CAPTAIN ATOM #1 by Joshua Williamson, Sean Izaakse, Trish Mulvihill, HI-FI & Dave Sharpe (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

One element is very clear in this story. The creators are taking full advantage of the creative chances. Captain Atom is a very complex character. Many not realize how truly powerful he is. The introduction pages welcome him to new readers. It doesn’t take long for the tempers to start flaring. Their dialogue broods with sheer intensity. From here, the story lets loose on the stakes at hand!

Readers watch as these combatants let loose. Atom’s more driven persona shines in these stages. Superman’s attempt to keep events grounded falls flat. Atom plays for keeps with his tactics. This leads into a wildcard role for their 2nd round. Choosing past personas will easily be a fan-favorite of this tourney. The results tap into classic timelines. It provides a fun build into the closing act. Once here, the writing shows what it takes to win. It presents different sides of both heroes. This ultimately crowns one winner with a chilling look at what’s next.

Izaakse throws a Nine grid opening page to walk readers through Atom’s history. This spills into a strong two page splash. It serves as the calm before an unpredictable storm. Another splash ushers in the first round of combat. Atom’s determination can’t be overlooked in these panels. There are a plethora of incredible action images to roll through the first round.

Once events turn into the second, the art dabbles in an obscure part of both’s history. Readers watch as the third round starts with another set of great two page presentations. It gives this conflict a tremendous sense of importance. There’s plenty of back and forth until the turning point. A full page image shows a new factor in play. This moves into the fight’s end and closing. The closing caps off the winner’s guilt of where they went and need to go. It’s a steady parting shot for this round. Get ready for more “All Fight Month” long!

FINAL GRADE: 8.8

Who’s ready to rumble! Williamson pits two DCU heavyweights in a terrific throwdown to start “Fight Month”. Izaakse & the art team shine in bringing the action. This round packs a solid combo of drama and action not to miss!

Let me know your thoughts on DC K.O.: SUPERMAN VS. CAPTAIN ATOM #1 in the comments below. Thanks for reading!

BATMAN/GREEN ARROW/THE QUESTION: ARCADIA #1 (DC COMICS)

What is “Arcadia”? It is something that brings together three of DC’s most infamous vigilantes. Bruce Wayne. Oliver Queen. Vic Sage. Each have their own unique way to fight crime. Some more “quirky” than others. All don’t really play well with others.

How long can these three work together? Better yet, do they even want to?

BATMAN/GREEN ARROW/THE QUESTION: ARCADIA #1 by Gabriel Hardman, Romulo Fajardo Jr. & Simon Bowland welcomes the three into a gritty Black Label tale for the ages.

Let’s take a deeper dive into what unfolds here.

BATMAN/GREEN ARROW/THE QUESTION: ARCADIA #1 by Gabriel Hardman, Romulo Fajardo Jr. & Simon Bowland (DC Comics)

*** POSSIBLE SPOILER WARNING ***

Combining all 3 of these vigilantes can be difficult, especially dealing with Sage. Hardman instantly adds in the gritty aura of the Question to kick things off. Sage’s ever-growing paranoia blends in with his current investigation. It leads the way to have the other two leads slowly added into the mix. This works better for Queen, who’s brash persona instantly causes drama. Once Sage contacts Queen, the story really picks up steam.

Readers watch as all key players get caught up in the mystery of Arcadia. There’s a fair share of brooding mystery as an attack in Belize w/ Batman harbors more than it lets on. Sage’s path takes a more darker twist as he and Queen start their mission. Hardman takes full advantage of the Black Label banner to present this story. Each character gets enough page time to build their cases. Once at the final act, themes get tighter as all roads appear to come into one. It’s a refreshing spin on the character’s and their visions of truth.

Hardman is pulling double duty for this saga with art duties. The Question’s bleek outlook comes into light with grizzled coloring. Fajardo Jr. gives this story a very dated look to a throwback time. If it was anything else, the visuals just wouldn’t work here. From Queen’s night out to Batman dealing with some young upstarts, the imagery connects to how tough this take is going to be.

As the globe-trotting begins, the art brings out different looks of each lead. Wayne leans heavy into his billionaire persona. This switches into Dark Knight mode to thwart an attack. Each look tracks to compile Batman’s status as a wild-card. This shines in the aftermath of stopping the uprising strike.

Sage’s situation is more complex. Readers see the seedy world he steps in for answers. This results in a dire outcome. Queen walks in-between both worlds for his portion. Once at the end, he embraces his alter ego in search of the truth. The final page shows Queen might have some issues in achieving goal. Suffice to say, a first impression was made here.

FINAL GRADE: 9

Merging a gritty view of a starling conspiracy with three classic heroes equals a promising new tale. Hardman hits the key aspects of his leads while presenting the visuals in spectacular fashion. Expectations are high for this saga via a strong first impression.

Let me know your thoughts on BATMAN/GREEN ARROW/THE QUESTION: ARCADIA #1 in the comments below. Thanks for reading!

THE FLASH #27 (DC COMICS)

Speedsters and Time Travel never mix. Bart Allen is learning the hard way. After making a failed attempt to stop Darkseid, Allen finds himself in a dangerous new world. Friendly faces are very cold now. There’s a certain vibe than fills the landscape here.

Allen has wound up in the Absolute Universe with a Legion waiting for him!

THE FLASH #27 by Mark Waid, Christopher Cantwell, Vasco Georgiev, Matt Herms & Buddy Beaudoin continues its’ tie-in story with “DC K.O.”.

Let’s take a deeper dive into where events lead now.

*** POSSIBLE SPOILER WARNING ***

Whenever Bart Allen is involved, usually problems follow. In this situation, his rash decision now brings innocents into the line of fire. The writing shows his view of The Legon of Darkseid. This results in a mad dash to escape. Who he finds waiting for him proves to be more impactful than Allen could ever realize.

As for Wally West, readers watch him try to maintain some sense of direction. His interactions with Max Mercury become a lost cause. This moves into a run-in with another Dark Legion speedster. Waid and Cantwell present this conversation with a blunt perspective. It’s Darkseid’s will or nothing. Short and to the point.

West and Allen respond as one would think. Their reactions lead into a dangerous situation. Readers watch as quick thinking helps to advert disaster but cause more problems. The banter re-affirms Allen’s mistake heading into close. A final statement cements Darkseid wants Everything, no matter who or what it costs.

Georgiev & Herms balances out Bart’s imagination with a cold dose of reality. The interpretation of Darkseid’s legion is a fun break through the heavy subject. A full page image brings everything back to the present problem to launch into the story. Panels juggle the fast-paced action as Wally West gets involved.

His presence adds to an already combustible situation. Bart’s escape on a train proves more complicated than just running. The art locks in on the Legion’s attack. It results into a solid two page splash. This ushers in a frank conversation between the heroes. There is much emotion filled in these panels. Once at the close, a simple vision tips off a dark future forthcoming.

FINAL GRADE: 8.6

Bart Allen’s ill-timed plans run into more roadblocks with the Legion of Darkseid. Waid & Cantwell lean into Allen’s family ties with the writing. Georgiev & Herms give readers energetic art to speed through the conflict. This is definitively not a sprint on to where things go from here. Brace for the marathon.

Let me know your thoughts on The Flash #27 in the comments below. Thanks for reading!

JUSTICE LEAGUE UNLIMITED #13 (DC COMICS)

With the most powerful heroes of the DCU tied up with “K.O.”, someone needs to keep the peace. Mr. Terrific is the one leading the charge. He assembles a team from heroes stranded from “We Are Yesterday.” They’re going to need to get their focus together fast.

When ordinary villains are getting their powers amplified to dangerous levels, only one person is prime suspect. The JLU is heading into Hell to fight Neron!

JUSTICE LEAGUE UNLIMITED #13 by Mark Waid, Dan Mora, Tamra Bonvillain & Ariana Maher continues its tie-in with the “DC K.O.” event.

Let’s take a closer look where events go now.

JUSTICE LEAGUE UNLIMITED #13 by Mark Waid, Dan Mora, Tamra Bonvillain & Ariana Maher (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Waid takes on another task with this eclectic team. Chasing after Neron on Hell is a task upon itself. Making this team expendable with loss is another all together. The writing spotlights Terry McGuiness and Alan Scott as its’ prime factors. Watching both react to what is unfolding dances with the true dangerous threat at hand. This takes a heavier toll on the former as this clearly is above his reach.

As events progress, choice are made. This reflects the conflict on Earth. Once Neron’s plan is exposed, the “Ten’s” job becomes that much more difficult. Waid maneuvers key losses into letting Terrific take control. This results in another tragic loss in a game they cannot win. A very classic superhero tale if ever presented (which is never a bad thing).

Mora and Bonvillain open with some magnificent full page images. This leads readers into a very dark view of Hell. Terrific’s squad steps up to fight. The art reflects their attempts to win. It also showcases how this might be over some of their heads. This is especially the case with Terry McGuiness.

The other surrounding conflicts hit their key points supporting Neron’s lead. Readers get great team action while the dark clouds loom overhead. Once scenes go back to Hell, hope does try cracking through the darkness. Alan Scott’s drive cannot be ignored.

Watching him stand up against the beautifully grotesque art only adds to the closing. Terrific’s confidence is another factor in panels. Only when a loss is taken does it ever break. This helps to lead into the parting page. A haunting final image indicates how things are only going to get worse from here. Another home run with the art in this series.

FINAL GRADE: 8.5

The “Terrific Ten” encounter dangers that leave scars and losses in its’ wake. Waid masterfully weaves in the extended cast to face the drama. Mora and Bonvillain never falter on presenting the darkest elements of the Hellish landscape. Where things lead from here will have readers excited for what’s next.

Let me know your thoughts on Justice League Unlimited #13 in the comments below. Thanks for reading!

GREEN LANTERN #29 (DC COMICS)

After the Starbreaker Supremacy, Hal Jordan needs a minute to reset. What better way than to catch up with an old friend? Jordan makes his way to Star City to see Oliver Queen.

Green Lantern and Green Arrow. Knowing their history, trouble always seems to find them.

GREEN LANTERN #29 by Jeremy Adams, Carmine Di Giandomenico, Romulo Fajardo Jr.& Dave Sharpe adds another chapter to their historic legacy.

Let’s take a closer look at what they get into now.

GREEN LANTERN #29 by Jeremy Adams, Carmine Di Giandomenico, Romulo Fajardo Jr.& Dave Sharpe (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

There is something very timeless when Hal Jordan and Oliver Queen cross paths. Someone is buying property up in Star City. This kind of action brings Queen into the fray. With an assist form Jordan, they pair start digging into what’s going on. It serves as a much needed distraction for Jordan. Ever since finding his name in the Book of Oa, he hasn’t been the same. Having some time to reconnect with Queen proves immeasurable.

Their banter is priceless. Adams knows how to portray the old friends. It leads into an easy team-up into what’s unfolding. Through the set-up, there is a subtle “K.O.” tie-in. It unveils itself more grounded than one may think. The writing presents its case but not before great action commences. There is plenty of super-hero hijinks taking place. It all boils to a satisfying finish. Readers never escape their bond and banter. The issue is a much needed change of pace into the more darker road lying ahead. This will certainly be a crowd pleaser.

Di Giandomenico & Fajardo Jr. give readers plenty of big moments and fun interactions. Jordan’s initial rescue of Queen is met with a solid panel image. It conveys what to expect in this chapter. Their discussion of Hal’s issues peels back the heroic side to reveal a talk between friends. It serves to pivot the story into a more traditional team-up theme.

Arrows, robots and action, oh my! The art captures the fight for answers with huge action images. There is plenty of robot combat to lead into the truth of the matter. As the true villain is revealed, the story slows up to let reasoning sink in. It pauses action long enough to let readers buckle in on the wild close.

A full page roboting strike takes center stage. This thrusts events into the final battle. The art team orchestrates a very chaotic fight into an extremely enjoyable sequence. Readers watch as the heroes go over-the-top in combating a gigantic robot. It is everything you would want in this match-up. Sharpe’s lettering puts a bow on the gift they are giving fans. The fallout is as classic as you get with this paring. A full image sets Jordan on a more serious destination & more unwelcomed problems.

FINAL GRADE: 8.8

Green Arrow & Green Lantern do what they do best in an extremely fun adventure. Adams’ writing brings out the best in both. Di Giandomenico & Fajardo Jr. construct an impressive match-up filled with sensational visuals. It’s never a misfire for fans when these two get together.

Let me know your thoughts on Green Lantern #29 in the comments below. Thanks for reading!

DC K.O. #2 (DC COMICS)

Ready for round two? The fate of the DCU is at stake with a dangerous tournament. Darkseid has returned more powerful than ever. The lord of the Absolute Universe wants more. This has forced the Justice League’s hand. Representatives have been selected to fight.

The fight has already had some unpredictability play out. Batman was eliminated. Lex Luthor has returned with a vengeance. Even the Quantum Quorum have no idea what’s coming. Darkseid is hiding inside of Booster Gold! That was all in issue #1?!

DC K.O. #2 by Scott Snyder, Joshua Williamson, Xermánico, Javier Fernández, Alejandro Sánchez & Hassan Otsmane-Elhaou rings the bell for another wild round.

Let’s take a closer look at where the next fall leads!

*** POSSIBLE SPOILER WARNING ***

This issue centers around Superman’s drive to win. The writing goes back to the previous board game amongst friends. Their banter eludes to life outside of heroes. Williamson tosses in a comment that spins into something more. With the notion Superman would be president in play, this only amplifies with the chapter. It also allows for another figure to step up with their own vision.

Seeing Lex Luthor in his evil glory is a sight. Through the combat to acquire the DCU’s more powerful weapons, Luthor shows the lengths he’s willing to go. There is more fun chaotic brawling in this chapter. Joker is stealing scenes in this tourney. His antics do fall back behind Luthor. Watching a daring move made sends shockwaves to the audience. This is topped by Superman’s response. Snyder times it perfectly to hit. This is the moment of the book. Even as the ending throws another curve, it doesn’t hit as hard as what the Man Of Steal has done. Another excellent read.

Fernández and Sánchez give readers many fond action points throughout this chapter. The two page splash of weapons covers the dream list of DC lore. This spirals into the featured match-ups of the 32 combatants. Some pairings leave a stronger reaction than expected. Joker taking out Giganta is a prime example of this. Seeing his devilish grin as he plots sends chills before some dark humor.

Luthor and Superman get a proper two page splash. It hits every mark that readers would want to see. Their fight gets upstaged by a striking full page image. Panels match their hatred for each other while the tourney pressure weighs in. The art team throws in a small break with a Venomed Lobo versus Starro. Readers are gifted a series of two page splashes. This will be a popular moment before things take a sharp turn.

Once here, Superman’s move takes center stage. The event gets a bold two page splash. It helps amplify the end of this round. With the field dwindled down, a simple grid page shows who’s left. The closing act gives another panel a monster, but inevitable feel. Another shake-up occurs to bring down the house. The art team is really bringing it for this series thus far.

FINAL GRADE: 9.4

The second round of DCU combat goes full throttle on bringing the action. There’s a fair share on exciting match-ups presented via the writing. Fernández and Sánchez pull out all the stops with the art. Two rounds in and there’s no judge’s decision needed. This is a complete knockout for readers!

Let me know your thoughts on DC K.O. #2 in the comments below. Thanks for reading!

NIGHTWING #132 (DC COMICS)

How the student has truly become the teacher. Dick Grayson had taken a young kid with immense power under his wing. The learning curve has been difficult, esp. when the sidekick possesses Kryptonian strength. All seems normal until a Kryptonite bullet takes the boy out.

A haunting image is placed in Nightwing’ head. The Zanni is here. Time for diplomacy is over. Vengeance fills his heart now. What will he find as he looks to take down the evil threat once and for all?

NIGHTWING #132 by Dan Watters, Dexter Soy, Veronica Gandini & Wes Abbott escalates business with its’ latest chapter.

Let’s take a deeper dive into what unfolds now.

NIGHTWING #132 by Dan Watters, Dexter Soy, Veronica Gandini & Wes Abbott (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Just when readers think they know the story, Watters throws a few curves. Olivia Pearce has crossed a line with her actions. This pushes Grayson into making a rash choice. Taking the fight to Pearce’s home turf fills pages with solid action. Her suit mimics Grayson’s every move. The one thing it cannot is his heart. In this case, that might be more costly than it seems.

Readers watch as Pearce’s unhinged origin starts to slowly unwind. The writing walks through the slow play to lure out the Boy Wonder. When plans go awry, it unlocks a true terror. Even as trained as Grayson is, the moment throws him completely off-guard. It also disguises the true play at hand. Watters takes Grayson completely out of his comfort zone. The chaotic manner sets the stage for a greater downfall commencing. There is an overwhelming sense of fear that encompasses Bludhaven’s hero to his core. A perfect exit point until next time.

Soy and Gandini open with a full shot of Nightwing-Prime fighting for life. The striking image is enough to push Nightwing over the edge. Readers are in for a treat with the full page image of Grayson running into combat. It sets the pace for the next action sequences. Moves fly fast as Pearce activates her suit. Through these panels, Grayson’s rage continues to build.

The face-off on top of the train catapults into Pearce’s reveal. Soy hides Pearce’s face behind flashback panels. This technique keeps hidden Pearce’s long play. It builds up to an absolutely terrifying full page shot. The attention to detail is incredible for this scene. Readers watch as Nightwing becomes lost in the truth that he never sees the next move. This results in a shocking public display. The only thing unchanged is Grayson’s exploding rage. It dissolves into a more somber parting panel. There’s no doubt of how fast Grayson is sinking further into despair.

FINAL GRADE: 8.7

What starts as a confrontation turns into a horrific scene Dick Grayson can’t imagine. Watters hides the brutal truth in his writing. Soy and Gandini deliver on setting the stage for a living nightmare in Bludhaven. Don’t sleep on what’s unfolding here.

Let me know your thoughts on Nightwing #132 in the comments below. Thanks for reading!

SET THE REMINDER NOW FOR FANLIGHT ZONE LAUNCH DATE

CAPTAIN AMERICA #5 (MARVEL COMICS)

Thawed from the ice and into the fire. That is the easiest way to describe this period of Steve Rogers’ life. Sent to Latveria on a mission, events do not go according to plan. A rescue mission is revealed as a government cover-up. David Colton - the new Captain America takes out his fellow Howling Commandoes once this is exposed. It becomes the tip of a more violent iceberg.

Factor in a man by the name of DOOM is ruling the country and the web gets even more complicated.

CAPTAIN AMERICA #5 by Chip Zdarsky, Valerio Schiti, Frank Martin, & Joe Caramagna takes Rogers loyalty to the limit.

Let’s take a closer look on where events play out now.

CAPTAIN AMERICA #5 by Chip Zdarsky, Valerio Schiti, Frank Martin, & Joe Caramagna (MAVREL COMICS)

*** POSSIBLE SPOILER WARNING ***

Zdarsky continues to find ways to break Rogers. As noble as his intents are, he becomes caught in a new crossfire. Colton’s rage takes hold. The “flashback” sequences add more to this reveal. Readers can sense the good motives have faded away. Rogers’ reaction mirrors those watching the carnage take place. It leads to a brawl that was solidly built.

Nothing is held back as Colton swings big. His misguided viewpoint clouts any reason. Pacing flows very fast as things keep escalating. The result turns dire as other factors creep in. The fallout brings out the very best of Steve Rogers. His view of the mantle never waivers. Even in the face of his “superiors”, the dialogue never lets readers escape this notion. It winds down to a perfect exit while tying into classic Marvel lore. A tricky feat but executed perfectly.

Schiti & Martin delve into the broken mission’s collapse. Rogers trying to navigate the scene leads into more trouble. A huge image of Cap riding his motorcycle into battle. It is a classic moment that leads to an unthinkable reveal. What Cap sees next, there is no way to be prepared for.

The full image of Colton killing at a military barrack is a disturbing one. Cap’s response is moves form shocked to business rather quickly. Once here, the action panels take over. There is many huge moments crammed in these pages. They end somewhat abruptly due to the ending. Never the less, key points are hit. They compliment more “flashback” points. Readers take this in as the final pages start. It is a crowd pleaser with a few cameos mixed in. This carries a more lighter feel right to the parting panel. The art team gives a solid send-off before heading back to present times.

FINAL GRADE: 8.8

Cap’s mission in Latveria ends on a brutal point with an explosive close. Zdarsky’s writing pushes the heavy toll of combat to a new level. Schiti & Martin it their points with strong art sequences. It is a great throwback before events come back to the present day.

Let me know your thoughts on Captain America #5 in the comments below. Thanks for reading!

SET THE REMINDER NOW FOR FANLIGHT ZONE LAUNCH DATE

TITANS #29 (DC COMICS)

The Titans are scattered! Due to the events of DC K.O., the team is forced to spread their coverage. Earth has been evacuated. Nightwing and Raven have their hands full at a refugee host site. Beast Boy is on another assignment. Same with Wonder Girl and Arsenal.

They can’t give assistance to Starfire. She’s isolated with an Apokolipic army en route! Can she survive what’s coming next?

TITANS #29 by John Layman, Pete Woods & Wes Abbott continues its’ tie-in to DC’s major event!

Let’s take a closer look at where things are now.

TITANS #29 by John Layman, Pete Woods & Wes Abbott (DC Comics)

*** POSSIBLE SPOILER WARNING ***

Layman puts a solid majority of time into Nightwing & Raven’s current troubles. Gemworld seems to be too good to be true. Evacuating most of Earth to the new landscape feels too easy. As the story moves forward, more cracks start forming. This falls onto Raven’s shoulders. Her choice of handling Terra proves costly as another factor comes into play.

Once the spotlight gets to Starfire, the pace picks up. Readers watch as she does receive back-up in an unlikely form. This leaves room to grow her plot point. The biggest draw back with this moment is it’s way too short to have a true payoff. Hopefully this is fixed for next chapter. The attention goes back to Nightwing’s fight. There are tough calls made as Gemworld is under attack. It leads the chapter into the final page. While brief, this point maximizes its time as to where readers can expect to go from here.

Woods juggles many characters in the opening frame. Having the team discuss how to deal with villains foreshadows more to come. Donna Troy’s expressions steal panels before launching into Gemworld. The full page image teases a potential win for the heroes. Once Raven discusses moves with Amethyst, this illusion starts fading fast.

Starfire comes into focus via full page image. Her stand-off with the enemy front builds up tension. It’s brief as events go back to Gemworld. The true enemy stands revealed via full page image. In this phase, there is much hopping around. Back to Starfire, her reinforcements take over with a full shot. The only complaint is the briefness of this section. As Gemworld gets more chaotic, Raven’s choie is granted a full page to let the moment sink in. It leads readers into the close where another figure takes lead. The parting panel hits the mark as a new phase is ushered in.

FINAL GRADE: 8

Plot pacing takes away from an very solid crossover tie-in. The writing leans too heavily in one story while leaving more plots too brief. Woods constructs excellent panels through the ever-winding chapter. While a solid read, too much focus on Nightwing takes away from the overall experience.

Let me know your thoughts on Titans #29 in the comments below. Thanks for reading!

SET THE REMINDER NOW FOR FANLIGHT ZONE LAUNCH DATE

YOUNGBLOOD #1 (2025 - IMAGE COMICS)

At last, the long wait is over! YOUNGBLOOD kickstarted the Image Comics revolution in 1992. The series has had a history all its’ own. Fans have never waivered in the support of the series. Now in 2025, Liefeld is bringing Shaft, Badrock, Vogue, Chapel & Die-Hard back home. The legendary creator is launching an all new explosive series back where it all began!

YOUNGBLOOD (2025) #1 by Rob Liefeld, Juan Manuel Rodriguez, Chance Wolf & Rus Wooton brings the action in its’ latest chapter!

Let’s take a closer look at how this debut issue fares.

YOUNGBLOOD (2025) #1 by Rob Liefeld, Juan Manuel Rodriguez, Chance Wolf & Rus Wooton (Image Comics)

*** POSSIBLE SPOILER WARNING ***

One thing that is for certain with Liefeld writing, buckle in for the action. The chapter opens up with the team intercepting a threat in the Pacific. Xerxes’s ship has appeared with a deadly warning. Readers watch as the team does what it does best. The writing does an excellent job in showcasing the team to new readers. This quick synopsis compliments their extreme actions in trying to stop Xerxes. It might be the only slow point of the book.

As previously alluded to, the action doesn’t take long to start. Readers watch as the team deals with opposition with no punches pulled. Once arriving at the big boss, one member is made an example of. This works in instantly legitimizing Xerxes. The same method can be said for Vandel, Xerxes’s enforcer. Liefeld uses a very simplistic method in teasing what this group is about.

Some may not love the “Less is More” approach, but honestly, it works to establish the basics.Readers instantly know who’s the heroes and villains in the beginning. How this all fleshes out reminas to be seen. This all boils to a head with the final page. Another character makes a dramatic entrance as this story is about to go to extremes.

With the art, certain expectations are hit early. The first page pays a small homage to the original Image creators. This moves into a great two splash page team look. Liefeld mixes in a few more full pages images before the fists get flying. The team leaves nothing off limits as they deal with Xerxes’ forces.

Shaft’s strikes are as bloody as it gets. Wooten’s lettering takes these panels to new heights. Once Vandel enters the picture, things go from bad to worse. Readers watch as the strikes go for broke after a full page Shaft image. Xerxes makes a statement finish with his opponent. The panels reflect the power he wields. This leads into the parting image of the chapter. A dramatic return closes one door as Youngblood leaves no doubt they are back!

FINAL GRADE: 8.7

You want Blood? You Got it! The team that put Image on the map returns with a nostalgic feel in this latest debut. Liefeld plays to his strengths with the writing and art. The simplistic format still works to lock readers in from page one. There are many vintage looks woven in the fast paced plot. All build into the groundwork for what is sure to be another fan-pleasing go-around.

Let me know your thoughts on Youngblood (2025) #1 in the comments below! Thanks for reading!

BATMAN #3 (DC COMICS)

Dark days loom over Gotham City. Vandal Savage is using the GCPD as his personal army. Jim Gordon has been taken off the board. Without allies in the police force, Batman is faced with a new yet familiar challenge. He has now become their most wanted target.

BATMAN #3 by Matt Fraction, Jorge Jiménez, Tomeu Morey, & Clayton Cowles continues this unique look at the Dark Knight.

Let’s not wait any longer and dive into the mystery.

*** POSSIBLE SPOILER WARNING ***

Fraction opens up events with a family speaking of Gotham’s changes. This is interrupted by Savage’s abuse of power. Watching Batman escape and be framed will strike a nerve. This mood is broken up by a hospital visit. The writing puts Batman at odds with an unlikely “foe”. Their dialogue is sharp but connects the dangers of Savage’s plans via Tim Drake’s status. It camouflages another danger lying in wait.

Readers see Hugo Strange appear in an unlikely role. It serves up the main drama forthcoming. There are other familiar faces in new stat quos that further cement Savage’s plans. The message is quite clear: Savage’s patience has gone. This forces another rogue into the mix. Batman’s fight with the villain feels a sense short. Even brief, it furthers the main drama just enough. In its’ aftermath, Batman leaves with a full page image. It sets the table for a more filling course yet to be revealed.

Jiménez & Morey bring out the viciousness of Savage early. After the solid use of “cellphone panels,” the drama escalates fast. Watching Savage tamper with evidence lowers a dire mood into play. This carries into a hospital ordeal. The maniacal face of Savage brings an intensity to these panels. This becomes quieter once Bruce Wayne runs into a unlikely obstacle.

Having Bernard play off Drake’s “secret life” becomes a fun break. Once the events move into a gritty tone, the story becomes more similar in delivery. Watching Jim Gordon navigates in the shadows leads into a more traditional meeting. Readers watch as a classic rogue makes a monster splash.

A Full page image of Bats undercover handling the threat starts off the closing run. There’s plenty of action for the casual fans. The art shows off Riddler’s unhinged nature. Once in its’ resolution, readers keep focused on the last page. Seeing Batman ride into the night proves more impactful than one may think. The full page images crushed this chapter by banking on the slow roll drama. It is a superb way to exit Gotham for now but not for too long.

FINAL GRADE: 9

The intense feud between Savage and Batman is taken up a level for this chapter. Fraction pens a even balance of drama and thought via the writing. Jiménez and Morey construct amazing visuals to push Batman into deeper water. Best be ready to swim.

Let me know your thoughts on Batman #3. Thanks for reading!

JSA #13 (DC COMICS)

The World’s first Super Hero team. A group of individuals joined forces to fight extreme evil in 1940. Since that time, this unit has carved a legacy unmatched. Times may change. Heroes never do.

After the latest round with the Injustice Society, events turn back the clock. The latest adventure is a true throwback. Welcome to JSA: Year One!

JSA #13 by Jeff Lemire, Gavin Guidry, Luis Guerrero and Steve Wands (DC Comics) kicks off a detailed look at the early days of the JSA.

Let’s take a closer look at how legends were made.

*** POSSIBLE SPOILER WARNING ***

Lemire welcomes readers to this timeless era with a easy intro. Seeing glimpses of the key players teases the inevitable. Once the spotlight moves to Alan Grant, the story finds its’ footing. Running into his old friend Gordon plants a few key seeds. One of which is who is pulling the strings on a recent project.

The mystery of Starco slowly starts to peel back its’ layers. Readers watch as the first hero team-up teases many themes. One of which is a dire premonition. Other major players get page time building their own cases. Hawkman’s has a more heroic flare to lead this pack. The writing moves these portions at a steady pace. Events circle back to Scott’s meeting for the close. Scott’s investigation leads into a shocking parting moment. Paired with the narration, it is a fitting ending to this engaging opening salvo.

Guidry helms art duties for this story arc. The opening page carries a vintage aura as the 1940’s come alive. A two page splash ushers in the era with smaller panels. This allows a larger moment to follow. Alan Scott’s conversation gets a stacked look via its’ panels. It draws up the drama being weaved. Both characters’ eye speak volumes.

Once events move to Hourman and Sandman, the display has a new vibe. Their unlikely grouping unveils a shocking image in a mid-shot. It is balanced out in the most action-filled portion of the book. Hawkman’s encounter flows very fast. Atom Smasher hits the scene via half panel. His discoveries tease a dark future. Readers watch as this all gives way to the final page. Seeing Alan Scott in a full page vision teases to danger mounting in the distance. There’s much to enjoy with this chapter.

FINAL GRADE: 8.6

A look back into the 1940’s explores the JSA’s foundations. Lemire crosses through a loaded cast to present the impending drama. Guidry and Guerrero deliver on a historic feel with the art. From cover to cover, an engaging tale not to miss.

Let me know your thoughts on JSA #13 in the comments below. Thanks for reading!

BATMAN AND ROBIN: YEAR ONE #12 (DC COMICS)

A new duo has taken Gotham City by force. ClayFace and Two-Face are about to celebrate victory. Their sleeper agents have amassed powerful secrets for their disposal. The only threat to their goal is presumed dead.

In this early stage, anytime you underestimate Batman and Robin. Being taken “off the board” only allows for them to make a final stand.

BATMAN AND ROBIN: YEAR ONE #12 by Mark Waid, Chris Samnee, Mat Lopes and Clayton Cowles (DC Comics) caps off the phenomenal look at their early partnership.

Let’s take a deeper dive into this historic pairing!

BATMAN AND ROBIN: YEAR ONE #12 by Mark Waid, Chris Samnee, Mat Lopes and Clayton Cowles (DC Comics)

*** POSSIBLE SPOILER WARNING ***

Right from the opening panel, this story carries a heavyweight bout feel. The dialogue between Two-Face and Clayface teases the possible victory. It steps aside to allow Wayne and Grayson to focus their plans. Readers see great homages to the ‘66 era within their next moves. Waid flawlessly weaves in the family dynamic within the crime drama. It provides a touch more emotion heading into the closing showdown.

Once readers arrive at this stage, the action finally kicks in. It is vintage Batman storytelling. Pairing off Grayson vs. Dent makes for a strong test for Robin. Readers watch as the writing spotlights Grayson’s young skills. The result is a fitting finish to the fight. It allows to the calm epilogue to take shape.

At its’ core, this story has been about the family bond between partners. The writing unveils the more human side of Wayne. Events leave the pair with a bright future ahead. Little do they know in this moment what a legacy they will leave.

Samnee and Lopes builds up the dark tones within the opening pages. Two-Face’s unhinged mannerisms shine in these panels. Robin’s worry take hold as the dynamic duo is on the run. Readers get a superb ‘66 homage with with a certain wall scaling. The panels capture the small joy in these moments. This vibe follows the pair as they go deeper in the investigation. It provides a brief break of the drama before the main event starts.

The wide panel of Gotham’s skyline in the background locks in readers. It allows the action to take center stage. Batman’s method of dealing with Clayface gets a large mid panel. It results Robin’s face-off with Harvey Dent. Samnee locks in Dent’s rage versus Grayson’s blind confidence. Readers can read the shock and fear in Grayson’s eyes. It spins into a solid finish.

The epilogue mirrors Wayne’s attempt to be a better father. There are plenty of emotions in these panels. It moves events into the more heroic finish. A near full shot welcomes the world to the Dynamic Duo. The light hearted aura moves into the parting shot. A bright final panel sets the benchmark for the legendary path of Gotham’s most heroic family.

OVERALL GRADE: 10

The iconic pairing of Bruce Wayne and Dick Grayson close out their debut outing with a can’t miss finale. Waid brings out the strengths of both heroes and family via the writing. Samnee and Lopes give readers fantastic art fitting for the crime-fighting duo. After finishing the chapter, the only word you can describe this series is “Dynamic”.

Let me know your thoughts on Batman And Robin: Year One #12 in the comments below. Thanks for reading!

JUSTICE LEAGUE UNLIMITED #12 (DC COMICS)

It’s time to FIGHT! Darkseid is coming to the DCU! Earth is his next target. The heroes of the DC universe have a plan. A champion will rise. They will be the only hope for survival.

That’s not the only problem unfolding. Something has been found at the center of the Earth?! If that didn’t complicate things enough, someone’s been upgrading the bad guys. The heavy hitters tied up in the tourney. Who will step up for the JLU now?

JUSTICE LEAGUE UNLIMITED #12 by Mark Waid, Dan Mora, Tamra Bonvillain & Ariana Maher takes readers on another time bending tale!

Lets take a closer look at where things stand now!

JUSTICE LEAGUE UNLIMITED #12 by Mark Waid, Dan Mora, Tamra Bonvillain & Ariana Maher (DC Comics)

*** POSSIBLE SPOILER WARNING ***

In dealing with the K.O. event, Waid takes readers into the global evacuation. Batgirl and Atom deal with what should be a simple robbery stoppage. Events turn more grave as they are both nearly killed. This pushes Mr. Terrific to take lead on the fast-rising threat. Readers watch as one character seems to be behind the power augmentation of certain villains. His response is a longshot with a broader upside.

Readers watch as the loose threads of “We Are Yesterday” come back into focus. The writing forms a very unlikely team. Nine displaced heroes round out Terrific’s team. Before their mission, each get some page time to highlight key moments. None hit harder than Guy Gardner: Warrior. There’s a strong emotional pull that carries other heroes reflection. Once this is dealt with, its’ straightforward to close. The chapter ends on a solid cliffhanger as this teams’ trek became a whole lot darker.

Mora and Bonvillain tap into the dramatic tones for the beginning pages. Atom and Batgirl’s heroics debut in style. They end with a shocking two page splash. The aftermath raises some eyebrows as the shock sets in. Assessing the situation, Terrific’s poise sets the pace for his risky gambit.

A nine grid page welcomes in his team of displaced heroes. Readers watch as the heroes try adjusting to the moments they are in. Guy Gardner’s stans out on many levels. The interaction with Ice pours with deep rooted feelings. Guy’s tearing when it ultimately crashes is a direct bullseye to the readers. It’s a small detail but speaks volumes. Aquaman’s panels hit hard as well. This spins to a full image of Air Wave bringing in the close. The final page leaves a terrifying vision in its wake as this tale descends into darkness.

OVERALL GRADE: 8.8

Mr. Terrific assembles a time-lost team to handle a future problem in this debut arc. Waid conducts a trip into a hellish landscape with the writing. Mora and Bonvillain delver on impressive art with each panel. Buckle in for what is guaranteed to be a wild ride.

Let me know your thoughts on Justice League Unlimited #12 in the comments below. Thanks for reading!

IMMORTAL LEGEND BATMAN #3 (DC COMICS)

As darkness falls, a Dark Knight rises. Humanity played with dark matter. it resulted in “shadows” being released. These terrors have preyed on the galaxy’ innocent. A legend stands before them to end their reign once and for all. But at what cost?

IMMORTAL LEGEND BATMAN #3 by Kyle Higgins, Mat Groom, Daniel Bayliss, Dan Mora, Erica D'Urso, Tamra Bonvillain, Igor Monti & Becca Carey (DC COMICS) continues its’ exciting take on the mythos of Batman.

Let’s take a deeper dive into where the questions lie.

*** POSSIBLE SPOILER WARNING ***

In this latest installment, The Immortal Legend heads to a distant moon. His search brings forth new elements as the case turns personal. Readers watch as a classic Bat rogue is presented in a haunting form. Knowing what this villain brings, the dialogue is sharp in delivery. Even as an Elseworlds story, the threat remains true to the original DCU character. It results in an even deeper tale.

Playing into Batman’s memories, the writing blazes into the traumatic past. Watching young Bruce interact with his father is very emotional in delivery. It masquerades the true search for answers. Readers watch as each past event builds toward the inevitable showdown. The hype delivers when the action kicks into gear. These portions are becoming a trademark of this series. The resolution moves into quite the revealing final act. There is much to process as truths come into focus. It leaves with a great landing spot to grow from for next chapter.

D’Urso sets the pace with the opening art for this chapter. The arrival on Elvir sends a solid message when Batman takes lead. Once at Castle Amhew, our lead villain makes a grand entrance. Readers watch as the flashbacks tie in with each question posed. The results get a huge compliment from another guest artist.

Bayliss adds in for a few superb two page splashes. There is much to rave about these pages. Readers watch as the art walks into the past tragedies to forge the conflict at hand. It results in another excellent action sequence. D’Urso and Monti welcome in the Shadow version of the villain via full page. It leads into a wild ride of non-stop combat. Once smoke clears, the full shot of Batman jumps off the page. This moves into Mora and Bonvillain’s closing. The pages here build up another slow burning plot. It’s a welcomed addition to what D’Urso and Monti have been doing this entire run.

OVERALL GRADE: 9

The latest challenge of Immortal Legend Batman crosses personal lines in their attack. Higgins and Groom set a well structured Riddler tale. D’Urso’s art leads an all-star art team into the full throttle issue. This series continues to impress on all levels.

Let me know your thoughts on Immortal Legend Batman #3 in the comments below. Thanks for reading!

THE FLASH #26 (DC COMICS)

All great plans come with sacrifice. Darkseid is coming. The former Lord of Apokolips has created the Absolute Universe. That isn’t enough for him. He sets his next prize as the DC Universe. There is a possible way to fight back. A champion must be crowded to stand up to the “King Omega”.

It’s a shame Bart Allen never bothered to listen. His plans may sacrifice Wally West before the fight begins.

THE FLASH #26 by Mark Waid, Christopher Cantwell, Vasco Georgiev, Matt Herms & Buddy Beaudoin kicks off a new writing pair taking the Scarlet Speedster’s reigns.

Let’s take a closer look at this new chapter’s start.

*** POSSIBLE SPOILER WARNING ***

Uniting two heavyweight champion writers like Waid & Cantwell, Flash gets a very big jolt for this chapter. The opening sequence is vintage Flash. Wally West vs. Alchemist is a solid cap off of previous issues. It allows for the K.O. tie-in to ramp up. Passing the spotlight to Bart Allen allows for a tricky plot to lead the way.

The Flash family breakdown of Darkseid’s plans leads to an ambitious move. This causes more drama into the high stakes affair. Readers watch as the actions leads towards a more dire situation. Bart Allen has always lived up to his codename. In this circumstance, his brashness leaps into a threat he can’t outrun. The fallout moves Bart into uncharted waters. Whenever dealing with time travel, it is always complex. The dialogue brings out the grave missteps in the closing page. It leaves readers much to ponder as this trek is only getting started.

Georgiev and Herms tap into the electric feels from the opening sequence. The panel build to West’s leap builds up the excitement. It provides classic superhero themes before K.O. takes over. Impulse’s introduction concludes with a great Superman half page panel. The Darkseid full page image cements the dangerous stakes. It gives way to Bart’s reckless nature.

The full page image of Wally chasing Bart pops off the page. Readers watch as the mood changes quickly as they arrive in the recent past. Seeing the Flashes take on the overpowering threat shakes everything up. The flashback panels hit their marks. It moves Bart’s journey into an unlikely closing act. The art dictates the slow build to the final page. Once this crosses readers’ path, it leaves events with a solid showstopping image. Rest assured, there’s much to enjoy about what’s happening here.

OVERALL GRADE: 8.6

Bart Allen’s naive actions spiral into an absolute mess with this chapter. Waid and Cantwell speed readers into the impending danger. Georgiev and Herms set a great foundation to hold this chapter steady. The new run for the Scarlet Speedster is sure to fly fast into readers hands.

Let me know your thoughts on The Flash #26 in the comments below. Thanks for reading!

TITANS #28 (DC COMICS)

Darkseid is coming! After creating the Absolute Universe, he is not settling down. His attention is now focused on the DC Prime Universe. This has put the heroes of the DCU in extreme circumstances. The responsibility of the people of Earth are in their hands.

The Titans are involved with a planet-wide evacuation. It is a heavy weight to bear. Can they handle the weight or will they crack?

TITANS #28 by John Layman, Pete Woods & Wes Abbott delves into the DC K.O. event with this crossover tie-in.

Let’s take a closer look at where events play out now.

TITANS #28 by John Layman, Pete Woods & Wes Abbott (DC Comics)

*** POSSIBLE SPOILER WARNING ***

Layman doesn’t delay in bringing the bad news. Cyborg’s plea to evacuate is global and impactful. The speech is motivating and reveals the worry of what’s coming. It makes a bold statement before looking at its’ execution. The dialogue between Titans reflects their tight bonds. Being such a close-knit group, readers see how much this new challenge weighs on the souls. It results in a strong goodbye before the inevitable.

Readers watch as the team breaks away to handle the business at hand. Cyborg’s private message to the team hits on a few levels. The dialogue is fueled with emotion. Stone’s human side is very evident in these panels. Raven has a much needed confrontation in this mix. It is brief but well-placed. The story shifts back to the main crisis for the rest of the book. There are some solid team moments as they push the evacuation. Readers will be more impressed with the close. The final page will lock in attention as the universe-level event continues onward.

Woods crafts the global warning to much success. The images unlock the worry inside Cyborg. This mirrors the doubt of the Earth population. The full page and two page splash images will be hits with fans. Seeing the team have their final goodbye stops everything. It’s an emotional panel that spotlights their unbreakable bond. The image continues to push the high stakes involved with K.O.

Cyborg’s private message also stands out this issue. The panels show the range of emotions included in the goodbye. Raven’s “talk” is another solid and needed attachment to this sequence. From here, the book goes into a more grounded approach concerning the evac. Readers watch as the team handles a fearful crowd. Panels show some quick humor in the chaos. It all rolls into the final page. The closing image indicates what’s coming. Has time run out? Readers will need to wait and see.

OVERALL GRADE: 8.5

The Titans prepare for the end of the world in the latest K.O. tie-in. Layman hits on the emotional key points via the writing. Woods’ art constructs memorable images of a team knowing this could really be the end. Judging by the last page, they might not be far off.

Let me know your thoughts on Titans #28 in the comments below. Thanks for reading!

SUPERMAN UNLIMITED #6 (DC COMICS)

Heavy is the crown. President Castilho of El Caldero reaped the benefits of Superman’s noble attack. A Kryptonite meteor crashed in his country. Castilho flipped that into making his land the wealthiest country in the world. The shady part is selling Kryptonite to the highest bidder, whoever that is.

When Superman comes to the country with Ron Troupe to investigate, they find more than bargained for. Korba has struck and revealed more than anyone expected.

SUPERMAN UNLIMITED #6 by Dan Slott, Rafael Albuquerque, Mike Norton, Marcelo Maiolo and Dave Sharpe continues its’ enture into the Kryptonite Kingdom.

Let’s take a closer look at where things shape up now.

*** POSSIBLE SPOILER WARNING ***

Slott puts the Man of Steel into a unique position. Superman is hailed as a hero to the people of El Caldero. Once the story starts revving up, events start peeling back the dark layers of the bright kingdom. The main driver of this issue is Castilho and Lois Lane. Their face-off unveils the presidents’ mad dash for power. The dialogue shows his obsession to have it all and how ruthless he can be.

This moves the story into a more frantic pace. Readers see Superman’s latest power in action. It helps cement the drama. The moment runs directly into Lane’s escape. Both paths cross with solid results. It leads to a shakeup in Castilho’s plans. The final act provides a few classic Superman moments. The writing plays into the political spin unfolding here. It is an aspect that can’t be ignored. This amplifies in the final moments. The seduction of power is too strong. It will be responded to via the final page. A familiar face returns and not a moment top soon to help fight back. It’s a much needed injection to what’s happening here.

The art opens with a full page shot of Superman in peril. It counters the children of El Caldero celebrating their hero. The panels move fast as both Superman and Lois have their own issues to deal with. Castilho’s corruption shines on his face. He has committed to maintain his kingdom. There is many different sides he shows throughout this issue.

The full page image of “Superman Gold” is a crowd pleaser. There is a fair share of action panels to appease fans. Even with the art duties switching mid issue, it never slows down the pace. This builds to a more dramatic action taking place. Superman saving a young child is as classic as it gets. The aftermath sets up a few more plotlines. This all builds towards a mid panel return on the final page. It opens a new direction while keeping Castilho’s plans in the forefront.

OVERALL GRADE: 8.4

The Kryptonite Kingdom deals with its obsession to hold onto power with this chapter. Slott’s writing taps into many vintage Superman themes. The art constructs many action scenes while mixing in the political backdrop. The new stat quo of Kryptonite continues to extend its reach.

Let me know your thoughts on Superman Unlimited #6 in the comments below. Thanks for reading!

NIGHTWING #131 (DC COMICS)

The evolution of Dick Grayson has taken another turn. Going form teenage sidekick to leader of the next generation of heroes has been a journey. Stepping into a mentor role to a brash kid with Superhuman powers is a whole new chapter.

This new “dynamic” duo has had their early challenges. Now, a real threat from Nightwing’s past has arrived. Welcome to the school of crime-fighting. There is no easy way for a passing grade.

NIGHTWING #131 by Dan Watters, Dexter Soy, Veronica Gandini & Wes Abbott brings the threat of the Zanni to Bludhaven.

Let’s take a closer look at where events stand now.

NIGHTWING #131 by Dan Watters, Dexter Soy, Veronica Gandini & Wes Abbott (DC Comics)

*** POSSIBLE SPOILER WARNING ***

Watters takes readers along for the growing pains of Nightwing Prime right from the start. The writing leans into his eagerness as they watch Killer Moth come into town. There are some comical moments mixed in the drama. “Mothmarine” will be a crowd pleaser. Even as Grayson plays coach, his dialogue is very reminiscent to his mentor. This comes into play when caught off guard. It caps off time before heading the issue in a new direction.

Readers watch as a more serious case is forming. The dialogue between Maggie Sawyer and Grayson hits the landing. The reveal of the Zanni is a shock to Grayson. Knowing his impatient sidekick is loose, the attention swings back to Prime. This leads to a solid closing act. Even as unstoppable as Prime has been, one moment shifts everything away. The writing builds up this scene perfectly. It allows for the story to move into another direction with a great cliffhanger. Not sure where this may lead but definitely locked in for it.

Soy and Gandini give the Zanni a dramatic intro with the opening page. A mid panel foreshadows the dangers coming. The half page intro for Prime shifts moods very fast. Readers clearly see his naive nature as the Moth plan starts. The action speeds up with great panels of the sea chase. It leads to a more dramatic close with images of Nightwing fighting under water. This moves events into a more familiar realm of Grayson’s career.

Grayson’s meeting with Sawyer is classic in presentation. Panels reflect the breakdown of the latest case. The image of the Zanni is noteworthy. Seeing the face appear on sketch pops off the page. Grayson’s reaction was a solid compliment. This moved events to Prime’s impulse actions. A wild near full page displays Prime’s reckless powers. This is followed up by a dramatic full page image. It changes the mood heading into the final page. A disturbing parting shot concludes a very steady issue.

OVERALL GRADE: 8.8

The growing pains of Nightwing-Prime causes triumphs and trouble in this issue. Watter’s writing spotlights the mentorship struggles. Soy and Gandini ramp up the action and drama with the art. The final page will have fans talking as this story consistently keeps them guessing.

Let me know your thoughts on Nightwing #131 in the comments below. Thanks for reading!

GREEN LANTERN CORPS #9 (DC COMICS)

The end is here for the Green Lantern Corps. Starbreaker and his corps stole the emotions powering Lantern rings. This resulted in a reign of terror onto the universe. It has challenged the Emerald protectors in ways never thought possible.

After the Sorrow Lantern was destroyed, a major blow was dealt to Starbreaker. It was not enough. A sacrifice was made to unlock the energy of the Central Power Batteries. The other Lantern corps are reactivated. Power is back in evil hands in some cases. The ends justified the means as the fight now comes to Oa.

For the fate of the universe, there is no room to fail.

GREEN LANTERN CORPS #9 by Jeremy Adams, Morgan Hampton, Fernando Pasarin, Oclair Albert, Daniel Henriques, Adriano Di Benedetto, Matt Herms, Arif Prianto, Lee Loughridge, Trish Mulvihill and Dave Sharpe concludes “the Starbreaker Supremacy”

Let’s take a closer look at this final story chapter.

*** POSSIBLE SPOILER WARNING ***

There is much to break down with this finale. The writing doesn’t hesitate in dealing with John Stewart’s call. It brings out the shocking reaction of Stewart’s sacrifice. There is little time to process this plot as the fight comes to Oa. Pacing speeds events up and rightfully so. This is a war of epic levels about to arrive. Does it hit the landing? Readers will be presented a strong case of why the answer is yes.

The story goes into a head-on action sequence. If looking for action, this book displays many examples. There are key moments tied into the GLC lore. It presents a solid surge into to overall conflict. The writing does push for the resolution in a unique wat. At times, it feels rushed. Once events slow down in fallout, the call makes more sense. There isn’t a huge “WOW” moment for the conflict end. It is more subtle in delivery. The closing pages mirror this feel. There is some reflection on what transpired but may leave some questioning the lasting impact. Readers will have much to say about the final page as a new phase of the GLC starts now.

The art kicks events off with the speedy race back to Oa. Once landed, the emotional shock of Stewart’s call starts appearing. Hal Jordan’s disbelief shines in these panels. It doesn’t have much time to grow as the fight hits home. From this point, the art gives readers what they want. It’s nothing but fast paced action from here on out.

A two page splash brings readers into the battle. It’s everything they could want in such a chaotic scenario. There are some quick side-drama panels which only add more weight to the fight. The action picks right up from here. Readers watch as many of their favorites get much needed panel time against Starbreaker’s crew. This ultimately leads into the fight finish. The art shows the heroes’ play to win. It explains their call as this starts a domino effect to end with. The epilogue brings out more heartfelt reactions of what transpired. It might not be enough for some to cement the finish. They will have more reaction to the final page. The full image reveals someone who will have major questions surrounding them next issue.

OVERALL GRADE: 8.2

“The Starbreaker Supremacy” concludes with a definitive finish, but not without its flaws. The writing gives readers many moments to cheer about. There’s plenty of big action courtesy of the art team. How it finishes feels lacking in certain degrees, but that will be up to readers to decide on. Either way, a new era of GLC starts with the final page and a new outlook coming.

Let me know your thoughts on Green Lantern Corps #9 in the comments below. Thanks for reading!