Comics

TITANS #26 (DC COMICS)

Sometimes, you just gotta get away if you’re a hero. The Titans’ most deadliest rogue came back with a vengeance. DEATHSTROKE and his crime syndicate took a large toll on the heroes. This would be a great time to reset and recharge.

It’s a great thought but this is the Titans we’re talking about. Trouble usually finds them soon, or in this case…Doom!

TITANS #26 by John Layman, Max Raynor, Matt Herms and Wes Abbott take a trip to the wild side with its’ latest chapter.

Let’s take a closer look at what is happening now!

TITANS #26 by John Layman, Max Raynor, Matt Herms and Wes Abbott (dc comics)

*** POSSIBLE SPOILER WARNING ***

Layman throws a nice switch in dynamic for this chapter. Considering what the Titans have been through, a fun break from the norm is right up their alley. Readers see the toll taken on Cyborg. The dialogue between him and Vanadia mirrors the loss of emotions both can claim. It fits the usual Deathstroke M.O. of fallout. This spirals back onto the rest of the team. One member is trying break away from the deep wounds. Longtime Titan readers know this story all too well.

Beast Boy’s connection with Terra & Slade has never been healthy. Trying to clean his head is sound advice. Readers watch as he takes Cyborg with him. Their destination is an unlikely one. Layman dives back into Gar’s past with a visit to the Doom Patrol! The writing plays to their strengths. Their banter is very welcoming. Having an unusual mission for them is very standard. Seeing the team appear in a violate location, the pace speeds events up. They close on a solid cliffhanger. You can never go wrong with wild creatures, fun team-ups and Robotman one-liners.

Raynor kicks events off with a frantic scene. Both teams fighting monsters? Sold! The full page open is a clear indication this won’t be a normal hero tale. Cyborg’s talk with Vanadia locks in on the weight of the past altercation. Readers see the tension finally break as she disappears. The full page image of Gar leaving is a nice break from Slade’s attack as well. This allows Donna Troy and Wonder Woman to have a needed conversation. It shows a passing of a torch feel before moving onto the reunion in wait.

Readers see the instant excitement from the Patrol when Gar shows up. The panel is a great introduction to where this portion of story goes. Seeing the group break down what has occurred shows the differences in both Titans and Patrol. This leads into a great two page splash when the monsters return. A full page image locks in on the mannerisms while running away. It’s a light hearted moment that is sure to please. This leads into more interactions as another party watches from a distance. The final page reveals a new threat, but one familiar if you know the history of Beast Boy. Diving into DCU history is always a fun ride.

OVERALL GRADE: 8.6

Post Slade Wilson, everyone deserves some R&R. For Gar Logan, it means a welcome reunion of good and bad acquaintances. Layman’s script transitions into an enjoyable team-up in the making. Raynor and the art team craft the excitement seeing these two fan favorites embark on a new path. Sit back and enjoy the trip.

Let me know your thoughts in the comments below about Titans #26. Thanks for reading!

SUPERMAN UNLIMITED #4 (DC COMICS)

It’s a brand new world for the Man Of Steel. Since his encounter with an asteroid of Kryptonite, Superman has had to adapt. The deadly material is very easy to acquire. In the wrong hands, it spells disaster. His world is not the only thing that has changed.

The Daily Planet is expanding its reach. A new office is set up in Gotham City. Jimmy Olsen is sent to the new branch. When picking up Tee-nah, an I.T expert from Gorilla City, Olsen’s day at the office gets a bit more….batty.

SUPERMAN UNLIMITED #4 by Dan Slott, Lucas Meyer, Rafael Albuquerque, Marcelo Maiolo, Matt Herms and Dave Sharpe continues its “Summer of Superman” movement.

Let’s see how Supes’ best friend does in Gotham City!

SUPERMAN UNLIMITED #4 by Dan Slott, Lucas Meyer, Rafael Albuquerque, Marcelo Maiolo, Matt Herms and Dave Sharpe (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

One thing very noticeable is how much fun Slott is having with this series. The pairing of Olsen and Tee-nah is gold for this issue. It offsets the dramatic appearance of a Gotham rogue. Worlds collide to kickstart the chapter in motion. Readers watch as the trouble doesn’t just stay in Gotham. Even a routine rescue for Superman is difficult due to easy Kryptonite access. It doesn’t take long to bring Superman to Gotham. What he finds is a whole different story.

The writing teams up an unlikely mix of characters. One of which is Damian Wayne. His dialogue is as sharp and snarky as ever. This helps as the situation goes worse quickly. Readers watch as the weakened Superman as a new problem to deal with. This provides a chance for the newest cast member to stand out. Tee-nah should be winning over readers from his dialogue here. Action picks up and never stops rising. It comes to a fitting end with more possibilities about the current stat quo. Slott gifts readers with a perfect parting panel before bowing out. A fantastic and entertaining issue.

The art starts out with a familiar Gotham feel. Our antagonist comes in along brooding panels. Readers see the mood swing quickly when the Planet Pair drive in. Superman’s rescue does have some flare with the panels. Robin’s debut in story has a fun panel while surveying the scene. The less serious tones give way for a more dramatic time. Once Superman crashes via half panel, everything changes.

Readers watch as the action picks up. The full page of Robin fighting is a crowd pleaser. It also disguises where a turning point begins. That comes into full focus via another full page shot. The conflict is escalating quickly as more guests enter the frame. A two page splash brings the fight to the center of attention. It leads to a fantastic end panel for the conflict. Take nothing away from the final page. The last panel will leave a smile on readers’ faces as the chapter wraps up. There’s much to enjoy here.

OVERALL GRADE: 9.3

Superman’s latest trip to Gotham City goes completely off track in the best possible way. Slott’s script is a action packed tale with great one-liners. The art gives readers a super team-up that they didn’t see coming. It’s Superman at its’ finest.

Let me know your thoughts on Superman Unlimited #4 in the comments below. Thanks for reading!

THE NEW GODS #9 (DC COMICS)

The New Gods have fallen. They have been ousted from their home by The Nyctari. Lightray was killed in their attack of New Genesis. High-father has been broken. This has led for a drastic retreat to Earth. It has not been an easy transition. This all centers around a prophesized boy.

Kamal could be a savior or destroyer. Mr. Miracle and Big Barta have protected the child. Other invested parties have interest in the child. Even with help from the Justice League, it may not be enough.

The New Gods #9 by Ram V., Evan Cagle, Simon Parr, Francesco Segala & Tom Napolitano continues its’ space odyssey.

Let’s take a deeper dive into what unfolds now.

*** POSSIBLE SPOILER WARNING ***

Ram V. gives some payoff for the construction of the past issues. With the Nyctari, they haven’t made a huge impact in recent chapters. Karok Ator gets a brutal flashback moment. It gives some insight into the thinking of the warrior. His dialogue with Grayven is sharp and direct. It sends a clear message to the readers of the dark vision. Cagle and Segala helm the art duties here and leave a cold impression of Ator’s plans.

Events shift gears to the fallout of Sur Tuin. The planet has been conquered. Raker Quarrigat takes the lead for this portion. Ram V sets him up a solid conflict with the Nyctari. Adding in another New God does help for the mission at hand. It does take a step back to the major points of the chapter. Readers watch as Orion and High-Father make tough calls. It hides a traitor in the midst. Once revealed, pacing speeds up. It gets the story into a much needed space. The story has been playing the long game. Readers leave with a true sense of direction going into an eventual showdown.

Parr handles art duties for the majority of the book. The conflict on Sur Tuin is presented with a more traditional superhero tone. There are plenty of action scenes for fans to be excited about. With the amount of set-up, the art focuses in on the reactions to what is unravelling. This centers around a few key players.

Orion’s new role is given a noble look. Readers see his speech visualized with an added motivation panel. Seeing Lightray’s helmet is a constant reminder of Orion’s pain of losing him. Another character that stands out is Kamal. Watching his interactions with the traitor create the uncertainty needed for the move. This is capped off by a solid full page of a shot fired. Parr works in smaller images and red coloring to make the scene pop. This moves events to the final page. Readers get a near full vision of the evil coming. It’s a bold move but one that drops an exclamation point on what’s going on.

OVERALL GRADE: 8.6

With the Nyctari in pursuit, tough calls are made with a traitor lying in wait. Ram V gives a dire picture with the writing. Parr’s images craft the sense of impending doom with a great heroic flare. The stakes have never been higher than they are now.

Let me know your thoughts on The New Gods #9 in the comments below. Thanks for reading!

AMAZING SPIDER-MAN #10 (MARVEL COMICS)

What happened to Spider-Man? That is the question looking around the Marvel Universe. After encountering HELLGATE, Peter Parker was left as a broken shell. In the weeks of his absence, criminals are taking advantage. The Shocker and Tombstone have cashed in on the void. Everything was looking great until a familiar sound returned.

“Thwip”

The web slinger returned with an all new attitude. There’s nothing very friendly about this wall-crawler.

AMAZING SPIDER-MAN #10 by Joe Kelly, Michael Dowling, Marte Gracia, Erick Arciniega & Joe Caramagna bring forth an all brutal web-head to the masses.

Let’ take a closer look at where thing go from here.

*** POSSIBLE SPOILER WARNING ***

Kelly poses a very puzzling picture to the readers with this chapter. Seeing a more vicious side of Spidey emerge causes a polarizing reaction. This is very clear in the fight with Shocker’s team. Readers watch as Spidey unloads a brutal message. This carries through to his alter ego. No more Mr. Nice Guy. Welcome to a cold Peter Parker.

This new persona become clear when dealing with Tombstone. The dialogue indicates a rash change in Parker. How he carries himself doesn’t seem to fit the norm. Kelly’s writing weaves this attitude in his normal interactions as well. It eaves many questions for readers to decipher.

Was there more to Hellgate than we think? In the immediate moment, Spidey serves up another message. This pushes towards a very startling end. It is a final page that will have fans very confused but invested on where this will all lead.

Dowling steps in for art duties for this chapter. Spidey jumps into action with a great full page image. What starts out like a standard Spidey fight quickly amps up a few notches. Once the brutality comes out, it changes the mood of the book. This is very evident when dealing with Tombstone.

Peter’s body language never flinches. Even in the past, there has been instances where he sells the fear. Walking away smugly sets a tone. This aura pushes through the book. Once Shocker comes back for another round, he walks in with a solid near full image. readers may think events are back to normal. This is quickly thwarted.

Spidey does a very violent act. Watching a guest look in his eyes after is a strong panel. It tells the readers that someone isn’t underneath the mask. This jumps into the startling final page. The images there throw many ideas out to complete closing. It’s a great moment to leave fans wanting more on. The fallout looks to be very bright.

OVERALL GRADE: 9

Spider-Man is gone. Long live the Spider. Kelly’s writing keeps throwing curves to the readers on its’ direction. Dowling and the art team hone in on the new attitude of Peter Parker and its’ uncharted future. It’s a broken record at this stage but: Spider-Man is back Bay-Bay!

Let me know your thoughts on Amazing Spider-Man #10 in the comments below. Thanks for reading!

BLOODLETTER #3 (IMAGE COMICS)

Revenge is a dish best served with some hellfire and brimstone. Tasha Thornwall had her CIA career ruined by Al Simmons. In her fall from grace, Thornwall has been keeping busy. She has been learning skills to take down the one who hurt her. If she’s going to win, she needs to bring her A-game.

Thornwall is hunting SPAWN. Ten years later, she has her fight. Is she ready to finish the job?

BLOODLETTER #3 by Joseph Illidge, Tim Seeley, Christian Rosado, DC Alonso & AndWorld Design continues the violent path of rage and revenge.

Let’s take a closer look at where things stand now.

*** POSSIBLE SPOILER WARNING ***

Thornwall’s journey has taken a toll on her soul. Was it worth the price? That is the feeling readers get when getting this chapter out. Starting four years prior, Tasha’s plans put her in the direct path of Casielle aka Casper. The writing shows a hunt of the lengths Tasha goes for her goals. Winning the trust of Casper plays an even larger role down the road.

Once in the present time line, the dialogue swings to a more friendly meet. Tasha’s goals are within reach. Casper’s thoughts give a sense of belonging on this crazy path. An unexpected challenge is thrown in the way that halts progress. Readers see the pair go to work. The build from years prior comes into fruition. There’s plenty of action to keep attention locked in. This gets upstaged in the close. The writing throws in a monster curve in where Tasha goes next. It leaves a bittersweet sense of what this path has done to both. After the final panel it is clear there is no turning back now for Tasha. Never a dull moment in the Spawn Universe for sure.

Rosado and Alonso welcome readers to the scarier side of the world with the opening. Having Casper maneuver through an unknown landscape sets a good pace to grow from. The interaction with Aurielle proves a bit troubling. Whoever said angels were always innocent? This moves into a shocking half page panel. Readers watch as Tasha enters in nefarious means. There is no limits to where she will go to win.

As events timejump, the mood is more quiet and business-minded. The body language reflects two people knowing what’s at stake. Readers watch as the pair goes to work for the immediate threat. Seeing a creative way to kill some vampires eases readers into the upcoming violence. There’s no shortage of gory action images in this run. Events play into a striking two page spread. This wraps up the fight for now. It also sets the stage for the shocking close. Readers see the fallout of a decision made. It ends the chapter on an emotional note. A solid ending for the next phase takes over on.

OVERALL GRADE: 8.8

The history of Tasha and Casper comes to light as the darkness seeps further in. Illidge and Seeley drive home the levels Tasha will go in their writing. Rosado and Alonso take readers into the dire world with hope slowly burning out. The next major player in the Spawn Universe shines in this series.

Let me know your thoughts on Bloodletter #3 in the comments below. Thanks for reading!

GRIM #24 (BOOM! STUDIOS)

Death is unavoidable. No matter where you are in life, it is always looming. This is the same for Jessica Harrow. The daughter of Death itself and a human has had quite the journey. From confrontations with her Aunt Adira, The End and original Sin itself, it has all left scars on the enigmatic reaper.

Recently, Jessica has been trying to avoid fate. She doesn’t want to mantle of Death. Another has taken the throne by default. This leaves Jessica in new territory. It is one driven be her own choices.

GRIM #24 by Stephanie PhillipsFlavianoRico Renzi & Tom Napolitano (BOOM! STUDIOS) delivers its’ pen-ultimate issue.

Let’s take a closer look at where events land now.

*** POSSIBLE SPOILER WARNING ***

Phillips splits this tale into two separate parts. The first locks in on the new Death. Marcel’s first assignment is bringing in an author. His dialogue with Desmond Pell is filled with compassion and understanding. Pell is very much against accepting his fate. Their interaction mirrors how sometimes one doesn’t get to finish their story. It is very touching as the new approach works to segway into the other side of the morbid coin.

Jessica and Time take center stage here. Under the guise of Jessica “living”, the story walks readers into a future uncertain. Phillips gives the audience a personal look at her new path. It is heart-warming with Marcel’s dialogue lurking in the background. Readers watch as the emotional gamete is covered. Events lead into a perfect ending to where the story needs to go. A final page says very little, while speaking volumes. The chapter adds so much perspective into an already masterful series. It’s another smash success.

As for the art, it’s another huge win as Flaviano and Renzi guide readers into Marcel’s sublime approach. It leads off with an excellent full page image. The conversation feels comfortable knowing the circumstances. The two page splash makes this point hit. Pell is presented as an agitated writer looking for the last line. Marcel shows nothing but compassion as the transition phase commences. This carries into the next section of the book.

Readers watch Jessica’s life play out. It is presented in a series of incredible full page panels. Each showcase Jessica at a new phase of her stat quo. Paired with the dialogue, it is sure to connect on all levels. Even with the brief dash back to Pell’s departure, Jessica’s time steals the show. It leads into the touching closing pages. Knowing how the past brought them to the present, the future will be exciting to see for the finale.

OVERALL GRADE: 10

As the times change, Jessica and her relationship with fate provide an incredible read. Phillips goes into overdrive to deliver an instant classic. The powerful art from Flaviano, Renzi and Napolitano take readers into the deeply emotional journey to the final destination. It is a bittersweet lead into what will be an unforgettable finale.

Let me know your thoughts on Grim #24 in the comments below. Thanks for reading!

G.I. JOE #10 (IMAGE COMICS/SKYBOUND)

WHAT JUST HAPPENED?! The Baroness escapes to Paris for much needed space. Cover Girl has tagged along with COBRA still on the loose. Watching her parents from afar, the trip has turned very quickly.

A ghost from Baroness’ past has arrived looking for payback. His name is Major BLUDD. After kidnapping the two G.I. Joes, Bludd wants to pit them against each other. It looks like one of them has decided to play ball. Cover Girl has attacked the Baroness! So much for team work making the dream work!

G.I. JOE #10 by Joshua Williamson, Andrea Milana, Lee Loughridge and Rus Wooton (Skybound Entertainment/Image Comics continues its’ big action adventure!

Let’s take a closer look at where thing stand now!

*** POSSIBLE SPOILER WARNING ***

Williamson firmly leads this story into some classic spy themes. Bludd’s over arrogance shines in his dialogue. His dialogue comes off a bit unhinged as he is about to grasp victory. It does cause some conflict with Raptor. Readers watch as the pair argue while the Joes have their fight to deal with. It results in a clever bait and switch in result. Perfect for the ever deceitful world of global espionage.

This theme carries back over to a few subplots building. One of which is Clutch’s discovery of Hound. Their covert partnership leads into very familiar places. The writing builds up a tense confrontation. It echoes the uneasiness of Transformers and humans. Williamson also adds a few more elements into play. Take nothing away from the main event. The Baroness storyline is rightfully running the show here. Both main storylines look to head towards their explosive showdowns. The only question remaining is who’s walking away from the bouts in one piece?

Milana and Loughridge play into the maniacal game of Bludd’s with the art. His reactions come across as unbalanced as expected. Having that much pent-up revenge takes a toll on anyone. It’s deflected by the Baroness’s determination to win. As the Joes fight for another round, the two page splash mixes in great fighting with the conflict. A half panel shuts down the action with Wooten’s lettering. It helps to switch gears for the other events of the book.

Clutch and Hound have their fair share of page time. The covert operation has a mysterious tag along watching in shadows. Readers watch as the mystery figure reveals himself. Clutch’s reaction says it all with more questions raised. It leads readers into more frantic scenarios. With the raised awareness of COBRA, how much would go unnoticed? This leads into an excellent final page. The full page image sends readers home anxiously awaiting what is coming next. This is textbook Energon Universe which always wins.

OVERALL GRADE: 9

The Baroness’ past comes back in a deadly way as lines are crossed. Williamson gifts readers with a hefty does of action. Milana and Loughridge build up the ever-evolving world that houses G.I. Joe and Cobra. This will be a very tough wait for next issue once the final page hits.

Let me know your thoughts on G.I. Joe in the comments below. Thanks for reading!

DETECTIVE COMICS #1100 (DC COMICS)

In an exclusive class all its’ own. Since 1937, “Detective Comics” has been hitting the stores and shop. A major reason for this was a character who debuted two years later. Bob Kane and Bill Finger’s creation of a Dark Knight stole the show in issue #27. It came as no surprise that BATMAN would take over the title shortly after due to his rising popularity.

Eighty Eight years later and this hasn’t changed. Batman is still running strong in the eyes of pop culture. His original home title is still the longest running comic book series of all time. There is no signs of slowing down any time soon. It’s time to celebrate.

DETECTIVE COMICS #1100 by Tom Taylor, Mikel Janín, Mariko Tamaki, Amancay Nahuelpan, Arif Prianto, Ariana Maher, Greg Rucka, Álvaro Martínez Bueno, Giovanna Niro , Dan Watters, Bill Sienkiewicz and Tom Napolitano gives readers an all-star issue to commemorate the special occasion.

Let’s not wait any longer and dive into the milestone.

*** POSSIBLE SPOILER WARNING ***

The issue is a compilation of four stories. Due to the amount of stories, the overview of each tale will be shorter than usual reviews. Each carry a unique vision of the Caped Crusader:

Taylor and Janín handle “Lost and Found”. The story centers around a hearing impaired child’s search for his kidnapped dog. There is no dialogue. Taylor structures the story with much emotion behind it. This is equally matched with Janín’s art. Everything builds towards a heart-warming finish. Plus, you can never go wrong with Ace in the story. It is a perfect lead-in for where the rest of the issue heads.

Tamaki, Nahuelpan, Prianto, and Maher take “Your Role In The Community”. For this story, the direction is on the Bruce Wayne persona. Wayne’s checkbook is welcomed for an event celebrating Gotham’s heroes. The dialogue is a fresh change of pace. Readers see how Wayne handles certain media. They also get a more distinct Batman tale via the art. It finishes with a nice twist and great parting line.

Rucka, Bueno, Niro and Napolitano deal “The Knife and Gun Club”. The perspective shown is from doctors on the “graveyard shift” at a Gotham Hospital. Rucka’s writing walk readers through the impact of Batman. The dialogue brings forth new aspects on his relationship with the city. Bueno and Niro lean into the overtones of this viewpoint. It concludes with a solid landing and a new though for readers to leave with concerning Bats.

Watters, Sienkiewicz and Napolitano close out with “The Fall”. The story centers around a killer’s daring standoff with Batman. Watters puts a creative spin on the standard fall and chase. Readers watch as Batman calculates every aspect of his actions. It gives a true sense of the dangers of being wrong. Sienkiewicz is the perfect artist for this tale. The shifting landscape is presented in exciting fashion. It concludes with a very strong finish to close up shop for the anniversary chapter.

OVERALL GRADE: 9.6

The over-sized celebration for Detective Comics delivers a monster win for readers. Each tale delves into different aspects that compose Gotham’s leading protector. It isn’t a straight forward superhero issue, nor should it be. Readers will be very pleased with the visions detailed by every art team. They bring out the strengths of each writers work. The chapter leaves no doubt on why Batman has been a staple for 1100 issue and for many more to come.

Let me know your thoughts on Detective Comics #1100 in the comments below. Thanks for reading!

ABSOLUTE BATMAN #11 (DC COMICS)

Evil has a name in the Absolute Universe. It is called BANE. The walking force of nature has always been dangerous. In this new vision of Gotham, he is even more deadly. Bruce Wayne’s first encounter did not fare well. It left a very dismal picture of what his new future looks like. Hope looks to be Bane’s next victim.

How did the path of violence begin for the man who breaks?

ABSOLUTE BATMAN #11 by Scott Snyder, Clay Mann, Ivan Plascencia, & Clayton Cowles looks to expose the secrets which compose the terror.

Let’s take a closer look at where the journey has led.

ABSOLUTE BATMAN #11 by Scott Snyder, Clay Mann, Ivan Plascencia, & Clayton Cowles (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

What evil lurks behind a child’s eyes? That is the question Snyder poses to the audience with this chapter. The path begins with an optimistic ambition. From birth, a boy is born into combat. With a revolution taking place, there is no time for peace. The writing creates the dark mood as the fight for freedom takes a detour. It leads into some similarities of the original origin. “Some” is the key word.

There isn’t a long wait for events to switch gears. Once on the cusp of victory, a new player enters the game. Call it a true deal with a devil. Coming from the harsh environment of prison, the oasis of Freedom is very enticing. Readers watch in shock as an action taken moves into a brutal legacy. This builds towards a violent rematch with huge consequences.

Having Alfred narrate the bout adds a grim outlook into each blow. The resolution is quite shocking. It leads into a more mind-blowing final page than expected. Snyder has never shied away from risks. This might be the most jaw-dropping one yet. You won’t see this ending coming.

Mann and Plascencia fill in for art duties this issue. The two page opening splash carries GTA vibes. It helps to build up the player later. Inside the prison walls the views are dark and bleak. Readers watch the revolution start forming. It leads to an escape on a beach. Events turn quickly that paradise doesn’t come without a price.

The close-up of Bane’s eyes tell many signs. Readers can see how rage is fueling him. The mannerisms never sway, even when someone enters the picture. A “Man in White” bears a familiar aura as he moves through panels. Having a brief flashback thrown in before the painful change adds more emotion. The true evolution of Bane appears via half panel. Cowles’ lettering raises the anxiousness of its’ fallout.

Readers watch as the main event showdown barges into view. A full page image meets a two page splash for opposing views. What follows next are panels of unapologetic violence. This fight isn’t for the faint of heart. In its’ wake is a view of uncertainty. A full page image displays a terrifying reveal. It’s matched by the shocking final page. The art locks in on the anxiousness of the fallout to see where things go. Brace for what’s en route.

OVERALL GRADE: 9.5

Bane’s history of pain and promise lead into a new phase of the Dark Knight. Snyder’s writing takes readers into the heart of the beast. Mann and company deliver on the disturbing new reality as Bane takes hold. It is never just a “regular” issue in this Absolute view.

Let me know your thoughts on Absolute Batman #11 in the comments below. Thanks for reading!

Mighty Morphin Power Rangers / Teenage Mutant Ninja Turtles III #1 (BOOM! STUDIOS/IDW)

Heroes in a half-shell….Morphin Power! It has been since May 2023 that two pop culture favorites joined forces. There have been many changes since that time. The TMNT franchise had a new animated movie and series relaunch at IDW. Fans witnessed the Power Rangers endure the Darkest Hour into its’ latest series from Boom! Studios.

Going back for another adventure, there would have to be a terrifying threat. How does the team-up of Lord Zedd and Shredder sound?

Mighty Morphin Power Rangers / Teenage Mutant Ninja Turtles III #1 by Ryan Parrott, Vincenzo Federici, Raúl Angulo and Ed Dukeshire starts an all new saga for the teenage super teams!

Let’s take a closer look at where events land now!

Mighty Morphin Power Rangers / Teenage Mutant Ninja Turtles III #1 by Ryan Parrott, Vincenzo Federici, Raúl Angulo and Ed Dukeshire (BOOM! STUDIOS/IDW PUBLISHING)

*** POSSIBLE SPOILER WARNING ***

Parrott goes for a more cataclysmic feel for the opening act. Seeing Tommy (Green Ranger) and Leonardo fighting a losing battle makes a statement. Readers watch as the weathered pair discuss their mission relays about past failures. It builds towards a shocking end. This proves to be a perfect reset point to the past. What starts as a familiar mission plot rolls into something more deceptive.

Readers watch as the team-up provides excellent interactions. The dialogue hits its marks while moving plot in the shadows (literally). One the action slows down, the writing puts something in clear view. Both squads are on a losing defensive. Readers watch as they attempt to rally but it never carries a sense of truth. The teams feel overwhelmed and finished. A few members break rank to try the impossible. This carries a sense of impending danger with the radical choice. As unwise as the mission was, the result turns extremely grave.

There are some clues provided to the endgame. It sets the stage for one last showdown for the chapter. Through the frantic scene, there is a moment that stops the show. It is perfect for a last page. How readers handle it will be another story. If fans wanted an event, Parrott delivers round one in spades.

Federici teams with Angulo for art duties. They kick off events with a solid fight. The full page image of Tommy and Leo duking it out sets an early pace. This flows easily into its’ abrupt stop. Time jumping back, the fight in Paris packs the punches. Readers watch the mix-match team-ups create some fun panels. It doesn’t hold a candle to the North Dakota brawl.

The two page splash is a certified crowd pleaser. It locks in on the wild scenario playing out on the moving train. Dukeshire’s classic lettering elevates these moments higher. Seeing the reflection of failures start creeping in only makes the last mission more grave. The art team throws in a full page image of the bad guys plan. It kickstarts another go-around of action. Even with a great half-page entrance for some key players, nothing tops the final page. The bold full image is complimented by the painful close-ups. After seeing it, there’s no chance to skip next round.

OVERALL GRADE: 9

The third installment of MMPR x TMNT swings for the knockout in the opening round. Parrott’s writing takes both teams into new avenues. Federici and the art team deliver on action and surprises with each page. The final page leaves readers in somber territory. Prepare for a wild adventure in waiting.

Let me know in the comments below your thoughts on Mighty Morphin Power Rangers / Teenage Mutant Ninja Turtles III #1. Thanks for reading!

ACTION COMICS #1089 (DC COMICS)

Clark Kent would like to be a normal teenager. Being a powerful being from another planet says otherwise. When visiting Metropolis, he came out of hiding to save the day. Little did he realize what a good act would cause.

Now back in Smallville, the teenager of Steel tries living an everyday life. Unfortunately, someone knows his secret and has other plans.

ACTION COMICS #1089 by Mark Waid, Skylar Patridge, Ivan Plascencia & Steve Wands continues its’ Superboy saga.

Let’s take a closer look at where things stand now.

ACTION COMICS #1089 by Mark Waid, Skylar Patridge, Ivan Plascencia & Steve Wands (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Waid throws a huge twist into young Clark’s early adventures. When Mr. Blake arrives at the Kents, it’s already a tense moment. As events progress, it is clear he knows more than he should. The writing plays cat and mouse between the Kents and Blake until a transformation takes place. Blake more like Clark than anyone suspects! Who would think there’s two super powered beings residing in Smallville?

The dialogue paints a clear cut view of Blake’s reasons. Waid walks readers through a previous mission of his involvement. Seeing Clark is unproven, he offers to help ala mentor him. Readers get an injection of high school shenanigans before the real test begins. It’s a fitting challenge for the hero at this stage. What doesn’t fit is the conclusion. There is more that meets the eye concerning the future of Superboy. The story finally seems like it’s hitting a groove and not a moment too soon.

Patridge & Plascencia open with an awkward house call. The Kent’s tentative nature shines in these panels. It plays off Blake’s inquisitive stance. Blake’s reveal comes off with mild flare. There’s enough to connect with the audience about his true self. This helps as he pleads his case involving Clark.

The flashbacks to the space mission come across with a noble feel. Blake sells his case with much conviction. This provides a transition point to the high school aspect. “Normal” life for Clark hits many familiar themes as he sorts through the daily drama. There’s an excellent flying sequence before the real work begins. Once Blake gives him a challenge, the art shows why Superboy is a destined hero. A full page image displays the heroic detail of the young teen. This moves events along to the close. The final page reveals a new secret into play. How this will factor in spells nothing good for a better tomorrow. The art hits all the classic themes for another fun experience.

OVERALL GRADE: 8.3

The world has taken notice of Superboy and one individual makes his intentions known. Waid’s writing constructs a vintage yet complicated tale. Patridge & Plascencia present the traditional themes while having readers watch Clark grow up in front of them. The ending leaves hope for more. Knowing the creative team, that won’t be hard to succeed.

Let me know your thoughts on Action Comics #1089 in the comments below. Thanks for reading!

GREEN LANTERN CORPS #7 (DC COMICS)

You won’t feel a thing. That was the intention of Starbreaker. He found a way to take advantage of a fractured Emotional spectrum. While the GLC was working on new Central Power Batteries, they need a vital piece from Gemworld. The Corps was met with opposition while trying to get a powerful gem. It came with a heavy cost.

A Sorrow Lantern was lit in its’ place. Its’ power is devastating. Starbreaker and his forces have now wiped away all emotion in the universe. The universe is now fair game to be destroyed by the mad villain and his fellow sun eaters.

Their only resistance is a trio of non-organic Lanterns. May the odds be in their favor.

GREEN LANTERN CORPS #7 by Jeremy Adams, Morgan Hampton, Fernando Pasarin, Oclair Albert, Arif Prianto and Dave Sharpe continues the “Starbreaker Supremacy” storyline.

Let’s take a closer look at how things shake up now.

*** POSSIBE SPOILER WARNING ***

Adams and Hampton set the dire stage of Starbreaker’s work in the chapter opening. Seeing a planet’s inhabitants look in wonder instead of fear makes a statement. It begins a vicious path of destruction. Readers wait to see how the Lanterns respond. Unfortunately, the ramifications of the attack emerge. Seeing a broken John Stewart acting so numb is stunning from the fan view. This aura moves through more familiar faces before the trio steps into the light.

The writing reveals a different look to Hal Jordan and company. “Rational” Guy Gardner is a great way to showcase the damage done. Readers watch as the longshot plan comes into focus. It makes perfect sense for the Lanterns to attempt this. Alas, much like their plans, things fall apart. The final pages head the unit into a questionable area. Its fallout creates many questions as the universe trembles. Two issues in and this event is showing real promise. Buckle in for the ride.

Pasarin and Albert show the true terror of Starbreaker and his corps in the beginning moments. The full page shot of the mad villain destroying a sun. Readers watch as the horror unfolds with no ounce of emotion. Seeing the group celebrate add more fuel to a burning fire. It varies from the world of John Stewart. The art locks in on the coldness to Stewart’s current view. A two page splash shows more examples of the Sorrow Lantern effect before a rally begins.

Watching the trio recruit the other Lanterns offers images of humor and doubt. Seeing Aya punch out “Rational” Guy is a great moment for fans. This ushers in the rally attempt. The art never breaks for anyone’s delivery. It is very direct with nothing behind it. This moves to their destination. A full page image opens a few doors as the Lanterns scramble. There’s a god dose of some action in place. This leads into the final panel. Those familiar with Lantern lore will appreciate this immensely. Anyone just jumping in will have some good questions. More importantly, they leave wanting more of this story’s unique take.

OVERALL GRADE: 8.6

With the universe depleted of emotion, there is little to be hopeful for. The writing still takes a swing to start a Lanterns comeback. Solid panels move events along to a steady landing spot. There’s many more areas to take this conflict. Don’t wait to jump on board.

Let me know your thoughts on Green Lantern Corps #7 in the comments below. Thanks for reading!

ROGUE SUN #29 (IMAGE COMICS/MASSIVE-VERSE)

Family business is always tough. It may even be worse being supernatural protectors. Dylan Siegel and Aurie Bell have been put in this position. Both are young and vary in experience. That means nothing to Mourningstar. The dark being has sent their minions into the Massive-verse. One of those beings is Noxious.

With an axe to grind against an evil company, he’s been on the attack. The Rogue Suns have slowed him down but his next target hits too close to home.

ROGUE SUN #29 by Ryan Parrott, Nick Cotton, Abel, Bruno Frenda, Natalia Marques and Becca Carey pits the pair against the villain with Juliette Bell in the crossfire!

Let’s take a closer look at the supernatural saga!

ROGUE SUN #29 by Ryan Parrott, Nick Cotton, Abel, Bruno Frenda, Natalia Marques and Becca Carey (Image Comics/Massive-Verse)

*** POSSIBLE SPOILER WARNING ***

Parrott and Cotton throw a true moral complication into the story. Noxious is a villain with sound reasons of vengeance. Taking the fight to the company that killed his family crosses lines but readers sense the deeper push. Aurie’s dialogue breaks everything down. It forces the young hero to draw a line while getting the whole picture. For someone just coming into the hero game, she’s picking up fast.

As for her counterpart, it is business as usual. The writing catches Dylan defying his mentor role. The conversation with Brock adds some zip to the reluctance of Dylan. It leads to a fitting confrontation. There are a few solid twists in play, making for a stronger conclusion. It offsets the Marcus/Caleb side story very well. Readers watch as the fallout spins in a few directions. It shows both pros and cons to both Rogue Suns. The closing pages add more intrigue to the long game. One thing about this series remains true. Always expect the unexpected in dealing with the supernatural.

The art solely builds the Jillian/Noxious confrontation. Once the super powers come into play, the mood shifts. Aurie’s presences looks of patience to see where things land (after a punch). Dylan and Brock’s conversation locks in on Dylan’s building jealousy and fake confidence. Even as it gives away to Caleb and Marcus, the mood doesn’t differ away from the major conflict at hand.

Aurie’s next round of action doesn’t disappoint. Readers watch as the young hero goes for the save. The half panel scenes depict how she’s not ready for this throwdown. Once she switches techniques, the panels present a very surprising look. It also allows Dylan to make a grand entrance via near full page. The emotions carry over to the closing arc. Marcus and Aurie have a needed meeting of minds. It elevates the bombshell dropped in dialogue. However, nothing shows up the final page. A full page view gives an insight on what is about to head to Dylan’s doorstep (in time).

OVERALL GRADE: 8.5

The “Noxious” story ends proving brains might be stronger than a sun stone. The writing throws many varying looks before revealing its true self. Solid art takes the audience through the ever-evolving conflicts brewing. Judging by the last page, there’s much more danger coming to Dylan and Aurie. Just another day at the office for the Massive-Verse team (which is a huge win for fans).

Let me know in the comments below your thoughts on Rogue Sun #29. Thanks for reading!

FREE PLANET #4 (IMAGE COMICS)

“Free” is such a funny word. It is that means different things to various people. For the residents of Lutheria, it has taken on a life of its own. The Freedom Guard is trying to hold it all together. It doesn’t help matters when Jackson Crater is added into the mix. After one rebellion, are they in line for another one?

FREE PLANET #4 by Aubrey Sitterson, Jed Dougherty, Vittorio Astone and Taylor Esposito continues its’ layered trek through a new planet’s infant stages.

Let’s take a deeper dive into the free world woes.

*** POSSIBLE SPOILER WARNING ***

Sitterson takes the guard into a few new avenues this chapter. Keen Surroko continues to be the most compelling figure in the guard. The writing shows him torn on direction with an idea of where to go. This leads into a violent revolt taking place. Readers walk through the political aspect to the uprising. It raises many questions as to properly handling the situation. Much like any conflict, there are few easy answers.

One eventual conflict brewing is Crater vs. Surroko. The inner monologue leads to indicate more dealings in the works. Considering how much of a wildcard Crater is, expect fireworks. From here, the story slows down for a few sub plots. Basil and Katja get some page time along with Ha’Neel. Each maximize their page time. This could be an issue with such a large cast. Sitterson leaves the readers with plenty of information to get the full picture. None raise more eyebrows than Gloria and Talun. Seeing their dialogue play out teases something as the issue wraps. There’s no question of the levels this saga takes readers to.

Doughtery and Astone waste no time in bringing the revolution to the forefront. Back to back two page spreads show the brutal uprising. Having the Guard’s comments in the corners gives a real insight into their thoughts on the fight. The scenes are very detailed and hold nothing back. It paints the unsettling view of Freedom’s true cost.

Once Crater makes his way into view, the one changes. With Esposito’s lettering, his inner monologue takes new life. It has a manic presence to the wording. This mirrors his uneasiness towards Keen. Their half page face off is a perfect set-up for a longer confrontation. Readers watch as the art attempts to cover the vast ensemble. Key players get a fair amount of page time to build their cases. This all gives way towards the political closing pages. The art displays the trading information as Gloria balances personal drama. Events conclude with a haunting small panel. Another very strong display of Freedom’s complete view.

OVERALL GRADE: 9.2

What happens when being Free isn’t free enough? That is the question posed in this dramatic tale. Sitterson weaves in the heavy weight of governing with the writing. Doughtery, Astone and Esposito put events in motions with excellent art. This series isn’t afraid to go into uncharted territory. It’s what makes it stand out on the shelves each time out. Don’t miss it.

Let me know your thoughts on Free Planet #4 in the comments below. Thanks for reading!

TRANSFORMERS #23 (IMAGE COMICS/SKYBOUND ENTERTAINMENT)

It is the darkest hour for the Autobots. The Decepticons have taken the upper hand. Body counts are rising. Optimus Prime is mortally wounded. The only chance for his survival is the Matrix of Leadership. Due to Megatron’s arm, it has been infected.

Spike Witwicky has attempted to help and Optimus’ essance has now entered its’ sphere. Megatron’s forces are quickly advancing. Something has to give.

TRANSFORMERS #23 by Daniel Warren Johnson, Jorge Corona, Mike Spicer & Rus Wooton brings forth the pen-ultimate issue in Daniel Warren Johnson’s run.

Let’s take a deeper dive into the Autobots’ last stand.

TRANSFORMERS #22 by Daniel Warren Johnson, Jorge Corona, Mike Spicer & Rus Wooton (IMAGE COMICS/SKYBOUND ENTERTAINMENT)

*** POSSIBLE SPOILER WARNING ***

Take about an emotional build. Johnson spares no expense to get the audience fully wrapped around this chapter. The story is split between two very storng plots. In one corner is Megatron’s dark advancement of actions. His dialogue mirrors the intense suffering he is inflicting. It also brings back the complex, violate connection with Starscream. There is never a doubt of how the Decepticon leader thinks of the former head. It leave room for the scapegoat to be named should he lose this war.

The other and more powerful tale centers around Optimus Prime. No other element of this issue is more impactful than the human interactions. Johnson weaves in the the respect shown for rescuing them with Ultra Magnus’ rally cry. The result sets forth the last stand in style. Prime’s story is elevated within the Matrix. Readers watch as the past events come to a heartbreaking end. Seeing how the final page unfolds sets the table for an unforgettable finale. This is high level storytelling at its finest.

Corona and Spicer construct a very unstable battleground. The art locks in on Megatron’s dominant rage. It instantly creates an uneasiness with readers. Seeing the current state of Optimus Prime, the mood swings quickly to a somber tone. The panel of people paying respects strikes a deep chord. This aura carries into a close-up of humans saying “thank you” to the fallen Autobot.

The scene spills into a much needed event for Ultra Magnus. Watching his involvement thus far, the Autobot needed a spark. His body language in delivering his cry will excite readers. It is capped off with a close-up of little words. This becomes the match that lights an inferno of action. An incredible two page splash starts the final stand. Looming in the Matrix is a bittersweet rally of its’ own. The art locks in on Prime and a surprise guest coming to grips with their past. It leads into the closing pages where all bets are off. You can’t ask for a better building stage for a finale. This issue has it all!

OVERALL GRADE: 9.5

The pen-ultimate issue of DWJ’s run crashes into shops with a thunderous impact. Johnson’s powerful script checks all the needed boxes. Corona and Spicer swing huge and connect as the action explodes on the pages. “Tarnsformers” continuously raises new levels of excitement for readers. You can’t afford to miss this.

Let me know in the comments below your thoughts on Transformers #23. Thanks for reading!

BATMAN: DARK PATTERNS #9 (DC COMICS)

An old city and its’ stories. The streets of Gotham City can all tell a tale. One of its’ oldest neighborhoods has quite a tale. It is called the Rookery. When Batman investigates a dead body found in the area, it starts a dark path.

During the journey, Batman is shot. The culprits claim to represent an old evil. It leaves a haunting message: Is The Red Hood Gang back?

BATMAN: DARK PATTERNS #9 by Dan Watters, Hayden Sherman, Tríona Farrell and Frank Cvetkovic concludes “Case 03: PAREIDOLIA”.

Let’s take a closer look at how this case wraps up.

BATMAN: DARK PATTERNS #9 by Dan Watters, Hayden Sherman, Tríona Farrell and Frank Cvetkovic (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Watters gifts readers with a very strong closing chapter. Orchestrating the notion of their return, the family’s motives are clear. Batman sees through their play. It reveals a sad truth. The dialogue paints the depressing sense of grasping for more. Seeing how the Grandpa tries recreating the past indicates how far gone things are. Batman works this to his advantage. Stealing the false victory shows a turn in favor.

Readers watch as the facade starts breaking away. Watters implies a slow burn style for the shattering of reality. The Dark Knight makes a final surge with time running out. His words keep landing shots. Readers start seeing the emergence of the Caped Crusader they know in present times. The verbal warfare ends in a devastating finish. Watters gives a tragic spin to the conflict. It hits on a few levels. The event leaves an dismal impression on Batman’s work. This leads into a satisfying parting shot. Even in defeat, sometimes good can emerge.

Sherman and Farrell work their magic yet again for this issue. A simple full image of a bucket of Bleach welcomes readers in. Once the story starts moving, its’ true meaning comes to life. The near full image of the family towering over Bats makes a loud statement. Seeing Grandpa stand and speak his peace ushers in a great flashback montage. Panel set-up continues to impress with this series. It almost feels like puzzle pieces trying to mesh for a picture. This method works wonders as the case progresses along.

The picture of Batman’s “torture” reveals the dark thoughts going through the family’s head. This leads into a spectacular two page splash. Everything from the colors to the literal face-off will wow readers. It moves the events into a mortifying air. The visuals of a tragedy scream the shock and pain happening. It’s followed up by an equally impressive full page image. Once in its fallout, the art locks in on Batmans’ frustration and failure. Readers loop back in for the final page. It’s a bittersweet full page image leaving some notion of hope for the future.

OVERALL GRADE: 9.7

PAREIDOLIA” wraps up with a somber and stunning final bow. Watters navigates through the mental chess game with excellent writing. Sherman and Farrell continue to elevate each visual to amazing new heights with the art. There is no debate: This is THE best Batman series at the shops.

Let me know in the comments below your thoughts on Batman: Dark Patterns #9. Thanks for reading!

SUPERMAN: THE KRYPTONITE SPECTRUM #1 (DC COMICS)

Finding a new avenue to present Superman stories can be difficult. In over 80 years of stories, the Man of Steel has virtually done it all. With the emergence of “DC Black Label” a few years back, it has granted creators a new lane to tell more mature stories involving DC Superhero Characters.

Clark Kent has been no stranger to the brand. “The Last Days Of Lex Luthor” is a recent example of this partnership. Now, a creative team known for “Ice Cream Man” is about to embark on an ambitious new saga for Krypton’s Last Son.

SUPERMAN: THE KRYPTONITE SPECTRUM #1 by W. Maxwell Prince, Martin Morazzo, Chris O'Halloran, and Good Old Neon presents a new challenge involving Supes and his planet’s parting gift: Kryptonite!

Let’s see what the well-known horror team has in store for the iconic hero!

SUPERMAN: THE KRYPTONITE SPECTRUM #1 by W. Maxwell Prince, Martin Morazzo, Chris O'Halloran, and Good Old Neon (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Prince plays into the quirkiness of Superman lore with the set-up. With a mysterious asteroid heading to Earth, Supes investigates. In his findings are four new Kryptonites. This news doesn’t escape Lex Luthor. His dialogue oozes of the classic Gene Hackman portrayal. This element would be enough to balance out Clark’s wonder. Luckily for readers, another player enters the game.

Batman’s introduction is perfect. Prince leans into their old friendship. The result is more two friends helping each other than superhero Hijinx. Their banter is priceless. It shows readers how well they know each other, for better or worse. This all changes when Clark experiments with Purple Kryptonite.

The new element causes quite the commotion. Prince walks the line with the action and internal breakdown. It challenges the reader along with Clark of what’s true perception. There are many solid moments mixed in before heading to close. Once here, the dialogue brings events full circle before setting a huge new course. Readers should have no fear of where the direction takes them into next chapter. There’s much to enjoy here.

Morazzo and O’Hollaran tap into the classic aura of Superman for this story. The half panel breaking down his powers is a fun nod to the past. Seeing Luthor and Superman appear to be looking at the other on pages works to create more wonder of the discoveries. Both give way for Batman’s entrance. The art takes a simple crime fight and amplifies it to a personal call between friends.

Watching the back and forth between heroes keeps readers guessing. It is a sharp set-up as the new discovery is very unknown. The full page image of Superman self experimenting shows the lengths he goes to. It gives way to the fallout. Using purple panels to exemplify the changes, Superman’s breakdown jumps off page. Panel structure is key to this sequence.

Even with a full page shot thrown in, the disassembling takes hold. It plays well with the emotional images popping up. All seems calm to the final page. Readers get a full page parting shot for the ages as the door shuts here. The moment encompasses everything rolling in these pages. This is sure to be a fun ride moving forward.

OVERALL GRADE: 9.3

When a new twist to a classic substance, Superman’s world is turned inside out. Prince’s writing walks a fine line handling this new challenge. Morazzo and O’Hollaran deliver on crafting a vintage aura. This is going to be something Superman fans won’t forget anytime soon!

Let me know in the comments below your thoughts on SUPERMAN: THE KRYPTONITE SPECTRUM #1. Thanks for reading!

ABSOLUTE SUPERMAN #10 (DC COMICS)

The spotlight grows hotter for Kal El. With both The Lazarus Corporation and Omega Men having interest in his services, Superman struggles for peace. Even a return trip to Smallville becomes a war zone. One person refuses to accept defeat. He is the head of Lazarus. His name is Ra’s Al Ghul.

ABSOLUTE SUPERMAN #10 by Jason Aaron, Carmine Di Giandomenico, Ulises Arreola and Tom Napolitano puts the Man of Steel in the direct path of the Demon’s Head.

Let’s take a deeper dive into the latest chapter.

*** POSSIBLE SPOILER WARNING ***

Aaron splits this issue into two varying places. The first focuses in on the past of Krypton. Jor-El’s struggle to survive reflects on his devotion to family. Watching the Magmoles attempt to stop his advances leads into a mimic of present day plans. This time, the focus is on another patriarch.

The writing shows the terrifying commitment to Al Ghul’s plans. He is not willing to compromise. This makes him an even more dangerous threat than before. Using a backdrop of “reuniting family” raised many questions. Aaron provides some while moving events along.

The pairing of Brainiac and Al Ghul provides a combustible dynamic. Readers watch as every line delivered could explode at any point. This breaks for Superman’s entrance into the fight. Readers watch his noble sense play into resolving issues. Kal-El’s teachings add strength to the Man of Tomorrow. They prove to be a hindrance when the final conflict arises. Readers watch as Aaron weaves in a major surprise to bring down Superman. It leaves with a chilling final page that can only lead to nothing good. Welcome to the Absolute Universe indeed.

Di Giandomenico and Arreola present the Kryptonian chaos with flare. Jor-El’s eyes tell the fear encompassing the panels. It carries a growing sense of doubt as they fight the creatures. A full page shot throws an exclamation point on the battle there. It also serves as a great segway point to transition back to Earth.

The banter with Al Ghul and Brainaic never stops feeling uneasy with the visuals. Both character expressions show how fast things can go sideways. Adding Peacemaker into the fold throws more gas on the fire. It ultimately burns out when Superman arrives. The near full page shot gives an iconic sense to his presence. The moment allows for a return flashback which conveys Superman’s grace. This moves events into a free-for-all with all parties clashing. The Omega Men vs. Lazarus Corp with Superman held back. Readers watch as a shocking move leads to an even greater reveal. The final page ushers in a new phase foe Kal-El, one he may not survive.

OVERALL GRADE: 9

Ra’s Al Ghul unveils his master plans as Superman must find a way to survive. Aaron pens a deeply woven tale of Family and focus. Di Giandomenico and the art team balance a frantic sequence of action while displaying the power of family. Major moves are happening here and shouldn’t be missed.

Let me know your thoughts on Absolute Superman #10 in the comments below. Thanks for reading!

SECRET SIX #6 (DC COMICS)

The line between hero and villain is a tight rope to walk. When Amanda Waller disappears from Belle Reve Prison, the world was put on notice. Six people took extreme interest due to past events. Dreamer, Gossamer, Superman Jon Kent, Deadshot, Black Alice, & Catman all have axes to grind against Waller.

Their search has put them in the path of Checkmate. The covert organization has their own plans for Waller. Some members appear to be going into business for themselves. Something has to give.

SECRET SIX #6 by Nicole Maines, Stephen Segovia, Rain Beredo, and Steve Wands concludes its re-introduction to the DC Universe.

Let’s take a deeper dive into the intense finale!

*** POSSIBLE SPOILER WARNING ***

Maines delivers on overdue emotional releases for a few members. Jon Kent has been pushed in directions he is very uncomfortable in. Even with the wholesome opening, the reality of Jay’s actions weigh heavy. This is paired with the current mess he’s tagged in. The banter with Catman is a real view of their world. This winds up breaking the young Kent’s patience. It clearly strikes a few nerves before switching attention over to Waller’s fate.

Once here, Jay Nakamura takes center stage. The dialogue brings out Jay’s unrelenting drive for revenge. This causes a huge problem with Dreamer. Their long awaited brawl finally begins. Readers watch as this spirals into a fight amongst everyone. It is quite the chaotic scenario. Maines brings out the heartbreak with Jon Kent. Knowing how high the ramifications are, one member makes a drastic move. This leads into a somber and painful divide. Readers can only watch as the strongest member is left with a large wound. The final page drives this factor home while leaving a sense of pause before bowing out. Suffice to say, there’s more unfolding here than where the issue ends.

Segovia returns for art duties for the finale. The opening page shows the evolution of Mr. Kent. It crosses many times before landing in the present. The conversation with Catman pours with tension. There’s never a moment where things simmer down. The same can be said for the Dreamer vs. Jay lead-in. After a solid start, a near full image swings big as the fight is on. It doesn’t take long for everything to fall apart on the mission at hand.

Superman hovering over Catman indicates the brooding anger boiling in Kent. This begins their throwdown. A two page splash brings Black Alice into the foray. The action ramps up a few notches with the following pages. It pauses for a full image of Jon Kent ready to end everything. Readers follow along as the slow breaking of a soul when the realizations hit. One member has gone too far. This leaves a few striking images has the fallout sets in. The closing panel leaves a glimpse of an uncertain future with many words left unsaid.

OVERALL GRADE: 8.5

Tensions finally boil over as the Six come to the end of their road. Maines’ writing weaves in the painful cost of their actions. Segovia and Beredo balance the action with the rage as one member makes a deadly choice. Once the dust settles, fans won’t want to miss where the unstable unit moves to next.

Let me know your thoughts on Secret Six #6 in the comments below. Thanks for reading!

JSA #10 (DC COMICS)

Is it the end of the road for the JSA? The Injustice Society has been destorying the heroes at every level. Wildcat was killed. Hawkman is MIA. The team just discovered an imposter in their ranks. Johnny Sorrow replaced Obsidian and caused nothing but dissention.

Taking advantage of the misfortune, the villains have acquired the location of the Spear of Destiny. With the powerful item in their possession, victory is almost certain.

JSA #10 by Jeff Lemire, Rafael de Latorre, Luis Guerrero and Steve Wands (DC Comics) showcases the race against time to stop the bad guys from getting the spear!

Let’s take a closer look at what transpires now!

*** POSSIBLE SPOILER WARNING ***

This chapter hits on some key points involving the large cast. After a brief Kid Eternity moment, Lemire opens up with catching up with Hawkman. The banter with Hawkgirl and him plays into the mounting frustration evolving. It provides a few calm panels before heading back into action. Pacing spaces their time out just enough not to get lost in the mix. This helps when the larger tale takes hold.

The Injustice Society’s moves are split into two key points. Johnny Sorrow’s standoff with the JSA sets the foundation for one last rally. It lightly touches upon some other drama brewing on the team. This all is over-shadowed when Wotan and company hit Blackhawk Island. Seeing Red Lantern lash out gives a notion of doubt onto her allegiance to Wotan.

From here, the juggling of cast causes a quick pace. Readers have all key plots hit before concluding the chapter. The balancing act works as some timelines are starting to merge into one overall place. Nothing more evident of this than the closing page. It leaves readers with a true grasp of the stakes and how the JSA is fading away fast.

De Latorre is back on art duties for this issue. Opening with Hawkman, the art locks in on his confusion. It mirrors the struggle the rest of the team is facing. Readers watch as it leads into a strong full page set-up for their fight. Once the fight transitions back to the JSA line-up, the chapter starts speeding events up.

A two page splash shows how Sorrow’s reveal is handled. It eases the readers into Wotan’s search for the spear. The art hones in on Red Lantern’s expressions. There is an overwhelming sense of pause involving her. This quickly moves into lashing out on Lady Eve. Readers see how this plays into the JSA’s rally. Kid Eternity’s half page history gives some insight on the role she will play. This spins into a few key action pages before the final page shuts everything down. The full image of the Injustice Society sends a dark message. It’s a great cliffhanger for more to come.

OVERALL GRADE: 8.3

The Injustice Society has victory in their grasp as the JSA struggles to fight back. Lemire builds up the drama to a great ending. De Latorre and the art team shine with the classic superhero themes. It’s everything you want from such a legendary team with a timeless history.

Let me know your thoughts on JSA #10 in the comments below. Thanks for reading.