TITANS #26 (DC COMICS)

Sometimes, you just gotta get away if you’re a hero. The Titans’ most deadliest rogue came back with a vengeance. DEATHSTROKE and his crime syndicate took a large toll on the heroes. This would be a great time to reset and recharge.

It’s a great thought but this is the Titans we’re talking about. Trouble usually finds them soon, or in this case…Doom!

TITANS #26 by John Layman, Max Raynor, Matt Herms and Wes Abbott take a trip to the wild side with its’ latest chapter.

Let’s take a closer look at what is happening now!

TITANS #26 by John Layman, Max Raynor, Matt Herms and Wes Abbott (dc comics)

*** POSSIBLE SPOILER WARNING ***

Layman throws a nice switch in dynamic for this chapter. Considering what the Titans have been through, a fun break from the norm is right up their alley. Readers see the toll taken on Cyborg. The dialogue between him and Vanadia mirrors the loss of emotions both can claim. It fits the usual Deathstroke M.O. of fallout. This spirals back onto the rest of the team. One member is trying break away from the deep wounds. Longtime Titan readers know this story all too well.

Beast Boy’s connection with Terra & Slade has never been healthy. Trying to clean his head is sound advice. Readers watch as he takes Cyborg with him. Their destination is an unlikely one. Layman dives back into Gar’s past with a visit to the Doom Patrol! The writing plays to their strengths. Their banter is very welcoming. Having an unusual mission for them is very standard. Seeing the team appear in a violate location, the pace speeds events up. They close on a solid cliffhanger. You can never go wrong with wild creatures, fun team-ups and Robotman one-liners.

Raynor kicks events off with a frantic scene. Both teams fighting monsters? Sold! The full page open is a clear indication this won’t be a normal hero tale. Cyborg’s talk with Vanadia locks in on the weight of the past altercation. Readers see the tension finally break as she disappears. The full page image of Gar leaving is a nice break from Slade’s attack as well. This allows Donna Troy and Wonder Woman to have a needed conversation. It shows a passing of a torch feel before moving onto the reunion in wait.

Readers see the instant excitement from the Patrol when Gar shows up. The panel is a great introduction to where this portion of story goes. Seeing the group break down what has occurred shows the differences in both Titans and Patrol. This leads into a great two page splash when the monsters return. A full page image locks in on the mannerisms while running away. It’s a light hearted moment that is sure to please. This leads into more interactions as another party watches from a distance. The final page reveals a new threat, but one familiar if you know the history of Beast Boy. Diving into DCU history is always a fun ride.

OVERALL GRADE: 8.6

Post Slade Wilson, everyone deserves some R&R. For Gar Logan, it means a welcome reunion of good and bad acquaintances. Layman’s script transitions into an enjoyable team-up in the making. Raynor and the art team craft the excitement seeing these two fan favorites embark on a new path. Sit back and enjoy the trip.

Let me know your thoughts in the comments below about Titans #26. Thanks for reading!

SUPERMAN UNLIMITED #4 (DC COMICS)

It’s a brand new world for the Man Of Steel. Since his encounter with an asteroid of Kryptonite, Superman has had to adapt. The deadly material is very easy to acquire. In the wrong hands, it spells disaster. His world is not the only thing that has changed.

The Daily Planet is expanding its reach. A new office is set up in Gotham City. Jimmy Olsen is sent to the new branch. When picking up Tee-nah, an I.T expert from Gorilla City, Olsen’s day at the office gets a bit more….batty.

SUPERMAN UNLIMITED #4 by Dan Slott, Lucas Meyer, Rafael Albuquerque, Marcelo Maiolo, Matt Herms and Dave Sharpe continues its “Summer of Superman” movement.

Let’s see how Supes’ best friend does in Gotham City!

SUPERMAN UNLIMITED #4 by Dan Slott, Lucas Meyer, Rafael Albuquerque, Marcelo Maiolo, Matt Herms and Dave Sharpe (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

One thing very noticeable is how much fun Slott is having with this series. The pairing of Olsen and Tee-nah is gold for this issue. It offsets the dramatic appearance of a Gotham rogue. Worlds collide to kickstart the chapter in motion. Readers watch as the trouble doesn’t just stay in Gotham. Even a routine rescue for Superman is difficult due to easy Kryptonite access. It doesn’t take long to bring Superman to Gotham. What he finds is a whole different story.

The writing teams up an unlikely mix of characters. One of which is Damian Wayne. His dialogue is as sharp and snarky as ever. This helps as the situation goes worse quickly. Readers watch as the weakened Superman as a new problem to deal with. This provides a chance for the newest cast member to stand out. Tee-nah should be winning over readers from his dialogue here. Action picks up and never stops rising. It comes to a fitting end with more possibilities about the current stat quo. Slott gifts readers with a perfect parting panel before bowing out. A fantastic and entertaining issue.

The art starts out with a familiar Gotham feel. Our antagonist comes in along brooding panels. Readers see the mood swing quickly when the Planet Pair drive in. Superman’s rescue does have some flare with the panels. Robin’s debut in story has a fun panel while surveying the scene. The less serious tones give way for a more dramatic time. Once Superman crashes via half panel, everything changes.

Readers watch as the action picks up. The full page of Robin fighting is a crowd pleaser. It also disguises where a turning point begins. That comes into full focus via another full page shot. The conflict is escalating quickly as more guests enter the frame. A two page splash brings the fight to the center of attention. It leads to a fantastic end panel for the conflict. Take nothing away from the final page. The last panel will leave a smile on readers’ faces as the chapter wraps up. There’s much to enjoy here.

OVERALL GRADE: 9.3

Superman’s latest trip to Gotham City goes completely off track in the best possible way. Slott’s script is a action packed tale with great one-liners. The art gives readers a super team-up that they didn’t see coming. It’s Superman at its’ finest.

Let me know your thoughts on Superman Unlimited #4 in the comments below. Thanks for reading!

DETECTIVE COMICS #1100 (DC COMICS)

In an exclusive class all its’ own. Since 1937, “Detective Comics” has been hitting the stores and shop. A major reason for this was a character who debuted two years later. Bob Kane and Bill Finger’s creation of a Dark Knight stole the show in issue #27. It came as no surprise that BATMAN would take over the title shortly after due to his rising popularity.

Eighty Eight years later and this hasn’t changed. Batman is still running strong in the eyes of pop culture. His original home title is still the longest running comic book series of all time. There is no signs of slowing down any time soon. It’s time to celebrate.

DETECTIVE COMICS #1100 by Tom Taylor, Mikel Janín, Mariko Tamaki, Amancay Nahuelpan, Arif Prianto, Ariana Maher, Greg Rucka, Álvaro Martínez Bueno, Giovanna Niro , Dan Watters, Bill Sienkiewicz and Tom Napolitano gives readers an all-star issue to commemorate the special occasion.

Let’s not wait any longer and dive into the milestone.

*** POSSIBLE SPOILER WARNING ***

The issue is a compilation of four stories. Due to the amount of stories, the overview of each tale will be shorter than usual reviews. Each carry a unique vision of the Caped Crusader:

Taylor and Janín handle “Lost and Found”. The story centers around a hearing impaired child’s search for his kidnapped dog. There is no dialogue. Taylor structures the story with much emotion behind it. This is equally matched with Janín’s art. Everything builds towards a heart-warming finish. Plus, you can never go wrong with Ace in the story. It is a perfect lead-in for where the rest of the issue heads.

Tamaki, Nahuelpan, Prianto, and Maher take “Your Role In The Community”. For this story, the direction is on the Bruce Wayne persona. Wayne’s checkbook is welcomed for an event celebrating Gotham’s heroes. The dialogue is a fresh change of pace. Readers see how Wayne handles certain media. They also get a more distinct Batman tale via the art. It finishes with a nice twist and great parting line.

Rucka, Bueno, Niro and Napolitano deal “The Knife and Gun Club”. The perspective shown is from doctors on the “graveyard shift” at a Gotham Hospital. Rucka’s writing walk readers through the impact of Batman. The dialogue brings forth new aspects on his relationship with the city. Bueno and Niro lean into the overtones of this viewpoint. It concludes with a solid landing and a new though for readers to leave with concerning Bats.

Watters, Sienkiewicz and Napolitano close out with “The Fall”. The story centers around a killer’s daring standoff with Batman. Watters puts a creative spin on the standard fall and chase. Readers watch as Batman calculates every aspect of his actions. It gives a true sense of the dangers of being wrong. Sienkiewicz is the perfect artist for this tale. The shifting landscape is presented in exciting fashion. It concludes with a very strong finish to close up shop for the anniversary chapter.

OVERALL GRADE: 9.6

The over-sized celebration for Detective Comics delivers a monster win for readers. Each tale delves into different aspects that compose Gotham’s leading protector. It isn’t a straight forward superhero issue, nor should it be. Readers will be very pleased with the visions detailed by every art team. They bring out the strengths of each writers work. The chapter leaves no doubt on why Batman has been a staple for 1100 issue and for many more to come.

Let me know your thoughts on Detective Comics #1100 in the comments below. Thanks for reading!

X-MEN #20 (MARVEL COMICS)

What has Scott Summers done now? That is a normal question these days. Since the Fall of Krakoa, Cyclops has been a polarizing figure to many. The residents of Merle, Alaska have their opinions. One in particular has had one since the X-Men set up shop.

Agent Lundqvist wants to have a meeting in wake of the events of the Hellfire Vigil. Something tells me this won’t be very diplomatic.

X-MEN #20 by Jed MacKay, Netho Diaz, Sean Parsons, Fernando Sifuentes and Clayton Cowles showcase a meeting of two very opinionated minds.

Let’s take a closer look at where the drama leads now.

*** POSSIBLE SPOILER WARNING ***

MacKay puts Summers in a very comfortable scenario. Lundqvist comes at Cyclops with a furious aggression. Readers can see the argument why. With the actions Summers were involved in, all good trust has faded (if it ever existed). The action doesn’t take too long to hit. Luckily it does. The remainder of the chapter teases a few sub plots without building to more.

Readers see how the Vigil’s events have left a solid trail of fallout. Beast, Kwannon and Temper all have notable page time. It serves as a good break from the fighting at hand. The Magik/Juggernaut dynamic has been the biggest surprise of the series. Readers have a healthy dose before heading back to the fight. Cyclops’ commitment (for better or worse) takes hold. It leads to omissions that have been brewing for a while. Once the fight is stopped, things speed to close.

The dialogue gives a few more verbal jabs in for the combatants. Readers can sense what Lundqvist truly thinks. It is met with a cold demeanor Summers has been known for. There is a very noticeable shift in the X-Man’s persona. In this moment, it is what fuels him. It also feels as Scott NEEDS to be angry to keep going. The final page leaves him and readers with a nice mystery to solve. It was better than a post fight press conference for sure.

Diaz and the art team lock in on the building rage of both personas. The initial blow is followed up by a direct view of Lundqvist ready to swing more. It helps to fully illustrate Cyclops dirty secrets and their ramifications. The close-up of the eyes tell a tale. This one is not going to end well for someone. The near full page of Lundqvist squaring up is prime example.

The other members have more emotional images to display. Their relationship woes take center stage. As mentioned, they give a break between rounds. As soon as the fight resumes, they all take a back seat. The six-panel page delivers on a great back and forth. It is followed up by a solid full page panel. This energy slows down in the closing pages. The art winds down events with subtle verbal punches. Both opponents have cold reactions until one hits a nerve. It helps to wrap things up with much to consider next time.

OVERALL GRADE: 8.5

The sins of Scott Summers are answered with a knock-down, drag out fight! MacKay unloads on the frustration of events with his writing. Diaz and the art give fans a fight for the ages. The Children of the Atom never cease to get readers talking!

Let me know your thoughts on X-Men #20 in the comments below. Thanks for reading!

ROGUE SUN #27 (IMAGE COMICS/MASSIVE-VERSE)

Dylan Siegel has gone from student to teacher. His half-sister Aurie Bell has acquired a Sun Stone. With an inexperienced hero flying into danger, Dylan has to shift gears. Timing couldn’t be worse. Mourningstar is making moves and Noxious is ready to strike!

ROGUE SUN #27 by Ryan Parrott, Nick Cotton, Abel, Bruno Frenda, Natalia Marques and Becca Carey takes readers back into the supernatural with its’ latest chapter.

Let’s take a deeper dive into what is happening now.

ROGUE SUN #27 by Ryan Parrott, Nick Cotton, Abel, Bruno Frenda, Natalia Marques and Becca Carey (Image Comics/Massive-Verse)

*** POSSIBLE SPOILER WARNING ***

Dylan’s struggles of being the “teacher” provide some unlikely scenarios. His methods of teaching come across as “tough love”. Knowing how he has gone through 2 mentors now, the writing showcases their influence. Aurie is adapting to her dream role. Seeing their banter grounds events while transitioning to “normal” life. It is a calm before a fast-rising storm.

Aurie’s quest for Noxious reflects her inexperience. It is presented as her growing pains. Caleb’s influence over her actions grows with every move. Readers watch as the next target isn’t exactly a good person. It provides the difficult choices heroes have to make. This pushes events into an inevitable showdown. Readers watch as the action kicks up certain flaws in the young heroes. The writing leans into this for the close. Events are left with a strong cliffhanger and overwhelming guilt on more than one party. How fast things can change in a Massive-verse minute…

The art opens up Aurie’s tough trianing. A full page image spotlight’s Dylan’s methods. It is a bit deceptive but helps to transition pacing to a steady speed. Both young heroes get time to highlight their social moments. Seeing their similarities and contrasts start constructing a wider scope of roles. This helps mold the current conflict at hand.

Noxious crashes the issue via near full page. The confrontation leads into a great display of his powers. It also casts doubt on his target’s character. Once our heroes arrive, pacing speeds up many areas. The panels also show how too many heroes in one room can’t lead to victory. With Marcus and Caleb in their ears, readers watch the challenge of getting a plan together for Noxious. The result is a near full page image that will leave readers asking many questions pending next issue.

OVERALL GRADE: 8.3

Dylan and Aurie get pushed to an edge in their lates conflict. The writing highlights the complications of the family business. Fans get treated to a solid display of action and drama with the art. Buckle in for the last page. Things aren’t any easier for the young heroes from here.

Let me know in the comments below your thoughts on Rogue Sun #27. Thanks for reading!

BATMAN AND ROBIN: YEAR ONE #7 (DC COMICS)

General Grimaldi is fully focused on finding out Batman’s identity. The Dark Knight has been a thorn in his side. Once he kidnapped Batman’s young sidekick, the General learned a lesson. Knowing how much he’s hurting business, The General wastes little time in pushing plans into motion. A hit list is in place. How soon does it find Bruce Wayne?

BATMAN AND ROBIN: YEAR ONE #7 by Mark Waid, Chris Samnee, Mat Lopes and Clayton Cowles continues its’ epic look at the early days of the Dynamic Duo.

Let’s not wait another moment & see what happens now.

BATMAN AND ROBIN: YEAR ONE #7 by Mark Waid, Chris Samnee, Mat Lopes and Clayton Cowles (DC Comics)

*** POSSIBLE SPOILER WARNING ***

Waid brings out the General’s frustrations early in this chapter. His meeting with Clayface is gruff and unapologetic. Readers can see tensions boiling over. Clayface’s reactions are telling as he smirks his way out. This aggressive attitude pushes the General into drastic times. The writing sets the stage for a very tough road for the growing pair.

Seeing how they’re being worn down from all their crime fighting, readers sense something bad is on the way. This push leans into a deadly scenario. The writing gives a small insight to Batman’s counter moves. Seeing Batman go up against an intellectual challenge drives events into fresh territory. Another aspect is Dick Grayson finding balance between both his lives. It’s a small break before the close. Once here, pacing speeds events up until the last page. Readers watch a gruesome act end events for now with a dark road ahead.

Samnee and Lopes open up with a close-up of Clayface being scolded. Grimaldi’s lecture isn’t well received. The art depicts Clayface brushing him off. This spirals into more frustration. It kickstarts a new plan of attack. The art panels show how the demand of crime-fighting starts taking a toll. This leads into a surprising twist of events.

The frantic pacing shows Batman’s unrelenting will. It moves rival mobsters into a new stat quo with the Caped Crusader. The moment is capped off with a gorgeous full page image of the pair. From here, the school days of Dick Grayson come into light. The panels break up the tense mood before returning to form. It leads into a more dramatic close. Nothing strikes a louder chord than the final image. A horrific crime is committed via near full page. A subtle panel speaks imminent danger as events wind down. This series never misses on its’ art with good reason.

OVERALL GRADE: 9

General Grimaldi brutal push puts the Dynamic Duo in the line of fire. Waid crafts another fantastic issue with the writing. Samnee and Lopes deliver on bold images while capturing a vintage era. This series continues to be one of the best every time an issue drops.

Let me know in the comments below your thoughts on Batman and Robin: Year One #7. Thanks for reading.

AMAZING SPIDER-MAN #3 (MARVEL COMICS)

Rhino rocked by a heart attack. An unknown assailant orchestrating an attack on everyone’s favorite Web Head. The Wall-Crawler is drugged out of his mind. Peter Parker’s only ally is Norman Osborn?! Now he has to deal with the return of Itsy Bitsy?! SPIDER-MAN IS BACK BAY-BAY!!!!

AMAZING SPIDER-MAN #3 by Joe Kelly, Pepe Larraz, Marte Gracia, & Joe Caramagna continues its’ impressive return to basics!

Let’s take a deeper dive & see what unfolds now!

AMAZING SPIDER-MAN #3 by Joe Kelly, Pepe Larraz, Marte Gracia, & Joe Caramagna (Marvel Comics)

*** POSSIBLE SPOILER WARNING ***

Is it even Spider-Man without personal turmoil? Kelly has dug into a buried memory of Peter and childhood “firend” Brian Nehring to fuel the drama. The opening sequence is intense as young Peter crosses Aunt May. Kelly calms fears that this is real with a simple “Oh Right..I’m drugged out of my skull”. Throw in the unstable Bitsy and Spidey has his hands full.

Their conflict is as classic of a Spidey fight you’ll see. Note: there is NOTHING wrong with that. It’s a refreshing take. The resolution even fits better than expected. Readers watch as Peter must come to grips with perception vs. reality. Even as he furthers his investigation, the sight of him working with Norman Osborn is wild. The writing shows how eerily well they work together. It’s a brief pause before the close. Once here, the mood shifts to all business. Readers watch as the long awaited showdown building since issue #1 is here. The only shame is it’s the last page. Kelly just knows how to bring out the best of Parker’s ever chaotic world.

As for the art, Larraz and Marte continue to shine. The two page spread with Bitsy vs Spidey is pure excitement. Readers watch as the pacing is ramped up to match the electric conflict. The only point it slows down is the resolution. Bitsy’s panels come across as unstable as she is. It’s fitting before the story switches gears.

Larraz mixes in some near full page images of Spidey swinging through his stops. The flashbacks with Uncle Ben and Aunt May strike a chord in reference to Nehring. It may tip off more coming but never hurts the overall picture. Once at the final moments, the full page image takes readers into the main event. A gorgeous final image reveals the true mastermind as their fight is about to finally start. I can’t compliment the art enough in these issues.

OVERALL GRADE: 9.2

Spidey’s throwdown with Itsy Bitsy is filled with hallucinations and heroics. Kelly’s writing is hitting every mark fans could want. Larraz and Garcia crank up the volume on the action with the art. It warrants saying one more time: SPIDER-MAN IS BACK BAY-BAY!!!!

Let me know in the comments below your thoughts on Amazing Spider-Man #3. Thanks for reading!

POP KILL #2 (MAD CAVE STUDIOS)

All’s fair in the quest for soda supremacy. Goro and Kaito are former Siamese twins have become bitter rivals. Each run their own soda company. Their rivalry has become so intense that nothing is off limits. Jon Pyle has been hired by Goro to secure the services of Dina Deluxe. Deluxe may have the key to ensure victory. Can Pyle keep her alive long enough to see?

POP KILL #2 BY Jimmy Palmiotti & Dave Johnson, Juan Santacruz, Brian Reber and Sean Konot continues its wild adventure!

Lets take a closer look at where things play out now.

POP KILL #2 BY Jimmy Palmiotti & Dave Johnson, Juan Santacruz, Brian Reber and Sean Konot (Mad Cave Studios)

*** POSSIBLE SPOILER WARNING ***

There’s no shortage of action going down in this series. The writing team sets events up over a dinner date between Plye and Deluxe. It doesn’t take long for the spy life to catch up with the pair. There is a fantastic sequence as they try escaping the dangers at the front door. Pyle comes across as a suave but crass agent. His dialogue with Dina will bring a laugh along with the traditional spy themes. Only when the action pauses does the readers get some character depth.

Readers see a small glimpse into Pyle’s past. It gives some dimension to his business character. The moment allows for the pause to finish before heading to close. Deluxe takes action which doesn’t sit well. The fallout pushes for a timely finish. Readers get one more big laugh before concluding with a solid landing. Like any great spy story, the team leaves the audience wanting more.

Santacruz and Reber go for a calm start with Pyle’s dinner date. The moment plays off the hidden angle Pyle is pitching. It doesn’t take long for the bullets to start flying. A nine page escape from Dina’s place kicks off with a bang. Readers watch as Konot’s lettering takes stage with all the gunfire filling the pages. Events climax when Bahram shows up. The fight is a masterful run of knives and punches. It’s a fun ride while it lasts.

In its wake is more peaceful images. A full page shot of Pyle’s safehouse leads into a darker period. The flashback sequence of Goro’s torture of Pyle leaves quite the impression. The chilling method in which Pyle watches his lover die exemplifies his line of work. This pushes events into its closing pages. The art team mix in a great use of sticky notes before the final shot. It is a small panel that conveys this tale is only just beginning.

OVERALL GRADE: 8.2

The world of Jon Pyle doesn’t stop spinning into danger with its’ latest chapter. Palmiotti & Johnson throw readers into deep cola with big action. Santacruz, Reber and Konot orchestrate a chaotic scene while building an exciting pace. This series is a healthy dose to your comic diet.

Let me know your thoughts on Pop Kill #2 in the comments below. Thanks for reading!

ASSORTED CRISIS EVENTS #1 (IMAGE COMICS)

Time is broken. Alternate realities. Multiple eras merging at one point. Time paradoxes. Forget everything you know. It is a new day or is it? That is the question posed in Image Comics’ next BIG series. Knowing the creative team involved, the hype is very real.

ASSORTED CRISIS EVENTS #1 by Deniz Camp, Eric Zawadzki, Jordie Bellaire and Hassan Otsmane-Elhaou ushers in a new thought provoking anthology series.

Let’s take a deeper dive into this brand new series!

*** POSSIBLE SPOILER WARNING ***

Camp presents many elements for this debut chapter Ashley is a reluctant lead in this new world. Her “normal” day is compromised by an ever changing environment. From day to day, there is no certainty of what to expect. Ice Ages to deadly viruses are common day occurrences. Hollywood filmmakers are cashing in on the damaged surroundings. All the while, Ashley is trying to live a normal life. The results are far from that.

Events take more of a personal turn as she moves onward. Readers see the toll taken as time displaces everything. The writing isn’t afraid to take events into dark places. Ultimately, this story is Ashley’s. Readers can sympathize with her fading hope. It centers to an antique clock with sentimental value. Even when there is some sense of compliance, moods turns quickly back into wanting normalcy. The close throws everything into the air as events change again. Its’ fallout leaves many questions in its wake. If this is any indication of what to expect, readers will be happily surprised at what they witness.

Zawadzki and Bellaire set up pages with unconventional panels. The technique mirrors the unstable periods crashing this world. Ashley’s “normal” start is sprinkled in with some of the time variables. A two page splash indicates she is part of a larger production…or vice versa. Bellaire’s coloring brings out the most of these displaced moments. It gives a very distinct uncertainty of what to expect.

The moments with Clock shops jump out from most scenes. From the lettering to the colors, everything about these pages pop. Ashley’s more regular moments are filled with steady emotional reactions. Trying to process what’s unfolding is not easy. The art team demonstrate the ever-changing expressions with ease. This leads right into the strong close. Using new coloring, the event feels different. Paired with the faster tempo and it leaves readers questioning much. This is exactly what you want for a debut.

OVERALL GRADE: 10

The concept of time displacement is always a gamble for comics. Within these pages, a new perspective is given. Camp crafts a story of pain and loss through a consistently evolving lead. Zawadzki and company take fresh approaches to display the combustible surroundings. The Hype is real! This is absolutely going to blow people away!

Hot me up on ODPHpod social media and let me know your thoughts on Assorted Crisis Events #1. Thanks for reading!

ARCBOUND #4 (DARK HORSE COMICS)

Kai’s mission finds an unlikely ally. Barnes was hired by Xander to eliminate the disgraced solider. In dealing with double crosses, few are on Xander’s level. Unfortunately for him, he over-estimated. The deal went off the tracks. Zynitec’s hold over Kronium now has a larger problem on its’ hands.

ARCBOUND #4 by Scott Snyder, Frank Tieri, Tom Hardy, Ryan Smallman, Frank William and Buddy Beaudoin (Dark Horse Comics) shows Kai’s rebellion take a huge leap.

Let’s dive into the latest chapter of the sci-fi epic!

*** POSSIBLE SPOILER WARNING ***

The writing pushes Kai and company into a direct line of danger. Readers witness the Queen of Zynitec take an assessment of events. There are many emotions at play during this. The Queen shows little reaction as she processes what she’s told. General Shrush and Xander attempt to cover the misleading with some success. It all leads to a reunion with Kai and his new friends.

Their plans of raiding a vault don’t go according to plan. Events shift gears into a electric fight for survival. The writing escalates the battle extremely well. It’s a gradual build until the big move taken to secure victory. Readers watch as the gamble works and doesn’t. The outcome casts Kai onto an all too familiar landscape. Readers watch as their location carries its’ own unique story. The closing pages leave things on a solid foundation. There’s nowhere to go but up from this conclusion.

Smallman and William give the Queen a regal welcome to the chapter. The near full page image of her addressing her people elevates impressions. Shrush and Xander’s debriefing packs a sense of fraud when the details are presses. The images depict more is not being shared by all parties. In contrast, it appears Kai and his group are on the same thought concerning their task.

Their location is compromised in a bold full page spread. It’s non stop action from this point. readers ride along as the group scrambles to survive the Zynitec attack. Just when they think they’ve escaped, another full page image shows how futile their attempt was. Many tricks are pulled out to escape this conflict. The result is a new planet with unstable energy it gives off. Another full page shot oversees this new landscape. This leads to the closing images. They will strike a chord with how human they make Kai. It’s a moment of peace in a very conflict driven chapter. Readers will be wondering what’s next from this challenging series.

OVERALL GRADE: 8.6

The latest chapter of an Arc’s rebellion pushes events right along. Solid writing brings out Kai’s frantic quest to fight back. Stallman and the team build an exciting stand-off which only leads to more trouble. Readers had better settle in for another wild ride of intrigue and intensity.

Let me know in the comments what you thought of Arcbound #4. Thanks for reaidng!

SECRET SIX #1 (DC COMICS)

In the wake of “Absolute Power”, things have changed. Amanda Waller is a shell of herself. This is all due to the actions of Dreamer. All of her memories and secrets are hidden. Without her main weapon, Waller tries to survive in a world that isn’t on her side.

It doesn’t make things easier that Waller has disappeared from her jail cell. This causes Dreamer to reach out to Gossamer and Superman Jon Kent for help. Knowing the deep wounds from Waller’s last attack, the trio knows this will not be an easy problem to solve.

SECRET SIX #1 by Nicole Maines, Stephen Segovia, Rain Beredo, and Steve Wands debuts a new version of the legendary team!

Let’s take a closer look at how this story begins!

*** POSSIBLE SPOILER WARNING ***

The grasp of Amanda Waller haunts heroes trying to move forward. Maines dives into three characters still reeling from the DC event. Dreamer’s visions push her into two other reeling victims for Waller. Jon Kent and Jay Nakamura have their own personal demons to fight. The writing never backs down from the emotional tolls taken. Once all parties meet does the story finally gets flying.

In searching for Waller, tensions start boiling. Between Nakamura and Dreamer’s drama is Jon Kent still sorting things out. As a former pawn cyborg of Waller, there is much guilt to bear. Maines brings this out of him before ascending the conflict. Readers watch as pacing moves their search to some familiar territory. Action starts unfolding as a choice has been made. This leads into the shocking close. Once here, the chapter leaves off with some big questions. It’s enough to lock in a return where things have gone from bad to worse.

Segovia and Beredo kick things off with a fast paced action sequence with Jon Kent. It draws out the lasting effects of what Waller did to him. This emotion carries over to Dreamer in the next pages. The nightmare scenario playing out mirrors the eerie sense of guilt burdening Dreamer. It is in contrast to Gossamer’s anger. Each panel escalates these feelings. All come to a boil with a full page meeting between all three parties.

The break-in to Belle Reve delivers a fair share of surprises. Gossamer’s snarky attitude is very evident. Even with use of a special card, the moment doesn’t overtake this. It kicks off a very frantic closing act. Readers watch as the heroes’ search for answers goes off the rails. There’s plenty of action to keep things moving. Once settled, the final page adds more questions. It’s a half page image which will have fans talking. How this will all play out is anyone’s guess.

OVERALL GRADE: 8.3

With Amanda Waller off the grid, the DCU can’t be safe. Maines welcomes readers into this combustible line-up with solid writing. Segovia and Beredo construct strong images as a reluctant team forms to deal with the root of many problems. Welcome Back Secret Six.

Hit me up on ODPHpod social media and let me know your thoughts on Secret Six #1. Thanks for reading.

POP KILL #1 (MAD CAVE STUDIOS)

Who knew how deadly the world of Cola can be! Two former Siamese twins have become bitter rivals. The lengths they go to destroy the other are huge! Assassins? Sabotage? Nothing is off limits. In the end, only one will be sipping the cold taste of victory.

POP KILL #1 BY Jimmy Palmiotti & Dave Johnson, Juan Santacruz, Brian Reber and Sean Konot takes readers on one hell of a ride.

Let’s take a deeper dive into the dangerous game at hand.

*** POSSIBLE SPOILER WARNING ***

Palmiotti & Johnson are flipping the espionage stat quo on its’ ear. Goro and Kaito run their companies with no mercy. The opening sequence feels right out of a spy movie. Jon Pyle loudly crashes the opening pages. Readers watch as he ruthlessly attacks. It becomes a pacesetter for the remainder of the chapter. When Popso takes the first hit, the fallout is brutal. The message becomes crystal clear. Losing is not an option.

This drives Pyle back into service. Goro hires him on a very discreet mission. Events play out in a very violent fashion. One person of interest changes the game on everything. Readers watch as the long play begins to acquire game-changing information. It moves very fast while mixing in various spy themes. This works to keep the audience guessing. Once at the close, events end more intrigue. There’s never a dull moment with this issue.

Santacruz and Reber opens with a full page image of Pyle at work. The break-in to Popso turns into a wild scene. There’s no shortage of the violence at hand. Both brands office scenes carry this same energy. Readers get an up close look at how failure is tolerated. It’s equally matched by the maniacal behaviors of the twins. Each close-up shows heir twisted drive to reign supreme.

Pyle’s mission takes him on a bloody adventure. Konot’s lettering stands out in these panels. The pursuit of Dina Deluxe comes across as charmingly evil as the spy game gets. Deluxe’s reactions indicate she’s buying into Pyle’s lies. This leads readers into the closing pages. A simple dinner turns out to be anything but simple. The art team mixes in a few wrinkles to ff set the mood. It’s a fitting end to a very rambunctious opening.

OVERALL GRADE: 8.6

A dangerous web of lies and deception forms under the guide of cola companies in this unique tale. Palmiotti & Johnson take readers on a very different spy story. Santacruz, Reber and Konot head into the chaos and charm with the art. What side will take victory is really anyone’s guess.

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SILVERHAWKS #1 (DYNAMITE COMICS)

Quicksilver. Bluegrass. Steelheart. Steelwill. The Copper Kidd. Together, they form a unit defending the galaxy from the evil of organized crime! They are the SILVERHAWKS!

Their legendary cartoon debuted in 1986. A small Marvel/Star Comics run followed until 1998. Since then, the franchise had remained dormant until now. The half metal/half human squad returns in an all new series via Dynamite Comics!

SILVERHAWKS #1 by Ed Brisson, George Kambadais, Ellie Wright, and Jeff Eckleberry ushers in a new era of space justice!

Let’s take a closer look at how the return shapes up!

*** POSSIBLE SPOILER WARNING ***

Brisson pens a solid re-envisioning of the classic team. It is very easy to jump in with little or no previous knowledge. Jonathan Quick comes across as the ever confident lead. His beginnings are overshadowed by the grand escape of Mon*star. This clearly ruins Commander Stargazer’s retirement. It just readers just enough calm before the action kicks into high gear.

Quick’s case turns out to be more than bargained for. The intensity picks up rather quickly. It is needed to connect to the readers. When modernizing cartoon properties, there has to be something new offered. The writing takes a simple heist gone wrong into new places. This also fits for Mon*Star’s attacks. Both lead into a natural closing point. With time as a factor, measures are taken. The closing point solidifies that leaving readers locked in for the future of the franchise.

Kambadais and Wright keep panels simple to start. The Quick build is based off the wanting of action. This shifts gears with Mon*star’s escape. The full page image of the freed prisoners elevates the escape. Stargazer’s dread hearing news speaks volumes on the panels. It pushes for a reaction to be made.

The ambush of Quick and his squad shifts gears into a more serious tone. A near full page image explodes off the page. It’s followed up by a half panel finishing the job. The excitement doesn’t slow down here. Mon*star watching his created chaos is given a full page splash. He caps it off with a half panel attack. This shoves the story into its’ close. It is a bittersweet moment as a passing of the torch happens. The result is a full page splash to send readers home on a happy note. Get ready to take flight!

OVERALL SCORE: 8.5

In space, justice soars! The return of the Silverhawks delivers on a modern sense to the classic story. Brisson taps into a slightly edgier feel for the origin issue. Kambadais and Wright construct an explosive look at Bedlama City once events start taking hold. It’s a great starting point for new and old readers alike to jump aboard.

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BATMAN / SUPERMAN: WORLD'S FINEST #32 (DC COMICS)

Few foes can test the Justice League. Let alone, take out their strongest heroes. One of those villains is Eclipso. After manipulating events, DC’s Prince of Darkness has taken control of the World’s Finest. In his wake is a gold of eternal darkness. Who steps up to his challenge now?

BATMAN/SUPERMAN: WORLD’S FINEST #32 by Mark Waid, Adrián Gutiérrez, Tamra Bonvillain and Steve Wands (DC Comics) continues the timeless tale of years past.

Let’s take a closer look as events fade into darkness.

BATMAN/SUPERMAN: WORLD’S FINEST #32 by Mark Waid, Adrián Gutiérrez, Tamra Bonvillain and Steve Wands (DC Comics)

*** POSSIBLE SPOILER WARNING ***

Waid escalades the conflict with many twists and turns. Eclipso’s plans controlling Batman and Superman lead into a growing threat. The writing allows the heroes to dig into their dark sides while an unlikely hero steps in to save them. Robin becomes the teacher in keeping the heroes at bay long enough to get help. That comes in the form of one of DC’s greatest superhero teams.

The injection of the JSA throws a great dynamic into play. Readers watch as the team steps up to take down the finest. Waid dishes up a shocking way to try and free Batman from Eclipso’s clutches. It is a moment that will have fans’ attention. This leads into the closing portion of the chapter. Just when readers think they have some answers, Waid flips the situation to provide a strong cliffhanger until next time. There is a reason this series gets all the deserved praise it gets. It always showcases fantastic storytelling.

Gutiérrez and Bonvillain make an immediate impact with the opening pages. Eclipso’s return to Earth is greeted with a bold full page image of the possessed heroes. The following panel of the maniacal laughter strikes a chord with the audience. Eclipso looks every bit as an unhinged threat to take on all challengers.

On the other hand, the art depicts Robin as a frantic, concerned hero. This comes from witnessing the big two under Eclipso’s control. The sequence with Commissioner Gordon come across larger than life due to some JSA influence. Seeing the subtle change in the Bat-signal works as a defining moment of events changing.

Along with these pages, Robin’s big moment pops off the page due to Wands’ lettering. The panel makes a big statement and switches the course of the story. It leads into a ever-changing final act. Once here, a full page portrait of heroes says one thing. The following panels flip everything around as the final shot reminds everyone this fight is far from over.

FINAL POINT: 9.2

Eclipso’s reign of chaos continues as more heroes enter the fray. Waid’s writing keeps readers on edge with suspense. It’s equally matched with the phenomenal work of Gutiérrez (along with Bonvillain and Wands). The imagery shuffles up the exciting battles with the overall sense of trickery. Judging by the last page, expect more shock ad awe before this tale concludes.

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GREEN LANTERN #16 (DC COMICS)

DC is seeing GREEN! With the new “All In” movement taking hold, each book starts a bold new path. Hal Jordan and company are no exception. With the apparent demise of Thaaros, it seems as luck was going to be emerald. That quickly changed when Red Lantern MOGO came to Thanagar with a vengeance.

GREEN LANTERN #16 by Jeremy Adams, Xermánico, Romulo Fajardo Jr. and Dave Sharpe (DC COMICS) deals with the fallout from the Durlans’ deadly attack!

Let’s take a deeper dive into the Civil Corps action!

GREEN LANTERN #16 by Jeremy Adams, Xermánico, Romulo Fajardo Jr. and Dave Sharpe (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Adams wastes no time in revving up the action in space! Mogo’s destruction of Thanagar sends early shockwaves throughout the cosmos. Jordan and Stewart take up the mantle of protectors and immediately jump into the melee. The writing is classic Lanterns at its’ best. Jordan is fearless as the odds are stacked against. John Stweart is all about handling the business at hand. Together, they take the story into higher ground.

The Guy Gardner and Durlans side-plots break up the straight forward pacing. Each add another layer of a fastly rising tale. The Durlans surprise helps to keep readers guessing. Knowing the stakes at hand, the writing teases a few possibilities. Ultimately, events swing back towards the heroics of the Lanterns. It builds up towards a solid closing act. Star Sapphire takes center stage before the chapter bows out with more drama on the horizon.

Xermánico and Fajardo Jr. display the full extent of Mogo’s actions with nothing held back. The loud two-page spread leaves a trail of destruction behind as the story flies into gear. Once the Lanterns head into action, the art reflects an energetic feel. It is filled with fast moving and direct panels.

Events build towards a strong two page image breaking down the moving parts. The conflict is capped off with great full page shot of Jordan and Stewart taking care of some business before the closing act. Once here, the art swings into a suspenseful image to bring down the house on a strong follow-up chapter to the event.

FINAL POINT: 8.9

The Civil Corps Conflict rages on with a solid continuing chapter. Adams turns up the excitement with the writing. Xermánico and Fajardo Jr. deliver on intense battles paired with mounting tension. The saga is only just beginning as readers will be “all in” on this action-packed issue.

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BATMAN AND ROBIN: YEAR ONE #1 (DC COMICS)

The Dynamic Duo. Gotham City’s Dark Knight. A Boy Wonder. Together, they have carved their legacy throughout the years as an unstoppable pairing. It wasn’t a smooth start for Bruce Wayne and Dick Grayson.

Now, a legendary creative team reunites to present their first adventure!

BATMAN AND ROBIN: YEAR ONE #1 by Mark Waid, Chris Samnee, Mat Lopes and Clayton Cowles sees the duo dive into action!

Let’s not wait another minute and check this debut out!

BATMAN AND ROBIN: YEAR ONE #1 by Mark Waid, Chris Samnee, Mat Lopes and Clayton Cowles (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Waid takes readers on an exciting start with this initial chapter. Dick Grayson steals the show as he embraces the Robin persona. The writing depicts him as a naive, over-eager boy trying to make a difference. This never sets well with Batman. The clash of personalities continues to provide fun moments in-between the growing mystery of their case.

Two-Face is a perfect choice for this adventure. In dealing with true identities, Harvey Dent is as complex as Bruce Wayne. This reflects a line Batman says driving to Gotham. “Let Your True Self Be your disguise” works on all parties involved. Both Batman and Robin escape their pain via their alter egos. Through this, the pair heads right into action. Waid stages the conflict exceptionally. It flows with big action and brewing drama. The result leads to a great cliffhanger ending as the Duo’s first year has only just begun.

Samnee and Lopes lock readers in on the beginnings of a historic team. The opening two page splash ramps up on the surging moment. It’s followed up by panels spotlighting the difference in demeanors. Batman’s brooding is outmatched by Robin’s optimism. The fallout results in a full page image ushering the duo into action.

Pacing never slows down as the pair weave around dangers to the main culprit. Two-Face’s reactions to the pair’s banter adds the familiar sense of their rocky connection. Readers watch as a young Robin tries breaking down Dent’s clues but is completely out of league. It shifts gears towards a fun, energetic closing. Anytime you can get Batman to smirk breaks up the mounting drama. The panels mirror that as it teases a bigger mystery still evolving on the closing pages. This is high level storytelling at its’ finest.

FINAL POINT: 9.5

Diving into the past, readers sit front row as a legendary duo embarks on an unbreakable path of justice. Waid’s writing matches the opposite personas flawlessly while growing the story. Samnee, Lopes and Cowles construct the classic time period with much enthusiasm. This is a magnificent introduction into a past worth revisiting.

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PARANOID GARDENS #1 (DARK HORSE COMICS)

Welcome to an all new edition of Parlay points!

For this entry, the mind behind “The Umbrella Academy” has returning to comic shops. Gerard Way of My Chemical Romance fame is no stranger to comics. Way started as a DC Comics Intern in 2001 before his band took off to mainstream levels. Since then, Doom Patrol and being a co-creator of Peni Parker (2014’s Edge Of Spider-Verse) have been some of the musician/writer’s stand out moments.

Way is now poised to head back into the comic realm with a brand new series. It is perfect timing with the UA set to wrap up on Netflix in August of 2024. With one franchise closing, readers are gifted a new series via Dark Horse Comics.

PARANOID GARDENS #1 by Gerard Way, Shaun Simon, Chris Weston, Dave Stewart and Nate Piekos gears up to take readers into the wild unknown of creative genius. What secrets lurk behind the doors of comics’ most unique care facility?

Let’s not delay any longer and hop on board this trip!

PARANOID GARDENS #1 by Gerard Way, Shaun Simon, Chris Weston, Dave Stewart and Nate Piekos (Dark Horse Comics)

*** POSSIBLE SPOILER WARNING ***

Welcome to the wild side of the universe! Way (along with co-writer Shaun Simon) delve into the quirky landscape of Loo and an eclectic cast of characters. The writing keeps readers guessing at what in unfolding. Nothing is as what it seems. From simple patient care for an alien to “puppet” face-off, this book carries a sense of wonder from start to finish.

Once a powerful patient arrives for assistance, the story gains speed. Loo seems searching for answers as we meet her. Confronting this figure changes her direction. The writing does a fantastic job of slow-playing reveals as things progress. Certain staff members get spotlight moments as things are bookended with a unique reveal. There are many moving parts involved that will lock readers in for the long haul.

Weston and Stewart present a very grounded vision of this chaotic scene. The dream sequence introducing Loo pops with a mixture of select coloring. Once back in present time, the art depicts the center as a “normal” place. The gathering area panels mirror the daily routine of the Gardens.

Loo goes through a wide range of emotions. Readers her confidently shaking things up to frightened about discoveries. This plays well to other characters as events evolve. The closing act pays great attention to detail as devious moves are made. It’s an impressive display that harkens back to a classic Vertigo era that is nothing short of enjoyable.

FINAL GRADE: 9.5

The insanity and complexity of Paradise Gardens will be on readers’ minds and pull lists after this debut chapter. The writing builds an unconventional story with many avenues to travel down. Sharp imagery and lettering keep things entertaining while more is brewing behind the scenes. It’s a debut you simply can’t pass up.

Hit me up on ODPHpod social media and let me know your thoughts on Paranoid Gardens #1. Thanks for reading!

SUPERMAN #16 (DC COMICS)

Welcome to an all new edition of Parlay Points!

For this entry, the Man of Steel has fallen! Amanda Waller dealt a shocking blow. Absolute Power kicked off in a monster way. Superman’s powers are no more. After being shot, Clark Kent is currently fighting for his life. It’s an unfathomable thought come to life. Is the DCU about to lose Superman again?

SUPERMAN #16 by Joshua Williamson, Jamal Campbell and Ariana Maher jumps in the fallout of that fateful moment!

Let’s not waste another second and dive into the story!

SUPERMAN #16 by Joshua Williamson, Jamal Campbell and Ariana Maher (DC Comics)

*** POSSIBLE SPOILER WARNING ***

Williamson takes readers down a few paths for this issue. Seeing a rare glimpse of Young Clark sets the stage for the shocking reality of events. The writing creates the desperate attempt to save Superman perfectly. Once at this stage, the spotlight is thrown on Zatanna to take the baton and run.

Her portion of the book is one that fans will become fully invested with. In this “new” powerless era, Zatanna adapts to the new stat quo with some unlikely help. Tying back to the beginning of this series, it solidifies how far one character has changed working with Big Blue. Even with the seriousness of Waller’s onslaught, there’s a great sequence involving well timed humor.

The break balances out the chapter heading into the final act. Once there, the story mixes in some surprises. None will stand out more than the final page. This is largely due to the artwork of Campbell.

It has been a while since readers have seen him on a full Superman book. Readers received a quick reminder of how great his vision of Superman’s world is. The young Clark moments creates the wholesome era of Smallville. The transition to present day is pulled off with dramatic ease.

Zatanna steals scenes with her fighting skills. There are a few half page panels that signify her impact on the current state. Mixed in with the heavy weight of knowing of Jon Kent’s status, the imagery makes for a strong portion of the book. It fully conveys how much of this war has been Hell already.

The final page is a great reveal. Campbell sets the wheels in motion for the next chapter with a full page action shot. It caps off a visually impressive chapter that fans will have much to rave about.

FINAL POINT: 8.7

Waller’s biggest blow in her attack was mortally wounding DC’s symbol of hope. Superman begins his redemption story with a solid opening chapter. Williamson juggles multiple characters with excellent writing and pacing. Campbell constructs great action along with emotionally driven moments for a chapter that shouldn’t be missed.

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ABSOLUTE POWER #1 (DC COMICS)

Welcome to an all-new edition of Parlay Points!

For this entry, the end of the dawn has arrived! The “Dawn of DC” era sparked a resurgence of heroes in the DC Comics Universe. The Justice League is no more. Enter the Titans as the world’s greatest superhero team. A new wave of heroes entered the spotlight. It seemed as a new heroic era had been born.

All the while, a dangerous figure was working behind the scenes. Her mission: to stop metahumans for the good of the human race. Her accomplishments have been witnessed in the pages of Titans: Beast World and Suicide Squad: Dream Team just to name a few.

Her name is AMANDA WALLER!

Waller has been known to be a force to reckon with for years. Task Force X (aka the Suicide Squad) has been her team of expendable soldiers. This time, she has enlisted FAILSAFE and THE BRAINIAC QUEEN to finish her mission once and for all.

ABSOLUTE POWER #1 by Mark Waid, Dan Mora, Alejandro Sánchez and Ariana Maher follows Waller’s first attacks onto the DC Superhero community.

Let’s not wait one more minute and check out the first installment of DC Comics’ latest event!

ABSOLUTE POWER #1 by Mark Waid, Dan Mora, Alejandro Sánchez and Ariana Maher (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

If anyone wants to know the perfect way to start an event of, THIS is it. Waid unleashes Waller’s plans with a multi-layered front. The writing depicts a reflection of society in its flawed sense of belief. Seeing Waller weave a false narrative camouflages readers to her true intent. Its’ impact can be measured on one certain character’s reaction which spoke volumes to the threat at hand.

Seeing Batman caught off-guard is an image fans won’t be able to process. There is a sense of uncertainty that looms heavy. This is brought to a fever pitch with Waller playing a wild card that will create quite the stir. It is perfectly worded: “Waller’s not playing Chess … she’s rolling tanks”. Unveiling the true attack, the writing shows the ruthlessness of Waller. This leads right into the closing act. With the frantic scrambling, one hero seems next in line to fall. Welcome to a new age of terror.

Mora and Sánchez brings Waller’s frightening world to disturbing life. The opening sequence involving Superman sets a high tempo of suspense. This is capped off with a bold full page picture of a fallen Man of Steel. It is a defining portrait of what lies ahead.

Waller’s mannerisms also tell quite the story. The cold and stoic demeanor dominates each panel. Readers won’t be able to shake what is unfolding before their eyes. This leads into a two page splash of the true attack on display. Seeing the multi-planned onslaught raises the stakes even higher. There is no doubt of the heroes’ losing conflict. The art team gives readers a few more shocks on the way to the close. With its’ final shot, the art team caps off an event of epic proportions.

FINAL POINT: 10

In one calculated strike, the entire DC Universe is put on notice that their time is up. Waid crafts a multi-layered story with superb writing. The electric artwork of Mora and Sánchez will leave readers in awe of the shocking and thrilling onslaught. Once the last page is read, there is no doubt the quest for power shows no mercy.

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ABSOLUTE POWER : GROUND ZERO #1 (DC COMICS)

Welcome to an all-new edition of Parlay Points!

For this entry, the countdown to extinction starts for the DC Universe. Over the past few years, the seeds have been planted. Fans that have read Batman, Superman, Titans: Beast World, and Suicide Squad: Dream Team just to name a few, have seen the work. One character has been weaving her plans in the shadows. Her name is AMANDA WALLER.

Now, one of the DC Universe’s most dangerous people is about to unleash her plans into the spotlight.

ABSOLUTE POWER: GROUND ZERO #1 by Mark Waid, Nicole Maines, Skylar Patridge, Patricio Delpeche, Steve Wands, Chip Zdarsky, V. Ken Marion, Joshua Williamson and Gleb Melnikov (DC COMICS) showcases the final moments before Waller takes her plans for the DC Heroes to a whole new level.

Let’s see how things look before ABSOLUTE POWER begins!

ABSOLUTE POWER: GROUND ZERO #1 by Mark Waid, Nicole Maines, Skylar Patridge, Patricio Delpeche, Steve Wands, Chip Zdarsky, V. Ken Marion, Joshua Williamson and Gleb Melnikov (DC COMICS) Cover: Dan Mora

*** POTENTIAL SPOILER WARNING ***

The issue is broken into three separate Stages:

Stage #1 by Mark Waid, Nicole Maines, Skylar Patridge, Patricio Delpeche, and Steve Wands centers around Jay Nakamura. On Gammora Island, Waller has taken out its’ president. Nakamura is next on the list, but where does Dreamer’s loyalties lie?

Stage #2 by Waid, Chip Zdarsky, V. Ken Marion, Delpeche and Wands features the latest “recruit” of the Suicide Squad: John Starr aka Time Commander. Waller has a certain mission for Starr’s skills. The mission is not one of enjoyment. Starr is given the task of bringing back a robotic evil that took a combined effort of the Bat-Family to defeat!

Stage #3 by Joshua Williamson, Gleb Melnikov and Wands serves as an epilogue to the “House Of Brainiac” storyline in Action Comics and Superman. With a very big loose end to address, Waller takes it upon herself to handle this variable. What results may be the final piece to her puzzle of Absolute Power!

If anyone is new to the world of Amanda Waller, this book will give you enough insight on why she is hated and feared in the DCU. Each stage shows a varying degree. The first is the effect of her presence on Dreamer.

Stage One is a heavily emotionally driven tale. The conversations with Nakamura and Dreamer will catch readers attention. Dreamer comes across as a sympathetic character caught between what’s right and what is perceived right by Waller. Where her character goes from here will be one story to watch moving forward.

Patridge and Delpeche focus much on the art on the facial reactions of the two leads. The anger and self loathing will lock in readers. The images connect how personal the actions and consequences are. In the conclusion, the panels tease what’s next. Will it be a road to redemption or slipping deeper into danger? Only time will tell.

Stage Two borrows a similar theme from the beginning stage. Starr is a reluctant character forced to work against his will. Knowing what lies ahead, the sense of danger and anxiety ring true. It serves as a gateway from Zdarsky’s Batman to the crossover. The story is a very quick one but does a fair job in explaining what is forthcoming in the event.

Marion crafts a fast moving tale with the writing team. The only moments of pause are Starr’s looks of peril. It never escapes reader’s attention as his fear of what is coming grows with each page. The near full page ending drives home the regret of what has transpired and how Starr is sinking quickly into a grave dug by Waller.

Arguably the strongest stage of all, Stage Three leaves no question at how heartless Waller can be to get what she wants. Her plan to influence an impressionable key player connects with readers. It is devious from start to finish. The concluding act drops a big exclamation point to casting the first shot into her enemies.

Melnikov brings out the best of Waller’s imposing personality. The reactions to events never rattle the head of Task Force X. This is easy to cypher when she puts her plans in motion. Seeing how she puts up a facade with the unknowing victim echoes the lines crossed for her impending victory. The stage is capped off with a full page spread welcoming the beginning of the end. Brace for impact.

FINAL POINT: 8

Welcome to a new era of danger courtesy of Amanda Waller. Each stage serves as a compliment to previous stories, but is a solid entry point for new readers. The writing goes to great lengths to amplify what Waller is capable of. The art plays off the emotional pull of the reluctant characters turned pawns in the quest for Absolute Power.

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