X-MEN #21 (MARVEL COMICS)

Scott Summers Arrested? The leader of the Alaska based X-Men is in jail. During a brawl with Agent Lundqvist, both were arrested. With Cyclops away, Magik takes the leadership reigns. Her first order of business? Take care of Trevor Fitzroy and The Upstarts once and for all!

X-MEN #21 by Jed MacKay, Netho Diaz, Sean Parsons, J. P. Mayer, John Livesay, Fernando Sifuentes and Clayton Cowles pits the young team against the social media psychos!

Let’s take a closer look at where events play out now!

*** POSSIBLE SPOILER WARNING ***

This chapter seems centered around an unlikely lead. Jennifer Starkey is a new Mutant due to 3K’s actions. Having this transformation wears on her soul. The writing reflects that as her thoughts crash another mutant’s direction. Seeing Kid Omega provide his type of compassion eases readers into the upcoming conflict. It is a new look for the snarky telepath. The time is dashed quickly as Magik calls her shot.

MacKay ties back to a previous issue on her motivations. Magik’s dialogue provides a twisted way of justifying the offensive attack. In execution, her plans fall very short. Readers watch as the X-Men walk into a virtual trap. As the action commences, the story takes a few turns. Starkley and Juggernaut are put into uncomfortable spots. The writing fits their frustration inside the fast moving action. Once the conflict leads to its’ finish, a few drastic measures are taken. It leaves much to be resolved. With the upcoming “Revelation” event looming, its’ uncertain when this will have complete closure. Until then, the team has much to process from their rash decisions.

Diaz and the art team open with a near full page of Staley in the sunset. Her time with Kid Omega covers her mounting frustrations. Readers can’t escape the worry on her face. Even in vain, Omega’s attempts to pride support fail to help. Their spirits change as Magik proposes her plan. A simple panel of smiles and hands raises lights the ticking emotional timebomb.

With a full page shot, the team enters for battle. Pacing moves very quickly as the groups clash. The art locks in on the building rage of Juggernaut. Even with his helmet, readers can see it rising. No one steals the show more than Staley here. Close up of her eyes as she transitions her fear into anger leads to a solid near full shot. The moment never lets readers escape her emotions pouring out. It reluctantly ends the conflict in certain degrees. Another X-man’s brutal message is sent via a disturbing half panel. Not even an X-Villain’s visit to a shocking location can top that moment. The final page raises some questions before closing the door. With “Revelation” en route, it should be something to see how this all factors in.

OVERALL GRADE: 8.5

With Cyclops away, Magik decides to play. The result turns deadly as her team walks head-on into danger. MacKay spotlights the evolution of a new mutant with the writing. Diaz and the art team balance the conflict with the huge emotions weighing in. Action, Drama and Heroics.. What else could you want more from the X-Men?

Let me know your thoughts on X-Men #21 in the comments below. Thanks for reading!

GREEN LANTERN #26 (DC COMICS)

There’s a big void in the universe. No one has any emotions. This is in part to Starbreaker’s scheming. With a new power battery absorbing the emotions off the universe, there is little care to stop his squad. Note, Little does not mean none.

Ava, Jadestone and John Stewart’s Ring have been unaffected by the Sorrow Battery. They lead a reluctant group to the Source Wall for answers. What they find will either help or destroy them.

GREEN LANTERN #26 by Jeremy Adams, V. Ken Marion, Romulo Fajardo Jr. & Dave Sharpe continues on with “The Starbreaker Supremacy”.

Let’s take a closer look at where things stand now.

GREEN LANTERN #26 by Jeremy Adams, V. Ken Marion, Romulo Fajardo Jr. & Dave Sharpe (DC Comics)

*** POSSIBLE SPOILER WARNING ***

Adams bring a deal to the table that can’t be refused. Once the Lanterns have breached the Source Wall, they find emotion Avatars. Their travel also results in a break from Starbreaker’s hold. Readers see the return of the Lanterns, but not without strings attached. The dialogue between parties teases a possible way to end the fight. It doesn’t take long for this notion to go out the window.

The writing shows how one Lantern is onto the schemes at hand. Actions are taken to broker an even playing field. Adams sets this up with a possibility to crash at any moment. The result is a much needed moment for Hal and company. Readers watch as the action picks up with a newfound purpose. Pacing speeds up with many crowd pleasing panels. The end result becomes a major turning point. It does leave a notion that much can go wrong. But for now, a fitting finish reflect the current state of the Lanterns.

Marion and Fajardo Jr. welcomes readers into the issue with a full page meeting. Seeing the Lanterns ship surrounded by the Avatars makes a statement. It also leads to a return look for one Lantern. Watching Kyle Rayner flashback to the White Lantern look is given a half page panel. From here, the spotlight shifts to Hal Jordan. It makes sense that if something is gonna fall apart, Hal would be around the center of attention.

A Half Page image shows Hal using unique diplomacy. The art locks in on the newly refocused emotion. It assists in moving the talks further for where the Lanterns need to go. Readers see that a few near full pages offer a monster transformation for one character. This spawns a two page splash where the issue’s brawl begins! The art shows off a wild fight with no letdown of the intensity. Its’ fallout moves everything towards a solid landing. The closing page is a full image setting a new course for the event. Where will it lead now is the true question.

OVERALL GRADE: 8.4

Lanterns, Avatars and Emotions, oh my! Adams’ writing infuses some new elements into the saga. Marion and the Art team lock in on the fast pace and space action. When the light clears, a new course is set forth. Don’t miss out on where it leads.

Let me know your thoughts on Green Lantern #26 in the comments below. Thanks for reading!

WE'RE TAKING EVERYONE DOWN WITH US #5 (IMAGE COMICS)

Annalise Alderman is been on quite the unlikely journey. Her father was killed in an attack on their island. Alistair Rook is the one responsible for his death. She was rescued by one of his robotic assistants. Her road of revenge has left quite the trail.

The latest obstacle has been Nina Pavlovna. Annalise’s robot is captured and of no help. Plus Agent Rook is still making moves in the shadows. What else can happen now?

We’re Taking Everyone Down With Us #5 by Matthew Rosenberg, Stefano Landini, Jason Wordie, and Hassan Otsmane-Elhaou brings forth the pen-ultimate chapter in this series.

Let’s take a deeper dive on where events land now.

We’re Taking Everyone Down With Us #5 by Matthew Rosenberg, Stefano Landini, Jason Wordie, and Hassan Otsmane-Elhaou

*** POSSIBLE SPOILER WARNING ***

One notable trait with this series is expect the unexpected. The opening moments with Nina and Dante plays into the quirkiness of this story. Their banter reflects the old couple they used to be. It adds more drama into the unfolding landscape around them. Even when a traitor is discovered, his demise is handled with some dry humor.

Speaking of the humor, Agent Rook continues to steal scenes. Readers watch as his shadiness shines when called upon. Once the story shifts back to Annalise, the chapter finds its lane. The conversations with Nina pack a punch. They bring out the girl trying to make sense of this all. Tempo switches as a game of chess indicates a new path. Annalise’s endgame starts coming into focus. This play into the final pages. With all signs leading to an explosive finish, Annalise proves to be a wild card. Judging by the last page, her evolution of a character will a true deciding factor. Brace for the upcoming impact.

Landini and Wordie open up with the flashback to Dante’s final human moments. The opening full page starts the desperate decision. This moves towards a more personal time with Nina and “Dante”. Even in his robotic state, the mannerism stand out in these panels. This proves as a good counter to the trainwreck that is Agent Rook. Readers can expect him being a mess, naked or both. It all makes sense to the story.

Once Annalise steps into the spotlight, the art hones in on her realization of what’s happened now. Readers can see how she’s internalizing Nina’s banter. There is a true sense of question as the information is coming out. One strong visual is the chess board panels. It jumps out to the audience and mirrors what Annalise is thinking. This leads very well into the closing pages. Each main character gets page time while Annalise closes the show. The final page indicates what’s coming next and trust me, there won’t be anything safe to hide under.

OVERALL GRADE: 9

The pen-ultimate chapter puts Annalise in a new direction with her new stat quo. Rosenberg’s writing brings out the dysfunctional spy-fi world’s charm. Landini and Wordie construct an impressive look inside the chaos surrounding Annalise and her family. There’s no telling what to expect with the arc finale forthcoming.

Let me know your thoughts on We’re Taking Everyone Down With Us #5 in the comments below. Thanks for reading!

ABSOLUTE MARTIAN MANHUNTER #6 (DC COMICS)

It all comes down to this. After Agent John Jones is caught in an explosion, he starts seeing the world differently. This is largely in part to his bonding with a Green Martian. As they try resuming life in Middelton, they both quickly realize that a White Martian is in town. It is leaving a trail of death and debauchery in its’ wake.

As the city suffers a blackout during a heat wave, the White Martian has amped his game up. The psychopaths are on the loose. John and his family are caught in the cross-fire. Only one will walk away from this altercation in one piece…

ABSOLUTE MARTIAN MANHUNTER #6 by Deniz Camp, Javier Rodríguez and Hassan Otsmane-Elhaou closes out its’ debut arc with a show-stopping issue.

Let’s take a deeper dive into the arc finale’s chaos!

ABSOLUTE MARTIAN MANHUNTER #6 by Deniz Camp, Javier Rodríguez and Hassan Otsmane-Elhaou (DC Comics)

*** POSSIBLE SPOILER WARNING ***

Camp presents a compelling arc finale on his way to defining the Martian Manhunter mythos. The world of Middleton has been turned upside down. Seeing the White Martian’s attack take old enhances the fear. There is a horror vibe filling these pages as Jones fights to stop the Martian once and for all. This plays off his own family’s fight against a possessed intruder. The dialogue mirrors the cautious battleground. There’s never a point where things feel safe. That’s a strength to this series and esp. with this chapter.

Readers watch as Jones unleashes everything in his arsenal. The result leads into some of the most intense battles in the Absolute universe thus far. Camp pushes envelopes with the direction of the battles. It leads to some very creative and imaginative takes. All the while, Jones and his Martian partner swing for the fences. The writing pushes towards a mind-bending conclusion. It goes without saying this isn’t your normal superhero story. Readers see how conflict fallout leads into some new directions. One of which is addressing a plot point since issue one. It leaves readers with much to be optimistic about for the future when the series returns.

Rodríguez opens with the terrifying reality at hand. Panel set up as the story switches from John to Bridget and back again works very well. It gives readers a sense of Jones’ telepathy as takes hold. This works extremely well due to the usage of colors. It presents itself in an almost psychedelic state. Once events move towards both face-offs, the art takes events up a few levels.

The panel set-up of The Jones’ house is brilliant. It comes off as the reader is walking through the home. John makes his entrance via half page panel. This flows into a gigantic vision of the Martians fighting. Seeing how the White Martian’s influence is felt, this adds more problems into the fight. Readers can see the telepathic brawl take more shape with the close-ups of eyes. Tying this back to Tyler Jones’ clay toys is a fun wrinkle into the tale. It moves events into a manic closing portion.

There’s many images to process here. None greater than the final panel between Green and White. The whole page drops a huge exclamation point on the fight. It leads into a more calm finish until the last page. Fully expect readers to have some fun with that ending page. Brilliant work all around.

OVERALL GRADE: 10

The Absolute Universe’s most unlikely duo bring forth a last stand for the ages with this chapter. Camp’s writing takes readers on an unforgettable ride. Rodríguez & Otsmane-Elhaou craft fantastic images that lock in on the mental and physical tolls taken in this matchup. This series has been nothing short of sensational. Don’t miss it!

Let me know your thoughts on Absolute Martian Manhunter #6 in the comments below. Thanks for reading!

JUSTICE LEAGUE UNLIMITED #10 (DC COMICS)

In the beginning, it was the perfect concept. With “Absolute Power” looming over the DCU, the need for a Justice League was never stronger. Granting virtually every hero membership lends itself to combat any conflict. In its’ early stages, success has been limited.

Darksied has executed his plans for an Absolute Universe at the JL expense. The Legion of Doom struck at every angle including time travel. Even the pillars of the League are questioning themselves & each other.

It is a scary time when DOOMSDAY aka The Time Trapper is a voice of reason. Even Scarier? The League must save his life after he’s mortally wounded by Darkseid’s Legion.

JUSTICE LEAGUE UNLIMITED #10 by Mark Waid, Dan Mora, Tamra Bonvillain, and Dave Sharpe forces the League into uncomfortable territory with its’ latest chapter.

Let’s take a deeper dive into the evolving conflicts.

JUSTICE LEAGUE UNLIMITED #10 by Mark Waid, Dan Mora, Tamra Bonvillain, and Dave Sharpe (dc comics)

*** POSSIBLE SPOILER WARNING ***

Doomsday at the mercy of the Justice League?! Things I never thought would ever happen. It is a plot that could falter in wrong hands. With Waid’s guidance, this proves to be a fascinating element. Seeing how Darkseid is growing in power, this only makes the attack on Time Traveller even more serious. Leaving him at the feet of the JL sparks a frantic pace. The situation isn’t the only one carrying weight.

Since the new initiative has started, JLU has had major issues surface. This falls on the shoulders of the DC Trinity. The writing explores their errors while balancing their own stances. It isn’t often we see arguments brewing with this much guilt fueling it. This pushes Batman into a corner he’s not usually in: uncertainty. This gets just enough page time before gears shift again. Once the spotlight goes back on Doomsday, events become more complex. Waid throws in more curveballs leading to a pressured finish. It works on all levels to hit its mark in dealing with such a large ensemble cast.

Mora and Bonvillain open with a strong visual of Doomsday flying in the time stream. Panels show the fearful chase and stunning blow dealt. The half page panel reflects the audience in shock. This ultimately gives way to the Trinity argument. The art shows the range of emotions on display. Seeing the three legends at odds sends a clear message of how fast they’re failing. A shocking site to see never the less.

Readers watch as events go to Markovia. Bonvillain’s coloring and Maher’s lettering steal panels at this point. Seeing the bright flames exploding is an easy connection on their unstable mission. This leads into an intense full page panel that teases plenty. It distracts the Doomsday rescue just enough till the ending. With a simple half page panel, readers leave with a sense of how much pressure the JL is under. They also have to guess how much can they handle before they break.

OVERALL GRADE: 9

The JL is given an impossible task with huge consequences of failure. Waid’s script teeters the complexity of Darkseid’s moves with the conscience of the team’s planning. Mora and the art team craft amazing art to showcase the odds stacked against them. How the heroes will combat this is anyone’s guess.

Let me know your thoughts on Justice League Unlimited #10 in the comments below. Thanks for reading!

SUPERMAN #29 (DC COMICS)

The Supes has hit the fan (literally). Recovering from Lex Luthor’s latest moves, Superman tries clearing his head. Smallville is his destination. Once back home, trouble finds him quickly. This is in the form of the Legion of Darkseid.

An unlikely ally has emerged to help in this time of crisis. The Time Trapper aka DOOMSDAY has moved Clark into a pocket dimension. Once in this “new world”, a shocking face is staring back at Superman.

SUPERBOY PRIME IS BACK?!?! Yes, THAT Superboy Prime!

SUPERMAN #29 by Joshua Williamson, Dan Mora, Alejandro Sánchez and Ariana Maher looks to provide some answers as time is running out on the Man of Steel.

Let’s take a closer look at the latest Superman saga.

SUPERMAN #29 by Joshua Williamson, Dan Mora, Alejandro Sánchez and Ariana Maher (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Welcome back Prime! A notorious version of Superman comes back into focus to start events off. Readers get a quick recap of a twisted past to lead into the present. Once here, the moral conflicts start arising. Williamson plays into the snarky quips of the brash powerhouse. It leads up to an uneasy partnership. The writing carries this uneasiness into the next phase. Even as great as Superman is, he’s not prepared for what’s next.

The duo make their long awaited entrance to a dark universe. What they find, no one is expecting. The mood shifts to match the grizzly discoveries. It is hard for Superman to process this reality. As more truths surface, all hope appears to be lost. Leave it to Superman to try inspiring hope when all is lost. The dialogue is perfect for setting up the closing phase. Pacing speeds up as an old friend makes a return. Readers get some crucial information as the final pages start. Key players are in position before a predicable but not less impactful move ends events. How Supes finds a way now will be a must-read issue.

Mora and Sánchez launch events with a recap of Superboy-Prime. This is followed up by a great full page image of all parties meeting. Seeing Superman’s shocked face speaks volumes of the situation’s gravity. Reader watch as Prime shows off his insane power levels. It leads into a wild time-travel image. The attention to detail is incredible as various timelines are witnessed. Once the journey ends, the mood swings back to a dismal feel.

The two page splash shows the horrors of Darkseid’s vision. Panel set-up walks the audience through Superman’s discoveries. Even with a heartwarming past visual, nothing escapes the now. The art showcases more old friends return as the situation worsens. One return is given a near full page. Readers have been waiting for this reunion for months! The happy moment is quickly dashed in the closing pages. A two page splash sets up a grave stand-off. It’s made worse when someone makes a dire choice. This full page image is perfect for closing shop up for now but hopefully not long.

OVERALL GRADE: 9.2

With great power comes grave irresponsibility. Willaimson brings back the unstable force with a great set-up. Mora and Sánchez drop some incredible images as the vision of Darkseid grows with each page. This current arc has been lights out and shouldn’t be missed.

Let me know your thoughts about Superman #29 in the comments below. Thanks for reading!

IMMORTAL LEGEND BATMAN #1 (DC COMICS)

A Dark Knight. Comics’ most exciting universe. When both collide, it creates a new vision of a legendary character. Using tokusatsu storytelling elements, creators from The Massive-verse have breathed new life into BATMAN. The result is an all new DC Elseworlds story that has generated buzz since C2E2 2025 and never let up.

Centuries in the future, Humanity crosses a line. It tapped into Dark Matter for advancement. The fallout created a tear in the barriers between the Universe and its shadow. Deadly creatures spawned from the chaos. Three stood in their way… This is their story.

IMMORTAL LEGEND BATMAN #1 by Kyle Higgins, Mat Groom, Erica D'Urso, Dan Mora, Tamra Bonvillain and Igor Monti welcomes RADIANT BLACK’S lead voice & the team from “INFERNO GIRL RED” into an alternate Bat-verse all its’ own.

Let’s not wait another second and dive into this event!

IMMORTAL LEGEND BATMAN #1 by Kyle Higgins, Mat Groom, Erica D'Urso, Dan Mora, Tamra Bonvillain and Igor Monti (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Higgins and Groom hit the gas pedal and never look back form the opening page. Readers see an opening chase set a high pave. It concludes with a very shocking line: “Where’s Bruce Wayne!”. The story pivots to a more familiar territory for Batman. A body is discovered and many questions arise. In this circumstance, that is the only time events seem similar to the past.

An unlikely confrontation starts off a frantic action sequence. The writing throws in a few key twists before mixing in another startling reveal. Its’ proceeded by strong dialogue which sets the stage for the explosive encounter. This spirals into high-octane excitement. Readers watch as the fight payoff cashes in. There’s no shortage of delivering a superb conclusion to the clash. It leads into a very solid final act. The writing gives the backstory of events pushing towards a shocking final panel. There’s no way to walk away form this book without immediately wanting more!

D’Urso and Monti helm the majority of art duties for this chapter. The starting pages tease the search for clues to the new world. It is capped off by an impressive full shot of Batman finding his target. The moment is complimented by another near full shot of Bat doing what he does best. This provides a transition to Avoca’s latest victim. The scenario locks in on the gruesome discovery. Readers see how this puzzling discovery is just the tip of a larger iceberg.

With another bold panel, Batman arrives to confront the Sheriff and Mayor of Davistown. The sense of fear rises with each image. This rolls into another fantastic action sequence. D’Urso and Monti spare no expense on delivering a thrilling stand-off. This leads into more dramatic reveals, including a full page villain transformation. Readers will be enthralled with what’s happening here. A spectacular full page finishes the fight in style.

Art duties are handed off to Mora and Bonvillain to wrap things up. Their flashback pages paint the descriptive picture of events. The full page trio shot is one that won’t escape fans’ view. This moves events right to the mic-drop panel. Seeing who’s there at the end will have readers buzzing until the next round starts. There’s much to enjoy with this debut.

OVERALL GRADE: 10

Trying to re-envision the Dark Knight is easier said than done. Higgins and Groom put an incredible spin on the myths with their writing. D’Urso and Monti blaze an electric blend of action and dram with phenomenal art. This has all the makings for a must-read event readers could want.

Let me know your thoughts on Immortal Legend Batman #1 in the comments below! Thanks for reading!

TITANS #26 (DC COMICS)

Sometimes, you just gotta get away if you’re a hero. The Titans’ most deadliest rogue came back with a vengeance. DEATHSTROKE and his crime syndicate took a large toll on the heroes. This would be a great time to reset and recharge.

It’s a great thought but this is the Titans we’re talking about. Trouble usually finds them soon, or in this case…Doom!

TITANS #26 by John Layman, Max Raynor, Matt Herms and Wes Abbott take a trip to the wild side with its’ latest chapter.

Let’s take a closer look at what is happening now!

TITANS #26 by John Layman, Max Raynor, Matt Herms and Wes Abbott (dc comics)

*** POSSIBLE SPOILER WARNING ***

Layman throws a nice switch in dynamic for this chapter. Considering what the Titans have been through, a fun break from the norm is right up their alley. Readers see the toll taken on Cyborg. The dialogue between him and Vanadia mirrors the loss of emotions both can claim. It fits the usual Deathstroke M.O. of fallout. This spirals back onto the rest of the team. One member is trying break away from the deep wounds. Longtime Titan readers know this story all too well.

Beast Boy’s connection with Terra & Slade has never been healthy. Trying to clean his head is sound advice. Readers watch as he takes Cyborg with him. Their destination is an unlikely one. Layman dives back into Gar’s past with a visit to the Doom Patrol! The writing plays to their strengths. Their banter is very welcoming. Having an unusual mission for them is very standard. Seeing the team appear in a violate location, the pace speeds events up. They close on a solid cliffhanger. You can never go wrong with wild creatures, fun team-ups and Robotman one-liners.

Raynor kicks events off with a frantic scene. Both teams fighting monsters? Sold! The full page open is a clear indication this won’t be a normal hero tale. Cyborg’s talk with Vanadia locks in on the weight of the past altercation. Readers see the tension finally break as she disappears. The full page image of Gar leaving is a nice break from Slade’s attack as well. This allows Donna Troy and Wonder Woman to have a needed conversation. It shows a passing of a torch feel before moving onto the reunion in wait.

Readers see the instant excitement from the Patrol when Gar shows up. The panel is a great introduction to where this portion of story goes. Seeing the group break down what has occurred shows the differences in both Titans and Patrol. This leads into a great two page splash when the monsters return. A full page image locks in on the mannerisms while running away. It’s a light hearted moment that is sure to please. This leads into more interactions as another party watches from a distance. The final page reveals a new threat, but one familiar if you know the history of Beast Boy. Diving into DCU history is always a fun ride.

OVERALL GRADE: 8.6

Post Slade Wilson, everyone deserves some R&R. For Gar Logan, it means a welcome reunion of good and bad acquaintances. Layman’s script transitions into an enjoyable team-up in the making. Raynor and the art team craft the excitement seeing these two fan favorites embark on a new path. Sit back and enjoy the trip.

Let me know your thoughts in the comments below about Titans #26. Thanks for reading!

SUPERMAN UNLIMITED #4 (DC COMICS)

It’s a brand new world for the Man Of Steel. Since his encounter with an asteroid of Kryptonite, Superman has had to adapt. The deadly material is very easy to acquire. In the wrong hands, it spells disaster. His world is not the only thing that has changed.

The Daily Planet is expanding its reach. A new office is set up in Gotham City. Jimmy Olsen is sent to the new branch. When picking up Tee-nah, an I.T expert from Gorilla City, Olsen’s day at the office gets a bit more….batty.

SUPERMAN UNLIMITED #4 by Dan Slott, Lucas Meyer, Rafael Albuquerque, Marcelo Maiolo, Matt Herms and Dave Sharpe continues its “Summer of Superman” movement.

Let’s see how Supes’ best friend does in Gotham City!

SUPERMAN UNLIMITED #4 by Dan Slott, Lucas Meyer, Rafael Albuquerque, Marcelo Maiolo, Matt Herms and Dave Sharpe (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

One thing very noticeable is how much fun Slott is having with this series. The pairing of Olsen and Tee-nah is gold for this issue. It offsets the dramatic appearance of a Gotham rogue. Worlds collide to kickstart the chapter in motion. Readers watch as the trouble doesn’t just stay in Gotham. Even a routine rescue for Superman is difficult due to easy Kryptonite access. It doesn’t take long to bring Superman to Gotham. What he finds is a whole different story.

The writing teams up an unlikely mix of characters. One of which is Damian Wayne. His dialogue is as sharp and snarky as ever. This helps as the situation goes worse quickly. Readers watch as the weakened Superman as a new problem to deal with. This provides a chance for the newest cast member to stand out. Tee-nah should be winning over readers from his dialogue here. Action picks up and never stops rising. It comes to a fitting end with more possibilities about the current stat quo. Slott gifts readers with a perfect parting panel before bowing out. A fantastic and entertaining issue.

The art starts out with a familiar Gotham feel. Our antagonist comes in along brooding panels. Readers see the mood swing quickly when the Planet Pair drive in. Superman’s rescue does have some flare with the panels. Robin’s debut in story has a fun panel while surveying the scene. The less serious tones give way for a more dramatic time. Once Superman crashes via half panel, everything changes.

Readers watch as the action picks up. The full page of Robin fighting is a crowd pleaser. It also disguises where a turning point begins. That comes into full focus via another full page shot. The conflict is escalating quickly as more guests enter the frame. A two page splash brings the fight to the center of attention. It leads to a fantastic end panel for the conflict. Take nothing away from the final page. The last panel will leave a smile on readers’ faces as the chapter wraps up. There’s much to enjoy here.

OVERALL GRADE: 9.3

Superman’s latest trip to Gotham City goes completely off track in the best possible way. Slott’s script is a action packed tale with great one-liners. The art gives readers a super team-up that they didn’t see coming. It’s Superman at its’ finest.

Let me know your thoughts on Superman Unlimited #4 in the comments below. Thanks for reading!

THE NEW GODS #9 (DC COMICS)

The New Gods have fallen. They have been ousted from their home by The Nyctari. Lightray was killed in their attack of New Genesis. High-father has been broken. This has led for a drastic retreat to Earth. It has not been an easy transition. This all centers around a prophesized boy.

Kamal could be a savior or destroyer. Mr. Miracle and Big Barta have protected the child. Other invested parties have interest in the child. Even with help from the Justice League, it may not be enough.

The New Gods #9 by Ram V., Evan Cagle, Simon Parr, Francesco Segala & Tom Napolitano continues its’ space odyssey.

Let’s take a deeper dive into what unfolds now.

*** POSSIBLE SPOILER WARNING ***

Ram V. gives some payoff for the construction of the past issues. With the Nyctari, they haven’t made a huge impact in recent chapters. Karok Ator gets a brutal flashback moment. It gives some insight into the thinking of the warrior. His dialogue with Grayven is sharp and direct. It sends a clear message to the readers of the dark vision. Cagle and Segala helm the art duties here and leave a cold impression of Ator’s plans.

Events shift gears to the fallout of Sur Tuin. The planet has been conquered. Raker Quarrigat takes the lead for this portion. Ram V sets him up a solid conflict with the Nyctari. Adding in another New God does help for the mission at hand. It does take a step back to the major points of the chapter. Readers watch as Orion and High-Father make tough calls. It hides a traitor in the midst. Once revealed, pacing speeds up. It gets the story into a much needed space. The story has been playing the long game. Readers leave with a true sense of direction going into an eventual showdown.

Parr handles art duties for the majority of the book. The conflict on Sur Tuin is presented with a more traditional superhero tone. There are plenty of action scenes for fans to be excited about. With the amount of set-up, the art focuses in on the reactions to what is unravelling. This centers around a few key players.

Orion’s new role is given a noble look. Readers see his speech visualized with an added motivation panel. Seeing Lightray’s helmet is a constant reminder of Orion’s pain of losing him. Another character that stands out is Kamal. Watching his interactions with the traitor create the uncertainty needed for the move. This is capped off by a solid full page of a shot fired. Parr works in smaller images and red coloring to make the scene pop. This moves events to the final page. Readers get a near full vision of the evil coming. It’s a bold move but one that drops an exclamation point on what’s going on.

OVERALL GRADE: 8.6

With the Nyctari in pursuit, tough calls are made with a traitor lying in wait. Ram V gives a dire picture with the writing. Parr’s images craft the sense of impending doom with a great heroic flare. The stakes have never been higher than they are now.

Let me know your thoughts on The New Gods #9 in the comments below. Thanks for reading!

AMAZING SPIDER-MAN #10 (MARVEL COMICS)

What happened to Spider-Man? That is the question looking around the Marvel Universe. After encountering HELLGATE, Peter Parker was left as a broken shell. In the weeks of his absence, criminals are taking advantage. The Shocker and Tombstone have cashed in on the void. Everything was looking great until a familiar sound returned.

“Thwip”

The web slinger returned with an all new attitude. There’s nothing very friendly about this wall-crawler.

AMAZING SPIDER-MAN #10 by Joe Kelly, Michael Dowling, Marte Gracia, Erick Arciniega & Joe Caramagna bring forth an all brutal web-head to the masses.

Let’ take a closer look at where thing go from here.

*** POSSIBLE SPOILER WARNING ***

Kelly poses a very puzzling picture to the readers with this chapter. Seeing a more vicious side of Spidey emerge causes a polarizing reaction. This is very clear in the fight with Shocker’s team. Readers watch as Spidey unloads a brutal message. This carries through to his alter ego. No more Mr. Nice Guy. Welcome to a cold Peter Parker.

This new persona become clear when dealing with Tombstone. The dialogue indicates a rash change in Parker. How he carries himself doesn’t seem to fit the norm. Kelly’s writing weaves this attitude in his normal interactions as well. It eaves many questions for readers to decipher.

Was there more to Hellgate than we think? In the immediate moment, Spidey serves up another message. This pushes towards a very startling end. It is a final page that will have fans very confused but invested on where this will all lead.

Dowling steps in for art duties for this chapter. Spidey jumps into action with a great full page image. What starts out like a standard Spidey fight quickly amps up a few notches. Once the brutality comes out, it changes the mood of the book. This is very evident when dealing with Tombstone.

Peter’s body language never flinches. Even in the past, there has been instances where he sells the fear. Walking away smugly sets a tone. This aura pushes through the book. Once Shocker comes back for another round, he walks in with a solid near full image. readers may think events are back to normal. This is quickly thwarted.

Spidey does a very violent act. Watching a guest look in his eyes after is a strong panel. It tells the readers that someone isn’t underneath the mask. This jumps into the startling final page. The images there throw many ideas out to complete closing. It’s a great moment to leave fans wanting more on. The fallout looks to be very bright.

OVERALL GRADE: 9

Spider-Man is gone. Long live the Spider. Kelly’s writing keeps throwing curves to the readers on its’ direction. Dowling and the art team hone in on the new attitude of Peter Parker and its’ uncharted future. It’s a broken record at this stage but: Spider-Man is back Bay-Bay!

Let me know your thoughts on Amazing Spider-Man #10 in the comments below. Thanks for reading!

BLOODLETTER #3 (IMAGE COMICS)

Revenge is a dish best served with some hellfire and brimstone. Tasha Thornwall had her CIA career ruined by Al Simmons. In her fall from grace, Thornwall has been keeping busy. She has been learning skills to take down the one who hurt her. If she’s going to win, she needs to bring her A-game.

Thornwall is hunting SPAWN. Ten years later, she has her fight. Is she ready to finish the job?

BLOODLETTER #3 by Joseph Illidge, Tim Seeley, Christian Rosado, DC Alonso & AndWorld Design continues the violent path of rage and revenge.

Let’s take a closer look at where things stand now.

*** POSSIBLE SPOILER WARNING ***

Thornwall’s journey has taken a toll on her soul. Was it worth the price? That is the feeling readers get when getting this chapter out. Starting four years prior, Tasha’s plans put her in the direct path of Casielle aka Casper. The writing shows a hunt of the lengths Tasha goes for her goals. Winning the trust of Casper plays an even larger role down the road.

Once in the present time line, the dialogue swings to a more friendly meet. Tasha’s goals are within reach. Casper’s thoughts give a sense of belonging on this crazy path. An unexpected challenge is thrown in the way that halts progress. Readers see the pair go to work. The build from years prior comes into fruition. There’s plenty of action to keep attention locked in. This gets upstaged in the close. The writing throws in a monster curve in where Tasha goes next. It leaves a bittersweet sense of what this path has done to both. After the final panel it is clear there is no turning back now for Tasha. Never a dull moment in the Spawn Universe for sure.

Rosado and Alonso welcome readers to the scarier side of the world with the opening. Having Casper maneuver through an unknown landscape sets a good pace to grow from. The interaction with Aurielle proves a bit troubling. Whoever said angels were always innocent? This moves into a shocking half page panel. Readers watch as Tasha enters in nefarious means. There is no limits to where she will go to win.

As events timejump, the mood is more quiet and business-minded. The body language reflects two people knowing what’s at stake. Readers watch as the pair goes to work for the immediate threat. Seeing a creative way to kill some vampires eases readers into the upcoming violence. There’s no shortage of gory action images in this run. Events play into a striking two page spread. This wraps up the fight for now. It also sets the stage for the shocking close. Readers see the fallout of a decision made. It ends the chapter on an emotional note. A solid ending for the next phase takes over on.

OVERALL GRADE: 8.8

The history of Tasha and Casper comes to light as the darkness seeps further in. Illidge and Seeley drive home the levels Tasha will go in their writing. Rosado and Alonso take readers into the dire world with hope slowly burning out. The next major player in the Spawn Universe shines in this series.

Let me know your thoughts on Bloodletter #3 in the comments below. Thanks for reading!

GRIM #24 (BOOM! STUDIOS)

Death is unavoidable. No matter where you are in life, it is always looming. This is the same for Jessica Harrow. The daughter of Death itself and a human has had quite the journey. From confrontations with her Aunt Adira, The End and original Sin itself, it has all left scars on the enigmatic reaper.

Recently, Jessica has been trying to avoid fate. She doesn’t want to mantle of Death. Another has taken the throne by default. This leaves Jessica in new territory. It is one driven be her own choices.

GRIM #24 by Stephanie PhillipsFlavianoRico Renzi & Tom Napolitano (BOOM! STUDIOS) delivers its’ pen-ultimate issue.

Let’s take a closer look at where events land now.

*** POSSIBLE SPOILER WARNING ***

Phillips splits this tale into two separate parts. The first locks in on the new Death. Marcel’s first assignment is bringing in an author. His dialogue with Desmond Pell is filled with compassion and understanding. Pell is very much against accepting his fate. Their interaction mirrors how sometimes one doesn’t get to finish their story. It is very touching as the new approach works to segway into the other side of the morbid coin.

Jessica and Time take center stage here. Under the guise of Jessica “living”, the story walks readers into a future uncertain. Phillips gives the audience a personal look at her new path. It is heart-warming with Marcel’s dialogue lurking in the background. Readers watch as the emotional gamete is covered. Events lead into a perfect ending to where the story needs to go. A final page says very little, while speaking volumes. The chapter adds so much perspective into an already masterful series. It’s another smash success.

As for the art, it’s another huge win as Flaviano and Renzi guide readers into Marcel’s sublime approach. It leads off with an excellent full page image. The conversation feels comfortable knowing the circumstances. The two page splash makes this point hit. Pell is presented as an agitated writer looking for the last line. Marcel shows nothing but compassion as the transition phase commences. This carries into the next section of the book.

Readers watch Jessica’s life play out. It is presented in a series of incredible full page panels. Each showcase Jessica at a new phase of her stat quo. Paired with the dialogue, it is sure to connect on all levels. Even with the brief dash back to Pell’s departure, Jessica’s time steals the show. It leads into the touching closing pages. Knowing how the past brought them to the present, the future will be exciting to see for the finale.

OVERALL GRADE: 10

As the times change, Jessica and her relationship with fate provide an incredible read. Phillips goes into overdrive to deliver an instant classic. The powerful art from Flaviano, Renzi and Napolitano take readers into the deeply emotional journey to the final destination. It is a bittersweet lead into what will be an unforgettable finale.

Let me know your thoughts on Grim #24 in the comments below. Thanks for reading!

G.I. JOE #10 (IMAGE COMICS/SKYBOUND)

WHAT JUST HAPPENED?! The Baroness escapes to Paris for much needed space. Cover Girl has tagged along with COBRA still on the loose. Watching her parents from afar, the trip has turned very quickly.

A ghost from Baroness’ past has arrived looking for payback. His name is Major BLUDD. After kidnapping the two G.I. Joes, Bludd wants to pit them against each other. It looks like one of them has decided to play ball. Cover Girl has attacked the Baroness! So much for team work making the dream work!

G.I. JOE #10 by Joshua Williamson, Andrea Milana, Lee Loughridge and Rus Wooton (Skybound Entertainment/Image Comics continues its’ big action adventure!

Let’s take a closer look at where thing stand now!

*** POSSIBLE SPOILER WARNING ***

Williamson firmly leads this story into some classic spy themes. Bludd’s over arrogance shines in his dialogue. His dialogue comes off a bit unhinged as he is about to grasp victory. It does cause some conflict with Raptor. Readers watch as the pair argue while the Joes have their fight to deal with. It results in a clever bait and switch in result. Perfect for the ever deceitful world of global espionage.

This theme carries back over to a few subplots building. One of which is Clutch’s discovery of Hound. Their covert partnership leads into very familiar places. The writing builds up a tense confrontation. It echoes the uneasiness of Transformers and humans. Williamson also adds a few more elements into play. Take nothing away from the main event. The Baroness storyline is rightfully running the show here. Both main storylines look to head towards their explosive showdowns. The only question remaining is who’s walking away from the bouts in one piece?

Milana and Loughridge play into the maniacal game of Bludd’s with the art. His reactions come across as unbalanced as expected. Having that much pent-up revenge takes a toll on anyone. It’s deflected by the Baroness’s determination to win. As the Joes fight for another round, the two page splash mixes in great fighting with the conflict. A half panel shuts down the action with Wooten’s lettering. It helps to switch gears for the other events of the book.

Clutch and Hound have their fair share of page time. The covert operation has a mysterious tag along watching in shadows. Readers watch as the mystery figure reveals himself. Clutch’s reaction says it all with more questions raised. It leads readers into more frantic scenarios. With the raised awareness of COBRA, how much would go unnoticed? This leads into an excellent final page. The full page image sends readers home anxiously awaiting what is coming next. This is textbook Energon Universe which always wins.

OVERALL GRADE: 9

The Baroness’ past comes back in a deadly way as lines are crossed. Williamson gifts readers with a hefty does of action. Milana and Loughridge build up the ever-evolving world that houses G.I. Joe and Cobra. This will be a very tough wait for next issue once the final page hits.

Let me know your thoughts on G.I. Joe in the comments below. Thanks for reading!

BATMAN AND ROBIN #YEAR ONE #10 (DC COMICS)

Project Gemini has begun! General Grimaldi’s plans for Gotham are rolling out. One big factor has come into play. Grimaldi was taken out by a new deadly duo. Clayface and Harvey Dent are calling the shots now. The only ones standing in their way is Batman and Robin. When the smoke clears, who will take victory?

BATMAN AND ROBIN: YEAR ONE #10 by Mark Waid, Chris Samnee, Mat Lopes and Clayton Cowles continues its excellent first look at the early years of the dynamic duo!

Let’s take a deeper dive into the Duo’s first year.

BATMAN AND ROBIN: YEAR ONE #10 by Mark Waid, Chris Samnee, Mat Lopes and Clayton Cowles (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Waid kicks off the project’s first round in style. The set-up slowly reveals Two-Face’s plan of direction. It sends a clear message of what danger the city lies in. Once events switch to Batman and Robin, the mood lightens up. Readers watch as the playful Grayson makes a quick ‘66 homage before the city takes hold. Events come clear into focus there’s no turning back now.

The writing sets off their confrontation with much suspense. Pacing speeds as the pair must make a noble escape. It plays into much of the familiar Batman tropes. Maybe this was the birth of “Prep Time?” As the pages go, so does the sense of urgency. Readers watch as the conclusion sets the stage for an even stronger final act. Waid’s dialogue hits on the Bat-family nerve superbly. It is a heart-breaking close which brings out the bond being forged. This is no longer a business affair. This issue connects it’s major building block of unlikely father and son. Excellent read.

Samnee and Lopes tease the horror of events in the opening rounds. The panels mirror the diabolical moves being made. Once the replacements see their original targets, it is clear of the power play. It is a contrast of moods when the Dynamaic Duo enter the scene. Watching the young Grayson’s playful suggestions be rejected by an ever-brooding Batman is vintage. Where it leads follows suit. That’s absolutely not a bad problem for this book.

The meeting with Gordon starts innocent enough. A panel with a “new signal” teases optimism. This is quickly dashed as events move. Readers watch as the action takes hold of the pages. Samnee and Lopes throw in some of The Flying Graysons’ playbook for aerial amazement. This rolls into a very chaotic escape from Gotham PD. Once the duo disappear, the mood swings back to a more calm state. Panels focus on their reflection of running.

Once at the closing pages, there is a surge of emotion in the duos’ faces. With what’s unfolding, its’ an instant connection with readers. The final panels show the dire ramifications at hand. It works to lock in your reaction until next chapter’s return. The art never ceases to astound with each issue.

OVERALL GRADE: 9.5

With Project: Gemini in full swing, the Dynamic Duo look for any signs of hope. Waid’s script balances out the action with a strong emotional pull. Samnee and Lopes rev up the engines for an incredible escape from Gotham City. “Year One” pushes the complex history of Grayson and Wayne to new levels each time out.

Let me know your thoughts on Batman and Robin: Year One #10 in the comments below. Thanks for reading!

DETECTIVE COMICS #1100 (DC COMICS)

In an exclusive class all its’ own. Since 1937, “Detective Comics” has been hitting the stores and shop. A major reason for this was a character who debuted two years later. Bob Kane and Bill Finger’s creation of a Dark Knight stole the show in issue #27. It came as no surprise that BATMAN would take over the title shortly after due to his rising popularity.

Eighty Eight years later and this hasn’t changed. Batman is still running strong in the eyes of pop culture. His original home title is still the longest running comic book series of all time. There is no signs of slowing down any time soon. It’s time to celebrate.

DETECTIVE COMICS #1100 by Tom Taylor, Mikel Janín, Mariko Tamaki, Amancay Nahuelpan, Arif Prianto, Ariana Maher, Greg Rucka, Álvaro Martínez Bueno, Giovanna Niro , Dan Watters, Bill Sienkiewicz and Tom Napolitano gives readers an all-star issue to commemorate the special occasion.

Let’s not wait any longer and dive into the milestone.

*** POSSIBLE SPOILER WARNING ***

The issue is a compilation of four stories. Due to the amount of stories, the overview of each tale will be shorter than usual reviews. Each carry a unique vision of the Caped Crusader:

Taylor and Janín handle “Lost and Found”. The story centers around a hearing impaired child’s search for his kidnapped dog. There is no dialogue. Taylor structures the story with much emotion behind it. This is equally matched with Janín’s art. Everything builds towards a heart-warming finish. Plus, you can never go wrong with Ace in the story. It is a perfect lead-in for where the rest of the issue heads.

Tamaki, Nahuelpan, Prianto, and Maher take “Your Role In The Community”. For this story, the direction is on the Bruce Wayne persona. Wayne’s checkbook is welcomed for an event celebrating Gotham’s heroes. The dialogue is a fresh change of pace. Readers see how Wayne handles certain media. They also get a more distinct Batman tale via the art. It finishes with a nice twist and great parting line.

Rucka, Bueno, Niro and Napolitano deal “The Knife and Gun Club”. The perspective shown is from doctors on the “graveyard shift” at a Gotham Hospital. Rucka’s writing walk readers through the impact of Batman. The dialogue brings forth new aspects on his relationship with the city. Bueno and Niro lean into the overtones of this viewpoint. It concludes with a solid landing and a new though for readers to leave with concerning Bats.

Watters, Sienkiewicz and Napolitano close out with “The Fall”. The story centers around a killer’s daring standoff with Batman. Watters puts a creative spin on the standard fall and chase. Readers watch as Batman calculates every aspect of his actions. It gives a true sense of the dangers of being wrong. Sienkiewicz is the perfect artist for this tale. The shifting landscape is presented in exciting fashion. It concludes with a very strong finish to close up shop for the anniversary chapter.

OVERALL GRADE: 9.6

The over-sized celebration for Detective Comics delivers a monster win for readers. Each tale delves into different aspects that compose Gotham’s leading protector. It isn’t a straight forward superhero issue, nor should it be. Readers will be very pleased with the visions detailed by every art team. They bring out the strengths of each writers work. The chapter leaves no doubt on why Batman has been a staple for 1100 issue and for many more to come.

Let me know your thoughts on Detective Comics #1100 in the comments below. Thanks for reading!

ABSOLUTE BATMAN #11 (DC COMICS)

Evil has a name in the Absolute Universe. It is called BANE. The walking force of nature has always been dangerous. In this new vision of Gotham, he is even more deadly. Bruce Wayne’s first encounter did not fare well. It left a very dismal picture of what his new future looks like. Hope looks to be Bane’s next victim.

How did the path of violence begin for the man who breaks?

ABSOLUTE BATMAN #11 by Scott Snyder, Clay Mann, Ivan Plascencia, & Clayton Cowles looks to expose the secrets which compose the terror.

Let’s take a closer look at where the journey has led.

ABSOLUTE BATMAN #11 by Scott Snyder, Clay Mann, Ivan Plascencia, & Clayton Cowles (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

What evil lurks behind a child’s eyes? That is the question Snyder poses to the audience with this chapter. The path begins with an optimistic ambition. From birth, a boy is born into combat. With a revolution taking place, there is no time for peace. The writing creates the dark mood as the fight for freedom takes a detour. It leads into some similarities of the original origin. “Some” is the key word.

There isn’t a long wait for events to switch gears. Once on the cusp of victory, a new player enters the game. Call it a true deal with a devil. Coming from the harsh environment of prison, the oasis of Freedom is very enticing. Readers watch in shock as an action taken moves into a brutal legacy. This builds towards a violent rematch with huge consequences.

Having Alfred narrate the bout adds a grim outlook into each blow. The resolution is quite shocking. It leads into a more mind-blowing final page than expected. Snyder has never shied away from risks. This might be the most jaw-dropping one yet. You won’t see this ending coming.

Mann and Plascencia fill in for art duties this issue. The two page opening splash carries GTA vibes. It helps to build up the player later. Inside the prison walls the views are dark and bleak. Readers watch the revolution start forming. It leads to an escape on a beach. Events turn quickly that paradise doesn’t come without a price.

The close-up of Bane’s eyes tell many signs. Readers can see how rage is fueling him. The mannerisms never sway, even when someone enters the picture. A “Man in White” bears a familiar aura as he moves through panels. Having a brief flashback thrown in before the painful change adds more emotion. The true evolution of Bane appears via half panel. Cowles’ lettering raises the anxiousness of its’ fallout.

Readers watch as the main event showdown barges into view. A full page image meets a two page splash for opposing views. What follows next are panels of unapologetic violence. This fight isn’t for the faint of heart. In its’ wake is a view of uncertainty. A full page image displays a terrifying reveal. It’s matched by the shocking final page. The art locks in on the anxiousness of the fallout to see where things go. Brace for what’s en route.

OVERALL GRADE: 9.5

Bane’s history of pain and promise lead into a new phase of the Dark Knight. Snyder’s writing takes readers into the heart of the beast. Mann and company deliver on the disturbing new reality as Bane takes hold. It is never just a “regular” issue in this Absolute view.

Let me know your thoughts on Absolute Batman #11 in the comments below. Thanks for reading!

Mighty Morphin Power Rangers / Teenage Mutant Ninja Turtles III #1 (BOOM! STUDIOS/IDW)

Heroes in a half-shell….Morphin Power! It has been since May 2023 that two pop culture favorites joined forces. There have been many changes since that time. The TMNT franchise had a new animated movie and series relaunch at IDW. Fans witnessed the Power Rangers endure the Darkest Hour into its’ latest series from Boom! Studios.

Going back for another adventure, there would have to be a terrifying threat. How does the team-up of Lord Zedd and Shredder sound?

Mighty Morphin Power Rangers / Teenage Mutant Ninja Turtles III #1 by Ryan Parrott, Vincenzo Federici, Raúl Angulo and Ed Dukeshire starts an all new saga for the teenage super teams!

Let’s take a closer look at where events land now!

Mighty Morphin Power Rangers / Teenage Mutant Ninja Turtles III #1 by Ryan Parrott, Vincenzo Federici, Raúl Angulo and Ed Dukeshire (BOOM! STUDIOS/IDW PUBLISHING)

*** POSSIBLE SPOILER WARNING ***

Parrott goes for a more cataclysmic feel for the opening act. Seeing Tommy (Green Ranger) and Leonardo fighting a losing battle makes a statement. Readers watch as the weathered pair discuss their mission relays about past failures. It builds towards a shocking end. This proves to be a perfect reset point to the past. What starts as a familiar mission plot rolls into something more deceptive.

Readers watch as the team-up provides excellent interactions. The dialogue hits its marks while moving plot in the shadows (literally). One the action slows down, the writing puts something in clear view. Both squads are on a losing defensive. Readers watch as they attempt to rally but it never carries a sense of truth. The teams feel overwhelmed and finished. A few members break rank to try the impossible. This carries a sense of impending danger with the radical choice. As unwise as the mission was, the result turns extremely grave.

There are some clues provided to the endgame. It sets the stage for one last showdown for the chapter. Through the frantic scene, there is a moment that stops the show. It is perfect for a last page. How readers handle it will be another story. If fans wanted an event, Parrott delivers round one in spades.

Federici teams with Angulo for art duties. They kick off events with a solid fight. The full page image of Tommy and Leo duking it out sets an early pace. This flows easily into its’ abrupt stop. Time jumping back, the fight in Paris packs the punches. Readers watch the mix-match team-ups create some fun panels. It doesn’t hold a candle to the North Dakota brawl.

The two page splash is a certified crowd pleaser. It locks in on the wild scenario playing out on the moving train. Dukeshire’s classic lettering elevates these moments higher. Seeing the reflection of failures start creeping in only makes the last mission more grave. The art team throws in a full page image of the bad guys plan. It kickstarts another go-around of action. Even with a great half-page entrance for some key players, nothing tops the final page. The bold full image is complimented by the painful close-ups. After seeing it, there’s no chance to skip next round.

OVERALL GRADE: 9

The third installment of MMPR x TMNT swings for the knockout in the opening round. Parrott’s writing takes both teams into new avenues. Federici and the art team deliver on action and surprises with each page. The final page leaves readers in somber territory. Prepare for a wild adventure in waiting.

Let me know in the comments below your thoughts on Mighty Morphin Power Rangers / Teenage Mutant Ninja Turtles III #1. Thanks for reading!

X-MEN #20 (MARVEL COMICS)

What has Scott Summers done now? That is a normal question these days. Since the Fall of Krakoa, Cyclops has been a polarizing figure to many. The residents of Merle, Alaska have their opinions. One in particular has had one since the X-Men set up shop.

Agent Lundqvist wants to have a meeting in wake of the events of the Hellfire Vigil. Something tells me this won’t be very diplomatic.

X-MEN #20 by Jed MacKay, Netho Diaz, Sean Parsons, Fernando Sifuentes and Clayton Cowles showcase a meeting of two very opinionated minds.

Let’s take a closer look at where the drama leads now.

*** POSSIBLE SPOILER WARNING ***

MacKay puts Summers in a very comfortable scenario. Lundqvist comes at Cyclops with a furious aggression. Readers can see the argument why. With the actions Summers were involved in, all good trust has faded (if it ever existed). The action doesn’t take too long to hit. Luckily it does. The remainder of the chapter teases a few sub plots without building to more.

Readers see how the Vigil’s events have left a solid trail of fallout. Beast, Kwannon and Temper all have notable page time. It serves as a good break from the fighting at hand. The Magik/Juggernaut dynamic has been the biggest surprise of the series. Readers have a healthy dose before heading back to the fight. Cyclops’ commitment (for better or worse) takes hold. It leads to omissions that have been brewing for a while. Once the fight is stopped, things speed to close.

The dialogue gives a few more verbal jabs in for the combatants. Readers can sense what Lundqvist truly thinks. It is met with a cold demeanor Summers has been known for. There is a very noticeable shift in the X-Man’s persona. In this moment, it is what fuels him. It also feels as Scott NEEDS to be angry to keep going. The final page leaves him and readers with a nice mystery to solve. It was better than a post fight press conference for sure.

Diaz and the art team lock in on the building rage of both personas. The initial blow is followed up by a direct view of Lundqvist ready to swing more. It helps to fully illustrate Cyclops dirty secrets and their ramifications. The close-up of the eyes tell a tale. This one is not going to end well for someone. The near full page of Lundqvist squaring up is prime example.

The other members have more emotional images to display. Their relationship woes take center stage. As mentioned, they give a break between rounds. As soon as the fight resumes, they all take a back seat. The six-panel page delivers on a great back and forth. It is followed up by a solid full page panel. This energy slows down in the closing pages. The art winds down events with subtle verbal punches. Both opponents have cold reactions until one hits a nerve. It helps to wrap things up with much to consider next time.

OVERALL GRADE: 8.5

The sins of Scott Summers are answered with a knock-down, drag out fight! MacKay unloads on the frustration of events with his writing. Diaz and the art give fans a fight for the ages. The Children of the Atom never cease to get readers talking!

Let me know your thoughts on X-Men #20 in the comments below. Thanks for reading!

ACTION COMICS #1089 (DC COMICS)

Clark Kent would like to be a normal teenager. Being a powerful being from another planet says otherwise. When visiting Metropolis, he came out of hiding to save the day. Little did he realize what a good act would cause.

Now back in Smallville, the teenager of Steel tries living an everyday life. Unfortunately, someone knows his secret and has other plans.

ACTION COMICS #1089 by Mark Waid, Skylar Patridge, Ivan Plascencia & Steve Wands continues its’ Superboy saga.

Let’s take a closer look at where things stand now.

ACTION COMICS #1089 by Mark Waid, Skylar Patridge, Ivan Plascencia & Steve Wands (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Waid throws a huge twist into young Clark’s early adventures. When Mr. Blake arrives at the Kents, it’s already a tense moment. As events progress, it is clear he knows more than he should. The writing plays cat and mouse between the Kents and Blake until a transformation takes place. Blake more like Clark than anyone suspects! Who would think there’s two super powered beings residing in Smallville?

The dialogue paints a clear cut view of Blake’s reasons. Waid walks readers through a previous mission of his involvement. Seeing Clark is unproven, he offers to help ala mentor him. Readers get an injection of high school shenanigans before the real test begins. It’s a fitting challenge for the hero at this stage. What doesn’t fit is the conclusion. There is more that meets the eye concerning the future of Superboy. The story finally seems like it’s hitting a groove and not a moment too soon.

Patridge & Plascencia open with an awkward house call. The Kent’s tentative nature shines in these panels. It plays off Blake’s inquisitive stance. Blake’s reveal comes off with mild flare. There’s enough to connect with the audience about his true self. This helps as he pleads his case involving Clark.

The flashbacks to the space mission come across with a noble feel. Blake sells his case with much conviction. This provides a transition point to the high school aspect. “Normal” life for Clark hits many familiar themes as he sorts through the daily drama. There’s an excellent flying sequence before the real work begins. Once Blake gives him a challenge, the art shows why Superboy is a destined hero. A full page image displays the heroic detail of the young teen. This moves events along to the close. The final page reveals a new secret into play. How this will factor in spells nothing good for a better tomorrow. The art hits all the classic themes for another fun experience.

OVERALL GRADE: 8.3

The world has taken notice of Superboy and one individual makes his intentions known. Waid’s writing constructs a vintage yet complicated tale. Patridge & Plascencia present the traditional themes while having readers watch Clark grow up in front of them. The ending leaves hope for more. Knowing the creative team, that won’t be hard to succeed.

Let me know your thoughts on Action Comics #1089 in the comments below. Thanks for reading!