Comic Books

ABSOLUTE SUPERMAN #10 (DC COMICS)

The spotlight grows hotter for Kal El. With both The Lazarus Corporation and Omega Men having interest in his services, Superman struggles for peace. Even a return trip to Smallville becomes a war zone. One person refuses to accept defeat. He is the head of Lazarus. His name is Ra’s Al Ghul.

ABSOLUTE SUPERMAN #10 by Jason Aaron, Carmine Di Giandomenico, Ulises Arreola and Tom Napolitano puts the Man of Steel in the direct path of the Demon’s Head.

Let’s take a deeper dive into the latest chapter.

*** POSSIBLE SPOILER WARNING ***

Aaron splits this issue into two varying places. The first focuses in on the past of Krypton. Jor-El’s struggle to survive reflects on his devotion to family. Watching the Magmoles attempt to stop his advances leads into a mimic of present day plans. This time, the focus is on another patriarch.

The writing shows the terrifying commitment to Al Ghul’s plans. He is not willing to compromise. This makes him an even more dangerous threat than before. Using a backdrop of “reuniting family” raised many questions. Aaron provides some while moving events along.

The pairing of Brainiac and Al Ghul provides a combustible dynamic. Readers watch as every line delivered could explode at any point. This breaks for Superman’s entrance into the fight. Readers watch his noble sense play into resolving issues. Kal-El’s teachings add strength to the Man of Tomorrow. They prove to be a hindrance when the final conflict arises. Readers watch as Aaron weaves in a major surprise to bring down Superman. It leaves with a chilling final page that can only lead to nothing good. Welcome to the Absolute Universe indeed.

Di Giandomenico and Arreola present the Kryptonian chaos with flare. Jor-El’s eyes tell the fear encompassing the panels. It carries a growing sense of doubt as they fight the creatures. A full page shot throws an exclamation point on the battle there. It also serves as a great segway point to transition back to Earth.

The banter with Al Ghul and Brainaic never stops feeling uneasy with the visuals. Both character expressions show how fast things can go sideways. Adding Peacemaker into the fold throws more gas on the fire. It ultimately burns out when Superman arrives. The near full page shot gives an iconic sense to his presence. The moment allows for a return flashback which conveys Superman’s grace. This moves events into a free-for-all with all parties clashing. The Omega Men vs. Lazarus Corp with Superman held back. Readers watch as a shocking move leads to an even greater reveal. The final page ushers in a new phase foe Kal-El, one he may not survive.

OVERALL GRADE: 9

Ra’s Al Ghul unveils his master plans as Superman must find a way to survive. Aaron pens a deeply woven tale of Family and focus. Di Giandomenico and the art team balance a frantic sequence of action while displaying the power of family. Major moves are happening here and shouldn’t be missed.

Let me know your thoughts on Absolute Superman #10 in the comments below. Thanks for reading!

SECRET SIX #6 (DC COMICS)

The line between hero and villain is a tight rope to walk. When Amanda Waller disappears from Belle Reve Prison, the world was put on notice. Six people took extreme interest due to past events. Dreamer, Gossamer, Superman Jon Kent, Deadshot, Black Alice, & Catman all have axes to grind against Waller.

Their search has put them in the path of Checkmate. The covert organization has their own plans for Waller. Some members appear to be going into business for themselves. Something has to give.

SECRET SIX #6 by Nicole Maines, Stephen Segovia, Rain Beredo, and Steve Wands concludes its re-introduction to the DC Universe.

Let’s take a deeper dive into the intense finale!

*** POSSIBLE SPOILER WARNING ***

Maines delivers on overdue emotional releases for a few members. Jon Kent has been pushed in directions he is very uncomfortable in. Even with the wholesome opening, the reality of Jay’s actions weigh heavy. This is paired with the current mess he’s tagged in. The banter with Catman is a real view of their world. This winds up breaking the young Kent’s patience. It clearly strikes a few nerves before switching attention over to Waller’s fate.

Once here, Jay Nakamura takes center stage. The dialogue brings out Jay’s unrelenting drive for revenge. This causes a huge problem with Dreamer. Their long awaited brawl finally begins. Readers watch as this spirals into a fight amongst everyone. It is quite the chaotic scenario. Maines brings out the heartbreak with Jon Kent. Knowing how high the ramifications are, one member makes a drastic move. This leads into a somber and painful divide. Readers can only watch as the strongest member is left with a large wound. The final page drives this factor home while leaving a sense of pause before bowing out. Suffice to say, there’s more unfolding here than where the issue ends.

Segovia returns for art duties for the finale. The opening page shows the evolution of Mr. Kent. It crosses many times before landing in the present. The conversation with Catman pours with tension. There’s never a moment where things simmer down. The same can be said for the Dreamer vs. Jay lead-in. After a solid start, a near full image swings big as the fight is on. It doesn’t take long for everything to fall apart on the mission at hand.

Superman hovering over Catman indicates the brooding anger boiling in Kent. This begins their throwdown. A two page splash brings Black Alice into the foray. The action ramps up a few notches with the following pages. It pauses for a full image of Jon Kent ready to end everything. Readers follow along as the slow breaking of a soul when the realizations hit. One member has gone too far. This leaves a few striking images has the fallout sets in. The closing panel leaves a glimpse of an uncertain future with many words left unsaid.

OVERALL GRADE: 8.5

Tensions finally boil over as the Six come to the end of their road. Maines’ writing weaves in the painful cost of their actions. Segovia and Beredo balance the action with the rage as one member makes a deadly choice. Once the dust settles, fans won’t want to miss where the unstable unit moves to next.

Let me know your thoughts on Secret Six #6 in the comments below. Thanks for reading!

JSA #10 (DC COMICS)

Is it the end of the road for the JSA? The Injustice Society has been destorying the heroes at every level. Wildcat was killed. Hawkman is MIA. The team just discovered an imposter in their ranks. Johnny Sorrow replaced Obsidian and caused nothing but dissention.

Taking advantage of the misfortune, the villains have acquired the location of the Spear of Destiny. With the powerful item in their possession, victory is almost certain.

JSA #10 by Jeff Lemire, Rafael de Latorre, Luis Guerrero and Steve Wands (DC Comics) showcases the race against time to stop the bad guys from getting the spear!

Let’s take a closer look at what transpires now!

*** POSSIBLE SPOILER WARNING ***

This chapter hits on some key points involving the large cast. After a brief Kid Eternity moment, Lemire opens up with catching up with Hawkman. The banter with Hawkgirl and him plays into the mounting frustration evolving. It provides a few calm panels before heading back into action. Pacing spaces their time out just enough not to get lost in the mix. This helps when the larger tale takes hold.

The Injustice Society’s moves are split into two key points. Johnny Sorrow’s standoff with the JSA sets the foundation for one last rally. It lightly touches upon some other drama brewing on the team. This all is over-shadowed when Wotan and company hit Blackhawk Island. Seeing Red Lantern lash out gives a notion of doubt onto her allegiance to Wotan.

From here, the juggling of cast causes a quick pace. Readers have all key plots hit before concluding the chapter. The balancing act works as some timelines are starting to merge into one overall place. Nothing more evident of this than the closing page. It leaves readers with a true grasp of the stakes and how the JSA is fading away fast.

De Latorre is back on art duties for this issue. Opening with Hawkman, the art locks in on his confusion. It mirrors the struggle the rest of the team is facing. Readers watch as it leads into a strong full page set-up for their fight. Once the fight transitions back to the JSA line-up, the chapter starts speeding events up.

A two page splash shows how Sorrow’s reveal is handled. It eases the readers into Wotan’s search for the spear. The art hones in on Red Lantern’s expressions. There is an overwhelming sense of pause involving her. This quickly moves into lashing out on Lady Eve. Readers see how this plays into the JSA’s rally. Kid Eternity’s half page history gives some insight on the role she will play. This spins into a few key action pages before the final page shuts everything down. The full image of the Injustice Society sends a dark message. It’s a great cliffhanger for more to come.

OVERALL GRADE: 8.3

The Injustice Society has victory in their grasp as the JSA struggles to fight back. Lemire builds up the drama to a great ending. De Latorre and the art team shine with the classic superhero themes. It’s everything you want from such a legendary team with a timeless history.

Let me know your thoughts on JSA #10 in the comments below. Thanks for reading.

SOMETHING IS KILLING THE CHILDREN #43 (BOOM! STUDIOS)

Erica Slaughter is a complex individual. Growing up in the Order of St. George is anything but normal. The same can be said for one of her mentors, Jessica. On a case, the two struggle to find common ground. This doesn’t help with a rising body count.

SOMETHING IS KILLING THE CHILDREN #43 by James Tynion lV, Werther Dell’edera Miquel Muerto and Andworld Design (BOOM! STUDIOS) continues on a look at Erica’s early days.

Let’s take a closer look at what unfolds now.

SOMETHING IS KILLING THE CHILDREN #43 by James Tynion lV, Werther Dell’edera Miquel Muerto and Andworld Design (BOOM! STUDIOS)

*** POSSIBLE SPOILER WARNING ***

Tynion plays up to his strengths for this chapter. Using his “slow burn” methods, the uneasiness between Erica and Jessica is brewing. Jessica’s simple flirting with a bartender pushes Erica to move on her own. This results in a confrontation with the monster’s victim. The dialogue shows Erica’s frantic search for answers. Being her early days, she is much more hopeful and warm to conversation. This is a very big contrast of who she becomes.

The story shifts to the town’s discovery of another attack. Jessica’s coldness to Erica is very clear. Readers can easily pick up on the tension. The writing does tip off some possible clues about Jessica’s reasoning. It doesn’t wait to shift attention. Once on Erica, pacing speeds up a few events. Tynion provides a few different looks to the pair heading to close. The more intriguing story is now Jessica. Her actions in the final page elude to more mistrust. How this pair looks to function as a unit is anyone’s guess at this stage. I have no doubt Tynion is cooking something up for a monster finish for this tale.

Dell’edera and Muerto construct a deep look into the fractures in Jessica and Erica. The simple flirting plays off Erica’s budding doubt. This provides some awkward interactions. The conversation with Aaron feels very wholesome (as far as monster hunting goes). This quickly disappears when Erica sees a victim. The mannerisms on display raise the horror level as Erica strives to get help for the girl.

This moves events to a flashback sequence for Jessica. Muerto’s coloring gives a perfect dream state to his moment. It doesn’t hide the terror. Even as readers get a steady look at the fallen friend, Jessica’s sadness never breaks. This plays into more friction in the present. The art locks in on the clashing of hunters. Both get solid time to build their tales. Jessica’s proves to be the stronger of the two. The closing pages indicate her self-doubts as the case seems to be slipping further away. This is classic SIKTC. Another stellar job with constructing the case.

OVERALL GRADE: 9

The peek in Erica’s early time shows off the growing fractures of mentor and student. Tynon draws out the brooding clashes with the writing. Dell’edera and Muerto delve into the old wounds to draw out Jessica’s current dilemma. SITKC never falters on delivering its dramatic points through emotional landscapes.

Let me know your thoughts on SIKTC #43 in the comments below. Thanks for reading!

THE AVENGERS IN THE VERACITY TRAP (MARVEL ARTS)

In 2022, a new joint venture from Abrams Comic Arts and Marvel Comics made a fantastic debut. Under the imprint name “Marvel Arts”, they ushered in a new era of Marvel Graphic Novels. Having the legendary Alex Ross involved made a huge statement. This lead to his non-painted story “Fantastic Four: Full Circle”.

The project was a smash success. Seeing how Ross paid homage to the classic Stan Lee/Jack Kirby era was a delight to behold.

Three years later and the imprint has another offering for fans. This time, the spotlight belongs to Earth’s Mightiest Heroes. It also isn’t your average story.

“THE AVENGERS IN THE VERACITY TRAP” by Chip Kidd & Michael Cho takes the classic superhero team into a whole new world outside their comprehension.

Let’s take a closer look at what is happening here.

“THE AVENGERS IN THE VERACITY TRAP” by Chip Kidd & Michael Cho (Marvel Arts - (Abrams ComicArts/MARVEL COMICS)

*** POSSIBLE SPOILER WARNING ***

This is Kidd’s first time writing for Marvel, but he’s no stranger to tackling huge characters. Kidd helmed writing duties on Batman: Death by Design. With the god of mischief running wild, the Avengers arrive to stop his moves. Readers see the classic lineup of Captain America, Iron Man, Thor, the Hulk, Giant-Man, and the Wasp take over. The dialogue is very fitting for the 1960’s era they are in. It feels like a throwback when stories were simpler. Fortunately for the readers, that isn’t the case here.

After defeating Loki and his horde of monsters, Thor is thrusted into a portal. When he returns, everyone is stunned with his revelations. This pushes the story into a very creative narrative. Readers watch as the lines are blurred between Truth and Fiction. Kidd injects some fun awkwardness into the every-evolving tale. It never lets go of the vintage superhero feel. The interactions between characters are priceless.

Even when the final act begins, the story never loses its charm. Kidd leaves readers with a greater sense of what makes these characters legendary. They serve as a reminder of where imagination can take simple dreams. Events conclude in the only fashion they can. There won’t be too many readers walking away from this one without a smile on their face.

Cho brings the Kriby mystique to life with this saga. Loki with his army of monsters gets a full page image to start things off. Following a gorgeous team image, Cho delves into a timeless look. The “Marvel Masterwork Pin Up” is a solid win. Highlighting the squad via full page shots gives a more grand feel. There are plenty of bold action pages to compliment this sequence. Cho even features in the trademark “Kirby Crackle” into the mix. Once the story crosses worlds, it takes on a new look.

Readers see how the other side deals with the crossing over of events. There is a fun half page shot of the Avengers visiting the new world. This leads into a fun two page splash where the unlikely pair heads into the Avengers time. Seeing the reactions when a monster is coming takes on new life.

Cho locks in on the quirkiness of the situation, giving readers a light-heartened laugh while moving forward. This spins events into the final act. Watching a thought translate into an amazing two page splash become a game-changer. It leaves the characters reactions etched into the fabric of the story’s meaning. Another full page image lands soundly to lead into the fun final page. There is much to rave about the art in this novel.

OVERALL GRADE: 9

“Veracity Trap” Takes one party Kirby era storytelling and mix it with some fourth wall hijinks. The result is a truly entertaining glimpse into a forgotten era. Kidd’s writing navigates a much deeper message through the conflict at hand. Cho mesmerizes readers with each beautiful page of art. This one packs quite the punch that readers won’t want to miss.

Let me know your thoughts on “THE AVENGERS IN THE VERACITY TRAP” in the comments below. Thanks for reading!

WEREWOLF BY NIGHT: BLOOD MOON RISING #1 (MARVEL COMICS)

Jack Russell has made quite the impression over 50 years. His escapades have put him in the paths of the Hulk, Moon Knight and countless MCU favorites. Whether friend or foe, when the moon rises so does the terror.

The character’s popularity has grown further after a Marvel Studios Special Presentation. As more fans check out this character, a new special shows there’s more to offer than a good howl.

WEREWOLF BY NIGHT: BLOOD MOON RISING #1 by Michael Giacchino, David Messina, Mattia Iacono, Jason Loo & Joe Sabino presents two new tales by writers well-versed in the Jack Russell tales.

Let’s take a closer look at what is happening now!

WEREWOLF BY NIGHT: BLOOD MOON RISING #1 by Michael Giacchino, David Messina, Mattia Iacono, Jason Loo & Joe Sabino (Marvel Comics)

*** POSSIBLE SPOILER WARNING ***

The special is broken into two tales. “Nail In The Coffin” by Giacchino, Messina, Iacono and Sabino puts Russell in a curious spot. Waking up in a controlled cell, the mood indicates something more sinister awaits. Readers don’t wait long as DRACULA is proven to be the culprit.

The writing takes Russell into new spaces. Seeing how his alter ego is altered throws a welcomed new look to this conflict. The result adds in a surprise guest with a greater impact than expected. Watching the communication between Russell and said character proves to spark an escape. It leads to a very intriguing close. The last page keeps a door wide open for something far greater down the road.

Messina and Iacono begin with a confused Russell in his cell. The art hones in on the confusion. Dracula’s entrance is given a solid half page. Watching the two personalities clash mirrors the dialogue superbly. This meeting isn’t very cut and dry. There is a fair amount of action panels to enjoy before a new player joins. Another half page welcomes the powerful figure into the tale. They push the events into a more puzzling close. A full page panel ends events for now but certainly not for long.

As a HUGE “All-Nighter” fan, seeing Loo pull double duty is an instant win. “A Howling Nightmare” is exactly that! Throwing in Nightmare as the main villain is another clash of styles. Russell (along with his sister Lissa and Jake Gomez) seem out of element. The writing pushes them into their darkest fears. Loo locks this point in with his art. Readers watch as the terror feels real with Lissa and Jake losing their battles.

This gives way to Jack taking over. Being the seasoned “hero” of the three, his monlogue ushers in the final stand off. Watching each wolf member deal with their terror throws off the mystical being’s smile. Events tie up nicely on the closing page. The reactions of Russell and Nightmare can’t be ignored. They move to a “happy” ending, well as far as werewolves get.

OVERALL GRADE: 8.6

The life and times of Jack Russell are anything but boring. Giacchino & Loo construct two distinct stories that bring out the best of the cursed beast. The art holds nothing back as threats are dealt with the only way he knows. Looking for why the Wolf-Man has lasted over 50 years? Look no further than here!

Let me know your thoughts on WEREWOLF BY NIGHT: BLOOD MOON RISING #1 in the comments below! Thanks for reading!

THE LAST WITCH: BLOOD & BETRAYAL #2 (BOOM! STUDIOS)

Where did Brahm go! The boy was taken from Saoirse and her group after an argument. Her enemies think they chose a smart power play. If anyone thinks this is a smart move, think again! They don’t realize they’re dealing with the powers and temper of a Witch!

The Last Witch: Blood & Betrayal #2 by Conor McCreery, V. V. Glass, Natalia Nesterenko & Taylor Esposito (Ghost Glyph Studios) continues its’ strong return!

Let’s not wait another second and dive into the drama!

The Last Witch: Blood & Betrayal #2 by Conor McCreery, V. V. Glass, Natalia Nesterenko & Taylor Esposito (Ghost Glyph Studios) - BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

McCreery doesn’t delay in venting out Saoirse’s impulsiveness to Brahm’s situation. The writing expresses her anger perfectly. This causes a bit of concern from her group. If she’s not fully focused, all could be lost. This leads into the initial conflict. Readers watch as the upper hand is gained. This leads into a heartbreaking scenario of events.

The writing takes readers back to a happier time with Brahm. It is quickly revealed to be a rouse. Readers watch as the events cause Saoirse to lose focus. Her frustration is thwarted by more deception. McCreery never lets this aura escape the issue. Even when Nan and Hugh make their last stand, the emotional heartache shines. This leads into a fierce closing to the conflict. Readers see the after effects pour out of the young witch. It leaves the issue with plenty of thoughts along with a calm aura. There’s no doubt this story hasn’t even scratched the surface of what’s coming. What a huge win for readers.

Glass and Nesterenko open with the search underground. The usage of light and darks is fantastic. It allows for the dark mood to start peeling back. There is a solid vision of the maze revealed. It gives a needed pause before the first attack is made. This is met with some steady action shots as events move to a more personal area.

Brahm’s memories are filled with bright spots until the last panel. Once Saoirse arrives at this point, the same emotional pull can be felt. The deception plays its’ part to set up the final stand. Seeing how manipulative this plays will strike a few chords. It results in a haunting series of events to close. Knowing what Saoirse was put through, her anger expands in these panels. It leads to a more controlled finale. Her anger lingers in the parting shots. A full page image takes one player off the board. This rolls into a stark reflection of what she is becoming. It leaves readers seeing more is on the horizon with an ever struggling soul.

OVERALL GRADE: 9.2

When it’s all about family, they should steer clear of Saoirse’s. McCreery orchestrates a superb rescue mission with the writing. Glass and the art team hone in on the heavy emotions wore in the conflict. This series checks off everything you want from a great comic.

Let me know your thoughts on The Last Witch: Blood & Betrayal #2 in the comments below. Thanks for reading!

THE ADVENTURES OF ULYSSES MONARCH #4 (COMIXOLOGY ORIGINALS)

The search for wealth always comes with a high price. For one adventurer, it might be his life! Ulysses Monarch scavenges places in 3026. Rare artifacts prove invaluable in the right hands. One causing quite a stir is an old smartphone.

On the phone are pictures implying a savior may be in the world. With that kind of knowledge, the sky is the limit. Monarch’s path has went through highs and lows. A headhunter has been searching for him and his young companion. They’ve cheated death before. Can they do it again?

THE ADVENTURES OF ULYSSES MONARCH #4 by Marc Guggenheim, Harvey Tolibao, Mark Englert & Diego Sanches continues the action packed sci-fi epic.

Let’s take a closer look at where things stand now?

THE ADVENTURES OF ULYSSES MONARCH #4 by Marc Guggenheim, Harvey Tolibao, Mark Englert & Diego Sanches (Comixology Originals)

*** POSSIBLE SPOILER WARNING ***

Guggenhiem throws everything into high gear with the opening pages. Seeing Monarch be impaled by the headhunter is a bold move. It amplifies the high stakes of his mission. The writing walks the tightrope with the tense atmosphere. Being reunited with Casey adds a grounded feel to the moments. Her unwavering support during injury shows their bond. Even in their rushing escape, this notion never breaks.

Once the Miranda/Casey adventure transitions, the pacing starts picking up more speed. Readers watch as the deep sea adventure turns into something more. The dialogue breaks more down of the ever-changing landscape. There’s not too much of a wait on the action. As the headhunter crashes the party, Casey takes the spotlight. A new discovery spins another thread into the foray. The conclusion drops another but not shocking surprise before wrapping up. It makes sense for this move as the next steps are crucial. Just when you think you see the play, the writing mixes everything up to engage. A very winning formula.

Tolibao and Englert bring out the big guns early for this chapter. The escape from the Headhunter is filled with fast-paced panels. Readers can truly sense the dangers at hand. It’s in very large contrast to its’ fallout. The art locks in on Casey’s worry with Monarch hanging on by a thread. Even in the future, the emotional pull remains key. This fuels a transition closer to this series form.

The deep sea dive carries a sense of wonder as the depths lower. Readers watch as the search leads into some very distinct places. One two page splash hits the bullseye with the artifacts. There is plenty of detail shown that is an easy win. This heightens their quest. As an uninvited guest crashes, the mood swings. The art shows an intense fight that never tires. Readers watch as the brawl comes to a solid finish. It allows the art team to move into the close. Once here, a small panel ends events with a very strong message. Heading to the finale, all bets are off.

OVERALL GRADE: 8.3

With Monarch’s life in the balance, the spotlight moves to Casey in the pen-ultimate issue. Guggenhiem keeps events balanced and exciting with the writing. Tolibao and Englert craft the high-stakes ride fans come to expect from this series. Brace for impact with the finale.

Let me know your thoughts about THE ADVENTURES OF ULYSSES MONARCH #4 in the comments below. Thanks for reading!

SPIDER-VERSE VS. VENOMVERSE#3 (MARVEL COMICS)

The stakes are high! Cosmic entities known as the Web-Heart & Hive-Mind have pitted champions against each other. Spiders and Symbiotes battle for survival. With all these personalities involved, it was only a matter of time before something went wrong.

Last readers watched, Spider-Ham took Weapon VIII off the board. Who's next to fall in the dangerous game?

SPIDER-VERSE vs. VENOMVERSE #3 by Mat Groom and Kyle Higgins, Jim Towe Rachelle Rosenberg and Travis Lanham looks to keep the excitement level rising with its latest chapter.

SPIDER-VERSE vs. VENOMVERSE #3 by Mat Groom and Kyle Higgins, Jim Towe Rachelle Rosenberg and Travis Lanham (Marvel Comics)

*** POSSIBLE SPOILER WARNING ***

Higgins and Groom come out the gate swinging with Team Spidey's rescue attempt of Miles. The one-liners come fast as Spidey is navigating through the combat. His banter offsets the uneasy tension building. Readers watch as the good times quickly disappear to the nature of the game.

Recluse and Miles (Spider-Prowler) both carry big scars on their sleeves. The writing showcases a more aggressive edge in their bouts. It does contrast the morals of Spider-Man himself. Luckily, he gets a more calm team member added. Having Takuya Yamashiro join the squad is a perfect addition. Readers see there's at least someone he can trust. Most of the other members have other plans in motion. This all gives way to a strong ending. The close builds up a hell of a main event for readers to pull up for next go around.

Towe and Rosenberg drop in a nice two page splash of the Miles rescue to set pace. Panels move fast as the action heats up. The symbiotes give a few different looks to team Spidey's attack. One of which tries playing off emotions. Readers can sense the trouble brooding behind the scenes. it's only a matter of time before it implodes.

The Team Spider swinging panel is eye catching. Seeing all the different spiders on page is a nice treat for readers. This quickly takes a back seat to Takuya Yamashiro's debut. The mid page shot is subtle but slips in enough story. It is a huge difference in comparison to Spidey interrogating another member. All events push towards the closing pages form here. The art delivers on setting the stage for something larger at hand. Considering what we find on the final page, readers will have to prepare for the wild action forthcoming.

OVERALL GRADE: 9.2

The latest installment shows desperate times call forth extreme measures. Groom and Higgins present the mounting tension with an excellent script. Towe and Rosenberg construct a high pace conflict with many moving parts. This series has been a blast to read and shows no signs of slowing down now.

Let me know your thoughts on Spider-Verse vs. Venomverse #3 in the comments below. Thanks for reading!

JUSTICE LEAGUE UNLIMITED #9 (DC COMICS)

“We Are Yesterday” may have concluded, but the aftershocks live on! The JLU have defeated Gorilla Grodd’s Legion of Doom. This came with a dangerous cost. Grodd’s plans involved time travel. This also affected the DCU’s finest. Many time-displaced heroes are now stuck in the present. Their mere existence is causing monumental disruptions that threaten all. How does the League respond with no answers in sight?

JUSTICE LEAGUE UNLIMITED #9 by Mark Waid, Dan Mora, Tamra Bonvillain, and Dave Sharpe pick up the pieces in thier latest chapter.

Let’s take a closer look at where things stand now.

JUSTICE LEAGUE UNLIMITED #9 by Mark Waid, Dan Mora, Tamra Bonvillain, and Dave Sharpe (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Waid breaks this issue down into two separate stories. The first being the issue with the time-displaced heroes. Seeing the conversations provide a light break from the looming danger ahead. The dialogue quicky turns when Time Trapper and Alpheus arrive. Their assessment of the “time quakes” elevates the pressure. It leads into a drastic proposition. Waid spins this into an exciting action sequence. It ultimately resolves in a very unlikely manner. Desperate times call for extreme measures.

The other arc dives into Mr. Terrific’s attempts to save Air Wave. Waid’s writing shows an unusual side of Terrific which is rarely seen. Ironically, Blue Beetle calls it out during their time. Readers watch as the newly defined focus pushes towards a positive attempt. The outcome gives readers a semblance of hope. It is much different than the closing pages. With all the moving parts, the groundwork is being laid for another monstrous event. It still provides an enjoyable experience with DC’s finest heroes.

Mora and Bonvillain open up with the original Harley Quinn swinging her mallet via full page. This launches in to a mix of past, present and future versions of the heroes. The nostalgia gives way to the pair of time controllers crashing the party. Their near full page entrance adds extra gravity into the tense situation brewing. Seeing their breakdown of events puts the dangerous call into question. The art shifts into high gear as the fighting escalates. Readers will be impressed with the action going down. It ends on a more calm note but not without impact.

The same can be said for the Terrific saga. Seeing the calm genius shaken up makes quite the statement. Mora hones in on the frustration extremely well. Panels key in on this factor until Beetle’s deciphering. Once here, the art shows the desperate attempt to salvage their fallen friend. Sharpe’s lettering drills home the risky moves. It serves as a strong complement to the frantic art. Panel set-ups also tell the story. It guides readers to its fantastic conclusion. The final page reveals more trouble on the horizon. Would readers have it any other way? With art like this, no one will complain.

OVERALL GRADE: 8.8

Any moment a timeline is tampered with, it’s not an easy reset. Waid steers the ship into its’ new path with strong writing. Mora and Bonvillain’s magnificent art balances the ever-challenging landscape. There’s no time to look back, just forward where this series is heading.

Let me know your thoughts on Justice League Unlimited #9 in the comments below. Thanks for reading!

ABSOLUTE MARTIAN MANHUNTER #5 (DC COMICS)

There’s no light at the end of the line. Middleton power stations are down. The city is under a blackout. Temperatures aren’t the only thing rising. The White Martian has unleashed the violence out of the citizens. As the city slips into the night, Middleton’s uncanny duo steps up to the plate.

It’s two against a broken city. Something has to give.

ABSOLUTE MARTIAN MANHUNTER #5 by Deniz Camp, Javier Rodríguez and Hassan Otsmane-Elhaou enters the darkness in its’ latest chapter.

Let’s take a closer look at how this all plays out.

ABSOLUTE MARTIAN MANHUNTER #5 by Deniz Camp, Javier Rodríguez and Hassan Otsmane-Elhaou (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Camp shows no hesitation in taking readers into a modern horror classic. The tone is set early with a dog’s tragic murder. It matches the foreshadowing of other heinous events. Jones’ reaction is cold but necessary. Both he and the Martian know the truth of the matter. The narration paints the dark landscape perfectly. It leaves readers with a dire view of Middleton with no end in sight.

The looming uneasiness never leaves this chapter. Camp takes readers further into the madness with multiple scenarios. None may strike a larger chord than seeing Jones’ son with some dangerous candy. The play on the hidden danger only elevates Jones’ fight. Just when things seem stable, a massive curve is thrown. The event twists the overall picture right before the close. In its’ final moments, the story adds in key conflicts. All of which boil to a head with the final page. It leads readers with a clear picture of the true form of the Absolute Universe.

Rodríguez’ use of light and shadows is the huge takeaway from this book. The opening murder is presented in a very unique manner. Having the shadows tell their own story only adds more intrigue to a highly rich tale. With each passing view of Middleton, this amplifies. There are few breaks in this tempo. One of which is the focus on his estranged family.

The simple panels paint the fractures of the Jones. Readers easily see the wear on Bridget Jones. It doesn’t slow pace down for long. The use of orange coloring brings the next conflict into view. Rodríguez balances the coloring for an intense view of Jones observing the chaos. It transitions to the close with an extreme action. The maneuvering of the panels easily juggle the multiple plots. It all gets overshadowed by a full page image that is simply jaw dropping. The fantastic closing page manages the fallout as events sink further away. Another masterpiece of storytelling.

OVERALL GRADE: 9.7

Darkness has fallen over Middleton and there is no hope in sight. Camp’s superb writing challenges the breaking point of Jones and the Martian. Rodríguez & Otsmane-Elhaou continues to raise the bar even higher with the phenomenal art. This continues to be a must read series with the next level creativity behind it.

Let me know in the comments below your thoughts on Absolute Martian Manhunter #5. Thanks for reading!

VOID RIVALS #21 (IMAGE COMICS/SKYBOUND)

Unity. The Agorrians and Zertonians have struggled to comprehend this for years. It hasn’t stopped Darak and Solila from trying. The unlikely pair have uncovered some shocking truths. With this information, they attempt to win over support. It appears not everyone is on board with their long-spanning goals.

VOID RIVALS #21 by Robert Kirkman, Conor Hughes, Patricio Delpeche and Rus Wooton delves into the Energon Universe’s latest space conflict.

Let’s take a closer look at what is going down now.

*** POSSIBLE SPOILER WARNING ***

Kirkman does his best to juggle a vast amount of character time with this chapter. The Skuxxoid open gives enough time to progress his sub plot. It’s unclear yet where this is ultimately going. The meeting with Skuxxoid Alpha teases more but serves as a solid break from the larger players at work. None play a larger role here than Proximus.

Readers watch as he creates a dangerous presence in handling a challenge. The writing shows no give as the imposing figure acts. It serves as an indication of the dire times ahead. Once the spotlight moves back to the leading pair, the story finds its groove. The dialogue indicates their dream is much alive. It serves as a fleeting point as the action comes to their front door. An injection of excitement carries the chapter to its’ close. The moment may have taken a bit to get to, but an overdue showdown is finally on course.

Hughes and Delpeche make the most out of the Skuxxoid time. It comes with a more safe direction as its’ drama slowly unfolds. The panels give breaks where needed. Filling in time allows for the lead character to take center stage. Proximus maximizes each page he appears on. The half page panels showing his dominating stature accelerates his conflicts. It gives more gravity to an already heavy situation.

His methods of “diplomacy” is given the full page treatment. This defiant mood shifts over to the more calm stages with Darak and Solila. The pair jump into action via half page panel. It doesn’t take long for events to go into high gear. Another near full page welcomes the assault at their front door. This spirals into great action panels. None make a louder statement than the final page. The art team drops in another near full shot as business is about to pick up next chapter.

OVERALL GRADE: 8

Proximus makes his intentions known as the Energon Universe braces for impact. Kirkman’s writing balances a large ensemble with their moving parts. Hughes and the art team hone in on the conflict build with their imagery. Events are in motion that are poised to get fans talking at the LCS.

Let me know your thoughts on Void Rivals #21 in the comments below. Thanks for reading!

BLOODLETTER #2 (IMAGE COMICS)

Tasha Thornwall is on a mission. Her life has never been the same since encountering Al Simmons. He ruined her life by outing her CIA work. Fueled by revenge, Thornwall has been surviving as a mercenary. She has been honing her skills for the chance to take Simmons down once and for all.

10 years later, her day has finally arrived. Simmons has returned as SPAWN. He is a being of immense power. That isn’t deterring Thornwall. She has some new tricks up her sleeve to take down him down for good.

BLOODLETTER #2 by Joseph Illidge, Tim Seeley, Christian Rosado, DC Alonso & AndWorld Design continues the violent path of vengeance.

Let’s take a closer look at what is transpiring now.

*** POSSIBLE SPOILER WARNING ***

Thornwall’s quest goes on a detour packed with deep rooted emotion. Her precision attack on The Scorched sends a loud message early. The writing takes the readers through the conflicts to a more conflicted area. Most of the Hellspawn team is just business to Thornwell. One member breaks that mold. It also gives the chapter some much needed depth to offset events.

The interactions with Jessica Priest (She-Spawn) offers some insight into the past. Readers watch as Priest is responsible for molding the broken Bloodletter. It is a long painful process for Thornwall to endure. The comparisons between past and present give a clearer picture of Priest’s influence. Their dialogue is tough and blunt. Both hold nothing back on the lines given. Thornwell drives this point home in her destructive methods. It leads into a very solid close. Readers see many different sides as Thornwall prepares for what’s next. Whether she survives of not remains to be seen.

Rosado & Alonso gives each matchup with the Scorched its’ own aura. Reedemer’s has a more majestic sense while Haunt is more grimy. Medieval Spawn has a classic sense to this visuals. The distinctions helps to add more importance to each fight. While brief, they set the stage for the book’s true main event.

The fight between Priest and Thornwall kicks off with an explosive full page panel. Each expression given tells of the deeper history. This segways to the flashback points. With each panel, readers watch as Tasha evolves to an unbreakable force. This is mirrored in the present timeline. It sets a fast moving pace. The timing translates into a duel of supernatural skills. Readers watch as Tasha holds her own in strong fashion. The panels start building the thought she can actually take out Spawn. This carries the momentum into the final pages. Once here, the panels show how one lesson is learned and another one is about to be taught. There’s no rest for the weary in this series.

OVERALL GRADE: 8.4

Tasha Thornwall’s violent path of rage takes on a massive hurdle for this go-around. Illidge & Seeley mix in a tough reset of spirit in-between the conflicts. Rosado & Alonso bring the pain with some intense throwdowns. Readers watch the emergence of a new contender for the Spawn Universe crown.

Let me know in the comments below your thoughts on Bloodletter #2. Thanks for reading!

BATMAN #161 (DC COMICS)

What a long, strange trip it has been thus far. Thomas Elliot is back. He targeted the Joker to get at his old friend, Batman. This resulted in the Dark Knight having to save his enemy. These actions didn’t set well with Jason Todd.

After getting knocked out by Red Hood, Batman wakes to time running out. His journey takes him to a direct path with Elliot and his augmented squad. Luckily, Damian Wayne called for backup in the form of BANE?!

What a long, strange trip indeed…

BATMAN #161 by Jeph Loeb, Jim Lee, Scott Williams, Alex Sinclair and Richard Starkings continues “H2SH”.

Let’s see if the latest issue changes course or sinks.

*** POSSIBLE SPOILER WARNING ***

The majority of this issue switches focus from Batman to Barbara Gordon. It is an upgrade in some aspects. Loeb has put in a few confusing points of character that just haven’t clicked yet. The Bane injection is arguably the most puzzling right now. Considering what he’s done to the Bat Family, seeing Damian call in a favor for him just doesn’t gel. The resolution is very quick in removing him form the equation. After this clunky beginning, the attention is diverted to another member of the Bat family.

Batgirl’s conversation with her wounded father is a positive area. Her dialogue comes across more as a concerned daughter than vigilante. It tries creating extra guilt on Bat’s conscience. Readers can debate how effective this ploy was. The move does launch into an unexpected confrontation. Seeing Barbara’s perspective teases either a dream sequence or more overbearing weight added to the drama. The former would be an easier explanation for the past issues. This does lead to a more awkward closing. Seeing the group formed to confront Batman raises a few eyebrows. While a slight improvement, the plot still has more questions than answers.

Lee’s art continues to be the story’s saving grace. Damian’s two page escape from Hush brings the tension to a head. It leads into some great action panes. The Bane situation is resolved with a near full page image. It helps to take one person off the board. Readers watch as one falls, there are plenty in wait. One notable target is Jim Gordon.

The conversation between father and daughter carries a certain gravity to the panels. This is interrupted by Batman eavesdropping via near full page. Once actions are taken, a strong two page splash moves players into position. Readers watch as a fight erupts that brings plenty of strong panels. The images convey the frustration mounting. It all comes to a defining close with the last page. The parting full image shows more have become involved. Whether this is a good or bad plan is debatable. With some characters on page, there raises a question of how all fit. Lee’s art ushers them into the story in style. That’s all that can be asked at this stage.

OVERALL GRADE: 6.5

The spotlight shines bright when Batgirl takes the lead. Outside of the emotional impact added there, the story still struggles with certain character involvement. Lee’s art is as steady as ever. Unless there’s a great deal of dream sequences to explain, H2SH has many unanswered questions at hand that hamper the sequel’s foundation.

Let me know in the comments below your thoughts on Batman #161. Thanks for reading!

SUPERMAN #28 (DC COMICS)

It hasn’t been an easy few months for the Man Of Steel. His “partnership” with Lex Luthor came crashing down. Lois Lane was depowered. Jimmy Olsen was nearly killed in the latest conflict. Doomsday has become the Time Trapper. Metropolis is picking up the pieces in its wake.

As crazy as this sounds: Those are the least of his problems. Darkseid has escaped into his own universe. Anyone who thinks he’s left his old world behind is delusional. Moves have been being made in the background. Now is the time for those plans to start coming to fruition.

SUPERMAN #28 by Joshua Williamson, Dan Mora, Alejandro Sánchez and Ariana Maher kicks off “The Legion Of Darkseid” storyline.

Let’s take a closer look at what is happening now.

SUPERMAN #28 by Joshua Williamson, Dan Mora, Alejandro Sánchez and Ariana Maher (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Williamson throws the world of Superman into a chaotic state for this issue. There is an eerie calm with the opening pages. The narration teases the sinister beings watching Supes go through his normal routine. This leads to a much needed trip back home. Seeing Big Blue back in Smallville provides many heartfelt moments. The dialogue with Martha Kent is grounded with care. It is a well-received boost. Unfortunately, the good times end here.

The introduction to the Absolute Legion is staged very well. Readers watch as the old emotions are taken into deep waters. Saturn Girl’s banter crafts an unsettling scene. The drama is taken to a few daring levels. Readers watch as the nightmare scenes weave with precision. There is little hope when the Legion strikes. Williamson throws in a few curves to offset events. Seeing Doomsday make a heroic action hasn’t set in. His involvement pushes for a very shocking ending. No one will expect to see who arrives on the final page. Buckle in for what will be one hell of a ride!

Mora returns for art duties and does what he does best. The two page splash welcomes readers to Smallville is an iconic way. Seeing Supes have subtle joy reminiscing over the past is a key bright spot. This mood carries into his conversation with Martha. Their reactions as they talk is as wholesome as one would expect. Locking in on the happier times only makes what happens next that much worse.

Saturn Girl’s debut is greeted with a deceptive half panel. The cover is blown when a simple world invokes an angry Superman. Mora captures this rage while the dialogue builds what’s next. Readers watch as a deadly attack is launched. An intense two page splash caps off events for this time period. The following dire full page image gives it a through exclamation point. Even as another attack gets its’ two page splash, nothing prepares for the final page. A full page image brings in someone who fans are not ready to see. Mora and Sanchez bring out the best elements of this story without question.

OVERALL GRADE: 9.3

The Absolute Universe hits Superman where it hurts the most in his latest chapter Williamson’s writing takes Clark into a troublesome world. Mora’s electric images craft an impressive look into what is in a possible future. There’s little time to process that as the present has its’ own weight to carry.

Let me know in the comments below your thoughts on Superman #28. Thanks for reading!

MARVEL KNIGHTS: THE WORLD TO COME #2 (MARVEL COMICS)

The King of Wakanda is dead. This has sparked the Dora Milaje to search for someone with answers. Their search has led them to Everett K. Ross. What Ross speaks takes their conversation into the past. It references a certain point in T’Challa and his son Ketema’s lives. All parties brace to what secrets are uncovered.

Marvel Knights: The World To Come #2 by Christopher Priest, Joe Quesada, Richard Isanove, Richard Starkings and Tyler Smith continues its’ journey back to the past.

Let’s take a closer look at what is unfolding now.

Marvel Knights: The World To Come #2 by Christopher Priest, Joe Quesada, Richard Isanove, Richard Starkings and Tyler Smith (Marvel Comics)

*** POSSIBLE SPOILER WARNING ***

The world through the eyes of Ross is a disturbing place. Considering the places he has been, Ross is a very jaded and broken soul. The writing shows how he’s not afraid to dance with the Devil. It also shows the trail of mistakes made. Readers watch as the tangled web weaved with Noelle Adams provides dark humor and heavy drama. Priest doesn’t let Ross stray too far from his history. It’s not long before Wakanda comes calling.

Resolving the trial of combat isn’t Ross’s specialty . The writing shows how his actions affect an already unstable fight. Ketema and T’Challa’s brawl is unforgiving. The brash young man speaks with much anger in his voice. Knowing the wild history involved, readers can sense his pain. The writing never shies away from this aspect. It plays a good counter to Ross’ internal demons. Everything gets turned when the final chapter starts. A move is made that causes a direct ripple effect. How the final page is going to play long term. In the meantime, this mystery is only getting more intense by the moment.

Quesada and Isanove start off the art with two very different full page panels. The first picks right up where issue one ends. Seeing the brutality commence makes a statement. The following page makes a completely different one. Ross has his issues and this doesn’t back away from it. It plays into the dark humor mentioned previously. Ross’s life is anything but cheery from here on out. The panels with Noelle show his slow breakdown. Readers see how the verbal weight becomes too much and sets forth his new past. Unfortunately for him, his past won’t leave him alone.

The full page view of the Wakandan ship makes a bold statement. It leaves Ross questioning the actions. Readers get caught up on T’Challa’s time during this phase. The heartbreaking pain of losing a child is presented in an emotional flashback. This pushed the time jumping for a few pages. It was nothing that readers were lost in. With Quesada steering the ship, the panels moved very easily. The roads finally lead back into the trial of combat. There’s plenty of intensity to go around during these panels. Readers watch as this leads into the shocking end. A simple panel of two words changes everything. It leaves readers with a full final page that will have the shops buzzing. Nothing is pulled when dropping another exclamation point on this chapter’s end.

OVERALL GRADE: 9.2

The world according to Everett K. Ross provides many avenues of drama leading to a show-stealing end. Priest blends the humorous times in a heavily focused drama. Quesada and the art team shine in bringing out the pent up feelings of all involved. “The World To Come” is definitely one not to sleep on.

ACTION COMICS #1088 (DC COMICS)

There’s only one chance to make a first impression. This goes for the Man of Steel as well. Making his “debut” in Metropolis has now drawn a lot of unwanted attention. Now, Clark Kent faces another terrifying adventure in his young career.

Clark is now entering the halls of….Smallville High!

ACTION COMICS #1088 by Mark Waid, Skylar Patridge, Ivan Plascencia & Steve Wands takes readers back to the Superboy era with a timeless tale.

Let’s take aa closer look at what is happening now.

ACTION COMICS #1088 by Mark Waid, Skylar Patridge, Ivan Plascencia & Steve Wands (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

A forgotten era gets an enjoyable revisit with this issue. Seeing how Perry White crowns “Superboy” is a fun twist. Little did the Kents know their outing in Metropolis would have caused this commotion. The writing captures the Kents’ adjustment to Clark’s outing. It carries a light-hearted innocence to the dialogue. Even as he is growing in his hero role, there’s one fate that is unavoidable.

The start of his high school era is well played. Martha’s way of “hiding” Clark’s identity is a perfect throwback. Readers watch as Clark needs to go through a dual role just to cover tracks. It leads into familiar territory with “outcast” teens. Once the story moves into its drama, the issue pick up steam. The challenge is minimal to Krypton’s last son. However, his inexperience makes some mistakes. None leave more of a trail than its’ fallout. Waid’s writing proves no good deed goes unpunished. The parting page teases that Smallville’s hero might have a larger problem on his hands than realized.

Patridge & Plascencia’s depiction of the “Superboy” announcement is solid. The newspaper near-full page conveys the impact of Clark’s actions. His innocent smile is very different than the Kent’s worry. There are many wholesome moments between the family to move events along. The two page split of Superboy’s training into a nice transition point before heading back to Kansas.

The high school days are filled with classic teenage reactions. Clark’s “geeky” awkwardness shines in these moments. Once the conflict arises, it’s greeted with a dramatic full page. The split between panels gives a new perspective before Clark reacts. Readers watch as the situation is handled quickly. It results in a direct confrontation that is under-estimated. The full page image shows the youthful rage of Clark. There’s a prime example of his emotions taking over. This pivots into the closing moments. The parting panel sums up the fallout with a new dilemma on hand. It’s a fitting departing image with events.

OVERALL GRADE: 8.3

The re-introduction of Superboy continues its winning ways in this chapter. Waid’s timeless themes shine in the writing. Patridge & Plascencia construct a throwback view of a young boy forging into the Man of Steel. Anyone looking for a classic superhero story needs to pick this up.

Let me know in the comments below your thoughts on Action Comics #1088. Thanks for reading!

LIFE #5 (DSTLRY)

The best laid plans never go according to schedule. An inhabited planet has riches unclaimed. It’s enough reason for Bobby Prost to come back to the crime life one last time. Prost and his crew rolled the dice. They seemed to have cashed out emptyhanded.

Waiting in the wings are prisoners serving deathly life sentences. The “Casanova Killer” Cory James is leading the rogues. They see Prost’s ship as a means to escape their never-ending sentences. Unfortunately for both, someone else has other plans.

LIFE #5 by Brian Azzarello, Stephanie Phillips, Danijel Zezelj, Lee Loughridge and Jared K. Fletcher brings forth the pen-ultimate chapter of Pros and Cons.

It’s been a long wait since issue #4. Let’s not stall any longer & dive into the chapter.

*** POSSIBLE SPOILER WARNING ***

“Pros” presents a traitor in the midst. Fiona has schemed her own plans. This leaves the crew in a very dangerous spot. Even with the score at their fingertips, escaping Hell on this Earth isn’t easy. The writing sees Damone and Jax comprehend the set-up. Readers watch as their hope dwindles away. Seeing Fiona describe her twisted motivation gives a newfound perspective on actions. It also leaves the door open for an unexpected surprise. The dialogue is chilling as each page turns. Jax’s meeting with the Cons closes out this portion. Their chat goes in many directions. It ends with a shocking action. The ramifications feel huge as no one is escaping fallout from a thief’s choice.

“Cons” heads into James’ sinister escape plans. Readers see quickly how that has been thwarted. The realization that Queen Jesus no longer factors in plans shakes things up. This portion does a solid job going into flashbacks. Their focus is on James’ rise to power on the planet. The banter between convicts proves there is no real honor. Readers see a very clear, but dark picture of the reality. It rolls into seeing James’ last chance leave his sight. The writing vents his frustration onto his other associates. Events come full circle with the “Pros” part to close. The highly combustible meeting leads to a startling ending. No choice goes without grave consequences in this close.

Zezelj and Loughridge go for a vivid panel set-up early in the “Pros” portions. A full page image laced with smaller panels down the middle walks readers through Fiona’s turn. This heightens the brooding moods of the thieves. The coloring assists huge when it comes to the action. A noteworthy red tips off readers of a fatality. This moves into Fiona’s grand scheme. The changing palette shows her ascension of plans. Her twisted confessions tell a broken tale via her expressions. This leads into the explosive close. There’s never a moment to breathe when the meeting is hanging by a thread. The last page is a full image that drops a massive exclamation point on events!

“Cons” showcases the savage aggression of James and company. These are not nice people and the art fully drives this home. James’ rage pours over each panel. It’s a stark contrast to the flashback moments. Loughridge’s coloring switches to reflect the moods in play. Nothing becomes more vivid than James seeing his plans fly out of grasp. The pages lock in his frustration of losing. Save for the other flashback, the art never breaks this mood. It pushes into the other side of the “Pros” close. There’s plenty of anger in these pages. It all boils to a head with the full last page. An action is taken that won’t soon be forgotten steering into the finale.

OVERALL GRADE: 9.4

One person’s drastic actions throws everything into chaos in another powerful issue of “Life”. Azzarello & Phillips pen an aggressive view of broken dreams with their writing. Zezelj and Loughridge paint a highly emotional view of lost hope with the visuals. Don’t sleep on this extremely creative take on traditional comic storytelling.

Let me know in the comments below your thoughts on Life #5. Thanks for reading!

BATMAN: DARK PATTERNS #8 (DC COMICS)

A dead body has been found in the Rookery. Being one of Gotham City’s oldest neighborhoods, it has many skeletons it doesn’t want known. That is something Batman is willing to brave in his search for answers. What he finds along the way will challenge his very foundation. Is he prepared for what he discovers?

BATMAN: DARK PATTERNS #8 by Dan Watters, Hayden Sherman, Tríona Farrell and Frank Cvetkovic continues “Case 03: PAREIDOLIA”.

There’s no time to waste in checking out the best Batman series at the shops. Here we go!

BATMAN: DARK PATTERNS #8 by Dan Watters, Hayden Sherman, Tríona Farrell and Frank Cvetkovic (DC Comics)

*** POSSIBLE SPOILER WARNING ***

Watters throws Batman his greatest challenge yet with this chapter. For the first time, readers see him exhausted and running on fumes. This is a very different look for the Dark Knight. It’s perfect to compliment his growing pains in this early year. Even his allies are taking notice. As if this wasn’t chaotic enough, a tabloid writer tips off Batman to a disturbing fact of the new Gotham City coroner.

There is no rest to search that new plot out. The writing refocuses Batman back to the stakeout routine. Readers watch as a grave lesson is learned in his inexperience. A sniper has taken aim with Batman’s pre-occupations. This results in a very tense confrontation. The dialogue between this Rookery resident and Batman is laced with clues. It opens a few new doors to this locked case. Watters leaves readers with a startling curve in the close. It can’t be stressed enough of how GOOD this series is!

To say Sherman and Farrell are on a whole other level is an understatement. The opening pages set-up is fantastic. Using “The Den” newspaper lead as a half page panel recurring is great to set the mood. Readers can easily see how Batman is addressing the case. They also see him falling to succeed. This transfers over to his allies conversation. The small details like an unshaven face gritting teeth sends a loud message. It steps up events into a more striking pace.

The return to the Rookery has a small twist to it. Two young children lead Batman into a shocking discovery. Sherman’s panel set-ups add more to each scene. Even a half page grave discovery feels like more stunning than it should. The sniper’s shot is given a superb two page splash. It moves events into a more intense conversation. Readers watch as the shooter delves into Gotham’s past. The use of black & white coloring has an almost Hitchcock aura to the full page image. It assists building the surprise ending. Another full page image graces readers before bowing out. Talk about throwing an exclamation point on this chapter!

OVERALL GRADE: 9.5

“The Best Batman book at the LCS” strikes again with another fantastic chapter. Watters’ writing dives into the ever emerging skills of the Dark Knight. Sherman and Farrell construct incredible visuals to keep readers on the edge of their seats. This is high level storytelling that can’t be beat.

Let me know in the comments below your thoughts on Batman: Dark Patterns #8. Thanks for reading!

SECRET SIX #5 (DC COMICS)

Checkmate…Game Over? That is the question looming over six individuals with one mission. Amanda Waller has escaped Belle Reve Prison. That sentence is enough to make the world worry. For Dreamer, Gossamer, Superman Jon Kent, Deadshot, Black Alice, & Catman, it is a whole other level.

All have been impacted by Waller in a dramatic fashion. Knowing the mysterious organization Checkmate has taken her, the Six have to stop them in time. One thing is holding them back: themselves.

SECRET SIX #5 by Nicole Maines, Roger Cruz, Rain Beredo, and Steve Wands (DC COMICS) delivers more reveals in the hunt for Amanda Waller.

Let’s take a closer look at where things head now.

SECRET SIX #5 by Nicole Maines, Roger Cruz, Rain Beredo, and Steve Wands (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Maines goes right into the emotional aspects of this group with the start. Gossamer has experienced tremendous loss at Waller’s order. The writing lets loose on Jay’s brooding thoughts. It reveals its’ true form via Dreamer. Arguably the team’s most polarizing character, Dreamer’s powers tip off another factor in the story. This leads into great banter with her and Deadshot. Once Jeannette shows up on the scene, everything changes.

Readers quickly see how Jeannette’s involvement seems too good to be true. The writing sets up Checkmate’s moves as justified. Dreamer gives an impassioned speech that sparks a larger fire. It quickly becomes a catalyst for the group’s next moves. Pacing speeds events along with solid action. This pushes everything back into Jay Nakamura’s court. During this stage, the writing gives hints of a dark future. Knowing the stakes, this causes enemies to work together. The outcome spells certain disaster. Who’s will that be? Next issue should give those answers and much more.

Cruz steps in for Sevogia for art duties. Jay’s search for answers creates a hellish scene. There’s plenty of anger brewing in these panels. This comes to a halt with a dynamic full page image. Once Dreamer snaps back to reality, the group attempts to sort their dilemma out. Readers see how this is easier said than done.

The back and forth between Dreamer and Deadshot shows their ego clash. It gives way to Jeannette’s appearance and reveals. Panels showcase a broken Waller with an uncertain fate. The near full page “shattered” view quickly sends events into a free for all. There is plenty of fast paced action to go around. Seeing the team unleashed is a pleasant move. These panels only slow when Waller comes face to face with another member. Their standout pours with brooding rage. Readers watch as an action is taken that is based off vengeance. One characters eyes speaks volumes. It ends with a simple but shocking final panel that is sure to have readers talking. Some may ask where to draw the line. Others might say it has only been crossed. This is now left in the readers hands to choose.

OVERALL GRADE: 8.2

The hunt nears the finish line as the Six come face to face with their target! Maines’s writing shows the scars and fallout of Waller’s actions. Cruz and Beredo balance the action with heavy drama as the end approaches. There’s no turning back after how this issue ends.

Let me know in the comments below your thoughts on Secret Six #5. Thanks for reading!