DC HORROR PRESENTS CREATURE COMMANDOS #3 (DC COMICS)

The Creature Unit has arrived. Whether or not the world is ready or not remains to be seen. There’s a certain level on mystery surrounding this group. Dr. West might have bitten off more than she can chew with this squad. Plus, what is Brainiac scheming in the shadows?

DC HORROR PRESENTS CREATURE COMMANDOS #3 by David Dastmalchian, Jesús Hervás, Alex Guimarães and Ferran Delgado gives a new outlook on the monster squad with this latest chapter!

Let’s take a look before the new animated series hits MAX on Dec. 5th!

DC HORROR PRESENTS CREATURE COMMANDOS #3 by David Dastmalchian, Jesús Hervás, Alex Guimarães and Ferran Delgado (DC Comics) Cover: Tirso Cons

*** POSSIBLE SPOILER WARNING ***

Dastmalchian brings Vincent Velcro front and center for this issue. The dive into the backstory spotlights the vampire’s ill fated rescue attempt. His conversation with Dr. West reflects his loss and gives some clarity on to why he’s willing to work with Dr. West. Once events shift gears, the chapter heads into the combustible personalities put together for the mission at hand.

There is a certain element of “honor amongst theives” that carries in this series. Dr. West’s rally cry strikes where it needs to. Her hand is forced as Wanda (Shrieve) stumbles across a dead monster morgue in the base. Ultimately, the talk is swayed with orders of action. The latter portion of the book give time to the larger DCU stars involved, but events feel a touch rushed heading into the close. Once at the conclusion, the final page lands on a solid cliffhanger. It does its’ job leaving readers wanting more but could have been more impactful on its’ execution.

Hervás and Guimarães present Velcro’s rescue attempt with some striking imagery. The full page shot of him taking fire kicks things off in a big way. It’s followed by a more reactionary look with seeing his plans fall short. The expressions he gives speaks loudly to readers.

Another moment is Wanda’s discovery of the monster morgue. The near full page shot hits with its reveal. This shifts events towards a flashback involving Morgaine Le Fey. The full page image gives a clearer picture of Medusa’s past while sorting her place with the unit. Brainiac gets his fair share of panel time as he works in shadows. This boils over to Zatanna’s part. The closing image leads into a starling unveiling. How things play from here is literally anyone’s guess.

FINAL POINT: 7.5

With a solid portion of the story devoted to one character, the latest chapter deals with a pacing issue. Dastmalchian’s writing works with reaching the audience on Velcro’s story. The art brings into focus the troubled past with hopes for a better future. The only downside is Brainiac and Zatanna’s parts felt rushed. That said, the story looks to pick up speed with the mission finally starting its engines.

Hit me up on ODPHpod socials and let me know your thoughts on DC HORROR PRESENTS CREATURE COMMANDOS #3. Thanks for reading.

MISFORTUNE (GLOBAL COMIX)

When children start missing in a small town, many have questions. As her brother is the latest missing child, Lani goes on pursuit. Is she ready for what or who she finds on her search? Sometimes while lies in the shadows is best left there…

MISFORTUNE #0 by Allen Dunford, Rodrigo Catraca, and Dave Lentz (Eerie Saga/Global Comix) welcomes readers into the dark and dangerous world of a haunting figure.

Let’s take a closer look at this debut chapter.

MISFORTUNE #0 by Allen Dunford, Rodrigo Catraca, and Dave Lentz (Cover: Ruben Mocho) - Eerie Saga Global Comix

*** POSSIBLE SPOILER WARNING ***

Considering this is written by one of the “Pocus Hocus” architects, one might think there would be a mix of humor and horror. Dunford throws a curve and dishes up a dark superhero tale. Readers watch as the family bond is pushed when Andrue is kidnapped. As Lani valiantly chases for her brother, the first of a few shocks is revealed. It’s paced out well so nothing is overshadowed. The tense feel comes to a biol when the mysterious figure crashes the scene.

Dunford debuts the lead character with a big splash. It is very heroic in fashion. There is just enough revealed to connect with the audience. The writing also leaves a few outstanding questions to ponder before the close. At this stage, the story shifts gears to a steady finish. It perfectly walks the line of too much or too little. After this conclusion, readers will be wanting another round with “The Boogeyman” asap.

Catraca slowly builds up the horror with the opening pages. It’s capped off with a bold full page of the monster’s attack. This event leads into a window visual with “missing” posters. Readers can sense the eerie build growing from here for Andrue and Lani. With a simple eye-reflection panel, the book jumps into danger with its’ next phase.

The art crafts a very catching panel of danger. With the use of red coloring, a close-up of Lani hits big. This moment kicks off the heroic entrance of the mysterious lead. Catraca goes full action (with a big assist from Lentz) with a thunderous punch. A two page splash will make a huge imprint on readers as the fight begins. In its aftermath, the closing full page leaves no doubt that this tale is far from over!

FINAL POINT: 9.2

A haunting tale of loss and hope shrouded in mystery. Dunford welcomes readers into supernatural heroics with the writing. Catraca and Lentz construct the devious acts before an unlikely hero emerges. One issue in and this is one that readers simply can't afford to pass up.

Hit me up on ODPHpod social media and let me know your thoughts on Misfortune #0. Thanks for reading!

WEREWOLF BY NIGHT #3 (MARVEL COMICS)

Jack Russell can’t escape. Trying to find peace with his curse, Russell believes he is responsible for two friends deaths. This has led to some extreme measures. His enemies don’t feel like waiting for him to heal. The Hood and Death Watch inch closer to securing the Darkhold. What will give first?

WEREWOLF BY NIGHT #3 by Jason Loo , Sergio Dávila, Aurie Jimenez, Alex Sinclair and Joe Sabino (Marvel Comics) continues the bloody trail of Jack Russell.

Let’s take a closer look at where things stand now!

WEREWOLF BY NIGHT #3 by Jason Loo , Sergio Dávila, Aurie Jimenez, Alex Sinclair and Joe Sabino (Marvel Comics)

*** POSSIBLE SPOILER WARNING ***

Loo has taken some bold swings with this current run. Taking a trip to the Savage Land is another case of pushing Russell into uncharted waters. The interactions with Ka-Zar provides a fresh challenge. Even Zabu can’t escape the wrath of the Werewolf.

When the story shifts to the Hood’s plans, there is a slower pace for readers to follow. It’s a more low key build, maximizing the deceit in question. Once the final pages kick in, the payoff finishes with a solid close. Both parts run equal enough to give an enjoyable read.

The art flourishes when the story hits the Savage Land. Davina’s take is filled with big panels. Seeing Russell take down a Tyranosauros Rex is a big statement for the readers. They will also have a reaction with Zabu’s involvement.

Its fallout shows off Ka-Zar’s skills. The fight is brutal and everything one would want with this standoff. In comparison, the Hood story panels stay steady in keeping the methodical pace of the story. Only when the last page hits does the image jump at readers. It’s an image showing that the story is very far from over.

FINAL POINT: 8.2

Jack Russell’s trip to the Savage Land is complicated to say the least. Loo’s writing balances the savage action and slow drama. Davina and the team lean into the brutal new landscape to create a new experience for the cursed crusader. There is never a dull moment with this series.

Hit me up on ODPHpod social media and let me know your thoughts on Werewolf by Night #3. Thanks for reading!

GRIM #20 (BOOM! STUDIOS)

Jessica Harrow’s (after)life has always been complex. Being the daughter of Death comes with many strings attached. As the heir apparent, Jessica has inherited some enemies. The manipulations of her aunt have now led to Hell On Earth. Is there any hope left?

GRIM #20 by Stephanie PhillipsFlavianoRico Renzi & Tom Napolitano (BOOM! STUDIOS) sets forth a new direction for the coolest book at the LCS!

Let’s take a deeper dive on what’s unfolding now!

GRIM #20 by Stephanie PhillipsFlavianoRico Renzi & Tom Napolitano (BOOM! STUDIOS)

*** POSSIBLE SPOILER WARNING ***

Since its’ return from a brief hiatus, the direction of Grim has been spotlighting featured characters. Delving into their backstories has provided many new layers to each involved. This issue focuses on a relationship many have been waiting to find out about: Death and Lilah. Phillips orchestrates this with many twists and turns before hitting readers with an emotional punch.

Death is portrayed as a lovestruck soul questioning all he knows. On the other hand, Lilah is very comfortable in her sexual preferences as his “partner”. It is a unique dynamic that stretches through this chapter. Even with the assist of the world’s best in psychoanalysis, Death struggles to sort his feelings. The resolution is a tremendous punch. It’s paired perfectly to Depeche Mode’s “Strangelove”. Relationships are complex enough. Factor in their circumstances and the story is unapologetic in handling the fallout.

It sets a stage for a present day reveal which harkens on the uncomfortable sins of the past. Readers watch as a reunion unfolds which has mixed results. There isn’t much time to process this event as the story heads into its’ close. Once here, Phillips leaves readers with another reveal that is sure to raise more eyebrows as Jessica continues to journey into mystery.

Flaviano and Renzi bring the intimacy and strain of Death and Lilah to the pages flawlessly. The panels take readers on a journey into their doomed union. Using a offset color range for the therapy session works to make each panel pop. From here, the art heads back into displaying the range of feeling between the lost lovers. It builds towards a strong image of Death with the song lyrics swirling around him. Nobody does this better than Tom Napolitano. This carries to the full page closing image. The art team drops one more reveal before parting with this very impactful chapter.

FINAL POINT: 9.4

Delving into the secret past of Jessica’s parents take readers on quite the journey. Phillips crafts a mature and frank look at their union with excellent writing. Flaviano, Renzi and Napolitano deliver on huge moments and heartbreaking images. After reading this, there is no doubt on why this book stands out from the rest.

Hit me up on ODPHpod social media and let me know your thoughts on Grim #20. Thanks for reading!

WEREWOLF BY NIGHT #2 (MARVEL COMICS)

Jack Russell is no stranger to the supernatural. Due to the events of Blood Hunt, the beast within has changed. Following the violent deaths of two neighbors, Russell and Elsa Bloodstone search for answers. Their quest looks to have a roadblock in front of it via Death Watch and The Hood!

WEREWOLF BY NIGHT #2 by Jason Loo , Sergio Fernández Dávila , Jay Leisten, Aurie Jimenez and Joe Sabino brings the violence and drama in its’ follow-up chapter.

Let’s see where the night brings Russell and co. now.

WEREWOLF BY NIGHT #2 by Jason Loo , Sergio Fernández Dávila , Jay Leisten, Aurie Jimenez and Joe Sabino (Marvel Comics)

*** POSSIBLE SPOILER WARNING ***

Loo brings in a character synonymous with Russell for this chapter: Moon Knight. The build towards his involvement delves into Russell’s mistrust and Bloodstone’s blind faith. Elsa’s refusal to quit on Russell gives flashes of hope amongst the chaotic scenario they find themselves in. Once that is cemented, the guest star makes his grand entrance.

Readers become locked in as the world of Khonshu gives some clarity. It comes at a peak moment. The plans of The Hood swing into an ancient evil. Loo’s writing sets a unique set-in to acquire it. This leads to a solid mid act filled with action. The story takes full advantage of the Red Band label. It is not one for the squeamish by any means. The epilogue lays a surprising twist onto readers before departing. It is playing the long game on the challenge and that’s nothing but a win for readers.

Dávila, Leisten, and Jimenez bring Russell’s guilt to life with a haunting panel. Seeing the dead ghosts of his “victims” leaves quite the impression. Prior to this, the panels reflect the emotional toll on both Russell and Moonstone. With their history, it adds to the drastic call for help.

The Moon Knight pages steal the show. A near full image ushers Khonshu into the spotlight. This is complimented by a full page shot of Russell vs. Deathwatch and his minions. From here, the pages show no mercy as the chaos breaks loose. It concludes with a more subdued full page image that questions who won this round other than readers.

FINAL POINT: 8.2

With The Hood making the first move, Jack Russell gets some familiar back-up for his latest chapter. Loo crafts a fast paced journey with a haunting feel. Dávila and the team let loose with the fighting for a highly enjoyable tale. Brace for impact cause things are only going to get wilder from here.

BENEATH (COMIXOLOGY ORIGINALS)

Welcome to an all-new edition of Parlay Points!

For this entry, Comixology Originals is unleashing a new horror story that is making quite a buzz. Considering the creative team behind it, it’s completely justified. Handling the writing is the showrunner of Netflix’s Daredevil. The co-creator of Jessica Jones is on art duties. Mix their talents together and fans have much to be excited about.

BENEATH by Steven S. DeKnight, Michael Gaydos, Kate Sánchez and Tobin Racicot present a tale of survival through unnatural circumstances.

Let’s take a deeper dive and see what unfolds now.

BENEATH by Steven S. DeKnight, Michael Gaydos, Kate Sánchez and Tobin Racicot (Comixology Originals)

*** POSSIBLE SPOILER WARNING ***

DeKnight blends in elements of grounded conflicts into the supernatural realm to craft an engaging tale. Deputy Sheriff Jess Delgado comes across as unlikely hope trying to pull off the impossible. With the tense relationship between detainees and guards, Delgado is pushed to her breaking point. The writing reflects the struggles as being equally great to the true horror lying beneath the surface.

This comes to the forefront early with her conflict with Pritcher. As they investigate the border attack, Delgado establishes herself as one not to tolerate any nonsense. From here, the pacing shoots forward building the horrors at hand. DeKnight slow rolls the true threat debut. It allows the audience to sink further into the growing fear.

Once the story arrives at its’ midway point, readers get clarity on what the unlikely group is now facing. The tone of the book splits with its’ conflict. the personalities involved are combustible enough. Add in the real threat and there’s much to balance. DeKnight doesn’t struggle with this. He keeps events leveled right through the final act.

At this stage, there is a fair share of classic horror themes along with a question of who is the true terror. It plays out to a satisfying finish. The closing pages end events as it should: leaving the readers wanting more.

This works to perfection with the art of Gaydos and lettering of Racicot. The panels reflect the seedy nature of human conflict. Pritcher’s demeanor stands out as a character you instantly dislike. It plays off Delgado’s stern, even-keel responses. The conflict between the residents at the detention center comes across as uncomfortable as expected. The reactions and body language shown speaks volumes of what the true horror of this issue was.

As for the supernatural side, the art delivers on crafting imposing evil. The deaths showcased are gruesome and unforgiving. Mixed with the coloring and lettering, they signify how brutal the true evil attacks are. It is not one for the squeamish. There is a bold full page splash bringing that reveal to readers. This is complimented by origin pages that switch the coloring and structure. Readers can appreciate the break from the dark, gritty setting of the book in this moment.

Gaydos and Racicot do a fantastic job of creating the frightening surrounds going into the close. It does feel like it’s directly out of the movies. There is loud action and high drama. Readers will be especially invested in the final pages. With simple lettering, it leaves this tale with a solid landing spot as all great horror stories would.

FINAL POINT: 8.8

Combining a supernatural threat with the genuine conflicts of human nature, “Beneath” delivers a story with many layers underneath its surface. DeKnight constructs a chilling environment of lost hope. Gaydos and Racicot orchestrate the haunting images that will keep readers on edge. There’s much for horror fans to enjoy with this saga.

Hit me up on ODPHpod social media and let me know your thoughts on BENEATH. Thanks for reading!

GRIM #18 (BOOM! STUDIOS)

Welcome to an all-new edition of Parlay Points!

For this entry, comics' coolest book returned in a monster way. With literal Hell on Earth, Jessica Harrow is rallying her forces. The times have made Jessica and her troublesome Aunt Adira uneasy allies.

In between the drama, there has been a showcase of fan-favorite characters. Even with Eddie and the Priest getting their moments, one question remains the focus. Can the heir apparent of Death’s legacy find a way to stop the chaos?

GRIM #18 by Stephanie PhillipsFlavianoRico Renzi & Tom Napolitano (BOOM! STUDIOS) casts the spotlight on another character waiting to break out.

Let’s take a closer look at where things play out now.

GRIM #18 by Stephanie PhillipsFlavianoRico Renzi & Tom Napolitano (BOOM! STUDIOS)

*** POSSIBLE SPOILER WARNING ***

This is a tale of two stories. Both carry equal weight. Since its’ return, Grim has been spotlighting members of the supporting cast. Harold (featured on the cover) gets his minutes of Fame. Phillips crafts an ethical question surrounding his existence. It is a strength to his character, This also allows two key figures to have some of their history unveiled. It is a great opening lead mixed in with the rock and roll vibe this series is known for.

The other story jumps to present events. Catching up to where the world has gone to Hell (literally), Phillips bears the importance of Harold in his greater role. Seeing him mix it up with his “boss” made for a well-paced break in the drama. The build to confronting the present day horror gets another layer added. Once the showdown finally commences, the impact on the readers will be huge and worth the wait.

It is literally impossible to read an issue of Grim and not be completely blown away by the art and imagery. Flaviano, Renzi and Napolintano take the flashback moments and dive deep into the unpredictability of that era.

Under the words of Johnny Cash, Harold’s tale pops off the pages. The panels of view through Harold’s eyes are next level creative. This leads into a two-page montage that encompasses Harold’s journey. It’s filled with haunting lyrics, excellent coloring and show-stopping images. This team sets the bar extremely high for others to follow. Once readers arrive at the final panel, the parting image will make a loud statement as to a new chapter in Jessica’s path of destiny.

FINAL POINT: 9.4

When you have a creative team like Phillips, Flaviano, Renzi and Napolintano pushing the creative boundaries each issue, you know to expect great storytelling. This issue has everything readers want. High drama, imaginative panels and a story that doesn’t escape attention. Don’t miss it.

Hit me up on ODPHpod social media and let me know your thoughts on Grim #18. Thanks for reading!

SOMETHING IS KILLING THE CHILDREN #38 (BOOM! STUDIOS)

Welcome to an all-new edition of Parlay Points!

For this entry, the journey into Erica Slaughter’s past continues. Since her violent showdown with Cutter, Erica has disappeared off the grid. Readers have now been granted access into her early beginnings. Each chapter has been solo adventures early in her career. It has been a perfect jump-on point for new readers.

SOMETHING IS KILLING THE CHILDREN #38 by James Tynion lV, Werther Dell’edera Miquel Muerto and Andworld Design (BOOM! STUDIOS) welcomes readers into another point of Erica Slaughter’s past.

Let’s take a deeper dive as the past becomes present!

SOMETHING IS KILLING THE CHILDREN #38 by James Tynion lV, Werther Dell’edera Miquel Muerto and Andworld Design (BOOM! STUDIOS)

*** POSSIBLE SPOILER WARNING ***

The issue features a wounded Erica being discovered by a couple of kids in a treehouse. Tynion sets up the discovery with wonder and confusion. Getting the outsider perspective helps to grow the mystique of her missions. How do outsiders comprehend what she does?

This element comes into play when the Order checks in. The conversation breaks up the serious tone with its’ awkwardness. Once Erica interjects, the mood shifts back to a more serious tone. Tynion reveals just enough of the past to keep readers in suspense.

The conclusion ends with a level feel. There is no extra drama needed. It is a conclusion that just says goodbye. In this line of work, there is no heartfelt goodbyes. It’s always strictly business as the final page states.

The art captures the uncertainty of the children who discover erica. Their reactions play into the unknown factor of their discovery. A two page sequence connects this point to readers with ease. Erica’s response to being discovered also carries a presence.

The panels display her showing some moments of normalcy. There is a small sequence of cutting hair that displays the missing portion of a normal life. With a strong parting shot, the story closes its doors as its’ on to the next case.

FINAL POINT: 8.8

The outsider view of Erica Slaughter’s life catches readers with a dialogue driven tale. Tynion spins the contrasting worlds together with the writing. The art brings out many reactions to events at hand. All the while, readers witness sides to Erica rarely seen. All in all, a solid stop into a mysterious past.

Hit me up on ODPHpod social media and let me know your thoughts on Something Is Killing the Children #38. Thanks for reading!

HOUSE OF SLAUGHTER #24 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay Points!

For this edition, Jace Boucher is at the war’s end. His final stand against Jolie and both Houses of hunters united will not be without casualties. With the pain of his past fueling him, can the Butcher win an impossible fight? Even with a strong ally in Maven, it might be all for nothing as an attack on his home awaits.

HOUSE OF SLAUGHTER #24 BY Tate Brombal, Antonio Fuso, Miquel Muerto and AndWorld Design (Series Development: James Tynion IV and Designs and Development: Werther Dell’Edera) unleashes a full scale attack onto readers!

Let’s see how the pen-ultimate chapter stands up.

HOUSE OF SLAUGHTER #24 BY Tate Brombal, Antonio Fuso, Miquel Muerto and AndWorld Design (Series Development: James Tynion IV and Designs and Development: Werther Dell’Edera) CREDIT: BOOM! STUDIOS

*** POSSIBLE SPOILER WARNING ***

The build in this series has been purposely slow to have readers ready for the conflict. Brombal finally sets off the action in two big battles. One is Maven defending Jace’s “children” from Jolie invading the swamp. The other is René waiting to face off with the Butcher one on one. With the rising body count, the fights have become personal. Let alone the Houses of Boucher and Slaughter watching in the wings.

The writing delves into the manic behavior of Jolie. Risking hunters on her personal vendetta showcases how unhinged she has become. Maven pulls out some huge surprises as their battle commences. As for Jace and René, the writing shifts into making both very similar in actions. Their banter is very driven and strikes a few nerves. This builds towards a strong finish with a few tricks up the sleeve. Seeing how things are left, there is now way to even guess how the war will end.

Fuso and Muerto craft impressive fight scenes throughout the entire issue. Maven revealing her attack is a two page spread that readers will be raving about. Talk about a game-changer! René and Jace’s brawl is violent and emotionally draining. It holds nothing back as each page becomes more intense. Both fights end in ways that no one will see coming. The images rev up the excitement as there is one showdown left! Only one point is certain: there is no guarantee anyone survives.

FINAL POINT: 9.4

The Butcher War level up its intensity and drama with an issue not soon forgotten! Brombal weaves two impressive battles that hit the emotional marks. Tate and Muerto choose violence with the unforgiving images to deliver the hellish fight Jace is in the center of. There’s no way not to be amped up for what’s next after this chapter.

Hit me up on ODPHpod social media and let me know your thoughts on House of Slaughter #24. Thanks for reading!

GRANDMA CHAINSAW #4 (RABBIT IN A HAT)

Welcome to a special edition of Parlay Points!

Since their debut with the world’s worst magician, the team at Rabbit in A Hat have been setting a high benchmark on kickstarter. Their latest campaign smashed goals in mere hours of launch. Heading into its’ final hours, there’s only one thing on fans minds….

It’s Hazel vs EVERYBODY!

In the conclusion of a horror story for the ages, all bets are off. This is the kind of tale you would expect from the masterminds behind “Pocus Hocus” and “HORUS IN HELL”!

GRANDMA CHAINSAW #4 by Allen Dunford, Will Radford, Brian Balondo, Cari Salviejo, & Dave Lentz (and in memory of Jasen Smith) looks to send Hazel and company off in style!

Tome to EAT! SLAY! LOVE! and jump into the finale!

GRANDMA CHAINSAW #4 by Allen Dunford, Will Radford, Brian Balondo, Cari Salviejo, & Dave Lentz (and in memory of Jasen Smith) COVER D Art by Sajad Shah (Rabbit In A Hat/Bad Bug Media)

*** POSSIBLE SPOILER WARNING ***

Dunford and Radford give readers a quick history lesson through the chaotic surroundings. Hazel is a complex character to say the least. The set-up for the final confrontation with Haiden and company is solidly built. The narration walks readers into a sudden shift in gears. This leads to a unique final act.

Tying in multiple lore’s, the writing keeps readers on their toes. However, they won’t be disappointed with the infusions of style. This book still packs the one-liners and insanity that has become a staple of this series. One member of the Dead Squad steals the show on each panel. From the conclusion of the conflict, the epilogue is vintage horror fueled. It is a fitting farewell to a horror story that fits in any time period.

Balondo crafts images that will be lingering with readers long after this series has ended. The full page introduction of Hazel lights the fuse for the explosive action later on. The two page history lesson breaks up the story in a perfect spot. It breaks just long enough to shift speed into a wild showdown.

The imagery here doesn’t shy away from the gore. It embraces it. One character gets a legendary send-off as the conclusion races towards the finish. The closing pages capture the emotional outpouring of what has just transpired. It is only outshined by the closing panel. With a simple recap, the story ends with much of what has made this series a hit: wondering what happens next.

FINAL POINT: 9.2

Since her debut, Hazel has haunted and thrilled readers with her wicked ways. Dunford and Radford sent her off with sharp humor and dramatic writing. The art is gory, blunt and unapologetic. It’s everything you want in a horror story. It’s also a story you can’t afford to miss adding to your collection.

Hit me up on ODPHpod social media and let me know your thoughts on GRANDMA CHAINSAW #4. Thanks for reading!

SOMETHING IS KILLING THE CHILDREN #37 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay Points!

For this entry, the journey into Erica Slaughter’s past continues. SIKTC has returned with a spotlight on the “slaughterverse” hunter’s history. In the next few issues, the chapters are all stand alone stories. It’s a welcomed take as fans are still reeling from the Cutter showdown.

SOMETHING IS KILLING THE CHILDREN #37 by James Tynion lV, Werther Dell’edera Miquel Muerto and Andworld Design (BOOM! STUDIOS) features an early Erica Slaughter in action.

Let’s not delay and take a closer look at events here.

SOMETHING IS KILLING THE CHILDREN #37 by James Tynion lV, Werther Dell’edera Miquel Muerto and Andworld Design (BOOM! STUDIOS)

*** POSSIBLE SPOILER WARNING ***

Tynion keeps things very simple with this chapter. Erica and a young child head into a Wal-Mart esque store. The clerks appear lost to what is happening. This series of events lean into Erica’s early days. Her banter with the young girl she’s trying to save plays out well. It helps to lighten up some of the darker elements at hand. Erica’s still growing her role.

The talk with Aaron shows her determination and unjaded nature. From here, the dialogue moves to the young girl. Her explaining Erica’s job provided a fine moment while Erica goes to work. The ending brims with anger and the cold demeanor that readers know from other Erica stories. Her journey feels like the long game payoff is coming, which is always a win for fans.

Dell’Edera and Muerto grant Erica a fun entrance into the story. The reactions of the employees range from doubtful to anxious. Erica’s reassurance into stopping the monster jumps off the page. It’s a subtle moment but fits the segment. This follows with a two page spread, leading into a vivid full page image of Erica and a chainsaw.

Pacing drives the fighting in this issue. Seeing Erica take on the monster felt huge. There’s little page time for the creature but using the supporting characters to describe the incident was solid. This works well with the action panels. The fallout comes across as cold and business per usual. Erica has a great walk-off panel that leads directly to where the early days continue onward. It’s fantastic storytelling!

FINAL POINT: 8.7

The latest journey into Slaughter encompasses everything fans love about Erica Slaughter. Tynion’s writing delivers a classic Slaughter hunt. The art shines as the supporting cast steals attention for this chapter. With a strong walk off close, the past is a present issue that SIKTC fans will want to check out!

Hit me up on ODPHpod social media and let me know your thoughts on Something Is Killing the Children #37. Thanks for reading.

GRIM #17 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay Points!

For this entry, the coolest book at the LCS has returned with a vengeance. Hell has been unleashed on Earth. Everyone’s favorite reaper is rallying her allies to try stopping things from getting worse. However, the spotlight for this issue shifts from Jessica Harrow to one of the series most beloved characters.

GRIM #17 by Stephanie PhillipsFlavianoRico Renzi & Tom Napolitano (BOOM! STUDIOS) walks readers into the story of the one and only Eddie!

Let’s not wait any longer and dive into the issue!

GRIM #17 by Stephanie PhillipsFlavianoRico Renzi & Tom Napolitano (BOOM! STUDIOS)

*** POSSIBLE SPOILER WARNING ***

The year is 1975. A young man is putting on some eye liner before heading to the school bus. As he leaves the house, his father draws his attention. Dad isn’t too keen with the eyeliner and barks orders to remove it. The young man hesitates and gets slapped for being disrespectful. The young man is Eddie.

The story jumps to 1985. Eddie is backstage at a show applying the eyeliner. A reporter is questioning Eddie about his family’s support. Eddie sells the “perfect” story. In the conversation, he slips up and mentions his solo project. Eddie’s drummer Saul hears this and is none too pleased. This causes some friction between the bandmates. Saul announces their friendship is taking a toll on his health. It’s agreed that Saul will play their current show but won’t after that. They head to the stage and begin their sold out show.

Readers watch as the high price of fame catches up with Eddie. It is an emotional toll that carries a heavy weight. The young boy from New Jersey bears some heavy scars. This builds towards a moment that changes everything. Its’ conclusion leads to a send-off that will hit in all the emotions. There is no way fans will see that final panel and not get a bit choked up before concluding the issue.

Phillips walks readers through the rock star life with an unforgettable issue. Eddie and his relationships with family and friends vary to extreme degrees. His father proves to be a source of pain and manipulation. Eddie shows him compassion through the years of abusive behavior.

It’s a stark contrast to his loyal best friend Saul. Eddie treats him as an after thought through the sacrifices Saul has made for him over the years. This all unfolds into the middle act where fate confronts Eddie head on. Heading into the final pages, Phillips leads readers into one direction but pulls a great swerve. it leads to a heart-wrenching moment that perfectly closes out a great read.

Flaviano, Renzi and Napolitano bring out the best and worst of Eddie’s life with the art in this issue. The brooding disdain of Eddie’s dad pours out on each page. Saul’s reaction to Eddie’s non-caring attitude is one of desperate hope with no luck. Once they hit the stage, this dissolves into a bright two page splash.

Eddie’s demons don’t stay way for long. A post show party is filled with visions of sex, drugs and rock ‘n roll. The lyrics of “Boys Don’t Cry” come to life via Napolitao’s haunting lettering. It fills the air of a stunning full page image. What follows captures the shock and fear involved with rock n’ roll lifestyle. The closing image is an easy connect with readers. It packs an emotional toll that only this creative team can deliver.

FINAL POINT: 10

With “Boys Don’t Cry”, the tragic tale of one of the series most beloved characters comes to the forefront. Phillps weaves in themes of loss, pain and redemption masterfully with the writing. Flaviano, Renzi and Napolitano brings the bright lights and dark times of Rock N’ Roll to the masses with pin-point precision. After reading this issue, there’s no way anyone can dispute why this is comics’ coolest series each issue out.

Hit me up on ODPHpod and let me know your thoughts on GRIM #17. Thanks for reading.

HOUSE OF SLAUGHTER #23 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay Points!

For this entry, time is ticking away on Jace Boucher. “The Butcher” of the “Slaughter-verse” has angered two very dangerous groups. Dealing with the House of Boucher is one thing. Trying to fight off them and their allies in the House of Slaughter spells certain death. How long can he survive for now?

HOUSE OF SLAUGHTER #23 BY Tate Brombal, Antonio Fuso, Miquel Muerto and AndWorld Design (Series Development: James Tynion IV and Designs and Development: Werther Dell’Edera) heads right into the fallout of last issue’s initial strike.

Let’s take a closer look at how things shape up now!

HOUSE OF SLAUGHTER #23 BY Tate Brombal, Antonio Fuso, Miquel Muerto and AndWorld Design (Series Development: James Tynion IV and Designs and Development: Werther Dell’Edera) - BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

Brombal shows how this conflict is breaking down both sides. Jace is trying to fight his battle but shows his emotions are leaking his weakness. With each wund that has been done, it’s fueling Jace on his mission. The question becomes: will it be enough to win?

On he other hand, being embarrassed by a lowly hunter doesn’t go over well with each house. The alliance seems to start showing its’ fractures after the defeat. The Old Dragon steals the spotlight to show his plans to eliminate Jace are the only options now. This causes big tensions with the opposing house. The writing shows how much more is layered beneath the surface. Even in the final moments, there are secrets to be unlocked. This is all much to fans’ benefits.

Fuso and Muerto lean into Jace’s rage in the opening pages. His talk with Maven leaves no doubt of how personal this all has become. It’s capped off with a strong near full page visualizing why he is fighting this fight.

The breakdown between the Houses also jumps out at readers. The embarrassment of Jace winning drives the Dragon into full panic. His facial reactions speak of the last shot to reclaim his reputation. The fallout demonstrates the power play each parties are attempting on the other. Once the closing pages start, readers will have the inclination that the end is coming faster than expected.

FINAL POINT: 8.1

Jace’s last stand builds towards an unimaginable showdown with the latest chapter. Brombal keeps the paranoia and rage high with the writing. Fuso, Muerto and the team magnify the breaking of spirits amongst the key players as Jace’s time ticks closer away.

Hit me up on ODPHpod social media and let me know your thoughts on House of Slaughter #23. Thanks for reading.

The Principles of Necromancy #2 (MAGMA COMIX)

Hey everyone! This is Matt from Hops Geek News and I’ve got a new comic book review for you to check out:

The Principles of Necromancy #2 by Jackson Lanzing and Collin Kelly (Writers,) Eamon Winkle (Art,) Jay Fotos (Colors,) and Shawn Lee (Letters.) Cover by Eamon Winkle.

The Principles of Necromancy #2 by Jackson Lanzing and Collin Kelly (Writers,) Eamon Winkle (Art,) Jay Fotos (Colors,) and Shawn Lee (Letters.) Cover by Eamon Winkle. - Magma Comix

Eloise is a girl thirsty to learn as her mother lie dying from a mysterious tumor deep within her. Until Doctor Jakob Eyes appears on a house call to mysteriously cure her of all diseases. Eager to learn from the man himself, Eloise follows the haunting doctor to his house. Does Doctor Eyes take apprentices, and is Eloise prepared to view the grotesque lessons that await?

The Art:

Have you ever witnessed something so intriguing yet so vomit-inducing that you are unsure if you are to look away or watch in awe? That is the best way to sum up the pages within the confines of this glorious book of horrors. So many pages leave us looking at every inch of the panels, taking in the brains, skulls, and viles that all present themselves to us and Doctor Eyes. Eamon and Jay have done such a wonderful job creating Jakob, from the mask that he wears to the hollow, dark, void-of-life eyes with which he stares at Eloise.

The panels have a dull and grey back drop yet the characters and everything in the foreground burst with color which speaks to just how fascinating this story really is. The panel looking into the house from above as though it was taken from The Sims is perhaps one of the best in the issue. I cannot get enough.

The Principles of Necromancy #2 by Jackson Lanzing and Collin Kelly (Writers,) Eamon Winkle (Art,) Jay Fotos (Colors,) and Shawn Lee (Letters.) Cover by Eamon Winkle. - Magma Comix

The Writing:

The Hivemind continues to weave a mysterious tale. In this issue, Jakob gets some personality and showcases his sharp wit and zero tolerance for foolery. Eloise is one of the readers who have become enthralled by this book as we, too, want to know how he does it. Meanwhile, Shawn Lee stands out in the tone of the lettering. You feel the softness of Eloise and Jakob's voice and the thundering roar when needed.

Overall:

This comic continues to solidify Magma Comix as a serious player in the world of comics. It's a slow-burning, horrifying mystery that plays to all of our senses. When you finish the issue, we are left begging for the next, as we need it immediately.

10/10.

BLOOD HUNT #1 (MARVEL ENTERTAINMENT)

Welcome to an all new edition of Parlay Points!

For this edition, Marvel Entertainment is about to unleash Hell On Earth. Touted as “The Bloodiest Marvel Event EVER”, the crossover event of 2024 has set the benchmark extremely high. It has been teased since last NYCC in October of 2023. What is the dark threat looming in the real MCU? Can it live up to expectations?

BLOOD HUNT #1 by Jed MacKay, Pepe Larraz, Marte Gracia and Cory Petit seeks out to answer all those questions and more in its’ debut chapter.

Let’s get ready to dive in and see if the hype is real.

BLOOD HUNT #1 by Jed MacKay, Pepe Larraz, Marte Gracia and Cory Petit (Credit: Marvel Entertainment)

*** POSSIBLE SPOILER WARNING ***

The saga begins with a few notable Marvel characters infused with the Darkforce. There is a countdown to “Sundeath” ticking away as readers watch the panels unfold. Events get graphic as a reveal is provided. The Sun has been killed. A voice narrates the shocking end. This has been someone’s plan all along….

Meanwhile, time shifts back fifteen minutes earlier to the SunDeath. Scarlet Witch is flying over a crowd. She sees Blackout. The villain has become ingulfed in dark energy. Iron Man informs her that more Darkforce characters are in the same situation. They have now become portals.

Hunter’s Moon and Tigra are assessing the Shroud becoming a portal. The time is now 25 minutes before SunDeath. As the pair starts piecing things together, they come to a quick conclusion. This is no accident. This is an ambush. A herd of Vampires fill the sky and presses forward towards them.

All over the world, Vampires are unleashing Hell on whoever comes across their paths. Neither Doctor Doom or Earth’s Mightiest Heroes can escape the invasion. There might be one person to make sense of it all: BLADE. Will he be enough to turn the tide?

Readers watch as the heroes come across a group ready to give them challenges. The Bloodcoven has arrived. Who will be left standing at the end of their confrontation?

Things get violent and graphic quickly. This leads to some shocking moments. none might be bigger than the closing page. A figure has made a choice. The consequences are deadly. Readers need to brace for impact as the event has already made some statements and it only just started.

BLOOD HUNT #1 by Jed MacKay, Pepe Larraz, Marte Gracia and Cory Petit (Credit: Marvel Entertainment) Cover - Peach Momoko

MacKay keeps fans guessing with the backwards working of the timeline in this chapter. The Sundeath countdown proves to be an effective plot point as the MCU crumbles. Seeing how the Avengers struggle right from the start speaks volumes of the threat.

The Bloodcoven is an eye-catching group. Their fury knows no bounds. Once they arrive, pacing speeds up to give the shocking fallout. MacKay doesn’t hold back on huge moments. The issue has much for fans to discuss. none might be greater than the final page. It is a bold ending to a very capturing story.

Larraz and Garcia unload the violence in the first salvo. The vampires are as ruthless as one would expect. They get a full page reveal as Hunter’s Moon and Tigra watch in fear . The imagery shows how even Doctor Doom needs to pause and adapt to their onslaught.

The brawl between the Avengers and The Bloodcoven leaves little on the cutting room floor. Following the full page reveal, graphic attacks are what fills the pages. It is intense fighting. Readers will have little time to process what they’ve seen as the final act unfolds. The closing full page will send shockwaves as the moment crushes fans before ending events for now.

FINAL POINT: 9

Marvel’s big crossover leaps heavy into violence and mystery with its’ debut chapter. MacKay guess readers on edge with fantastic storytelling. The art by Larraz, Garcia and Petit brings a distinct horror feel to the Marvel Universe. Brace yourself for some big events. This won’t be for the tame of heart as time goes on.

Hit me up on ODPHpod social media and let me know your thoughts on BLOOD HUNT #1. Thanks for reading.

SOMETHING IS KILLING THE CHILDREN #36 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay Points!

For this edition, we are heading back into BOOM! Studios “Slaughterverse”. Last time fans saw Erica Slaughter, she was reeling from her encounter with Cutter. The emotional toll is still being felt by fans to this day. Where do things go from here?

SOMETHING IS KILLING THE CHILDREN #36 by James Tynion lV, Werther Dell’edera Miquel Muerto and Andworld Design (BOOM! STUDIOS) heads into the past before showing Erica’s future.

Let’s take a trip back in Slaughterverse history!

SOMETHING IS KILLING THE CHILDREN #36 by James Tynion lV, Werther Dell’edera Miquel Muerto and Andworld Design (BOOM! STUDIOS)

*** POSSIBLE SPOILER WARNING ***

The story begins five years prior to the showdown with Cutter. A Young child named Randy is raiding their refrigerator. On the news, the news anchor mentions children being mauled. It is presumed a bear or wolf is responsible. Readers know all too well it is more than that.

Randy sneaks into a barn with the stolen food. A figure is waiting inside for Randy. It is Erica Slaughter. Their talk is broken up by a dog belonging to one of the victims. Erica bonds with the dog as she starts piecing together her hunt.

Readers watch as Erica tries solving this mysterious case. What is the monster up to? Why the specific targets? The case heads into a distinct direction. The fallout delves into the composition of Erica. It is a bittersweet closing as the soul behind the hunter starts revealing itself to the audience.

Tynion takes readers into a self contained moment of Erica’s early life to much delight. The case is very straight forward. Erica is written as a evolving hunter, honing her craft. The connection with Randy and the dog make for memorable moments. Readers sense Erica’s growing concerns as she sorts through the hunt. The resolution exposes some elements while re-establishing her distance from others. Few writers can make a simple story so layered but Tynion pulls it off flawlessly.

Dell’edera and Muerto do a wonderful job building a tense feel in the beginning section of the issue. The use of 4-6 panels on each page constructs a slow pace leading to reveals. The art team also catches Erica having some glimpses of happiness with her animal companion. It is rare for her guard to be let down, but works to break up the brooding aura. The parting images leave the case closed with a noteworthy ending panel. There is no question that one case is closed but many more have just been opened.

FINAL POINT: 9.4

The journey into Erica Slaughter’s past is filled with emotion and mystery with this latest chapter. Tynion’s superb writing is setting the stages for a long pay-off. Dell’edera and Muerto provide impressive imagery capturing a side of the legendary hunter rarely seen. It’s phenomenal work that shouldn’t be missed.

Hit me up on ODPHpod social media and let me know your thoughts on Somehting Is Killing The Children #36. Thanks for reading.

HOUSE OF SLAUGHTER #22 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay Points!

For this entry, we are following the final story involving a fan-favorite “slaughter-verse” character. House of Slaughter has given fans featured stories on certain characters. Few have won over readers such as Jace Boucher. Last we saw “The Boucher”, it appears his luck has run out. Can he make it though this latest ordeal in one piece?

HOUSE OF SLAUGHTER #22 BY Tate Brombal, Antonio Fuso, Miquel Muerto and AndWorld Design (Series Development: James Tynion IV and Designs and Development: Werther Dell’Edera) looks to give fans some more clues on the Butcher’s last stand.

Let’s take a closer look and see how things shape up.

HOUSE OF SLAUGHTER #22 BY Tate Brombal, Antonio Fuso, Miquel Muerto and AndWorld Design (Series Development: James Tynion IV and Designs and Development: Werther Dell’Edera) BOOM! Studios COVER: Nimit Malavia

*** POSSIBLE SPOILER WARNING ***

The issue begins in an abandoned amusement park. A young boy stands underneath a carousel. His name is Sunny Boucher. Sunny was under the care of Jace Boucher. That was the case until he was recruited into the House of Boucher by Jolie Boucher. Voices fill the air eluding to Sunny being in trouble.

The story shifts to Sunny being back at the House with Jolie. Jolie mentions how the Order from Chicago is here to take care of Jace. She sets up Sunny to trick Jace into walking into a trap.

Will Jace take the bait? Readers watch as the young boy is influenced to be the decoy to an onslaught. The rival House of Slaughter has some reservations about trusting Sunny. However, it appears that the plan might be falling into place.

Brace for a final act that changes everything. The closing image will have fans on edge knowing the Butcher’s final stand is in full swing.

HOUSE OF SLAUGHTER #22 BY Tate Brombal, Antonio Fuso, Miquel Muerto and AndWorld Design (Series Development: James Tynion IV and Designs and Development: Werther Dell’Edera) BOOM! Studios

Sunny Boucher’s story shifts dynamics as the driver for this chapter. The writing portrays him as a child looking for direction. The dynamic with Jolie wavers from loyal to uncertain. If not for her blind confidence, Jolie would see Sunny’s swaying opinions. This builds for a strong pay-off later.

The final act will hit longtime readers more than ones who jump in on the new arc. Knowing the back story between Jace and Sunny, it is an emotional moment that leads into a stronger one unfolding. The set-up for the final page works to carry the tension right to the next chapter.

The art doesn’t steer away of the pull on Sunny. The opening image of Sunny standing by the carousel sets an eerie tone. With the word bubbles surrounding him, the fear starts creeping in the young boy. The series of panels with Jolie “recruiting” Sunny leads readers through her delusional methods. This builds towards a solid middle act and striking final page.

FINAL POINT: 8.4

The last stand of Jace Boucher speeds forward with a solid chapter. The writing shows the confliction in a character who’s still finding their way. The art gives readers a sense of the emotional toll being taken. Mix them together and you have an issue worth checking out at the Comic Shops this week.

Hit me up on ODPHpod social media and let me know your thoughts on House Of Slaughter #22. Thanks for reading.

GRIM #16 (BOOM! STUDIOS)

Welcome to an all-new edition of Parlay Points! It’s the comic book review blog to the ODPH Podcast!

For this entry, the coolest book at the LCS returns! With a style and appeal that is all its own, the (after) life and times of Jessica Harrow has been a monster hit. Combining multiple elements of storytelling, comics’ favorite reaper has pushed the limits of creativity. Now entering a new arc, the series continues to set a high bar for others to follow.

GRIM #16 by Stephanie PhillipsFlavianoRico Renzi & Tom Napolitano dives back into Jessica’s latest challenge: Annabel unleashing pure Hell on an unsuspecting Earth! Even with allies around her, will it be enough to stop the rogue Reaper?

Let’s not delay another second & check this issue out!

GRIM #16 by Stephanie PhillipsFlavianoRico Renzi & Tom Napolitano (BOOM! Studios)

*** POSSIBLE SPOILER WARNING ***

After being betrayed by her aunt Adira, Jessica and her friends Eddie and Marcel have been tested to extreme measures. The tables turned quickly as Annabel used Adira’s bribe for a returned soul to unleash pure Sin! Now, Jessica and her remaining allies have bunkered down inside a diner as Annabel runs wild.

This chapter begins with a flashback sequence in 2003 Afghanistan. A young soldier is inside a building with another wounded known as Monroe aka “Roe.” The narration walks readers through the mindset of the lead soldier. As he helps up his wounded partner, a head shot kills Roe instantly.

The soldier processes what has just happened. Taking heavy fire, the narration shifts to the soldier fearing the end is near. Suddenly another voice jumps in and asks an awkward question. The time snaps back to present. Eddie is the guilty party for interrupting the narrator.

The mystery voice behind the flashback is none other than the Priest, whos’ story takes center stage. With Jessica gearing up to lead a fight, the Priest’s story of life and loss ignites a deeply moving tale. Readers will become locked in as events play out. Once the final pages unfold, the conclusion hits heavy with the inevitable about ready to commence.

GRIM #16 by Stephanie PhillipsFlavianoRico Renzi & Tom Napolitano (BOOM! Studios) Cover: Riley Rossmo

Phillips pens an intense chapter filled with deeply emotional moments. The Priest’s story is filled with the deadly side of war. The phrase “War Is Hell” is never an understatement. Phillips weaves readers through the many phases of the Priest’s time in combat.

It carries a heavy weight as the moments build towards a crushing conclusion. The impact it has on Jessica is very evident. Knowing what lies ahead, even someone who’s been surrounded by death can still be affected by the life of a living being. This chapter gives a moving start to an already layers saga.

Flaviano, Renzi and Napolitano depict the hellish landscape of war with very bold imagery. The full page image of Roe’s death holds nothing back. The Priest’s reactions to events wear heavy with his facial responses. The ending of the flashback moments will hit readers very hard in their feelings. Even in the present, the art team closes events with a solid parting image, bracing for what lies ahead. Each creative member wastes no time in giving fans a return they won’t soon forget.

FINAL POINT: 9.8

Comics’ coolest book crashes New Comic Book Day with a powerful venture. Phillips’ strong writing lays the groundwork for a powerful chapter. The extreme landscape comes to life with the talents of Flaviano, Renzi and Napolitano crafting the dark imagery of the Priest’s past. This chapter is prime example of why Grim gets so much praise in its’ storytelling.

Hit me up on ODPHpod social media and let me know your thoughts on Grim #16. Thanks for reading!

HOUSE OF SLAUGHTER #21 (BOOM! STUDIOS)

Welcome to an all-new edition of Parlay points! It’s the comic book review blog to the ODPH Podcast!

For this entry, we’re beginning the final story of Jace Boucher. The Butcher of BOOM! Studios’ “Slaughterverse” has been carving a path in the Something is Killing The Children spin-off for quite some time. After recent events, Boucher appears to be on a deadly collision course. The Order of St. George is not one to forgive and forget. With them in pursuit, Boucher elects to play a deadly game. Can he win?

HOUSE OF SLAUGHTER #21 BY Tate Brombal, Antonio Fuso, Miquel Muerto and AndWorld Design (Series Development: James Tynion IV and Designs and Development: Werther Dell'Edera) kicks off an explosive new story.

Let’s take a deeper dive into the new chapter….

HOUSE OF SLAUGHTER #21 BY Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Designs and Development: Werther Dell’edera) Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

In the port of New Orleans, a caravan of black cars drive. The narration tells a timeless story. Suddenly a voice asks to pull over. A man jumps out coughing blood. He sees the silhouette of Boucher in the distance. Reality sets in and the image disappears. The man is the Old Dragon of House Slaughter.

The group representing the Order of St. George has entered the halls of the House Of Boucher. Readers watch as the moment’s tension cuts like a blade. Both houses have different styles all their own. However, both agree on the same thing: End Jace Boucher once and for all. The meeting ends with the Old Dragon still scheming as winning this contest is the only option.

What does this mean for Jace? Readers witness as the life he’s tried hard to build now comes into direct danger. From the previous stories, Jace is far from healed of his demons. The final parting pages leave no question that Jace is determined to slay them along with his enemies. Let the hunting begin!

HOUSE OF SLAUGHTER #21 BY Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Designs and Development: Werther Dell’edera) Credit: BOOM! Studios

Brombal leans heavy into the uneasiness of the two factions for where this story leads. Dragon’s arrogance to the House Of Boucher is returned to make for a game of one-upmanship. The writing showcases the impact Boucher’s actions have on both houses. It adds more fuel to their causes to eliminate him.

Jace’s demons still play a factor into his role with the story. The writing mirrors the damage that has been done previously. It helps to build what is decided in the closing moments. The seeds have been planted for a dangerous chess match.

Fuso and Muerto construct a high level of pressure when the houses meet. The mannerisms shown towards each other indicates the uneasy alliance being made. The panels lead with Dragon getting a feel for the new house before turning the tables into his own favor.

The imagery of Jace shows his confliction with well placed flashbacks. The battle with the monster is fitting of the tow-page spread it gets. The battle is perfectly capped off with a bloodied Jace emerging from battle in a full page shot. The closing images leave readers with no hesitation of Jace leaving everything on the table when it’s all said and done with the Houses.

FINAL POINT: 8

The last stand of the Butcher begins with a slow burn first issue. Brombal crafts the writing to weave the key players towards their eventual collision course. Fuso and Muerto provide the high stakes images to solidify there will be no turning back from where this story is heading. Keep this one on your radar at the comic shops this week.

Hit me up on ODPH social media and let me know your thoughts on House of Slaughter #21. Thanks for reading.

THE DEVIL THAT WEARS MY FACE #5 (MAD CAVE STUDIOS)

Welcome to an all new edition of Parlay points, the comic book review blog to the ODPH Podcast!

For this entry, we’re diving back into an intense story that combines elements of horror, action, and drama. The one-upsmanship style chase between Father Vieri and Legion has taken some insane turns. Where the story braces to go now will surely keep fans on the edge of their seats.

THE DEVIL THAT WEARS MY FACE #5 by David Pepose, Alex Cormack, Justin Birch (Mad Cave Studios) looks to turn things up a few notches with this latest chapter.

Let’s take a closer look and see where we go from here.

The Devil That Wears My Face #4 by David Pepose, Alex Cormack, and Justin Birch. (Credit Mad Cave Studios. Cover By Alex Cormack.)

*** POSSIBLE SPOILER WARNING ***

On a burning ship, the spirit of Father Vieri is trapped inside its’ current vessel. Mortally wounded, time is not on the side of the Father. As Vieri makes his call, a name is mentioned that is answered. The name is Santiago Izan.

A spirit emerges. It claims to be the real Santiago Izan. Before there’s time to react, they’re taken down to Hell via demons.

Meanwhile, Legion (in Vieri’s body) stands over the fallen Brother Gabriel. Legion plans to explain the gapping hole in Gabriel’s body. His plans are interrupted by Cardinal Pentecost. Pentecost calls him out for his bizarre behavior. The conversation heats up. It’s interrupted by Maria, who knows that Legion is inside Vieri’s body.

Suffice to say, there are a LOT of moving parts with this story. The descent into the darkness challenges Vieri. Readers see his story take a few twists in finding the truth. The question becomes will he solve it in time?

As for Legion, can he thwart off the Cardinal and Maria? The challengers arise but a power play is made. Readers see a dramatic moment sends things heavily into Legion’s favor. This all boils over into the final pages where the ultimate showdown looks to be heading for an explosive finale.

The Devil That Wears My Face #4 by David Pepose, Alex Cormack, and Justin Birch. (Credit Mad Cave Studios. Cover By Alex Cormack.)

Pepose excells in juggling the vast character stories with this chapter. Both Vieri and Legion’s paths take intense shifts within these pages. Vieri’s path lets his true character shine as he tries saving a soul. The same can be said for Legion. He is pure evil and the writing gives him devious charisma while executing his plans. It’s a classic tale of good vs evil.

The build towards the close comes off steady and to the point. The shocking moments just flow and never feel forced. It gives both leads a final sell to the readers of the magnitude of the final confrontation.

Cormack and Birch spare no expense with the horror elements. The full page panel where Vieri gets pulled to Hell jumps off the page. The facial expressions of Legion convey the manic nature of the demon. Even when confronted, the eyes give away his demonic attitude. This plays into the final act. Seeing one last moment of action, Legion’s ultimate endgame comes to light with a full page panel screaming “The End Is Near”.

FINAL POINT: 9

The pen-ultimate chapter of Father Vieri’s & Legions deadly dance doesn’t disappoint. Pepose constructs the path to the final confrontation balancing horror and heroics. Cormack and Birch bring the hellish playing field to life with haunting imagery. Buckle in for a final showdown for the ages.

Hit me up on ODPH social media and let me know your thoughts on The Devil that Wears My Face #5. Thanks for reading.