BATMAN #162 (DC COMICS)

It has been a hot minute but H2SH is returning to comic shops. Tommy Elliot has emerged with a vengeance. After defeating the Joker, Elliot looks to make Batman’s life a living hell. The former childhood “friend” has forced Batman to be the savoir to the Clown Prince of Crime.

His actions haven’t set well with the Bat Family. Jason Todd became involved. He was followed by Damian Wayne and BANE?! Also, Nightwing & Batgirl have an allaince with The Riddler?!

There’s a lot to unpack with this story.

BATMAN #162 by Jeph Loeb, Jim Lee, Scott Williams, Alex Sinclair, Tyler Smith and Richard Starkings continues its’ very polarizing tale.

We’ve waited long enough. Where do things go from here?

BATMAN #162 by Jeph Loeb, Jim Lee, Scott Williams, Alex Sinclair, Tyler Smith and Richard Starkings (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

Five chapters in and there’s a lot left in question. Loeb’s writing tries establishing Hush’s manipulations on the Bat family. In execution, there are some awkward landing spots. From the initial start here, Batman’s monologue depicts one riddled with extremes. One of which is the brutal method of dealing with his allies. There isn’t a sense that he is the hero in these moments. They come across like a paranoid traveler lost in direction.

The conversation with Catwoman feels more like a brewing fight than a talk between lovers. Readers sense the dialogue won’t flow as easy as it should. There’s never a let-up of Batman’s convictions with self guilt. Even as other Bat-fam arrive, the internal voice never switches off its’ harder takes.

Readers get some relief when Hush is revealed in the shadows. While brief, it chops up the brooding presence of Batman. The Red Hood/Huntress portion feels forced into the mix. Its’ briefness helps get to the close. There’s a few tricks attempted to sway the readers. They never get off the ground as the final page brings Batman into a somewhat full circle moment. There are just too many forced pieces that divert an organic push for Batman’s latest escapades.

Lee and company continue to be the saving grace of this series. Batman’s face-off with his family leads into a solid two page splash. Showing the tragic pasts of Nightwing and Batgirl attempts to make Bat’s moves more sympathetic. This moves events into the Catwoman portion of the book. Their tension is easy to witness. In this capacity, they come across more as bitter enemies than previously star-crossed lovers.

Damian Wayne’s two page splash amps up pacing. While brief, it hits key points before Riddler steals spotlight. Panel set-up puts a good spin on their confrontation. Hush’s attack carries more purpose when unleashed. The half page shot of Huntress deflecting fire ushers in a pause on the brooding. Jason Todd’s party crashing feels very traditional in set-up. Nothing seems too out of place here. Readers watch as the closing gets a few new looks added into play. A bold two page splash kicks in the door for the final page. Bearing witness to the final full page, where things go from here is literally anyone’s guess.

FINAL GRADE: 6

Had it not be for Lee’s art, this story might be all but lost. The writing pushes a tense combative nature between Batman and allies. Lee lifts this chapter higher with excellent visuals. It’s still anyone’s guess where Batman’s latest landing spot takes him.

Let me know your thoughts on Batman #162 in the comments below. Thanks for reading!

GRIM #25 (BOOM! STUDIOS)

“Don’t Fear The Reaper”. That has been a statement that has defined Jessica Harrow’s adventure. From being an unknown reaper to the heir apparent to the afterlife, Harrow has blazed her own unique trail.

Recently, Harrow’s destiny took a unique turn. After confronting The End, Jessica chose Life over Death. She opted to live a life of a human. Now her time has come to say farewell with an old friend by her side.

GRIM #25 by Stephanie PhillipsFlavianoRico Renzi & Tom Napolitano (BOOM! STUDIOS) concludes the mind-blowing series with its’ closing chapter.

Let’s take one final ride to the other side….

GRIM #25 by Stephanie PhillipsFlavianoRico Renzi & Tom Napolitano (BOOM! STUDIOS)

*** POSSIBLE SPOILER WARNING ***

Phillips pens a beautiful send-off to a life few could ever envision. Passing the attention to Jessica’s daughter Rowan allows for a full circle structure. The writing shows how Rowan is very similar to her mother. Harold’s interactions with her showcase the sharp tongue Jessica displayed. It also allows her to forge her own destiny with an unexpected trip to Las Vegas.

Readers watch as Rowan starts meeting key players from Jessica’s past. Their interactions are met with the same skepticisms. This leads into an ultimate confrontation. The writing shows the vulnerability and buried feelings in trying to hold a family dynamic. Rowan’s reactions to processing this info is priceless. It mirrors much of when Jessica found out her truths. This all results in a bittersweet bonding moment that hits all the marks. You can’t help but have a smile reading the final page and reliving those memories. All of which make life stronger than death, eh?

Flaviano, Renzi and Napolitano open with a final goodbye to Jessica. Renzi’s coloring transitions panels flawlessly. This moves into Rowan meeting with Harold. Their panels come off as awkward as one might expect. This leads into Rowan’s life in NYC. The art is very gritty to translate her tougher times. It is contrasted greatly when Rowan goes to Vegas on her ticket.

Colors pop as she sees the big lights of the city. The full page image of Life playing slots is vintage Grim. This helps to move the story along to its’ big confrontation. A near full page shows the participating characters meeting. It translates into an emotional ride with Rowan trying to comprehend much. This comes across greatly when Rowan’s childhood is explained. It leads into a more grounded close. The full page final is legitimately the only way to end this issue. There’s much to enjoy from this final goodbye.

FINAL GRADE: 10

In 25 issues, what Phillips, Flaviano, Renzi & Napolitano have done is truly special. Blending in themes and elements that shouldn’t work and making it into superb storytelling is an experience. This finale says goodbye with emotional points that nail the landing right to the close. It has been the “coolest book at the LCS” every time for good reason. This issue is another prime example why.

Let me know your thoughts on Grim #25 in the comments below. Thanks for reading!

MEDIEVAL #1 (COMIXOLOGY ORIGINALS)

The knights of the round table. Lancelot. Percival. Galahad. Danny Landau?

What happens when you mix the drama of baseball with the chaos of King Arthur times? A wild, vulgar and entertaining adventure is the answer.

MEDIEVAL #1 by Neil Kleid (“Nice Jewish Boys”) & Alex Cormack (“The Devil That Wears My Face”) throws the first pitch into the lake of Avalon.

Let’s take a closer look at what’s happening here.

MEDIEVAL #1 by Neil Kleid & Alex Cormack (Comixology Originals)

*** POSSIBLE SPOILER WARNING ***

Readers get much more than bargained for with this chapter (in all the good ways). Opening with Danny Landau and Gina Rabinowitz enjoying some Y*nkee* baseball, the tone mirrors the best rivalry in sports. Dialogue is sharp and unapologetic. It is everything you would expect with Boston in the Bronx. One home run later and everything changes in a New York minute.

Once the story heads into the past, it really finds its’ groove. The writing plays into the fish out of water theme with Danny. His New York Swagger never leaves his side. This plays into his first shown conflict one year later. As trouble finds his bar, Danny answers accordingly. Readers watch as the approach isn’t cordial. It allows a release of his anger for his life being lost. This moves into the closing pages.

After reflecting and venting, Danny’s plight becomes more grounded. Seeing his actions haven’t gone unnoticed, the final panel shakes everything up. There are many moving parts to figure out, but enough to lock in another inning of storytelling for sure.

Cormack captures the energy of a Bronx bleacher creature in the opening shots. The panels are filled up with the heated emotions of the rivalry. It spills into the back and forth banter. This builds up into the moment Danny’s life changes. From here, the tone takes a different route but hits the same punch.

The lead-in for the bar fight comes to a head with dramatic flair. Danny’s full page image takes everyone into the wild action sequences. Readers watch as things get brutal with the violence. These panels are not for the squeamish. Its’ fallout teeters to a more realistic view of events. Danny’s frustration is clearly looming overhead. This changes with the final pages in Camelot. A few surprises are thrown into play before departing. It caps off a one-of a kind intro with much room to expand.

FINAL GRADE: 8.6

At its core, “Medieval” is a fun and blunt display of clashing times and emotions. Kleid’s writing takes risks for huge wins. Cormack’s art doesn’t miss in bringing the vivid imagery to life. Step up to the plate on NCBD for this one.

Let me know your thoughts on Medieval #1 in the comments below. Thanks for reading!

GARGOYLES: DEMONA #4 (DYNAMITE COMICS)

Hello there! Padawan J here, the resident Star Wars expert from the ODPH! This week I'm going to be reviewing the 4th issue of Gargoyles: Demona from Dynamite Comics!

Demona is continuing her journey through time with a singular goal in mind, vengeance. She’s been joined by her adopted daughter Angelika on that journey and this time their journey has brought them to Constantinople! So just what brings them there? Let's jump into it!

credit: dynamite comics

Gargoyles: Demona #4 by Greg Weisman (Writer), Frank Paur (Artist), Robby Bevard (Colorist) & Jeff Eckleberry (Letterer) is a great issue with some great callbacks to the animated series!

The Story

Greg Weisman does a fantastic job with the story and weaves together multiple perspectives for a mystery that is sure to keep you guessing right up to the very end.


Angelika & Demona have returned to Constantinople (in 1195) for a reason that Angelika cannot figure out. Demona has her reasons, and they become apparent as the issue goes on. I really liked how it was weaved together and came together.

I also get the feeling the building blocks are getting placed for possible spin offs, and future stories. If that ends up being the case, I'm fully on board with the idea. Any opportunity to explore this incredibly rich & deep world is one I would love to see.

The Artwork

Frank Paur & Robby Bevard do a fantastic job with the art in this issue and it really shows in the color. Frank does a great job with the artwork, and that comes through in just how detailed everything is. From the characters, to the backgrounds. You can look behind the characters in the foreground & see just how detailed everything is. I really loved the color Robby uses because it really adds to the depth of the detail provided by Frank, and it also helps everything pop off the page.

FINAL POINT: If you're a Gargoyles fan, you are NOT going to want to miss this issue. It has all the storytelling you're used to from the comics & the tv series, together with some artwork that is some of the best in the series.

Overall Grade: 9.0/10

 Thanks for checking out my review! Be sure to reach out to me on Twitter & let me know what you thought of the issue!

GODZILLA #4 (IDW PUBLISHING)

G-Force USA has split into 2 teams, with vastly different agendas. But when a dark force reveals itself to one of the teams, will the allure of killing Godzilla blind them to the nefarious nature of their new ally?

CREDIT: IDW PUBLISHING

Written By Tim Seeley – Art By Nikola Čižmešija

Colors By Francesco Segala & Gloria Martinelli – Letters By Nathan Widick

Edited By Jake Williams - Published By IDW Publishing

 

***Minor Spoilers Possible***

An Uneasy Alliance

Rumi, Jacen, and Jet Jaguar are investigating the underground tunnels Anguirus made, and Godzilla used to attack Atlanta. As they follow the tunnels, they run into Godzilla who is now attacking Kansas City. Even though he’s not fully ready, Jacen is thrust into action against the King of the Monsters. Meanwhile, Captain Riviera and the rest of the team are hunting down who created the Yacumama Leeches. After a short investigation they find out exactly who is behind it and are shocked that a Kaiju can talk. But that doesn’t stop them from forming an alliance based on their mutual hate for Godzilla.  

A Team Divided 

Godzilla #4 continues the rift between the G-Force team, well adding a new wrinkle with a unique alliance. Tim Seeley does a wonderful job of explaining the rift between the 2 sides of the G-Force team. Seeley really shows what the characters are thinking and their underlying motivations. Add to that the mysterious puppet master that is pulling the strings, and who now has aligned with Riviera, and the suspense is really building. 

The art in this issue is awesome and really brings this world to life. Nikola Čižmešija does a phenomenal job with the character and monster design. Čižmešija also does a fantastic job with the backgrounds and settings of the story, which really brings the world to life. Francesco Segala & Gloria Martinelli do an incredible job of matching the colors with the art seamlessly, making the art really pop. 

Overall Grade: 9/10 

Godzilla #4 really moves the story forward well keeping some motivations mysterious, which really builds up the suspense. As the story ramps up, the mythos keeps growing, which is setting the Kai-Sei Era apart from every other iteration of the Godzilla franchise. This series has delivered and then some and should be on everyone’s Pull List.

STAR WARS: LEGACY OF VADER #10 (MARVEL COMICS)

Hello there! Padawan J here, the resident Star Wars expert from the ODPH! This week I'm going to be reviewing the 10th issue of Star Wars: Legacy of Vader from Marvel Comics!

CREDIT: MARVEL COMICS

Set between The Last Jedi & The Rise of Skywalker, Kylo Ren has been on a journey to learn more about his grandfather Darth Vader. Thus far his journey has brought him to Tatooine & Naboo, and working alongside the Resistance. So just what happens when Kylo Ren makes his way to Mustafar and Vader's Fortress? Let's jump into it!

Star Wars: Legacy of Vader #10 by Charles Soule (Writer), Luke Ross (Artist), Nolan Woodard (Color Artist) & VC's Joe Caramagna (Letterer) is a tremendous addition to the series that will keep you on the edge of your seat!

The Story

As I said before, Ren's journey has taken him to Mustafar & Vader's Fortress. His journey has been going on for some time now & he's starting to have his doubts about how reliable Vanee really is. Kylo even goes so far as to say, "I weary of threatening you. Be of use to me or die."

The story really picks up when Kylo is brought to Vader's Vault, but things don't go as planned. It's fascinating to read, because we know how obsessed he is with all things Vader. I also really enjoyed how Charles is digging into Kylo's character in this issue. We really didn't get to see a whole lot of that in the film's, so to get that now is making me appreciate the films a little bit more.

The Artwork

Luke Ross & Nolan Woodard really did an amazing job with the art in this issue. They did a great job at capturing Adam Driver's likeness in a 2D format. The use of color in the issue was also fantastic and really gave it a dark and dreary look throughout the issue.

Overall Grade: 10/10

There's a lot to love in this issue for all Star Wars fans. There's some great character development with Kylo Ren, and the set up for the next issue is exciting! Charles Soule is doing his best work in this series!

Thanks for checking out my review on ODPHpodcast.com! Be sure to reach out to me on Twitter & let me know what you thought of the issue!

ROOK: EXODUS #8 (IMAGE COMICS/GHOST MACHINE)

Navigating the world of Exodus requires much skill. Rook is learning this the hard way. After discovering Better-World’s reason for his arrival on the planet, a new focus is forged. Taking down the company will need help. Dire Wolf and Matterhorn are joining the cause but there’s more at play.

The planet’s eco-system is failing. It will require a desperate repair to the World Engine. One person may hold the key. He is the mad Warden Bloodhound.

ROOK: EXODUS #8 by Geoff Johns, Jason Fabok, Brad Anderson & Rob Leigh takes readers into the dark corners of the mysterious planet.

Let’s take a closer look at what unfolds now.

ROOK: EXODUS #8 by Geoff Johns, Jason Fabok, Brad Anderson & Rob Leigh (Image Comics/Ghost Machine)

*** POSSIBLE SPOILER WARNING ***

Whenever reading this series, there is a true sense of world shattering drama. This issue sets the stage with a quick recap of issue and Bloodhound’s importance. Readers watch as Rook and company process this while heading into the unknown. The emotions start creeping out of Dire Wolf. It is easy to pick up the emotional weight with the additional crux of danger at hand.

Once events decent in search, the story builds around an eerie feel. There are certain horror elements lingering as the trio searches for Bloodhound. Upon discovery, readers what in shock and awe to their findings. Pacing allows for this portion to hit deeply. It doesn’t take too long before trouble finds them.

There’s plenty of action moments to impress as they make their planned exit. Before departing, another player enters the game. They leave a chilling message to ponder as this issue wraps up. There’s no way to walk away from this without wanting more answers!

Fabok opens the search with a fantastic two page splash. Even with helmets on, readers can sense the worry and feelings surrounding the task at hand. The “flashback” imagery drives home the uncertainty of Bloodhound’s fate. It’s a small addition to elevate a larger conflict in waiting.

The decent into the underground is an instant hit. Readers can easily sense the unknown worry rise. As previously mentioned, there is a touch of horror floating in the scenes. This comes to a head with the discovery of Bloodhound’s body. The two page splash is eye-catching as to the discovery. Panels move swiftly as the action starts ramping up. This leads into a horrific two page splash of more danger. Readers can appreciate the detail Fabok is putting in these scenes.

This moves events into the closing pages. There is a chaotic escape to deal with. It helps usher in a character with an axe to grind. The full page vision leaves no question things have now changed. Readers see that a message is sent on the final page with much anger behind it. It helps elevate the final panel before bowing out till next time. Always impressive art each time out.

FINAL GRADE: 8.8

Rook’s desperate search for Bloodhound takes a dangerous twist with the latest chapter. The writing dabbles in a few themes while crafting its voice. Fabok and Anderson construct magnificent images through the ever changing tale. This series is an experience not to miss!

Let me know your thoughts on Rook: Exodus #8 in the comments below. Thanks for reading!

G.I. JOE #13 (IMAGE COMICS/SKYBOUND)

Honor amongst Thieves, It is a saying that has defined many partnerships. In the case of COBRA, it is a loose connection. Cobra Commander has been making some questionable moves. This hasn't set well with Destro. Seeing a way to assume more power, actions are put into motion. No line is sacred not to cross.

Re-igniting a blood feud, Ripper walks the Commander into a deadly trap. There should be no way to survive this attack. Leave it to an unlikely hero to save the day. That hero is DUKE?!?!

G.I. Joe #13 by Joshua Williamson, Tom Reilly, Jordie Bellaire & Rus Wooten kicks off the “Dreadnok War”!

Let’s take a closer look at how this event launches!

G.I. Joe #13 by Joshua Williamson, Tom Reilly, Jordie Bellaire & Rus Wooten (Image Comics/Skybound)

*** POSSIBLE SPOILER WARNING ***

Williamson constructs the tangled web of deceit with this opening. The opening sequence of Cobra Commander sets the pace. His slithering dialogue shows the lack of compassion he carries. This sense of arrogance leads to the initial salvo from Destro. Manipulating Ripper into action is a cutthroat move. Readers watch as the mood shifts quickly into a state of revenge. Adding in the flashbacks of the original Cobra Commander series throws more gas on an already exploding situation.

This provides a pivot to Duke’s latest events. Taking time to pay respects is interrupted by duty. Knowing who controls Energon can rule the world, any PTO is off the table. Readers watch as the investigation takes a violent turn. With the set-up coming to goal, all seems lost for the Cobra leader. Action escalates even further with the most surprising “Guardian Angel”. The writing shows how fast the Commander can flip on a dime. Knowing this, Duke takes an ultimate gamble. This segways to a frantic escape. The deck is completely stacked against a duo no one expected. It is all to a delight of an opportunist on the final page. The chapter moves very fast but leaves a monster first impression.

Reilly is back on art duties & there’s no one better for this assignment. The despair of Dr. Laszlo boils as the full image of the Commander on his throne takes hold. There are subtle reactions between the two Cobra leaders as plans are made. This transfers over to Destro’s mischievous ways. Using Bellaire’s coloring as the driver, the flashback sequences cement the deal to kill the Commander. Parting with a sly grin, Destro feels the changes are already starting to happen.

Duke visiting Tyler Frost’s grave gets a full page image. Tying in the events of Transformers #2 adds to the emotional impact. This provides the start of Duke’s investigation via two page splash. Upon arrival, he sees a shocking vision in the desert. Panel structure does a slow build into the attack commences. Once here, readers watch as the action turns up to 11. Ripper’s attack on the Commander pops off the page. The half page shot throws everything out of control. This breaks when Duke makes the save. Using the nine-panel format, the back and forth of Duke and Commander jumps off page. It leads to a stunning half panel. There’s no time to rest as a two page splash welcomes in Ripper’s back-up. It all goes according to plan if the final page has anything to say about it. The full page image screams volumes as this saga is just getting started.

FINAL GRADE: 9.5

“The Dreadnok War” kicks off with an explosive first salvo. Williamson takes readers on a fast-paced action roller coaster. Reilly & Bellaire bring the heat with incredible art visuals. If you want an event living up to the hype, look no further.

Let me know your thoughts on G.I. Joe #13 in the comments below. Thanks for reading!

AMAZING SPIDER-MAN #15 (MARVEL COMICS)

Friendly interstellar Spider-Man? That appears to be the new stat quo for Peter Parker. After his encounter with Hellgate, Parker was knocked light-years into space (literally). He was rescued by Dr. Xanto Starblood. Their partnership has been strained due to Starblood’s experimentation on other lifeforms.

After freeing the captured aliens, Parker sets forth on a new path home & round two with Hellgate. That is easier said than done.

AMAZING SPIDER-MAN #15 by Joe Kelly, Emilio Laiso, Marte Gracia, Marcio Menyz, Erick Arciniega & Joe Caramagna sees Parker caught up in some dirty deals done space cheap.

Let’s take a deeper dive into what’s happening now!

AMAZING SPIDER-MAN #15 by Joe Kelly, Emilio Laiso, Marte Gracia, Marcio Menyz, Erick Arciniega & Joe Caramagna (Marvel Comics)

*** POSSIBLE SPOILER WARNING ***

Kelly puts Parker in a very uncomfortable role. Having him be the defacto leader of the ragtag group of aliens challenges him on many levels. The opening sequence reminds readers the goal is to get home. It does come with a frightening point. This transitions to one of the more surprising pairings in comics. The banter between Rocket Raccoon and Parker never misfires. It’s sharp, witty and a much needed relief from the drama.

Speaking of said drama, Spidey’s latest problems are getting out of Rocket’s debt. This results into entering a contest fitting for a certain X-villain. The result is a very straight-forward Spidey fight. Kelly does mix in a few surprises with the new Spidey suit. Readers watch as the suit reveals some deep truths. It results in a unique resolution to combat. The fallout stirs up more emotions before throwing in another curve. Where the space odyssey leads next is anyone’s true guess.

Laiso steps in for art duties this issue. The dream sequence is caped off with a terrifying full page image. This sense of worry is drowned out by an unlikely source. The dynamic between Rocket and Peter can’t be ignored. Panels present them as a dysfunctional pair. It helps to build up the oncoming problems to a nice plateau.

Readers see Spidey’s opponent in near full page glory. Their initial rounds are vintage Spidey fighting. The art goes for broke on the upkick page. Panel structure helps to push the loud combat. It does get served a break when Spidey’s new suit exposes their story. The two page splash offers readers answers to what is happening here. It results in a very fast moving fallout. Once in the epilogue, the tone is more calm. Panels still work in the emotions before leaving with more questions. It’s a steady finish for a long voyage thus far.

FINAL GRADE: 8.6

The truths of Spidey’s new suit come into light with another solid space chapter. Kelly brings out classic themes while pushing Peter in new directions. Laiso and the art team present an exciting trip with their images. Readers better buckle in for where this story is heading now.

Let me know your thoughts on Amazing Spider-Man #15 in the comments below. Thanks for reading!

VOID RIVALS #24 (IMAGE COMICS/SKYBOUND)

As uneasy allies share tense peace agreements, the cracks in the façade of said peace are becoming apparent. Which side will pop off first is the only question that hasn’t been answered yet.

CREDIT: IMAGE COMICS/SKYBOUND

Void Rivals #24 By Robert Kirkman, Connor Hughes, Patricio Delpeche & Rus Wooton

Edited By Ben Abernathy - Published By Skybound Entertainment/Image Comics

***Minor Spoilers Possible***

A Peaceful Time…

Zerta is directing an uprising involving the Quintessions from behind the scenes with no one being the wiser. At the same time Pythona is learning all she needs to know about the Cybertronians from the overly talkative Wheelie. Meanwhile, Darak has gifted Hot Rod and Springer with a ship full of Energon to take to their ailing planet, as a thank you for their help on Agorria. Unbeknownst to Darak, his father’s tentative peace with Zertonia is feeling like a powder keg, that Darak may find himself in the middle of.

But War Awaits

This issue really highlights the behind the scenes of what is brewing in the background. Robert Kirkman does an awesome job of showing the reader what is simmering below the surface, while also showing the façade. Kirkman is also doing a great job of teasing who will turn and betray first, keeping the reader on the edge of their seat. The only detraction is that the issue lacks a lot of action, but what it lacks in that department it more than makes up for in a great set up for what’s to come.

The art in this issue is great and really brings these alien worlds to life. Conor Hughes does an incredible job of making every planet feel unique. The character designs and robust backgrounds really highlight this uniqueness. The colors that Patricio Delpeche uses really make the art pop and adds to the unique vibe perfectly.

 Overall Grade: 8/10

Void Rivals #24 continues to build up the powder keg that this series has become. Knowing that sooner than later the match that will ignite this war will drop makes for some real suspense building. If you have not been reading Void Rivals, this is a great time to jump in and get on board. This issue should be on your list of books to pick up at the LCS this week.

ABSOLUTE SUPERMAN #13 (DC COMICS)

A line in the sand has been drawn. Ra’s Al Ghul wants the last son of Krypton under his wing. Kal-El wants nothing to do with the tyrant. The demon is not known to take “No” for an answer.

Al Ghul has unleashed his forces onto Smallville. How will the residents fare against The Lazarus Corp?

ABSOLUTE SUPERMAN #13 by Jason Aaron, Rafa Sandoval, Ulises Arreola & Becca Carey heads into the “Battle Of Kansas”.

Let’s take a closer look into the events of combat.

ABSOLUTE SUPERMAN #13 by Jason Aaron, Rafa Sandoval, Ulises Arreola & Becca Carey (DC Comics)

*** POSSIBLE SPOILER WARNING ***

Aaron leaves no doubt in readers minds that war is Hell. The opening salvo shows the viciousness of Al Ghul. Attacking the small town with a powerful army is only one example of the lines crossed. The writing also nails another key component. Superman being a symbol of hope shines bright. Even if this may be a losing cause, readers instantly see there will be no quiet surrender.

Another large part of this chapter is Lois Lane & Jimmy Olsen. Both being on different sides of view, their dialogue shows how both have seen a better path. It is reflected in their actions of defense. Aaron throws in a few more inspiring moments before dashing to the swinging close. Readers sense the struggle to maintain moments. This becomes more complicated as Ghul’s reach grows. It ultimately moves into a dire ending spot. The message is very clear. Hope might not be enough for victory to be achieved.

Sandoval and Arreola display the brutality of Al Ghul’s attack in the opening pages. Seeing the residents stand up to fight is filled with mixed emotions. The two page splash of Superman flying in changes everything. It injects the possibility of hope into play. His near full page flying is responded to by awe from onlookers. It becomes the only bright spot in the hell on earth.

Another full page action shot shows Superman taking down some helicopters. As flashbacks start occurring, the expressions from Lois Lane shows the painful acceptance of reality. Readers watch as the action starts ramping up more. Within these pages, the art goes back to the emotional pulls. It is a very even back and forth. Once the smoke clears, there is a definite ending at hand. A full page shot shows Hope’s final moments as the tides appear to have swung once again. Another very strong visual performance.

FINAL GRADE: 9

The Battle Of Kansas proves to be difficult for the Man of Tomorrow to handle. Aaron pens an excellent view of Superman’s impact in crisis. Sandoval and Arreola construct a realistic and violent view of survival. Judging by the final page, time may be out for Truth, Justice and a Better Tomorrow.

Let me know your thoughts on Absolute Superman #13 in the comments below. Thanks for reading!

BATMAN #3 (DC COMICS)

Dark days loom over Gotham City. Vandal Savage is using the GCPD as his personal army. Jim Gordon has been taken off the board. Without allies in the police force, Batman is faced with a new yet familiar challenge. He has now become their most wanted target.

BATMAN #3 by Matt Fraction, Jorge Jiménez, Tomeu Morey, & Clayton Cowles continues this unique look at the Dark Knight.

Let’s not wait any longer and dive into the mystery.

*** POSSIBLE SPOILER WARNING ***

Fraction opens up events with a family speaking of Gotham’s changes. This is interrupted by Savage’s abuse of power. Watching Batman escape and be framed will strike a nerve. This mood is broken up by a hospital visit. The writing puts Batman at odds with an unlikely “foe”. Their dialogue is sharp but connects the dangers of Savage’s plans via Tim Drake’s status. It camouflages another danger lying in wait.

Readers see Hugo Strange appear in an unlikely role. It serves up the main drama forthcoming. There are other familiar faces in new stat quos that further cement Savage’s plans. The message is quite clear: Savage’s patience has gone. This forces another rogue into the mix. Batman’s fight with the villain feels a sense short. Even brief, it furthers the main drama just enough. In its’ aftermath, Batman leaves with a full page image. It sets the table for a more filling course yet to be revealed.

Jiménez & Morey bring out the viciousness of Savage early. After the solid use of “cellphone panels,” the drama escalates fast. Watching Savage tamper with evidence lowers a dire mood into play. This carries into a hospital ordeal. The maniacal face of Savage brings an intensity to these panels. This becomes quieter once Bruce Wayne runs into a unlikely obstacle.

Having Bernard play off Drake’s “secret life” becomes a fun break. Once the events move into a gritty tone, the story becomes more similar in delivery. Watching Jim Gordon navigates in the shadows leads into a more traditional meeting. Readers watch as a classic rogue makes a monster splash.

A Full page image of Bats undercover handling the threat starts off the closing run. There’s plenty of action for the casual fans. The art shows off Riddler’s unhinged nature. Once in its’ resolution, readers keep focused on the last page. Seeing Batman ride into the night proves more impactful than one may think. The full page images crushed this chapter by banking on the slow roll drama. It is a superb way to exit Gotham for now but not for too long.

FINAL GRADE: 9

The intense feud between Savage and Batman is taken up a level for this chapter. Fraction pens a even balance of drama and thought via the writing. Jiménez and Morey construct amazing visuals to push Batman into deeper water. Best be ready to swim.

Let me know your thoughts on Batman #3. Thanks for reading!

JSA #13 (DC COMICS)

The World’s first Super Hero team. A group of individuals joined forces to fight extreme evil in 1940. Since that time, this unit has carved a legacy unmatched. Times may change. Heroes never do.

After the latest round with the Injustice Society, events turn back the clock. The latest adventure is a true throwback. Welcome to JSA: Year One!

JSA #13 by Jeff Lemire, Gavin Guidry, Luis Guerrero and Steve Wands (DC Comics) kicks off a detailed look at the early days of the JSA.

Let’s take a closer look at how legends were made.

*** POSSIBLE SPOILER WARNING ***

Lemire welcomes readers to this timeless era with a easy intro. Seeing glimpses of the key players teases the inevitable. Once the spotlight moves to Alan Grant, the story finds its’ footing. Running into his old friend Gordon plants a few key seeds. One of which is who is pulling the strings on a recent project.

The mystery of Starco slowly starts to peel back its’ layers. Readers watch as the first hero team-up teases many themes. One of which is a dire premonition. Other major players get page time building their own cases. Hawkman’s has a more heroic flare to lead this pack. The writing moves these portions at a steady pace. Events circle back to Scott’s meeting for the close. Scott’s investigation leads into a shocking parting moment. Paired with the narration, it is a fitting ending to this engaging opening salvo.

Guidry helms art duties for this story arc. The opening page carries a vintage aura as the 1940’s come alive. A two page splash ushers in the era with smaller panels. This allows a larger moment to follow. Alan Scott’s conversation gets a stacked look via its’ panels. It draws up the drama being weaved. Both characters’ eye speak volumes.

Once events move to Hourman and Sandman, the display has a new vibe. Their unlikely grouping unveils a shocking image in a mid-shot. It is balanced out in the most action-filled portion of the book. Hawkman’s encounter flows very fast. Atom Smasher hits the scene via half panel. His discoveries tease a dark future. Readers watch as this all gives way to the final page. Seeing Alan Scott in a full page vision teases to danger mounting in the distance. There’s much to enjoy with this chapter.

FINAL GRADE: 8.6

A look back into the 1940’s explores the JSA’s foundations. Lemire crosses through a loaded cast to present the impending drama. Guidry and Guerrero deliver on a historic feel with the art. From cover to cover, an engaging tale not to miss.

Let me know your thoughts on JSA #13 in the comments below. Thanks for reading!

PLANET SHE-HULK #1 (MARVEL COMICS)

The power of a promise. That is what Jennifer Walters is feeling in her new environment. She is overseeing the planet Sakaar while her cousin is away. Keeping order on a war-raging planet. Seems like an easy gig, right?

We’re all about to find out as SHE-HULK is running the show while the other Green Goliath is away!

PLANET SHE-HULK #1 by Stephanie Phillips, Aaron Kuder, Sonia Oback, & Joe Caramagna kicks off an all new saga involving a Hulk and their own planet.

Let’s not wait any longer and dive into the story!

PLANET SHE-HULK #1 by Stephanie Phillips, Aaron Kuder, Sonia Oback, & Joe Caramagna (Marvel Comics)

*** POSSIBLE SPOILER WARNING ***

Leave it to the genius of Phillips to present such a clash in personalities and style. Marvel readers know the history of Sakaar & Bruce Banner. Seeing Walters being asked to govern the peace instantly sets the stage for more problems. The writing showcases the struggles to maintain calmness. It also exposes Walters into the political maneuvering needed in her role.

This leads into an obstacle fit for this situation. Readers watch as Walters must slay a beast in a wedding ceremony. This sequence is filled with action. It also plants seeds for larger drama in wait. The signature moment is the wedding reception of Korven Blackjaw. Well-timed dialogue maintains Walters’ sharp humor. It also opens up for a few surprises to be thrown in. There’s a steady dose of action to take readers into the ending. Events are left with a most peculiar close. It will have fans guessing until next issue without question.

Kuder and Oback goes big for the opening pages. The full page shot of Walters in action is fantastic. It is followed up by a two page splash of her next opponent. From here, the mood shifts to a more tense flare. The promise made is broken up timely with Walters’ notorious 4th wall breaking. It doesn’t take long to bring back the wild ways of Sakaar. This leads right into the Korven Blackjaw nuptials.

The fight with the monster is sure to be a crowd pleaser. Panels move fast giving the conflict a larger feel. This comes to a head via another two page splash. Walters eyes tell a tale while slaying the beast. Events goes from combat to cordial with the reception. A half panel image welcomes Walters into the festivities. Cordial talk is interrupted by a shocking attack. Readers watch the frantic scenes take off the page. When the smoke clears, the final page leaves a full mic drop moment to wrap events up with.

FINAL GRADE: 9.4

Jennifer Walters watch of Sakaar is filled with savagery and superb style in its’ debut. Phillips’ writing casts the lead into uncharted territory with an engaging hook. Kudar and Oback bring out the bold visuals fitting for such an epic. This has all the makings for an instant classic.

Let me know your thoughts on Planet She-Hulk #1 in the comments below. Thanks for reading!

DC K.O. KNIGHTFIGHT #1 (DC COMICS)

The road to stop DARKSEID has taken a turn for BATMAN. A proposal to stop the King of the Absolute Universe was made. Through stages of fighting, an absolute champion would be crowned.

DC K.O.: KNIGHTFIGHT #1 by Joshua Williamson, Dan Mora, Tríona Farrell & Tom Napolitano (DC COMICS)

Entering the tourney for the Heart Of Apokolips, the Dark Knight was taken out by The Joker.

Where he has re-emerged may prove more dangerous than the actual trials of combat.

DC K.O.: KNIGHTFIGHT #1 by Joshua Williamson, Dan Mora, Tríona Farrell & Tom Napolitano leads readers into a new challenge for the Caped Crusader.

Let’s take a look where events play out now!

*** POSSIBLE SPOILER WARNING ***

Williamson throws a deep curveball into play with Bat’s new conflict. The opening pages welcome the notion of Batman’s greatest enemy: Father Time.

Seeing how Bruce Wayne watches his children step into their heroic roles teases a possible end to his Bat days. What would happen to Gotham without Bruce Wayne?

The story shifts back to the present K.O. Fallout. After some planning, Batman sneaks out of his limbo into a New Gotham. The writing sees a distorted vision come to life. There are many elements at play. Williamson takes advantage of the open playbook with risky calls. One of which is the distinct viewpoint of his most faithful son.

Readers watch as this boils over into a direct conflict. The action speeds up the emotions. It throws more cracks into Wayne’s foundations of justice. There is nothing to prepare for the closing pages. Williamson leaves events with an intense cliffhanger. Knowing what this could mean changes everything as far as legacy and family goes. There’s much to be excited for here.

Mora and Farrell come out swinging for this first round. Batman soaring the Gotham skyline pops off the panel. It’s matched by a full shot of the Bat Family in action. This gives way to the present fight of K.O. Readers get a quick recap of what has happened before everything is flipped on its’ axis.

A gorgeous two page splash welcomes Batman to a new Gotham. This opens the door for more new versions of classic characters. Readers watch as the debuting players give some challenge before the true Bat champion enters via full page shot. The art blends in another strong two page splash as truths are revealed. It proves to be a tough pill to swallow for Bats.

Another thunderous two page splash elevates the action. Leave it to Mora and Farrell to make each panel feel so impactful. There’s plenty of rage thrown behind each blow. This sets the stage for the showstopping final page. Once in view, the full page image gifts readers with so many questions before bowing out. There’s no way to read this and not become all in on the fight.

FINAL GRADE: 9.4

Batman’s quest to stop Darkseid takes a sharp detour into another unforeseen battle. Willaimson pens a superb start to this latest dilemma. Mora and Farrell hit readers with many combos via the stellar artwork. Brace for the last page!

Let me know your thoughts on DC K.O.: Knightfight #1 in the comments below. Thanks for reading!

RADIANT BLACK #38 (IMAGE COMICS/MASSIVE-VERSE)

Chicago is still reeling from the aftermath of the Catalyst War. The same can be said for Marshall Ward. After becoming the sole Radiant Black, Jaeger arrived. The transplant from the alternate timeline nearly killed Marshall. In the end, he survived but not before damage was done.

Jack Marlow has made his way to Chicago. Marlow is the head of the Franklin Group. His mission is simple on paper. He wants to have government heroes oversee Chicago. Radiant Black be damned.

RADIANT BLACK #38 by Kyle Higgins, Joe Clark, Marcelo Costa, Rod Fernandes and Becca Carey bares witness to a new hero in Chicago.

Let’s take a closer look at where things stand now.

RADIANT BLACK #38 by Kyle Higgins, Joe Clark, Marcelo Costa, Rod Fernandes and Becca Carey (Image Comics/Massive-Verse)

*** POSSIBLE SPOILER WARNING ***

Even as Marshall has been a hero for some time now, he still shows big growing pains. The threat of Marlow is clearly looming overhead. Selling Horizon as the new “savior” proves for a solid conflict. Marshall leans heavily into his “normal life” for this chapter. With some resemblance to everyday life in sight, he jumps into these moments. It covers up the mounting challenges he awaits.

Once Marlow’s group hits the streets, the tone swings into a serious note. The writing shows Marshall’s shock as the group “assists” in a raging fire. Readers watch as the fire starts up a PR opportunity. The results are less then camera ready. Horizon’s commentary leans into their inexperience. Marshall doesn’t capitalize on this. The writing shows his longing to have time with Mariposa. Their growing romance takes hold of the closing act. It is met with a more dramatic finish running along side. The final panel teases a darker challenge in the future. For now, moves are being made for the long play.

Costa and Fernandes opens with a glimpse into the future. Horizon is in total glory via full page image. The story takes time to send off Eva in her new direction. Another full page karaoke image will be a crowd pleaser. Seeing Marshall trying to process Marlow’s moves leads readers into a dire problem.

The fire at the auditorium theatre leads into some uncomfortable moments. Marlow’s team is greeted with disbelief. There’s no doubt of what happens next. A two page splash unloads the fires’ danger. It’s a unique visual that holds its own. The fallout provides a troubling display of power. Readers see that Marshall misses this moment for Mariposa. Their panel time throws in some heroics before pushing to close. The final page covers much. From the lovebirds’ kiss to a startling statement, readers will have much to process from this chapter’s final images.

OVERALL GRADE: 8.5

Jack Marlow’s influence makes its’ way to Chicago in this latest chapter. Higgins and Clark’s writing balance out the personal moments with the superheroics. Costa and the art team flourish in the ever-changing looks of the Windy City. Always expect the unexpected when dealing with Marshall Ward.

Let me know your thoughts on Radiant Black #38 in the comments below. Thanks for reading!

BATMAN AND ROBIN: YEAR ONE #12 (DC COMICS)

A new duo has taken Gotham City by force. ClayFace and Two-Face are about to celebrate victory. Their sleeper agents have amassed powerful secrets for their disposal. The only threat to their goal is presumed dead.

In this early stage, anytime you underestimate Batman and Robin. Being taken “off the board” only allows for them to make a final stand.

BATMAN AND ROBIN: YEAR ONE #12 by Mark Waid, Chris Samnee, Mat Lopes and Clayton Cowles (DC Comics) caps off the phenomenal look at their early partnership.

Let’s take a deeper dive into this historic pairing!

BATMAN AND ROBIN: YEAR ONE #12 by Mark Waid, Chris Samnee, Mat Lopes and Clayton Cowles (DC Comics)

*** POSSIBLE SPOILER WARNING ***

Right from the opening panel, this story carries a heavyweight bout feel. The dialogue between Two-Face and Clayface teases the possible victory. It steps aside to allow Wayne and Grayson to focus their plans. Readers see great homages to the ‘66 era within their next moves. Waid flawlessly weaves in the family dynamic within the crime drama. It provides a touch more emotion heading into the closing showdown.

Once readers arrive at this stage, the action finally kicks in. It is vintage Batman storytelling. Pairing off Grayson vs. Dent makes for a strong test for Robin. Readers watch as the writing spotlights Grayson’s young skills. The result is a fitting finish to the fight. It allows to the calm epilogue to take shape.

At its’ core, this story has been about the family bond between partners. The writing unveils the more human side of Wayne. Events leave the pair with a bright future ahead. Little do they know in this moment what a legacy they will leave.

Samnee and Lopes builds up the dark tones within the opening pages. Two-Face’s unhinged mannerisms shine in these panels. Robin’s worry take hold as the dynamic duo is on the run. Readers get a superb ‘66 homage with with a certain wall scaling. The panels capture the small joy in these moments. This vibe follows the pair as they go deeper in the investigation. It provides a brief break of the drama before the main event starts.

The wide panel of Gotham’s skyline in the background locks in readers. It allows the action to take center stage. Batman’s method of dealing with Clayface gets a large mid panel. It results Robin’s face-off with Harvey Dent. Samnee locks in Dent’s rage versus Grayson’s blind confidence. Readers can read the shock and fear in Grayson’s eyes. It spins into a solid finish.

The epilogue mirrors Wayne’s attempt to be a better father. There are plenty of emotions in these panels. It moves events into the more heroic finish. A near full shot welcomes the world to the Dynamic Duo. The light hearted aura moves into the parting shot. A bright final panel sets the benchmark for the legendary path of Gotham’s most heroic family.

OVERALL GRADE: 10

The iconic pairing of Bruce Wayne and Dick Grayson close out their debut outing with a can’t miss finale. Waid brings out the strengths of both heroes and family via the writing. Samnee and Lopes give readers fantastic art fitting for the crime-fighting duo. After finishing the chapter, the only word you can describe this series is “Dynamic”.

Let me know your thoughts on Batman And Robin: Year One #12 in the comments below. Thanks for reading!

DETECTIVE COMICS #1102 (DC COMICS)

A killer virus has made its way to Gotham City. Batman has become one of the infected victims. It’s a race against time to stop the weapon from claiming more lives. Desperate times call for dangerous measures.

Is it enough to tame The Lion?

DETECTIVE COMICS #1102 by Tom Taylor, Mikel Janín & Wes Abbott continues its latest mystery arc.

Lets take a deeper dive into the story!

DETECTIVE COMICS #1102 by Tom Taylor, Mikel Janín & Wes Abbott (DC Comics)

*** POSSIBLE SPOILER WARNING ***

Taking Batman out of his comfort zone, Taylor pits him against a true test. The tone is set early as Bats assesses the virus. Terrific’s dialogue paints the dire picture. It never shakes Batman as he starts his investigation. The search takes him to Kasnia. It allows Batman to take up a role he rarely lets himself play: Bruce Wayne.

His “undercover” work leads him to the Lion’s den. The dialogue plays it cool as both leads start getting a sense of the other. Readers watch as the Blackjack game proves for an unlikely skills test. This mood carries over into another mental game of chess. The writing stages this sequence very strong. It builds up the closing action nicely. Seeing the Lion in attack mode provides some thrills before switching gears. The final page brings events full circle as time is slipping away. Another strong chapter to build from.

Janín dives right into the virus’ grasp early. The face-off with Terrific shows the doubt of what’s unfolding. It moves Batman into attacking the clues as only he can. The full page back and forth with Oracle stands out. Readers can appreciate the lead-in before Kasnia takes center stage.

There is an influence to the James Bond times with the panels here. The Blackjack panel set-up pops. It will catch readers attention as the chess game begins. The close-ups of Wayne and King play up to the tension built. Using playing card frames as side-panels is a creative take. This moves towards a more traditional setting. The coloring in these panels adds much to the art. It leads to the superhero portion of story. Readers watch as the explosions take hold. The Lion emerges via near full page image. Action is swift but ends abruptly. Events end with a subtle use of panels. Readers are left with a great conclusion with much mystery behind it. You can’t ask for much better than this.

OVERALL GRADE: 9

The search for a virus cure leads the Caped Crusader into a Lion’s den of Danger. Taylor masterfully weaves in the intrigue of Batman’s latest rogue. Janín continues to amaze with stellar art. This series just doesn’t miss!

Let me know your thoughts on Detective Comics #1102 in the comments below. Thanks for reading!

GREEN LANTERN #28 (DC COMICS)

Hal Jordan. Two words that are synonymous with the Green Lantern Corps. Why would he be listed inside the Book of Oa? Is the Corps prepared to find out the truth? That is the new mystery at coming off the heels of the “Starbreaker Supremacy” event.

GREEN LANTERN #28 by Jeremy Adams, V. Ken Marion, Romulo Fajardo Jr. & Dave Sharpe blazes a new exciting path in the cosmos!

Let’s take a closer look at what is developing here!

GREEN LANTERN #28 by Jeremy Adams, V. Ken Marion, Romulo Fajardo Jr. & Dave Sharpe (DC COMICS)

*** POSSIBLE SPOILER WARNING ***

It is a rare sight to see but Guy Gardner nerding out is a vibe. When he and Sojourner Mullein find the Book of Oa, Adams shows off a more light-hearted moment. It gives way to the drama of the discovery. The story shifts towards Jordan on a case in Coast City. There are many fan favorite moments here before the story swings into a new direction.

Once back on Oa, the reveal takes center stage. Readers watch as Jordan discovers his name with dire results. The writing starts cementing the secrets’ importance. Watching the Guardians converse slowly pulls layers back into this odd circumstance. Jordan’s recovery isn’t flawless. There are elements added to grow from. This portion moves into a more relaxed closing point. One moment indicates everything’s not alright. The final page anchors that thought moving to next chapter.

Marion & Fajardo Jr. unveil the nerdy side of Guy Gardner with key panels. His reactions are priceless as he starts translating the book. The full page shot of Jordan’s name puts more weight onto the importance of this page. Once events come back to Earth, Jordan’s apprehending of a criminal carries a fun sense with it. After these pages, the mood switches into a more darker tone.

This does come after the new “space trio” of Kyle Rayner, Odyssey and Conner Kent. The full page panel of Rayner unleashing his powers will have readers locked in. It doesn’t take long for Jordan to be brought in drama. The half page image of him reading his name switches gears. Sharpe’s lettering assists in this matter. The panels start taking hold of the secrets in play. Krona’s half panel throws everything off course heading to close. There’s some solid moments with Star Sapphire before Jordan’s danger finds him. The full page image of his attacked mind sends shockwaves. It wraps up quickly into the final page. Sapphire’s reaction says it all as a new threat has arrived.

OVERALL GRADE: 8

The power of two words might doom the Green Lantern Corps as a new adventure begins. Adams presents a tale with humor and questions. Marion and the art team flourish in taking Jordan through his emotional range. Where things go from here are anyone’s guess.

Let me know your thoughts about Green Lantern #28 in the comments below. Thanks for reading!

JUSTICE LEAGUE UNLIMITED #12 (DC COMICS)

It’s time to FIGHT! Darkseid is coming to the DCU! Earth is his next target. The heroes of the DC universe have a plan. A champion will rise. They will be the only hope for survival.

That’s not the only problem unfolding. Something has been found at the center of the Earth?! If that didn’t complicate things enough, someone’s been upgrading the bad guys. The heavy hitters tied up in the tourney. Who will step up for the JLU now?

JUSTICE LEAGUE UNLIMITED #12 by Mark Waid, Dan Mora, Tamra Bonvillain & Ariana Maher takes readers on another time bending tale!

Lets take a closer look at where things stand now!

JUSTICE LEAGUE UNLIMITED #12 by Mark Waid, Dan Mora, Tamra Bonvillain & Ariana Maher (DC Comics)

*** POSSIBLE SPOILER WARNING ***

In dealing with the K.O. event, Waid takes readers into the global evacuation. Batgirl and Atom deal with what should be a simple robbery stoppage. Events turn more grave as they are both nearly killed. This pushes Mr. Terrific to take lead on the fast-rising threat. Readers watch as one character seems to be behind the power augmentation of certain villains. His response is a longshot with a broader upside.

Readers watch as the loose threads of “We Are Yesterday” come back into focus. The writing forms a very unlikely team. Nine displaced heroes round out Terrific’s team. Before their mission, each get some page time to highlight key moments. None hit harder than Guy Gardner: Warrior. There’s a strong emotional pull that carries other heroes reflection. Once this is dealt with, its’ straightforward to close. The chapter ends on a solid cliffhanger as this teams’ trek became a whole lot darker.

Mora and Bonvillain tap into the dramatic tones for the beginning pages. Atom and Batgirl’s heroics debut in style. They end with a shocking two page splash. The aftermath raises some eyebrows as the shock sets in. Assessing the situation, Terrific’s poise sets the pace for his risky gambit.

A nine grid page welcomes in his team of displaced heroes. Readers watch as the heroes try adjusting to the moments they are in. Guy Gardner’s stans out on many levels. The interaction with Ice pours with deep rooted feelings. Guy’s tearing when it ultimately crashes is a direct bullseye to the readers. It’s a small detail but speaks volumes. Aquaman’s panels hit hard as well. This spins to a full image of Air Wave bringing in the close. The final page leaves a terrifying vision in its wake as this tale descends into darkness.

OVERALL GRADE: 8.8

Mr. Terrific assembles a time-lost team to handle a future problem in this debut arc. Waid conducts a trip into a hellish landscape with the writing. Mora and Bonvillain delver on impressive art with each panel. Buckle in for what is guaranteed to be a wild ride.

Let me know your thoughts on Justice League Unlimited #12 in the comments below. Thanks for reading!