FISHFLIES #1 (IMAGE COMICS)

Welcome to an all new edition of Parlay Points, the comic book review blog to the ODPH Podcast!

For this entry, we’re checking out a brand new series from a writer who’s been delivering some great new series over at Image Comics as of late. With hit series such as Phantom Road and Bone Orchard Mythos to name a few, Jeff Lemire is set to release another story that comic fans need to check out! Fishflies #1 by Lemire mixes elements of Horror and Fantasy that readers won’t see coming. Let’s take a closer look at this debut issue, shall we?

Fishflies #1 by Jeff Lemire (Letterer: Steve Wands) - Credit: Image Comics

*** POSSIBLE SPOILER WARNING ***

The story begins on a summer night in Bell River, Ontario. Three boys are walking to a quick mart in search of some popsicles. On the walk, the boys come across a swarm of fishflies covering the building and surrounding ground. Readers find out that Fishflies show up for roughly a week then die off.

The boys seem determined to cross the flies to get some popsicles. One boy is prompted by a dare to cross the flies for $20. Shoeless, he starts a journey that becomes soon regrettable.

Meanwhile, a man wakes up in a field. Bleeding and holding a gun, he runs towards a nearby barn. The Fishflies start attaching themselves to him. With a sudden flashback, the story shifts back to the quick mart as the boy makes it inside the store. The sights he sees will send chills to the readers. A clerk lays dead and a man behind the counter is pointing a gun at the boy.

With the story shifted back to present time, the wounded man crashes into the bar. He is discovered by Franny Fox, a lone girl who shows the stranger kindness as he grows sicker and weaker. She leads him to another location to rest.

With news breaking about the incident at the mart, how long can the man outrun the law? What will happen when Franny finds out the truth? What really happened at the mart? Readers watch the evolution of the event’s fallout, leading to a shocking ending no one will be ready for. Expect the unexpected with the final act of a strong first issue.

Fishflies #1 Peach Momoko cover (Credit: Image Comics)

Fishflies #1 by Jeff Lemire (Letterer: Steve Wands) - Credit: Image Comics - Cover: Peach Momoko

Lemire is doing double duty (writing and art) for this issue. He lays the groundwork for a captivating mystery blending in many elements for a distinct feel. From the opening salvo, the tone is set with a shocking action. Readers can’t help but react to the robber’s actions with shock and sadness.

Once Franny enters the story, she offers a big counter-balance to the dark overtones of the story. Readers see her being someone who’s goodwill radiates off the pages. The story moves between flashbacks and gradually builds on the deterioration of the robber’s health. The mystique of the flies factors in with the shocking ending of this issue. Just when readers think they know what’s going on, Lemire shifts gears. The storytelling sends fans into a direction they won’t want to steer away from.

As for the art, Lemire makes a big splash with the two-page visual of the flies covering the mart. The image sinks in with readers as an odd occurrence with trouble looming. The visuals of the robber waking up in the filed is another case of excellent storytelling. The use of colors make big statements when added into the simple black/white color scheme.

Whether it’s the red of the blood or the yellow overtone of certain pages, illuminating the scenes, this additive make a big impression to the story. There is a huge two-page spread that mixes this together, sending the story into the final act. Lemire caps things off with an interesting few panels, giving the fans much to process moving forward.

FINAL POINT: 8.5 OUT OF 10

Fishflies #1 keeps readers on edge with strong writing and eye-catching visuals. Lemire combines natural horror themes with a touch of fantasy to present a story that stands on its’ own at the Local Comic Shop. Keep an eye out for this book on New Comic Book Day.

Hit me up on ODPH Social Media and let e know what you thought of Fishflies #1. Thanks for reading.

DEEP CUTS #3 (IMAGE COMICS VIA BLACK MARKET NARRATIVE)

Welcome to an all-new edition of Parlay points, the comic book review blog to the ODPH Podcast!

For this entry, we’re following along the musical journey featured in the hit series from Image Comics via Black Market Narrative. Deep Cuts by KYLE HIGGINS, JOE CLARK, Diego Greco, Igor Monti and Hassan Otsmane-Elhaou has taken readers from New Orleans to Chicago (by way of Broadway) with Jazz providing the soundtrack. Issue #3 takes a stop in Kansas City in 1940. Let’s see if the latest chapter hits a high note, shall we?

Deep Cuts #3 - KYLE HIGGINS & JOE CLARK, Diego Greco, Igor Monti and Hassan Otsmane-Elhaou (Credit: Image Comics via Black market narrative) - Cover: Chris Brunner

*** POSSIBLE SPOILER WARNING ***

A young girl named Alice Leslie is looking at “The Spooky Boys” crime comic-book late at night. There’s a “mystery” surrounding a musician known as “Mr. Bones”. Suddenly, there’s a rumble and her father, Otis, comes home. Alice jumps out of bed to hear her parents arguing. The conversation stops when Alice knocks a lamp over.

The next day, the family tries starting the day off on a better note. However, Otis and Cindy (his wife) are clearly not on the same page. With an issue with the furnace distracting the parents, Alice misses her bus to school. Readers see that there’s a building jealousy with Alice over the youngest of the family, Vivian, who seems to always have her father’s attention. This theory is confirmed at school when Alice talks with her friends about Christmas.

In-between Otis working around the house, the words of the comic haunt Alice as she hears her father play music. When Alice questions why he stops, Otis is saved by an old friend named Lemont Boggs. Boggs is the drummer for the Baron Redmond Orchestra and has an offer for Otis to play a show. Otis tries denying the offer but Boggs won’t take no for an answer.

What is the reason behind Otis’s retirement? Alice takes more cues from her comic to start her own investigation. Readers join in on the case as Alice digs deep into the matter. The journey is filled with moments of young theories and old habits. Heading into the closing act, Otis makes a tough decision with impacts on the family. Will it be harmony for the holidays or a bad note to leave on? Readers will have no doubt with that final panel hits with a song in the air.

BREAKDOWN: Higgins and Clark don’t stray too far away from the foundation they have built. Otis appears as a compelling character, struggling to be what the family needs over his wants. It is evident when he plays music how much his demeanor changes. Once again, proof of how strong the power of music is when it has someone in its’ grip. Alice coming across as a young sleuth made for fun moments when tying it back to her comic.

The story challenges Otis to his core. Readers can instantly connect with his choices. At his core, the music never leaves him no matter how much he tries hiding it. It plays into some fun directions. Alice’s detective work takes some of the emotional weight off topic, but never anything to hamper the story.

Greco takes over art duties for issue #3 and jumps right into the 40’s. The visuals perfectly reflect the time. The mannerisms with Otis and Cindy translate to the audience their constant struggles. As the story progresses, it is clear to see Otis wanting to play more but feelings of guilt hold him back.

There’s an excellent run of “comic” panels where Alice is envisioning what her father’s “True” story is. The change in art stands out for a great break in the drama. The bond between Otis and Alice pops off the page with an excellent full panel page later in the book. The final visuals leave a lasting effect on the readers until the next chapter drops. There’s much to enjoy with the presentation here.

FINAL POINT: 8 OUT OF 10

The saga of Jazz Music plays on with another great installment. Higgins, Clark, Greco, and the team orchestrate an entertaining mix of strong writing and stellar visuals to carry the music through its’ latest destination. Don’t miss this series on New Comic Book Day!

Hit me up on ODPH Social Media and let me know what you thought about Deep Cuts #3. Thanks for reading!

EIGHT LIMBS (HUMANOIDS)

Welcome to a brand new edition of Parlay points, the comic books review blog to the ODPH Podcast!

For this entry, a new project coming out from Humanoids that brings the world of Muay Thai to the forefront. if you are unfamiliar, Muay Thai is a style of Martial Arts focused on striking an opponent. It is also known as “The Art Of Eight Limbs” due to its’ focus of eight areas of physical combat. Eight Limbs (OGN) by Stephanie Phillips, Giulia Lalli, Lee Loughridge, and AndWorld Design showcases the art along with the strength of family growing through fighting. Let’s take a closer look and see what’s happening here.

Eight Limbs (OGN) by Stephanie Phillips, Giulia Lalli, Lee Loughridge, and AndWorld Design (Credit: Humanoids - cover by DAN PANOSIAN)

The story begins with two teenage girls fighting outside of a school. With a crowd around, the teachers run in to stop it. They take a girl named Mari into the principal’s office. Readers quickly see this isn’t a random fight. Mari has had three in the past month. With her caseworker, Ellie, pleading her case, Mari is now expelled from school and looking for a foster home.

Meanwhile, class is in session with a trainer showing off elements of the martial art: Muay Thai. Her name is Joanna Carr. Carr is a former strawweight (115lbs) champion who is now enjoying the family life with her husband and young daughter. After the class leaves, Carr takes time to hit some pads. All the while, she’s remembering her glory days of fighting. Readers see how the fighting spirit never goes away in Carr. In the sparring session, she questions if she made the right decision to retire.

When the family returns home, Ellie is there to ask a big favor. With all other options expired, Ellie asks if Joanna would house Mari for a few days. Without a second thought, Joanna accepts. Her husband isn’t too pleased with the idea, but Joanna pleads her case. Ellie helped Joanna out over the years and she’s now paying it forward.

When Joanna tries introducing Mari to the world of Muay Thai, it seems to become a bonding experience. Readers see that things seem to be shifting in a positive direction. It becomes short lived when a miscommunication sends Mari into a dangerous path.

What reaction does Joanna have to Mari’s new direction? How can Joanna save her? Readers see Joanna fight not only for Mari’s safety but her own struggles with the past. The final act builds off the momentum of Carr’s spirit refusing to quit. Action is never a shortage in the latter half of this story. “Eight Limbs” will leave readers with a greater understanding of a fighter’s heart and what’s really worth fighting for in the end.

Eight Limbs (OGN) by Stephanie Phillips, Giulia Lalli, Lee Loughridge, and AndWorld Design (Credit: Humanoids)

Eight Limbs (OGN) by Stephanie Phillips, Giulia Lalli, Lee Loughridge, and AndWorld Design (Credit: Humanoids)

For anyone who doesn’t fully grasp why fighting is an emotional artform, this book will change your min. Phillips opens up with relating her own personal connection to the art. It is a very emotional insight to a fighter’s mind. This translates into the story very well. Does a fighter ever stop fighting? That is the overall theme of Carr’s story. When the last bell has rung, can she let go of the past? The parallels with Carr and Mari reflect each other to forge why Carr is so protective of Mari. Seeing herself relived thru her is an element that readers can see develop.

However, the biggest point of the story has to be the reason behind the fight. Phillips breaks down the complexity of the art and walks readers thru when it’s used. The “Behind The scenes” flashbacks of Carr’s fights drives home what readers can sense without stepping in the ring. As an avid MMA Fan, the dissection into the fighter elevates this story from being just another redemption tale. Events move briskly to get to the main event It doesn’t hamper the story and offers a solid build for the final confrontation. The ending plays into what Carr’s true motivations are and leaves readers with greater knowledge into the art.

Lalli and Loughridge create a lasting impression of Carr’s art within these pages. The breakdown of Carr’s initial teaching hits with a great seven panel page. Another key page is the full page breakdown of the Wai Kru by Carr. Both make the case for what is the reason behind the strike. The flashback sequences show off the highs and lows of the fight. The emotions pouring out of those panels are inescapable. Seeing Mari’s hesitation to Joanna’s welcoming nature balances out their overall beginnings. There is no shortage of great action panels as Mari and Joanna face their competition. They pay great respect into featuring what is involved in the combat exchanges. The art team closes the tale out with a lasting final image to explain the real reason on what is worth fighting for.

Eight Limbs (OGN) by Stephanie Phillips, Giulia Lalli, Lee Loughridge, and AndWorld Design (Credit: Humanoids)

Eight Limbs (OGN) by Stephanie Phillips, Giulia Lalli, Lee Loughridge, and AndWorld Design (Credit: Humanoids)

FINAL POINT: 8 OUT OF 10

The world of Muay Thai is brought center stage in a story that reminds readers what’s truly worth fighting for. With a 1-2 combo of excellent writing from Phillips and impressive visuals from Lalli, “eight Limbs” doesn’t need a judge’s decision for being declared a winner. Keep an eye out for it on New Comic Book Day.

Hit me up on ODPH social media and let me know what you thought of Eight Limbs. Thanks for reading.

TEENAGE MUTANT NINJA TURTLES/STRANGER THINGS #1 (IDW PUBLISHING/DARK HORSE COMICS)

Welcome to an all-new edition of Parlay Points, the comic book review blog to the ODPH Podcast!

For this entry, the Heroes In A Half Shells enter into a new crossover with one of pop culture’s biggest fandoms for an all-new series! The Teenage Mutant Ninja Turtles are no strangers to huge crossovers. Earlier this year, they were featured in a sequel series with the Mighty Morphin Power Rangers. For this adventure, Turple Power alone might not be enough to handle the threats from the Upside Down.

TEENAGE MUTANT NINJA TURTLES/STRANGER THINGS #1 by Cameron Chittock, Fero Pe, Sofie Dodgson and Rus Wooton (Credit: IDW Publishing and Dark Horse Comics) pairs the heroes with Eleven and the gang from Hawkins, Indiana for a monumental event! Let’s take a closer look and see how things unfold, shall we?

TEENAGE MUTANT NINJA TURTLES/STRANGER THINGS #1 (IDW PUBLISHING/DARK HORSE COMICS) - Creative: Cameron Chittock, Fero Pe, Sofie Dodgson and Rus Wooton (Credit: IDW publishing/Netflix/Nickelodeon/Dark Horse Comics)

The story begins in New York City circa 1985. Some passengers on the subway line notice a “Rat” moving along the car. Little do they know, this is no ordinary rat. One passenger puts it best: “The Whole City Is Going to Hell”. This becomes very evident with a noticeable marking underneath the seats.

Above ground, tourists flood the streets of the Big Apple. One such group is definitely far from home. Readers see the familiar faces of Mike Wheeler, Will Byers, Lucas Sinclair, Max Mayfield and Dustin Henderson sight-seeing with a class trip. When Eleven meets up with them, they find themselves seperated from their group.

Heading into the subway to catch up, the group hears a frightening but familiar sound. Miles away, it appears the supernatural followed them from Hawkins. Looking to investigate, the kids head deeper into the subway. What they find is more than they bargained for. Luckily, they get some much needed back-up from the Teenage Mutant Ninja Turtles!

What could be the common cause for these two groups to cross paths? Readers find out quickly that this is no random occurrence. Events are in motion that start peeling back the layers to the suspicion. The final moments build for a surprise that will have readers locked in for next issue and the rest of the series! Get ready for an unforgettable adventure!

BREAKDOWN: Chittock balances the supernatural and super-heroics with a fine balance in this opening issue. The banter of the kids from Hawkins fits right in line with what won over millions from the hit Netflix show. Even with the big change of scenery, nothing felt out of place. Even when the kids meet up with the ‘Turtles, the reaction of the kids is priceless. The moment plays into both fandoms extremely well. Even when the final act starts ramping up, readers can easily get caught up in the story. Solid surprise ending to lock readers in for the long haul.

Pe and Dodgson bring out the best of NYC with the panels of sight-seeing. Incredible shot of the Empire State Building with the kids’ reactions in the surrounding panels. Once the action begins, the art team sets the pace early with a huge visual of what was in the subway. As great as that was, it’s topped by a two full page spread of the Turtles entering the fray. The kids’ reactions reflect the same type of moments on the show. This plays into connecting with readers about the mystery looming ahead. There’s also a great display page of Eleven using her powers that fans will be excited to see. Solid final visual to send readers into the next phase of a very entertaining saga.

FINAL POINT: 9 OUT OF 10

Chittock, Pe, Dodgson and the team unite the heroes of Hawkins with the legendary TMNT squad for an impressive debut issue. Fans of both franchises will discover quickly how well this pairing gels with the stellar writing and attention-grabbing visuals. The story is just beginning and you won’t want to miss this!

Hit me up on ODPH Social Media and let me know your thoughts about TMNT/Stranger Things #1. Thanks for reading.

DUCK AND COVER #1 (COMIXOLOGY ORIGINALS/BEST JACKETT PRESS)

Welcome to an all new edition of Parlay Points, the comic book review blog to the ODPH Podcast!

For this entry, Scott Snyder and Best Jackett Press returns with an all new series on Comixology Originals. Snyder’s line of comics has been winning over fans since its’ first wave of books: We Have Demons (w/art from Greg Capullo). Clear (w/ Francis Manupal), and Night Of The Ghoul (w/ Francesco Francavilla).

Barnstormers (w/ Tula Lotay), Canary (w/ Dan Panosian) and Dudley Datson & the Forever Machine (w/ Jamal Igle) led the second wave charge. October 2022 witnessed the debut of phase 3 with Book Of Evil (w/JOCK).

With the majority of those stories concludes (and now in print form via Dark Horse Comics), fans have been waiting to see what’s next.

The answer is DUCK AND COVER #1. Snyder is reunited with Rafael Albuquerque (STOUT CLUB), who fans know from their incredible run on American Vampire. The pair is united with Marcelo Maiolo and Bernardo Brice and what a story they have lined up!

Let’s not wait any longer and jump right in, shall we?

DUCK AND COVER #1 - SCOTT SNYDER, Rafael Albuquerque, Marcelo Maiolo and Bernardo Brice (CREDIT: Comixology Originals via Best Jackett Press and Stout Club)

Set in the 1950’s, a young teen named Del Reeves is aspiring to be a film maker. His father, the high school janitor, bought him a Modackchrome 330 camera on a month’s salary. With the dangers of heightened Cold War tension and The N.O’s (a local Gang) looming, the boys escape in their film world. While out with his “crew” filming, Fate decided to intervene and say “cut” on the production.

When a stray Doberman attacks Del, he loses his eye in the ordeal. At the hospital, an apology is given but not the one anyone would expect. The police are “blaming” Del for the incident and the dog’s owner will let things drop if Del apologies. Reluctantly he does.

The story then jumps several years ahead. Reeves is planning on heading to Hollywood. Working at a drive-in theatre, Reeves and his friend Oliver Ozawa come across a rough crowd. With the current climate of possible nuclear warfare, readers can understand the frustration. However, when Pugg Lansky’s radio speaker “doesn’t work”, it leads into a hostile confrontation with Reeves, Ozawa, Lansky and a few others.

After all hell breaks loose, Reeves visits the involved parties at “Daytention” at the school to confront Lansky. At this stage, an unexpected event happens. The event changes the course for everyone in the classroom.

What is the event? Readers quickly witness the world as Reeves and company knew is gone. What stands in its’ place is a landscape no one will see coming. It is one of the most creative flips involving history I’ve seen in a while. The final moments leave nothing to chance as to where things are heading now. Get ready for another can’t miss story from this line!

DUCK AND COVER #1 - SCOTT SNYDER, Rafael Albuquerque, Marcelo Maiolo and Bernardo Brice (CREDIT: Comixology Originals via Best Jackett Press and Stout Club)

DUCK AND COVER #1 - SCOTT SNYDER, Rafael Albuquerque, Marcelo Maiolo and Bernardo Brice (CREDIT: Comixology Originals via Best Jackett Press and Stout Club)

BREAKDOWN: Snyder brings in many different elements to this debut issue. Del Reeves instantly wins over readers with his drive and strength thru uncomfortable times. The social tensions challenge his character and he never falters rising above it. Reeves and Ozawa’s friendship is organic and their conversations pop up as a break from the anxiousness of the world around them. Lansky reflects the complete opposite and plays a solid foil to Reeves.

Just when readers think they know where the story is going, Snyder pulls one of the most brilliant changes with the path of the final act. The themes carries heavy in a reflection of the times but mixes in sci-fi elements to give it a unique edge. Pacing kept things moving and brought everything to a superb close with the final page. Excellent debut.

Albuquerque and Maiolo construct a detailed vision of America in the 1950’s. From the opening moments, the panels reflect a sense of optimism as the boys start their film. Through the tense emotions, the art showcases how the youthfulness is oblivious to the dangers. Fantastic two-page spread bringing the feel of the drive-in movies. This brings the introduction to most of the major players. The versatile mannerisms feature how everyone feels during this era. Perfect set-up to kick off the fight between Reeves, Lansky and all around.

The final act is where the art shines. Bringing in a completely new imagery to this time was a joy to witness. Events moves quickly and panels never missed a step translating that to the audience. The final page is a lasting impression that this is no ordinary story. That’s also a huge win for readers moving forward.

DUCK AND COVER #1 - SCOTT SNYDER, Rafael Albuquerque, Marcelo Maiolo and Bernardo Brice (CREDIT: Comixology Originals via Best Jackett Press and Stout Club)

DUCK AND COVER #1 - SCOTT SNYDER, Rafael Albuquerque, Marcelo Maiolo and Bernardo Brice (CREDIT: Comixology Originals via Best Jackett Press and Stout Club)

FINAL POINT: 10 OUT OF 10

Snyder and Albuquerque usher in an imaginative take on the combustible social climate of the 1950’s. Outstanding writing and flawless artwork set the stage for what is sure to be an instant classic. Fans will not be able to forgive themselves if they don’t pick up this issue. Highest possible recommendation.

Hit me up on ODPH Social Media and let me know what you thought of Duck and Cover #1. Thanks for reading.

PHANTOM ROAD #5 (IMAGE COMICS)

Welcome to an all-new edition of Parlay Points, the comic book review blog to the ODPH Podcast!

For this entry, one of the most underrated comics on the shelves continues its trek on the horror highway. Phantom Road #5 by Jeff Lemire, Gabriel H. Walta, Jordie Bellaire and Steve Wands from Image Comics dives deeper into the journey into the supernatural of Dom and Birdie. With more twists and turns forming, there’s no shortage of delivering excitement on each mile. Let’s take a closer look at what’s unfolding within these pages now, shall we?

*** POSSIBLE SPOILER WARNING *** PREVIOUS ISSUE REVIEW

“What a long, strange trip its’ been”… It is the easiest way to describe the life of Dom and Birdie currently. When Dom assists Birdie during an accident, they become bonded with a mysterious object. Transporting to another dimension and fighting faceless creatures is now part of the daily routine. That is until one creature turns into a human! Now on the run for a potential murder and looking for answers, the unlikely pair have to find a way to work together long enough to find a way out of this situation.

Now thrown into the mix is FBI agent Theresa Weaver who is trying to put together a case, but winds up in a conspiracy of her own. Last readers saw her, she was kidnapped and interrogated by a masked figure concerning “Project Jackknife”. When the figure leaves, Weaver starts leaving an abandoned warehouse trying to put her own mystery together.

This issue kicks off with Weaver looking at a file dating back to at least 1991. The news paper clipping inside detail about a serial killer on the highway. When Weaver leaves the building, she checks her phone. Agent Pike left messages for her but when she calls back, the number is out of service. Director Wallis gets a hold of her and claims Pike was removed from the case. Readers quickly find out Wallis isn’t on the up and up with Weaver with a familiar figure in his office.

Meanwhile, Dom and Birdie have an immediate danger in their path! Will the pair make it out of this one? What about Agent Weaver? Readers see when the pace slows down after the danger, more mysteries are revealed with a huge reveal going into the closing moments. There’s going to be even more questions about the figure seen at the last moments. Without question, there is definitely more tread on the tires with this tale to be told.

BREAKDOWN: Lemire adds more intrigue to the story before ending chapter one. Weaver’s story plays out as conspiracy cover-up with the actions of Director Wallis. With Weaver closing in, Lemire mixes in hints of a bigger threat looming with a cameo that will shock some readers. Dom and Birdie’s portion of the book dives into the horror aspect with Birdie’s impatience leading into danger for all. Pacing gave equal time to all as things look to be slowly tyin together. Solid surprise reveal near the end of the book.

Walta and Bellaire play off the conspiracy angle for Weaver’s story panels. The dark coloring of the warehouse reflects the conspiracy and the confusion spun by Director Wallis. The attack on Dom and Birdie connects to readers for how terrifying the moment is. The panels are brutal and the pair’s reactions paint the picture of terror that’s been lingering since issue one. Capturing the facial shocks and anger between the pair also added to the drama. The huge reveal jumps out and gets its’ proper due via a full page panel. The art team keeps things rolling along with very consistent work with the ever-evolving story.

FINAL POINT: 8 OUT OF 10

Lemire, Walta and the team keep things rolling along with another excellent read. The secrets grow deeper with fantastic writing and art shifts things into high-gear with a big reveal in the final moments. Keep an eye out for this book on New Comic Book Day!

Hit me up on ODPH Social media and let me know what you thought of Phantom road #5. thanks for reading!

GRIM #11 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay Points, the comic book review blog to the ODPH Podcast!

For this entry, the coolest book at the local comic shop returns via BOOM! Studios. Since its’ debut the horror saga of the afterlife’s favorite reaper made a huge impact on fans with its’ incredible storytelling and art. It may sound like a broken record at this stage but this series is so much more than just a comic. It is a whole vibe. GRIM #11 from Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano brings Jessica Harrow back to New Comic Book Day with a new chapter kicking off! Let’s take a closer look at how things shape up in the return, shall we?

GRIM #11 by Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Credit: BOOM! Studios)

*** POSSIBLE SPOILER WARNING *** PREVIOUS ISSUE REVIEW

Who would have thought one lost soul would have caused this much trouble? This is probably what reaper Jessica Harrow is thinking as her (after)life has been turned upside down and then some. After trying to bring a soul to the afterlife, it escapes and she somehow crosses over into the land of the living to redeem it.

Along with her friends Eddie and Marcel, Jessica searches out to find out the mystery behind her. Adira, current ruler of the afterlife and her aunt, is none too pleased with Jessica’s curiosity into the matter and has set out to stop her once and for all.

The search has led to the revelation Jessica is the daughter of Death! When the happy reunion goes down in Las Vegas, an entity known as The End looks stop Jessica. An epic battle takes place with Death’s demise in its aftermath.

Now banished into the land of the living, Jessica and her friends try adjusting. That plan goes out the window when people can no longer die and Jessica appears to be the cause! Denying a legacy laid out by the Sisters of Fate, Jessica’s actions lead to more trouble when it results in Marcel going to Hell, and her and Eddie’s capture by fellow reaper Annabel, who betrays Jessica and has cut a deal with Adira.

Oh yeah, let’s not forget Jessica’s mother Lilah is out of jail and now a guest of the entity known as Life.

This issue opens up with the Sisters of Fate recapping events in their own way. Meanwhile Annabel is meeting with Adira and Kelly (the devil responsible for Marcel’s current situation) about their barging. The soul exchange isn’t what Adira wants as she appears tentative to unleash that person back. Kelly sways the choice and starts the process.

All the while, Life is continueing his pursuit of an amulet in Lilah’s possession. Offering the world might now be enough, but something else is shown and the reaction screams from the page!

As for our favorite reaper, Jessica and Eddie are in their prison with tensions mounting. Things look hopeless until a surprise figure appears with a deal that readers won’t believe when they see it!

Who is Annabel trying to unleash? Will Lilah give up the amulet? And what about that final page?! Grim is back in a big way with much for readers to talk about!

GRIM #11 by Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Credit: BOOM! Studios)

GRIM #11 by Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Credit: BOOM! Studios)

BREAKDOWN: Phillips wastes no time in bring in the tension and turmoil for the return. Adira’s manipulations have been one of the book’s strongest key points. Seeing how she reacts to when Annabel turns the tables on the deal made for an interesting dynamic to the overall picture. Life and Lilah’s portion of the book added another layer of mystery as Lilah’s true intentions have never been fully exposed, but readers get a small crack into where she’s leaning.

There have now been a few examples that Jessica is still reeling from events and needs reassurance for what she’s doing. The banter between Jessica and Eddie fully displayed the pressure Jessica puts on herself and eventual start of her road to achieving her destiny. It’s another quality element to her story that connects with fans. Jessica is far from perfect but perfect enough to root for where she’s going.

Flaviano and Renzi remind fans why Grim is more than a book, it’s a whole vibe with the art in this issue. Starting from the Sisters of Fate’s intro, the visuals of the painting and the statues make a big statement from the jump. It gives readers a feel of how fate is playing Chess with all the characters. The depiction of Eddie and Jessica’s prison is another fantastic visual that readers will be blown away by. As great as that is, just wait for the two-page spread with Life’s surroundings! The masterful artwork displayed each issue never lets up and that’s such a win for fans. Excellent full page panel to send readers home to the next issue on.

GRIM #11 by Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Credit: BOOM! Studios)

GRIM #11 by Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Credit: BOOM! Studios)

FINAL POINT: 9 OUT OF 10

The coolest book at the Local Comic Shop returns in a big way with Grim #11. The story being weaved by Phillips’ incredible writing is is perfectly matched with the astounding artwork of Flaviano and Renzi, bringing fans into the next phase of an already must-have series! Don’t miss picking this issue up on New Comic Book Day!

Hit me up on ODPH Social media and let me know what you thought of Grim #11. Thanks for Reading!

NO/ONE #4 (IMAGE COMICS via BLACK MARKET NARRATIVE)

Welcome to an all-new edition of Parlay points, the comic book review blog to the ODPH Podcast!

For this entry, the story that transcends normal comic storytelling is back with an all new issue from Image Comics and Black Market Narrative. With an equally important companion podcast, the mystery that has taken comics most exciting line, the massive-verse, by storm shows no signs of letting up its’ hold on comic fans. NO/ONE #4 by Kyle Higgins, Brian Buccellato, Geraldo Borges, Mark Englert & Hassan Otsmane-Elhaou brings the identity of the masked vigilante closer to the truth behind the question haunting Pittsburgh: Who Is No/One.

Let’s not wait another minute and jump right into the latest chapter, shall we?

NO/ONE #4 by Kyle Higgins, Brian Buccellato, Geraldo Borges, Mark Englert & Hassan Otsmane-Elhaou (Credit: Image Comics via Black Market Narrative)

*** POSSIBLE SPOILER WARNING *** PREVIOUS ISSUE REVIEW

How much weight can a city hold before it breaks? That has been a question circling around the city of Pittsburgh since a figure known as “The Accountability Killer” started their attacks. Aaron Kern is behind bars, publicly recognized as “No/One”. Some would think the danger is over but they were wrong. With a rising body count and copycat killer running loose, the city and their residents are doing all they can to hold things together.

Former Assistant Chief Ben Kern (Aaron’s father) has started his own investigation. Pittsburgh Ledger Editor Teddy Barlow and reporter Julia Paige are covering the story via podcast, putting them into some uncomfortable situations. Detectives Singh and Harper are doing what they can, but the pressure feels too great Amidst this chaos, a new person has emerged, appearing to be the real No/One!

Last issue, “No/One” stopped Kenneth Chbosky from harming Julia. This is coming off the heels of Julia’s mother, reporter Alanna Paige trying to get Julia to speak out about the case. Meanwhile, Ben Kern starts following Chuck Tate, a star football player with ties to No/One victim Coach Nathan Cade.

This issue begins dated June 2023. A corrections officer picks off a letter for Aaron Kern and what he sees shocks him to the core. Elsewhere, Ben has become a regular at a sports bar where Tate frequents. On the TV is Alanna Paige, who is speaking out publicly against her daughter. Tate walks in the bar and makes small talk with “Jim” aka Ben. When a message interrupts the conversation, Tate makes an excuse to leave but Ben follows him to see it’s a lie

At the same time, Senator Noah Kemp unveils a new legal bill with HUGE ramifications involving No/One! Speaking of the vigilante, another potential victim’s name has been revealed in a certain way. How does this tie back to the vigilante? Has he been set-up? Readers are thrusted into action as No/One races to stop the next dead body. Will he get there in time? Who is behind this attack? What of Ben and Julia’s side stories. Rest assured, the mystery behind this series brings a fair balance of drama and action. The slow burn pace is in full effect and things now shift towards the podcast from this must-have issue.

BREAKDOWN: Higgins and Buccellato delve further into the mystery without showing their playing cards. Ben Kern’s story stands out a bit more than the others this issue with his detective work and emotional break point in the latter half. Seeing how Kern speaks with Tate about why he does what he does made a loud statement. The banter with Aaron in prison is always strong material. It feels like “Silence Of The Lambs” lingers around their moments. Senator Kemp’s play adds to fuel more conspiracy elements. Readers can start getting the sense that No/One’s case runs deeper in the heart of Pittsburgh than anyone can fathom. The action moments give a nice break to the character build but, as the final page cements, the book builds up the slow play for an even greater reveal yet to come.

Borges and Englert give Kern’s story more detail with his reactions to what he’s uncovering. Playing naïve to the initial talk with Tate, the body language given off connects with readers of how desperate he is to solve the case. There’s a solid 1 page panel where this component shines through. There is no shortage of action within these pages as Borges constructs 4 page panels for all the high-rise visuals. The pace feels fast and reflects the intensity of the fighting. Its great storytelling which has become synonymous with this series. Excellent close-out visuals to set things forward towards the latest podcast.

FINAL POINT: 9.5 OUT OF 10

In a short amount of time, Higgins, Buccellato, Borges and the team have taken readers into deep waters with a mystery that presents more questions than answers. Superb writing and exceptional art carries the slow-burn drama into another unforgettable chapter. Don’t miss this (and the companion podcast) on New Comic Book Day.

Hit me up on ODPH social media and let me know what you thought of No/One #4. Thanks for reading.

I HATE THIS PLACE #10 (IMAGE COMICS via SKYBOUND ENTERTAINMENT)

Welcome to an all new edition of Parlay Points, the comic book review blog to the ODPH Podcats!

For this entry, we are checking out the conclusion of a smash hit series from Image Comics via Skybound Entertainment. The story of Gabby And Trudy’s adventure into home owning has been anything but average with the terrifying scenario they have now become apart of. I HATE THIS PLACE #10 by Kyle Starks, Artyom Topilin, Lee Loughridge and Pat Brosseau looks to close out things on a strong note. Let’s not delay another second and see how things close out, shall we?

I HATE THIS PLACE #10 by Kyle Starks, Artyom Topilin, and Lee Loughridge (Credit: Image Comics via Skybound Entertainment)

*** POSSIBLE SPOILER WARNING ***

What started out as a promising future for Gabby Rutherford and Trudy Durant quickly turned into an unrelenting nightmare. The couple moves into a 500 acre farm left to them by Gabby’s aunt. During the first night, Gabby is awoken by their cows franticly mooing. When she leaves the house, a ghost touches her shoulder and transports her somewhere else for a brief moment. When Trudy wakes to check on what’s happened, the sky has opened overhead of their new home.

Searching for answers, the couple finds a VHS tape titled “Watch me” that gives a small part of an even bigger puzzle no one could envision unfolding. The VHS tape is left by Gabby’s great aunt Marilyn. Marilyn bears warnings that cannot be ignored. With the knowledge of the farm’s “rules” and the horned man lurking outside it, Gabby and Trudy dive into picking up the pieces of their dreams from the nightmare reality it is.

Through the course of the series, fans have met a wide variety of characters ranging from the dastardly Frank “Itchy” Renta, the charismatic Ghost Hunter extraordinaire Dante Howitzer and the unrelenting Joesph Durant to name a few. Mixing those characters with the violent and terrifying backdrop of the story made for quite the intense read. After the first arc concluded, the second has been focusing on Trudy’s father coming to the farm to bring his daughter back to his doomsday cult. He soon finds out, once you’re on the farm, you can never really leave. The drama is intensified when Gabby is thrusted into the future where she learns the truth about the farm and how it holds the key to the end of the world…literally.!

Inside the house was a piece of alien technology that the Horned Man had been searching for since the first issue. With this piece of equipment, a machine could be activated that destroys Earth as we know it. While Gabby has the piece, she is taken prisoner by Joseph, who now has the knowledge of what to do with the machine, thinking it’s for a “greater good” with an army from the future.

The finale starts with the Horned Man searching the farm property assessing the carnage all around from the battle of Joseph’s forces and the creatures haunting the place. In his path is Trudy, looking for her glasses after Joseph threw them into the woods, knowing she can’t see without them. All the while, Gabby is being led at gunpoint by Joseph to the machine with key in hand! With all these combustible personalities in one place, the sequence of events next couldn’t be any more intense!

Who makes it out alive? Is there a chance the Earth survives? Readers get all the answers they can handle as the finale gives the climatic throwdowns and emotional pulls one expects from a series finale. Nothing is held back with Gabby and Trudy’s desperate attempt to stop the apocalypse from happening. When the smoke clears, readers get a clear-cut vision of what the future holds with a final act that is sure to please long-time readers of this series.

TRUDY, GABBY & Dante Howitzer (I HATE THIS PLACE #3) by Kyle Starks, Artyom Topilin, and Lee Loughridge (Credit: Image Comics via Skybound Entertainment)

Frank “Itchy” Renta (I HATE THIS PLACE #4) by Kyle Starks, Artyom Topilin, and Lee Loughridge (Credit: Image Comics via Skybound Entertainment)

BREAKDOWN: In its’ conclusion, Starks drives home the strongest element of this story: the relationship of Gabby and Trudy is unstoppable. With the individual match-ups (Trudy vs Horned Man, Gabby vs Joseph), the re-enforcement of the other’s support is a key factor in pushing thru the moment in the attempt to win. Each character gets ample page time to let readers become entranced in how the stakes keep being raised. Once the dramatic crescendo is hit later in the book, the emotional outpour of Trudy’s words can be felt through the page. Pacing was never an issue as all loose detail are tied up with a few things for readers to ponder post-read. It’s exactly what you want from a finale.

Topilin and Loughridge begin this issue with a unique approach with 3 huge (1 full page) panels depicting the Horned Man’s assessment. The visuals make a big impact setting the tone for what is coming next. The inner fatigue of the lead characters emotions play a big part in connecting the dire times with the readers. This is clearly evident with Gabby is being lead to the machine by Joseph. The horror and violence factor didn’t disappear as the Horned Man’s attack on the soldiers left nothing to chance. However, the moment that jumps out after each read has been the small 3 panels for Trudy re-assuring Gabby of what needs to be done in the closing act. The confidence and love shown by Trudy is the extra boost needed to attempt the final save. Perfect closing panels to send this series off…for now?

FINAL POINT: 10 OUT OF 10

The terrifying world of monsters and ghosts is met head-on by an intensely deep relationship that refuses to falter under any circumstance. Trudy and Gabby’s final endeavor to save the world is brought to life by incredible writing and exceptional visuals to take readers into the closing events of a fantastic series. Highest possible recommendation this week for New Comic Book Day.

Hit me up on ODPH social media and let me know what you thought of I Hate This Place #10. Thanks for reading.

GRANDMA CHAINSAW #2 (SOURCE POINT PRESS)

Welcome to a very special edition of Parlay Points, the comic book review blog for the ODPH podcast!

Live now on Kickstarter (until July 7th) is the latest campaign for one of the fastest growing Comic book brands at the LCS: Top Hat Studios! Coming out of the gates with “Pocus Hocus”, The creative team of Allen Dunford, Will Radford, Brian Balondo, Jasen Smith, & Dave Lentz have steadily grown their fanbase with each project. With the spin-off character HORUS debuting in his own project, even more fans are dipping into this studios’ work for the first time.

That said, there’s another project from this team currently available as an add-on for the Horus campaign and it’s one fans won’t want to miss! GRANDMA CHAINSAW #2 brings the dark humor and frightening terror fans for this brand have come to know and love. Let’s take a closer look at this issue, shall we?

GRANDMA CHAINSAW #2 - CREATIVE: Allen Dunford, Will Radford, Brian Balondo, Jasen Smith, & Dave Lentz (Credit: Source Point Press/Top Hat Studios)

And before we get into the review, check out this amazing variant cover by the one and only KIT WALLIS!

GRANDMA CHAINSAW #2 - CREATIVE: Allen Dunford, Will Radford, Brian Balondo, Jasen Smith, & Dave Lentz (Credit: Source Point Press/Top Hat Studios)

*** POSSIBLE SPOILER WARNING *** PREVIOUS ISSUE REVIEW

Haiden, his sister Gabby, girlfriend Haley and Liz started the day together at the beach. However returing home has been the trip from Hell. When their car breaks down, an elderly stranger named Hazel offers help and shelter for a dark night. The group soon finds out that help is hiding an even darker secret. The body count starts to rise as Hazel reveals her true form.

With Haley and Liz not making it thru the night, Haiden and Gabby are on their own. That is until FURY-CHAN, NIGHT MOON, DOC X, BLOOD SPARROW, SHADOW AXE & 2TON aka THE D.E.A.D. SQUAD arrive to …..help?

This issue picks up from the “dramatic superhero” entrance where 2TON takes a metal star to the forehead. Gabby is unimpressed by the “heroes” and plots to escape. Those plans are halted when the squad reveals plans to stop Hazel once and for all. A journal of events is presented chronicling Hazel’s history (as they know it).

Readers witness what she’s been doing this entire time and what she is capable of. Gabby is still ready to go but Haiden talks her into staying and seeing the squad plan through. All the while, Hazel is knitting and patiently waiting for the night’s new visitors.

How does the plan go? Readers tag along for the action as the group enters Hazel’s house. What dangers lie ahead? Are they up to the challenge? Will everyone get out alive…..probably not. What will everyone get instead? An exciting read with gruesome kills and more mysteries unfolding at each turn.

The danger keeps escalading as some continue to move thru the house, until the last page. The final moments leave more questions than answers but that’s a huge win for readers that the story is far from over.

GRANDMA CHAINSAW #2 - CREATIVE: Allen Dunford, Will Radford, Brian Balondo, Jasen Smith, & Dave Lentz (Credit: Source Point Press/Top Hat Studios)

GRANDMA CHAINSAW #2 - CREATIVE: Allen Dunford, Will Radford, Brian Balondo, Jasen Smith, & Dave Lentz (Credit: Source Point Press/Top Hat Studios)

BREAKDOWN: Radford and Dunford skillfully master balancing the horror and humor for this issue. The D.E.A.D. Squad is as ridiculous as it sounds, yet, they provide well-timed humor into the dark tale. Clearly, they are not ready for this job and it’s only a matter of time till their LARPing catches up with them. The banter between them and Gabby’s rationalization makes for the enjoyable break between the terror.

Excellent full-page breakdown of Hazel to give a closer look at what she’s about without revealing everything. Hearing it through the Squad’s voice added a nice layer to the story. Is it true or completely off-base? Only the reader will decide.

The story plays into the classic Horror Movie build and never feels forced or rushed for shock. Solid ending to this issue to continue the mystery for another round. There’s much for Horror readers to enjoy with this tale.

As with every great Horror story, readers measure it by the kills. Balondo and Smith bring the OMG to a few noteworthy characters. One that will no doubt have fans talking involves an air tank. No spoilers but you know the team had fun creating that visual (even Lentz writing the “Boop! :-)”.

Balondo constructs the eerie feel of the panels building small then leading into bigger and even full page visuals. One standout page is the group shot with a mysterious figure lurking in a doorway. Another is the creative way to say “Part Two” mixed in the background.

The little touches of detail add more apprehension for the group’s travel leading to the ominous closing visual. It’s another smash success.

GRANDMA CHAINSAW #2 - CREATIVE: Allen Dunford, Will Radford, Brian Balondo, Jasen Smith, & Dave Lentz (Credit: Source Point Press/Top Hat Studios)

GRANDMA CHAINSAW #2 - CREATIVE: Allen Dunford, Will Radford, Brian Balondo, Jasen Smith, & Dave Lentz (Credit: Source Point Press/Top Hat Studios)

FINAL POINT: 8.5 OUT OF 10

Top Hat Studios plays to their strengths to give fans another smash fusion of horror and humor. Taking Radford and Dunford’s lead with doubling down on classic set-ups and timely banter, Balondo, Smith and Lentz run with striking visuals of the unlikely survivors’ plight to avoid being the next on Hazel’s “Eat, Slay, Love” diet.

Time is running out on the Horus in Hell project (where you can add this issue onto so don’t delay - sign up now)! Hit me up on ODPH social media and let me know what you thought of Grandma Chainsaw #2! Thanks for reading!

POWER RANGERS UNLIMITED #1: THE COINLESS (BOOM! STUDIOS)

Welcome to a brand-new edition of Parlay Points, the comic book review blog for the ODPH podcast!

For this entry, It is crazy to think that the Mighty Morphin Power Rangers debuted in 1993. Since that moment, the property has expanded outside of television into a well known global entity. Their reach on pop-culture has been vast but one of the most consistent areas has been their comics line. Fans of the franchise celebrating its’ 30th anniversary have much to look forward to from BOOM! Studios in the upcoming months.

One such event is a one-shot focusing on Drakkon, the wildly-popular villain of MMPR lore. POWER RANGERS UNLIMITED: THE COINLESS #1 by Adam Cesare (Jim Henson’s The Dark Crystal) Moisés Hidalgo (Dark Blood), Arthur Hesli and Ed Dukeshire with the mischievous version of Tommy Oliver thrusted into uncharted territory thanks to the growing threat of Mistress Vile and Dark Spector. Let’s take a closer look at the latest events in the world of the Coinless, shall we?

POWER RANGERS UNLIMITED: THE COINLESS #1 by Adam Cesare (Jim Henson’s The Dark Crystal) Moisés Hidalgo (Dark Blood), Arthur Hesli and Ed Dukeshire (Cover: Dan Mora - All art credit: BOOM! Studios)

*** POSSIBLE SPOILER WARNING ***

In case anyone is unfamiliar with “The Coinless”, it is a universe in MMPR lore where this verison of Tommy aka The Green Ranger was a willing member of Rita Repulsa’s forces. Being renamed Lord Drakkon, Tommy (along with Rita) led a brutal and deadly battle against Zordon’s forces of good. When the smoke cleared, the Power Rangers as fans knew were no more. The Power Coins were no longer in their possession. While there still are individuals fighting the good fight, they are clearly outmatched by Drakkon.

Last readers saw Drakkon, he was lurking around Safehaven. After freeing Kiya, a fallen ranger, from her prison, the pair escape thru a morphin arch with an ominous warning to the Omega Rangers. The message was clear: Destroy The Arch after because Vile will be invincible if she gets to it.

As this issue kicks off, Tommy and Kiya have returned to the world of the Coinless. Drakkon thinks the world is as he left it. However, as the pair progress thru Angel Grove, that idea disappears quickly. The force of Dark Spector attack them! The odds to not appear to be in their favor until back-up arrives in the form of Trini and Scorpina!

The meeting isn’t exactly cordial as Drakkon is not a friend, but as the saying goes, “The Enemy of my enemy is my friend”. Kiya and Scorpina are happy to ignore that and make a play to attack Drakkon. They are stopped by a familar face: Kimberly Hart aka The Pink Ranger or Ranger Slayer” of this universe for a brief time.

Being the voice of reason, Kimberly leads the group into a hidden bunker. At this moment, Drakkon nearly starts a riot amongst the survivors while revealing his plans to fight Dark Spector. Unknowing to all, the forces of Evil are already making moves in the shadows ready to strike.

Can the plan work? Will this group become a team in the name of good? What other secrets lurk in this universe? Readers are treated to the last stand of a falling universe. There are many surprises thrown in the mix while watching this unlikely team put it all on the line while dealing with the past. The final sequence of events send readers home with much to ponder and question if & when the next time the coinless universe returns.

POWER RANGERS UNLIMITED: THE COINLESS #1 by Adam Cesare (Jim Henson’s The Dark Crystal) Moisés Hidalgo (Dark Blood), Arthur Hesli and Ed Dukeshire (Cover: Dan Mora - All art credit: BOOM! Studios)

POWER RANGERS UNLIMITED: THE COINLESS #1 by Adam Cesare (Jim Henson’s The Dark Crystal) Moisés Hidalgo (Dark Blood), Arthur Hesli and Ed Dukeshire (Cover: Dan Mora - All art credit: BOOM! Studios)

BREAKDOWN: Cesare gives readers an exciting tale to which plays as a nice companion to what is happening in the regular series. Drakkon never changes from being a villain readers love to hate. The interactions he has with the survivors plays into his arrogance and corruption. Diving into much of the secrets of this universe made for a solid backdrop to the danger at hand. The landscape has drastically changed for Drakkon, which in turns makes him an uneasy ally. New readers might be lost in certain areas but can pick up quickly to the events taking place. The final moments drive home the importance of the mission, while leaving readers guessing about what the future holds.

Hidalgo is no stranger to the Power Rangers world. Being a former Rangers artist on a run with Mat Groom, Hidalgo picks right up harnessing the struggle of good vs. evil. Capturing the unhinged yet conniving deminer of Drakkon played a huge part in conveying the danger of Vile and Spector. There is never a shortage of great action sequences throughout this book. Those are equally balanced with the team’s reactions to Drakkon’s defiance in the face of defeat. Readers should enjoy seeing the pivotal panels bringing one of Kimberly’s biggest losses back to the forefront. The surprise panels hit their marks bringing hope, for however fleeting it is as the story races to its end. Hidalgo’s art reflects the dire times and bleak future ahead for the coinless superbly.

POWER RANGERS UNLIMITED: THE COINLESS #1 by Adam Cesare (Jim Henson’s The Dark Crystal) Moisés Hidalgo (Dark Blood), Arthur Hesli and Ed Dukeshire (Cover: Dan Mora - All art credit: BOOM! Studios)

POWER RANGERS UNLIMITED: THE COINLESS #1 by Adam Cesare (Jim Henson’s The Dark Crystal) Moisés Hidalgo (Dark Blood), Arthur Hesli and Ed Dukeshire (Cover: Dan Mora - All art credit: BOOM! Studios)

FINAL POINT: 8.5 OUT OF 10

The dark times of the current Power Rangers story extends its’ grip into another universe with a thrilling adventure. Cesare, Hidalgo, and the team present an alternate time with an unlikely source of hope standing in the way of greater evil. Solid drama and fantastic action makes this a book to keep an eye out for on New Comic Book Day.

Hit me up on ODPH social media and let me know what you thought of Power Rangers Unlimited: the Coinless #1. Thanks for reading!

SAVAGE STRENGTH OF STARSTORM #2 (IMAGE COMICS)

Welcome to an all-new addition of Parlay Points, the comic book review blog to the ODPH Podcast!

For this entry, we’re following the next chapter from a brand-new series from Image Comics that more people need to be talking about. THE SAVAGE STRENGTH OF STARSTORM #2 by Drew Craig and Jason Finestone debut mixing in elements of the Jack Kirby style of storytelling with modern superhero themes. With all the groundwork being laid last issue, the future looks very bright for this series. Let’s take a closer look and see how things pan out in the second issue, shall we?

THE SAVAGE STRENGTH OF STARSTORM #2 by Drew Craig and Jason Finestone (Credit: Image Comics)

*** POSSIBLE SPOILER WARNING ***

Grant Garrison isn’t your average high school student. After being found lost with amnesia, Garrison takes a shot trying to fit in. All the while, there are forces from outside of Earth looking for a weapon known as “Sharsrum”, which could spell doom for the entire universe.

During the day of school, the normal drama is cut short after a meteor crashes into Kirby High school. Garrison wakes up to find he's survived the crash with Jen, a fellow student. Everyone else has gone away. In it's wake, an unknown creature stands.

Garrison seems unready for what's next, but he bonds with an object, he transforms into something more than human. After defeating the creature, Grant finds out it was Principal Murray. With a mystery unfolding and dangerous figures on the hunt, Grant’s life will never be the same.

The next chapter kicks off with a recap of previous events. Readers find out that those involved have various levels of changes if they survived. Grant and Jen attend the mass burial for those who didn’t survive the meteor attack.

During the ceremony, the pair notice someone with a bodyguard walking around. She is revealed to be Angela Rizni, daughter of Don Rizni from the Techno Mafia. Angela is ushered away by her Uncle and isolated from her friends. At her home (under his protection), Angela escapes to clear her head. Someone else with the same idea is Starstrom, who crosses paths with her. All the while, something else is unfolding. Something ….Supernatural.

Readers find out that something has triggered ZOMBIES to come up from the ground! What or who caused this? Can Starstorm handle another threat? Things move pretty fast as events play out. The final moments give a few things to ponder as it seems that Starstorm might be just the start of powered beings in this universe.

THE SAVAGE STRENGTH OF STARSTORM #2 by Drew Craig and Jason Finestone (Credit: Image Comics)

THE SAVAGE STRENGTH OF STARSTORM #2 by Drew Craig and Jason Finestone (Credit: Image Comics)

BREAKDOWN: Craig mixes a few things into the overall picture that create a fun, but at times confusing story. Kudos on mixing in a famous line from “The Crow.” Angela’s plotline involving her friends seemed sudden in their reveals. Instead of diving in more to Starstorm’s own beginning, the addition of more powered characters takes away that connecting time but leaves the door open for expanding on a universe. Being only two issues in, there is still much clouded in suspense.

Craig never loses the superhero elements that shined in the first issue. The throwback feel still works, even with all the new names involved. The zombie portion of the book was a fun mix and something unexpected. Events moved at a brisk pace but with such a bigger cast now, where things head now is literally anyone’s guess following the final page.

The introduction of the Digital mafia was a solid display, giving enough but not diving in too much. The same can be said for the flashbacks of Angela’s parents. Craig gives a brief but effective origin to Angela. The interactions with Grant came off well and readers can easily pick up on the friendship forming. The zombies really popped off the panels with a subtle retro feel to them. The faceoff with Angela and her uncle stands out as well with the expressions showing the shift in their stat quo. The final full page panel looks to be one readers will remember as a possible start to growing an already budding universe.

THE SAVAGE STRENGTH OF STARSTORM #2 by Drew Craig and Jason Finestone (Credit: Image Comics)

FINAL POINT: 7.5 OUT OF 10

The saga of Starstorm dips away from focusing on the main character to introduce some possible major players into the mix. Readers will enjoy the throwback feel of this story as it combines many elements with its’ blossoming origin. Craig and Finestone bring the always fun dynamic of zombies into the fold as the gear shift will be entertaining to fans that enjoy the superhero genre.

Hit me up on ODPH social media and let me know your thoughts on The Savage Strength of Starstorm #2. Thanks for reading.

CREED: NEXT ROUND #1 (BOOM! STUDIOS)

Welcome to a new installment of Parlay Points, the comic book review blog to the ODPH podcast!

For this entry, we’re checking out the latest addition to a movie franchise via a brand new comic series from BOOM! Studios. Since its’ debut in 2015 with “Creed”, the spin-off story of Adonis Creed (Michael B. Jordan) ahs been winning over fans with two very successful sequels, “Creed II” (2018) and “Creed III” (2023). Hitting comic shops this week is the continuation of the saga with Outlier Society (Michael B. Jordan’s production company) and Chartoff-Winkler bringing the franchise to the world of comics.

CREED: THE NEXT ROUND #1 by LaToya Morgan (Dark Blood, AMC’s Walking Dead) and Jai Jamison (Superman & Lois), Wilton Santos (Break Out), DJ Chavis (Lunar Room), and executive producer Elizabeth Raposo, associate producer Christina Raquel of Outlier Society and Chartoff-Winkler (Creative Director: Michael B. Jordan) jumps the story ahead from where fans last saw Creed and his family. Let’s take a closer look and see how things are shaping up now, shall we?

CREED: THE NEXT ROUND #1 by LaToya Morgan (Dark Blood, AMC’s Walking Dead) and Jai Jamison (Superman & Lois), Wilton Santos (Break Out), DJ Chavis (Lunar Room), and executive producer Elizabeth Raposo, associate producer Christina Raquel of Outlier Society and Chartoff-Winkler (Creative Director: Michael B. Jordan) - Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

The events of this story take place a decade after the conclusion of “Creed III”. Quoting directly from the opening page: “AMARA CREED WAS BORN DEAF AND HER MOTHER, BIANCA CREED, HAS COMPLETELY LOST HER HEARING BEFORE THE EVENTS OF THIS STORY. THE CREED FAMILY USES A MIX OF BASL (BLACK AMERICAN SIGN LANGUAGE) AND LIPREADING TO COMMUNICATE WITH EACH OTHER.”

The first image readers see is Amara walking to a ring, clad in a boxing robe. With her father in her corner, Amara prepares for a boxing bout. Amara is facing Rebecca Gonzalez with a record of 5-3-0. Readers see the process of how Amara breaks down the fight. Her father waives a red towel, which Amara refers to “stop messing around and utilize your jab.” Amara complies and sets up to finish the fight with a win!

After the fight, Amara, Bianca and Adonis talk about the fight. Left with conflicting views, Amara looks at the trophy case and flashes back to when she first started. Readers see that since Adonis has retired, something has changed about his behavior in Amara’s eyes.

The next day, Amara is back in the gym, training with her dad. Amara is looking for tougher competition but her dad thinks otherwise. Meanwhile, someone is in the gym not showing the respect to Amara.

When she arrives at school, her friend Mel points out that there is an underground fight meeting happening later. With her parents away on business, Amara makes plans to go. What happens when she arrives at the fight club? Readers don’t wait too long to see Amara bring the action. The fallout sends her on an unexpected course that no one will see coming. No one ever said the road to becoming a champion was easy as the final moments show this story isn’t going to the judges for decision.

BREAKDOWN: Morgan and Jamison recreate the magic of the films with a story that carries a big Hollywood feel. Amara’s journey into becoming a champion mirrors some of the same youthful confidence personas conflicting with the elder experienced trainer. The writers play heavy into Adonis’ conflict post-retirement. Trying to balance being a father to being a trainer make for some strong character moments.

The family dynamic is another big element of this issue. Seeing Bianca and Adonis try to figure out a way to let Amara find her own path (to a degree) spotlight what makes these movies so special. The characters are easily relatable and readers can't help but to root for them to win. The final moments throw a solid curve into the mix and concludes a great first issue.

Santos and Chavis come out of the gates swinging with fast paced panels. The initial fight sets a solid pace for where things head into the story. The full page “Victory” panel closes the fight and transitions smoothly into the next phase of Amara’s path. These panels are followed up well with Amara looking into the trophy case and thinking of where she’s been and where she’s going.

The close-ups of Adonis and Bianca trying to figure things out breaks form the action to give readers a better connection with the characters. The training sessions with Amara mimicking Adonis play out perfectly to show how she’s growing as a fighter and slowly breaking form his shadow. The fight club panels push forward the emotions of fighting while adding more layer to Amara’s overall character. Great final sequence of panels to mix in the surprise ending and send readers into the next round with a loud visual statement.

FINAL POINT: 8.5 OUT OF 10

The next chapter in the Creed saga doesn’t lose the opening round as readers are treated to an excellent first issue. Morgan, Jamison, Santos and the entire team repackage the magic of the movies and deliver it to the comic shop with superb writing and energetic art. You won’t want to miss picking this up on New Comic Book Day.

Hit me up on ODPH social media and let me know what you thought of Creed: the Next Round #1. Thanks for reading!

LOCAL MAN #5 (IMAGE COMICS)

Welcome to an all-new edition of Parlay Points, the comic book review blog for the ODPH Podcast!

For this entry, one of the underrated series on the shelves brings its’ next chapter to readers with another can’t miss issue. LOCAL MAN #5 by Tony Fleecs, Tim Seeley, Brad Simpson and Felipe Sobrerio from Image Comics has taken readers on a trip thru the up and down of Jack Xaver aka CROSSJACK as he adjusts to his life as a former superhero.

The series has paid a great homage to the classic superheroes themes of Image while mixing in a modern mystery. Last issue raised the stakes and revealed Xaver’s problems are only getting worse. Let’s not delay and jump into issue #5 & see how the drama unfolds, shall we?

*** POSSIBLE SPOILER WARNING ***

Jack Xaver aka CROSSJACK had a very public fall from grace when he was released from Third-Gen. Now forcefully retired from being a super hero, Xaver has returned home to Farmington, Wisconsin. The welcome hasn’t been warm. The residents (including his family) are not so favorable to his return. Xaver tries settling in but his super hero past still haunts him.

After an encounter with a former rival, the body count starts rising around Xaver. Former foes like Hodag and Frightside are mysteriously killed, with Xaver being a suspect. Xaver breaks the rules and starts to investigate. This brings the attention of his former team and one member with a HUGE grudge against him: Camo Crusader!

Jack infiltrates a secret base which might lead to some answers, but is interrupted by Crusader. A fight ensues and Xaver kills Crusader when he tries killing Chief Bucholz to frame Jack and protect his secrets. With Bucholz ready to clear Xaver’s name, he is attacked by a teleportating assailant, looking to finish what Crusader stated!

This issue picks up with Xaver waiting at the Fourth-Gen Community Center (former base). Xaver has no idea the chief is bleeding out and Third-Gen is in fast pursuit of the truth about Crusader’s fate. Xaver starts to get curious and starts to make his way through the old base of operations. The memories start coming back to Jack as seeing old pictures of the past hit a certain way. When thinking of what Camo Crusader’s plan was trying to do, readers can easily connect with the moments’ impact on Xaver.

Unfortunately, the trip down memory lane is short lived as the mystery assailant is finally revealed! Readers will not be ready as the attack begins on Xaver! The battle lives up to the built as Xaver is given a heavy weight to carry as the motivations come to light. The action picks up the pace until an unexpected conclusion brings that event to an end. Even with that moment being a huge one, it is overshadowed by the fallout from Xaver’s latest challenge. Another figure sparks a conversation that isn’t without weight. Heading into the final act, answers that fans have been questions surface, leading Xaver into a new direction. The final pages prove without a shadow of a doubt this series is only getting started.

The bonus story gives more clarity to Camo Crusader’s involvement with 4th Gen, putting a great bookend to putting a finish to one avenue of the ever-engaging series.

BREAKDOWN: Fleecs and Seeley pull out all the stops for an unforgettable issue. Jack Xaver is a complex character to put it mildly. Losing the spotlight in such a public fashion only to be forced to re-live the past with murders piling up isn’t an easy task. The writers have portrayed him as someone trying to do good, but slipping up more times then not.

Excellent throw-in line referencing the classic Image books. Seeing the effects of his action as it ties in with the assailant is a great twist to the basic set-up for good guy vs. bad guy.

As great as that sequence is, the one readers will have the stronger reaction to is the conversation with Xaver and who he speaks with in the fallout. It brings up feeling of sadness and disappointment as what Xaver thought was his dream was nothing more in reality.

In just a few panels, the writers cemented Xaver is a likeable loser with any wins swiftly taken away. If things look dire now, the closing moments bring more intrigue

The art displayed the brutal face-off with Xaver and his assailant superbly. The panels carry a steady pace with only slowing down to give readers moments of story. This adds more gravity to the moments unfolding as it sinks in to Jack what has been happening. There’s a few panels that shift Jack to an earlier time, displaying how he is seeing himself in this fight.

The emotional points hit with readers, especially when Jack finally has a talk with a person of interest after the fight. Reading the body language of the conversation, there is no way to dodge the sense of self-loss matching the words. Solid final sequence to set-up the next stage in Jack’s post-superhero life.

FINAL POINT: 9.5 OUT OF 10

Local Man #5 gives readers a very satisfying conclusion to the initial mystery of the book while planting seeds to for what is next. Jack Xaver’s life is anything but normal with the complex losses he keeps taking. Fleecs and Seeley have raised the stakes with excellent writing and art painting the picture of a broken hero. You need to add this series into your comic collection.

Hit me up on ODPH social media and let me know what you thought of Local Man #5. Thanks for reading.

BONE ORCHARD: TENEMENT #1 (IMAGE COMICS)

Welcome to an all-new edition of Parlay Points, the comic book review blog for the ODPH Podcast.

For this edition, we are checking out the debut issue from a well known horror universe from Image Comics that has an extremely popular creative team welcoming readers back. Whenever fans see JEFF LEMIRE and ANDREA SORRENTINO paired up on a book, they know they are in for something special. With a resume touting Green Arrow, Old Man Logan and Gideon Falls to name a few, a new title involving those two is going to create some excitement.

BONE ORCHARD: TENEMENT #1 is the latest tale from THE BONE ORCHARD MYTHOS, which has already gifted fans with another incredible story: BONE ORCHARD: TEN THOUSAND BLACK FEATHERS. What are Lemire, Sorrentino and Dave Stewart planning for this new saga? Let’s take a closer look and see what’s happening here.

BONE ORCHARD: TENEMENT #1 BY JEFF LEMIRE, ANDREA SORRENTINO AND DAVE STEWART (Credit: Image Comics)

*** POSSIBLE SPOILER WARNING ***

This issue begins with an ominous voice mentioning seven people who seem intertwined together by fate. Readers meet Issac, his mother Amamda, Justin, Felix, Tanya, Bob and Gary. All have a different story to tell. With a haunting narration, the story focuses on Issac, a young boy staring into a horrifying image. With bodies hanging from a tree bathed in a red sky, Issac stands frozen looking into a faceless stranger.

Before he can say anything, Issac is snapped back to reality. The sky changes back to a normal color. The tree he stared at has no bodies around it. The faceless stranger has turned into Justin, who’s trying to enjoy his cigarette in peace. Their common bond is revealed to be a Tenement. But as readers soon find out, this place has more than one sees on the outside.

The story shifts thru various interactions of the tenants of the building. Each one has an issue they deal with. Each relationship varies from pleasant to confrontational with all signs leading back to Issac. After the young boy has a conversation with another resident, what seems like a meaningless talk looks to bring something sinister in its wake. As Issac stares out into the sky, a book is nearby that is all too familiar readers of the Bone Orchard.

What could be transpiring in this building? Things begin to ramp up in the late hours of the night with a few restless neighbors. In an instant, an event happens that proves to be the match to the emotional timebomb ready to explode. The repercussions of this are felt with each tenant but one now appears to be heading towards a dark path with the closing image feeding readers worst suspicions. Get ready for something wicked on the horizon.

BONE ORCHARD: TENEMENT #1 BY JEFF LEMIRE, ANDREA SORRENTINO AND DAVE STEWART (Credit: Image Comics)

BONE ORCHARD: TENEMENT #1 BY JEFF LEMIRE, ANDREA SORRENTINO AND DAVE STEWART (Credit: Image Comics)

BREAKDOWN: Lemire gives readers a wide range of characters bound together with a sinister mystery looming. Each tenant of the building has their own tales but Issac quietly became the lead of this story. Lemire writes him as a normal child troubled by disturbing visions. His interactions with the other residents seems normal at first but one seems to know what Issac is truly capable of and ushers him in that path of destiny. Even with Issac getting a good majority of panel time, pacing allowed fair time for readers to meet the group involved with this series. The other neighbors each have problems they’re dealing with but none seem to know what is next. The book’s tone is troubling and grounded. The character’s own dramas might be blinding them but their roads seem to cross together with the event of the final act. Where things lead now is unknown but rest assured, there is much to be invested with this series.

Sorrentino and Stewart capture the grittiness of daily life with a supernatural shadow on the horizon. The initial introduction brings readers in with giving each major character a three panel mini story to clarify a piece of their daily activities. This method varies later int he book but smaller panel usage give a more personal feel to each sub-plot. When the first supernatural visual hits, it’s a direct, blunt two page spread filled with the brooding sky and mysterious figure Issac is looking at. The intensity of this is mimicked later in the book as the late night hours portion builds readers’ anxiousness up to a big payoff. The full-page lightbulb panel kicks off the final act with some emotional outbursts leading to a calmer stage sending this book into its’ next chapter.

BONE ORCHARD: TENEMENT #1 BY JEFF LEMIRE, ANDREA SORRENTINO AND DAVE STEWART (Credit: Image Comics)

BONE ORCHARD: TENEMENT #1 BY JEFF LEMIRE, ANDREA SORRENTINO AND DAVE STEWART (Credit: Image Comics)

FINAL POINT: 9 OUT OF 10

The Bone Orchard universe crashes back into comic shops with a defiant new story that readers won’t be able to escape. Lemire and Sorrentino orchestrate a brooding tale with superb writing and haunting art, reflecting the danger slowly revealing itself to readers with every page. You won’t want to miss this issue on New Comic Book day!

Hit me up on ODPH social media and let me know what you thought of BONE ORCHARD: TENEMENT #1. Thanks for reading.

ARCADE KINGS #2 (IMAGE COMICS)

Welcome to an all-new edition of Parlay points, the comic book review blog to the ODPH Podcast!

For this entry, we’re following along one boy’s search for his brother in the pages of the brand new series from Image Comics and Skybound Entertainment. The first issue made a big splash and the follow-up looks to continue to win another round. ARCADE KINGS #2 by DYLAN BURNETT, Walter Baiamonte and Sara Antonellini bring readers along for the journey through Infinity City as Joe pushes forward with more challenges in his way. Time to put some quarters into the game and level up for this review:

Arcade Kings #2 (Credit: Image Comics) Creative Team: Dylan Burnett, Walter Baiamonte and Sara Antonellini

*** POSSIBLE SPOILER WARNING ***

Years ago, Infinity City has been known as the home for fighting world champion Victor McMax! Watching in the crowd are his two sons Joe and Ken. Both boys show distinct differences about their “dad’s” line of work. Abruptly, McMax retires from fighting shortly after a title defense. From that moment on, to say things have changed is an understatement.

Fast forward to present time and Joe has emerged in Valleytown, a suburb of Infinity City. Joe has donned a helmet and has made the Round House Arcade his temporary home. However, when a stranger walks in to challenge the reigning arcade king, it turns out to be more than a game. The opponent has ties to Joe’s dad with a message to return to his side. Joe has other plans and survives the encounter. Unfortunately, winning means losing as Joe needs to leave the arcade to continue his quest: to find his brother Ken!

This issue picks up with Joe and Ken fighting as young kids in their Dad’s estate. The brothers spar with Joe getting the upper hand. This pleases their dad but Ken is belittled for not measuring up. In this mix, Victor struggles breathing. The training continues but Ken is dismissed.

Jumping to present time, Joe is on a train to Rockview, which looks to be abandoned when he steps off. Walking the streets, Joe comes across a vandalized billboard for his father’s school. All the while, Plum Khurana makes her way through the vacant streets running into a group playing a game. When she interrupts, the favor is returned by Joe, who sees Plum as another obstacle to his quest.

Readers ring the bell and see how these two “talk”. How does the conversation go? Suffice to say, their conversation has another vested party interested. Who jumps into the fray? Can Joe stay out of his dad’s reach yet again? The final act provides some answers while a move is made setting up a twist to the story heading to the next issue.

Arcade Kings #2 (Credit: Image Comics) Creative Team: Dylan Burnett, Walter Baiamonte and Sara Antonellini

Arcade Kings #2 (Credit: Image Comics) Creative Team: Dylan Burnett, Walter Baiamonte and Sara Antonellini

BREAKDOWN: Burnett keeps things moving with a very entertaining issue. Delving into the background of the brothers, Burnett gives some insight on what caused the rift between Joe and the family. The moment is brief but speaks volumes about the fractures with the family. Switching to present time, Joe comes across as confident as ever without showing the true emotions behind the helmet. The introduction of Plum Khurana was a great addition to the cast of characters. Being the “protector” of Rockview, Plum demonstrates strong reactions to counter and align with Joe when it becomes needed. When the third party arrives, Plum shows a change of character that gives a solid pause for Joe’s story. The moves made following the encounter is a very unique dynamic switch that is sure to keep readers on their toes.

The art flows very fast between panels. Rockview is displayed as broken and vacant. It is quite a contrast from Valleytown. Baiamonte and Antonellini (along with Simona Iurato and Sharon Marino) drive this point home when readers first see Plum wake up and head out into the street. The art team showcase her range of emotions to give her character a sense of varying levels. The action sequences recreates legendary fighting game energy with vibrant panels. Andworld Design’s lettering through these spots adds a fun look to the battles. There is an excellent image with Joe facing off against the challenger with the use of short panels to illustrate the action. It balances out the figure standing in the center of the page with a different blue coloring to make the page pop. Excellent build-up for the next chapter with a strong final panel to leave things off on.

FINAL POINT: 9 OUT OF 10

It’s a second round knockout with the latest chapter of Arcade Kings. Burnett ushers in the next level of Joe’s quest with an excellent story matched by the dynamic visuals which are quickly becoming this series calling card. Make sure it’s not “Game Over” at the LCS this week and get yourself this issue on New Comic Book Day.

Hit me up on ODPH Social media and let me know what you thought of Arcade Kings #2. Thanks for reading.

MIGHTY MORPHIN POWER RANGERS #109 (BOOM! STUDIOS)

Welcome to an all-new edition of Parlay Points, the comic book review blog to the ODPH Podcast!

For this entry, the current run of Mighty Morphin Power Rangers from Boom! Studios can easily be defined as legendary (and its only just begun). It has almost been a year since the new creative team took the reins and never looked back. In this time period, they have reinvented a classic villain and given the Rangers their biggest threat to date. With a HUGE storyline kicking off with “the Darkest Hour” in MMPR #111, the path to get there has been must-read material.

Mighty Morphin Power Rangers #109 by Melissa Flores, Simona Di Gianfelice, Raul Angulo, and Ed Dukeshire (Cover: Taurin Clarke) for BOOM! Studios continues to ramp the tension up with hope slipping further and further out of the heroes grasps. Let’s take a closer look at the events unfolding here, shall we?

Mighty Morphin Power Rangers #109 by Melissa Flores, Simona Di Gianfelice, Raul Angulo, and Ed Dukeshire (Cover: Taurin Clarke) for BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

Rita Repulsa has returned in a monster way. Repulsa has transformed into the dangerous Mistress Vile. In her first move, Vile sends a huge message defeating Lord Zedd and leaving him lying near death at her feet. The Rangers have been on the defensive since the intial encounter and haven’t been able to catch a moment to bounce back. Vile has been striking them with pin-point accuracy with her attacks. No greater move has struck the Rangers more than her kidnapping and brainwashing Matt the green Ranger.

Now with an army by her side led by Matt and “The Vessel”, the body of Zordon under an evil influence, Vile makes her biggest push to accomplish her plan of unleashing the evil of the Dark Spector by controlling the Morphin Grid. There is an unlikely challenger to Vile’s plans that no one saw coming: A Morphin Powered Lord Zedd! With the huge showdown looming, a familiar face is lurking in the wing with plans all his own.

This issue picks up with Lord Drakkon freeing Kiya, the former Omega Ranger from her prison. With their past, the pair quickly become reluctant allies with the chaos swirling around them. Drakkon convinces Kiya to help activate the Morphin Arch on Safehaven. The pair is intercepted by current Omega Rangers Kevor and Yale. Kiya is none too pleased to see her replacement and make quick work of the pair until Zach and Trini arrive. Drakkon and Kiya escape with a warning to the Omega Rangers: Destroy the Arch before Vile finds it.

Meanwhile on Earth, Vile has already made great strides in her plans and taken Grace Sterling hostage. On the cusp of winning, Vile thinks Vessel is returning after disposing of Zedd, but reality is quite the contrary. Zedd arrives and is ready to finally handle unfinished business. As for the Rangers, they make a stand against Matt and Vile’s forces. Readers are in for an emotionally charged throwdown as the payoff for the builds hit their marks. On top of the action, there appears to be an unlikely shift of allies heading into an imposing final issue to lead into ending this arc before the darkest Hour begins.

Mighty Morphin Power Rangers #109 by Melissa Flores, Simona Di Gianfelice, Raul Angulo, and Ed Dukeshire (Cover: Taurin Clarke) for BOOM! Studios v

Mighty Morphin Power Rangers #109 by Melissa Flores, Simona Di Gianfelice, Raul Angulo, and Ed Dukeshire (Cover: Taurin Clarke) for BOOM! Studios

BREAKDOWN: Flores kicks off the conclusion of the current arc with an issue fans will be very excited to read. The return of Drakkon and Kiya has been hovering in the background for a bit but their re-introduction plays into how desperate times have become. The theme of “Enemy of My Enemy is my Friend” shines thru and plants a seed for a later return with the Omega Rangers. The showdowns fans have been waiting for will lock in with readers. The Zedd/Vile standoff presents the duel fans have been waiting for with great dialogue and a surprise factor thrown in the mix. The battle that will stand out the most is Matt vs. The Rangers. Setting up how he was before Vile captured him and referencing the potential romance with Aisha, Flores adds an extra level of emotion to the panels. Readers will literally hear the drop in Aisha’s voice when she says “Yes”. Overall, the key players and stories all had enough time with the pacing to head into next issue bracing for the uncertain future ahead.

Di Gianfelice returns to art duties after Marco Renna filled in last issue and doesn’t skip a beat bringing the action to this issue. The battle with Zedd and Vile had a strong presence to it with big panels featuring the two finally squaring off. The coloring from Angulo (with an assist from Jose Enrique Fernandez) captured readers attention and never let go. The emotional reactions were featured throughout this issue from Kiya seeing the Omega Rangers again and especially with Matt vs. The Rangers. The emotional reactions of Matt and Aisha during the fight never was lost in the shuffle. Those moments told their own story which will link up with readers. The panel with Aisha says “Yes” is told just reading her eyes. Each sub-plot looks poised for a big conclusion next issue with the closing full page panel sending readers home on.

Mighty Morphin Power Rangers #109 by Melissa Flores, Simona Di Gianfelice, Raul Angulo, and Ed Dukeshire (Cover: Taurin Clarke) for BOOM! Studios

Mighty Morphin Power Rangers #109 by Melissa Flores, Simona Di Gianfelice, Raul Angulo, and Ed Dukeshire (Cover: Taurin Clarke) for BOOM! Studios

FINAL GRADE: 8.5 OUT OF 10

The dynamic duo of Flores and Di Gianfelice reunite to send the Power Rangers on the path to the Darkest Hour. With emotionally charged writing paired with incredible visuals, the hype surrounding this current story arc continues to be justified with another exceptional issue. There is something special unfolding with this series that all readers need to check out.

Hit me up on ODPH social media and let me know what you thought of Mighty Morphin Power Rangers #109. Thanks for reading!

ROGUE SUN #13 (IMAGE COMICS)

Welcome to an all-new edition of Parlay Points, the comic book review blog to the ODPH Podcast!

For this entry, Comics’ most exciting universe kicks off its’ next phase coming out of the huge crossover event “Supermassive 2023”. Leading the charge is one of the pillars of the Massive-Verse, who left readers hanging with a new stat quo in place before taking a small break for the Image Comics and Black Market Narrative event. If you are jumping in for the first time, TPB for volumes 1 and 2 are in stores now, but shocking plot twists are nothing new to this series as longtime readers have known. Considering who is creating the series, fans know to expect the unexpected and fully get their moneys worth!

ROGUE SUN #13 by Ryan Parrott (POWER RANGERS, DEAD DAY), Abel, Marco Renna, Natalia Marques and Becca Carey (editor Michael Busittil) returns to comic shops with the next phase of challenges for Dylan Siegel. Let’s not delay any longer and jump into the next wave of massive-verse adventures, shall we? “ROGUE SUN!”

ROGUE SUN #13 by Ryan Parrott, Abel, Marco Renna, Natalia Marques and Becca Carey (editor Michael Busittil - credit: IMAGE COMICS AND BLACK MARKET NARRATIVE)

*** POSSIBLE SPOILER WARNING ***

Dylan Siegel’s life has been anything but normal since the passing of his father Marcus Bell aka Rogue Sun. Being the heir to the mantle of a superhero changes a few things. With unexpected dangers, new adversaries and a new family dynamic unlike anyone else, Dylan has had an interesting start to his heroic career to say the least. And we haven’t even mentioned high school yet. Dylan hasn’t been completely alone during this journey as he’s had astral mentors guiding him. The spirit of his late father and most recently Caleb Hawthorne, the KNIGHT SUN have been working on making Dylan the hero he potentially could be.

Last readers saw him, Dylan suffered an unexpected loss during a battle with Hellbent. One of his fellow classmates, Reggie, was killed standing up to the dangerous foe when Dylan was defeated. While distraught over the loss, Dylan turns control over his body to Caleb to finish the fight. When the battle has ended, Caleb surprises Dylan by maintaining control of his body, leaving Dylan as an astral spirit watching someone else control his physical body!

The next phase of Rogue Sun begins at the Crescent City Medical Center. The medical team on duty is finishing autopsies and one deceased body stands out for a gruesome image. Suddenly, one gets sick out of nowhere. They set outside to get some air and when they return, the body is gone but something else is in its place hovering overhead.

Meanwhile, Dylan is self reflecting on the recent events. Watching someone else live his life has made a strong impact on his view of the world. Caleb (as Dylan) makes his way to breakfast with the Bell family and the change is noticeable. Readers even see how the family is welcoming it. All the while Dotty is meeting with some of the well known villains of Dylan in an attempt to rehabilitate them but a warning is passed along that Mourningstar is coming.

The change is noted by his fellow classmates, especially his ex-girlfriend Vanessa. As much as things change, some things remain the same as Rogue Sun runs into an old friend with some unfinished business. Readers witness how the new dynamic between Dylan and Caleb plays out with another shocking twist to the story coming in the final moments. Get ready for another mic drop moment when the last page hits. This next phase of Dylan Siegel isn’t short of surprises.

ROGUE SUN #13 by Ryan Parrott, Abel, Marco Renna, Natalia Marques and Becca Carey (editor Michael Busittil - credit: IMAGE COMICS AND BLACK MARKET NARRATIVE)

ROGUE SUN #13 by Ryan Parrott, Abel, Marco Renna, Natalia Marques and Becca Carey (editor Michael Busittil - credit: IMAGE COMICS AND BLACK MARKET NARRATIVE)

BREAKDOWN: Parrott continues to push this story into compelling themes with this issue. Dylan is in uncharted territory watching someone live his life. The conversations and reactions of those around him is telling of what kind of person he was prior to the change. There is an epiphany starting to take place that Parrott begins to lead the readers on. Losing abilities he took for granted, Dylan lashes out at the worst time to Caleb concerning. Their relationship has deteriorated rapidly and justifiably. It challenges the motto of “with great power comes great responsibility”. One moment that really jumps out within these pages is a conversation with Dylan, Vanessa and Reggie’s mother. Parrott pens the scene with great care and drives home the impact of Reggie’s noble actions. Great final sequence to end this issue on and kick the next chapter off in style.

Abel and Renna split the art duties for this issue. That is never a bad thing when you have 2 extremely talented artists such as them working on a story. The moment of the villains meeting with Dotty displayed as a pyramid of mirrors for a full page panel comes across as a huge event for the readers. The emotional displays during the conversation about Reggie’s death hit very hard and add more weight to an already heavy moment. The action sequences complement the full page re-introduction of Dylan’s “Old Friend”. It’s fallout connects with readers sending them into the closing moments with a full page visual guaranteed to bring them back for more.

ROGUE SUN #13 by Ryan Parrott, Abel, Marco Renna, Natalia Marques and Becca Carey (editor Michael Busittil - credit: IMAGE COMICS AND BLACK MARKET NARRATIVE)

ROGUE SUN #13 by Ryan Parrott, Abel, Marco Renna, Natalia Marques and Becca Carey (editor Michael Busittil - credit: IMAGE COMICS AND BLACK MARKET NARRATIVE)

FINAL POINT: 9 OUT OF 10

The new stat quo of Dylan Siegel shows no sight of slowing down what has already become a must-have series on NCBD. Parrott’s method of mixing in emotional moments with shocking twists delivers on another fantastic issue with amazing visuals form Abel, Renna and the rest of the team. The Massive-Verse is back in full swing and you don’t want to miss it!

Hit me up on ODPH social media and let me know what you thought of Rogue Sun #13. Thanks for reading!

BATTLE CHASERS #10 (IMAGE COMICS)

Welcome to an all-new edition of Parlay Points, the comic book review blog to the ODPH Podcast.

For this entry, a legendary series returns to the comic shops this week for the first time since 2001! In the early 1990’s after the big Seven (Todd McFarlane, Erik Larsen, Jim Valentino, and X-Men line artists Rob Liefeld (X-Force), Whilce Portacio (Uncanny X-Men), Marc Silvestri (Wolverine) and Jim Lee (X-Men) left Marvel Comics formed Image Comics, many fans wondered who would be the next big superstar to emerge from the top line of comics at the time. They didn’t have to wait too long as an artist made an immediate impact and gave the flagship title a whole new look. His name was Joe Madureira.

Madureira was named the artist on Uncanny X-Men in 1994. His work led to the success of the “Age Of Apocalypse” storyline as well as “The Trial Of Gambit” just to name a few. With a style all his own, Madureira quickly became one of the biggest artists in all of comics. In 1997, Madureira left Marvel to join up with an offshoot imprint of Jim Lee’s Wildstorm line known as Cliffhanger. Madureira joined Humberto Ramos (Crimson) and J. Scott Campbell (Danger Girl) with a creator owned title “Battle Chasers” in 1998.

The fantasy-adventure book had much hype behind it but constant release issues with the series led to the last issue being published by Image in 2001! In that time, Madureira has gone on to different non-comic projects with a few returns to Marvel with “Ultimates 3” in 2007, “Avenging Spider-Man” in 2011 and “Inhuman” in 2014. However, fans have never stopped clamoring for more Battle Chasers. Image released The Battle Chasers Anthology in 2019 to huge reactions. With a fanbase still clamoring for more, an announcment was made that shocked and electrified fans…

Early in 2023, Image and Madureira announced that they were bringing the series back with the long-awaited Battle Chasers #10 (by Madureira and LUDO LULLABI). The wait is finally over! The book is in stores! Let’s take a deeper look at how the story fares after debuting 25 years ago, shall we!

Battle Chasers #10 by Joe Madureira and LUDO LULLABI (credit: Image Comics)

*** POSSIBLE SPOILER WARNING ***

This issue kicks off with a great recap of characters for readers jumping in for the first time:

Garrison - A former Paladin coming to terms with his past involving Aramus

Red Monika - An infamous figure who plays by her own rules

Gully - The daughter of the legendary Aramus, Gully possess gauntlets once wore by her father that have immense power

Calibretto aka Bretto - A war machine that has a mind of its’ own and is a force to be reckoned with

Knolan - A wizard of great mystery and capabilites

The story as it stands is the world of Gaia is in danger. Mana, a prime resource is dying out. Sides are being taken and conflict is rising. King Vaneer has played a role in the power balance, helping Gully and Bretto in the search for Aramus. The same cannot be said for Garrison who defies an order to captrue red Monika and now becomes a fugitive himself!

Red Monika wakes up in Garrison’s house after escaping Lord August. Garrison is waiting at the house and informs her that she was followed. Outside the house is Mastreo, leading the Martial Paladins on their bounty mission. Readers get a quick introduction into what they are capable of after they dispose of Akiman, Monika’s partner. Mastreo and his team bicker about what to do when Garrison and Monika make a break from the house. However, they don’t get too far before the Paladins make another play.

All the while, Gully is confronting her alleged brother Sebastian Nefar, who is rotting in a cell with no hands after trying to put on Gully’s gauntlets. Their conversation is brief but sets Gully on a quest to fin answers. What happens when she goes searching? What of Garrison and Monika’s fate? How does Bretto play into the mix? Readers are taken on quite the adventure as events are set in motion, kicking the saga of Battle Chasers into high gear.

Battle Chasers #10 by Joe Madureira and LUDO LULLABI (credit: Image Comics)

Battle Chasers #10 by Joe Madureira and LUDO LULLABI (credit: Image Comics)

BREAKDOWN: Madureira plays into the strengths of what makes this series such a beloved one with fans. The relationship between Garrison and Monika has always been combustible. Madureira focuses in on this for some great back and forth moments. The latest threats of the Martial Paladins are an interesting one. They come across to the reader as highly dangerous and ones that have a separate agenda all their own. Gully’s story didn’t get as much time in comparison (only 6 pages)but hit its’ key points. The dynamic with her and Sebastian works flawlessly to set up the forthcoming drama. As a “welcome back” issue, it does a great job for connecting with new and older readers of the series.

LULLABI steps in the art duties and delivers on fast moving, BIG action panels. The short sequence with them taking out Akiman delved into that frenetic pace. The moments with the Paladins hunting Garrison and Monkia establish the stakes very quickly.This leads into an amazing 2 page full panel spread closing out Garrison’s portion of the issue. Lullabi does a spectactular job catching Gully’s reactions to Sebastion’s manipulations. Ranging from anger to puzzled to defiant, the emotions display sold that time in the book and made up for the lack of pages. Great final panel to send things off into the next issue.

Battle Chasers #10 by Joe Madureira and LUDO LULLABI (credit: Image Comics)

Battle Chasers #10 by Joe Madureira and LUDO LULLABI (credit: Image Comics)

FINAL POINT: 9 OUT OF 10

The saga of Battle Chasers resumes without missing a beat. Madureira and Lullabi greet new and faithful readers with great storytelling and incredible visuals that encompasses why this series still connects with fans after 25 years! With the action and drama building back up, it is a perfect time to add this series to your comic book collection.

Hit me up on ODPH social media and let me know what you thought of Battle Chasers #10. Thanks for reading.

KLIK KLIK BOOM #1 (IMAGE COMICS)

Welcome to an all-new edition of Parlay Points, the comic book review blog to the ODPH Podcast.

For this entry, we are jumping into a new series from Image Comics that reunites a team readers know from The Ride: Burning Desire. This series is sure to be one talked about on New Comic Book Day. Klik Klik Boom #1 by Doug Wagner, Doug Dabbs, Matt Wilson and Ed Dukeshire brings the mystery of Sprout and her unique vision of the world for a story that can’t be missed. Let’s take a deeper dive and peel back the layers of this intriguing tale, shall we?

Klik Klik Boom #1 by Doug Wagner, Doug Dabbs, Matt Wilson and Ed Dukeshire (Credit: Image Comics)

*** POSSIBLE SPOILER WARNING ***

The story begins in New York City. Someone is leaving polaroid pictures in various spots throughout the city. One picture is that of a family celebrating a birthday with some cake at a restaurant. Readers see that there is a mysterious woman (known later as Sprout) taking pictures of the family outside the venue. It appears as she is trying to use the photos to communicate with the family but the photos are clearly not welcomed by the celebrating party. After being threatened, Sprout leaves but not before leaving a picture of the cake on the window.

From here, readers see Sprout walking down the street when she’s harassed by two men. The one smacks Sprout on her backside. She responds by staring at them followed by taking a picture. Leaving the pair, she walks by a man walking down the street and smacks him on his behind. If this wasn’t puzzling enough, the next action leaves many questions.

Sprout goes into her bag and draws a gun from a sea of Polaroids of a man readers find out later is her grandfather. With gun in hand, Sprout walks into a bank. With no vision inside, readers see shots fired and someone screaming. Suddenly Sprout walks out unscathed, picking up a dropped picture of her grandfather. This leads to a flashback where readers get a little insight into Sprout’s past 12 years prior.

In the present, a reporter named Serena Biggs is on the phone piecing together the mystery of Sprout. Readers find out what happened in the bank and how that is the tip of the iceberg behind a bigger conspiracy yet to be revealed.

What is found during Serena’s investigating? Who is a vested party of interest? How does Sprout figure into all of this? Readers don’t wait too long to bare witness to paths crossing and more questions raised. Just when the answers seem to appear, they get lost in the rising danger of Sprout’s world leading into a closing act that proves the enigmatic story of Sprout hasn’t even begun to be unveiled.

Klik Klik Boom #1 by Doug Wagner, Doug Dabbs, Matt Wilson and Ed Dukeshire (Credit: Image Comics)

Klik Klik Boom #1 by Doug Wagner, Doug Dabbs, Matt Wilson and Ed Dukeshire (Credit: Image Comics)

BREAKDOWN: This mystery is one that will capture readers attention and not let go easily. Wagner presents Sprout as a lost soul in a big world. The initial interactions with the people of New York City comes across as awkward and curious. Keeping the bank scene hidden elevates the reveal of events later in the issue perfectly. The addition of Serena plays as a dual role for the readers. Serena is asking the questions they are thinking while trying to process what world she has now stepped into. The conversation when it is revealed why Sprout takes pictures is one of the noteworthy points of the issue. Wagner does a great job of keeping Sprout’s true motives elusive with mixing in surprise locations throughout the journey. There never is a loss of tension and wonder for the duration, leading into a strong final moment.

Dabbs and Wilson bring a certain mystique to the artwork for the book. The use of 5-6 panel pages gives a feel of the reader themselves are looking at the polaroids while moving thru the story. The bank sequence is a strong moment in the book. Using only a few wide panels, readers can sense the action taking place and the surprising fallout when Sprout leaves. The flashback time with Sprout and her grandfather gives the readers a solid idea of their quirky relationship without fully playing all the cards to what has transpired. This formula is shown against when Sprout is involved in an altercation. The use of small panels and bright colors tell just enough before switching gears. Superb closing visuals to lead into the next issue of what is sure to be a monster hit.

Klik Klik Boom #1 by Doug Wagner, Doug Dabbs, Matt Wilson and Ed Dukeshire (Credit: Image Comics)

Klik Klik Boom #1 by Doug Wagner, Doug Dabbs, Matt Wilson and Ed Dukeshire (Credit: Image Comics)

FINAL POINT: 9.5 OUT OF 10

From the opening page, there is a certain enigmatic feel that captures readers and never lets go. Wagner orchestrates a slow burn thriller brought to life by Dabbs and Wilson’s amazing visuals reflecting the gritty and mysterious world of Sprout. This is a must-have on New Comic Book Day.

Hit me up on ODPH social media and let me know what you thought of Klik Klik Boom #1. Thanks for reading.