HARROWER #3 (BOOM! STUDIOS)

Welcome to an all-new edition of Parlay Points, the comic book review blog to the ODPH podcast!

For this entry, the latest hit series from BOOM! Studios hits the midway point and horror fans haven’t been able to stop raving about it! HARROWER by Justin Jordan, Brahm Revel, and Pat Brosseau takes the classic elements of slasher films and amplifies them to connect with a whole new audience. Considering how things were left last issue, who knows what to expect now?

Before we start the review, the images featured reflect the horror story going on and some pictures might be too intense for some readers. Reader discretion is advised. That said and if still good to go, let’s take a closer look at the latest chapter, shall we?

HARROWER #1 - On Sale April 19th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

HARROWER #1 - On Sale April 19th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

Barlowe, New York seems like a quite town at first glance, but there is definitely more than meets the eye happening here. After the town sheriff is killed, a mark is found in his home. The mark is the “sinner’s mark”, which summons the Harrower, an avenger that “keeps Barlowe pure.” Jessa and her friends think of the Harrower as a myth and give the warning from their teacher little weight. On the way to a house party, some of Jessa’s friends find out first hand that the Harrower is no myth!

Even at the party, there is an eerie mood hovering around them. There is no cell phone service and the land line is dead. Shortly after, the power goes out completely to the house. What follows next is pure mayhem as the Harrower makes his move. Things become dire until help arrives in Carter Creed, the outsider at school who’s sister died in the same car accident as Jessa’s brother and the sheriff’s son. Carter has had an inkling of something coming ever since finding his dad killed in issue #1.

This issue wastes no time hitting the ground running (literally) as Carter drives the police car directly into the Harrower! Knowing that won’t stop it, Carter starts firing a shotgun directly at the wounded evil. Jessa is ordered back inside the house with whose left until Reed pushes his way in. Knowing what we do about him, readers will be waiting to see what he does to impact the current event. Carter takes the fight directly to the Harrower to buy time. In the process, he destroys part of its’ mask, vowing not to follow in its’ footsteps.

Meanwhile, Jessa and the survivors are assessing options. With the house burning down around them and dead bodies everywhere, options for survival are slim. Carter kicks in the door badly injured and orders everyone to the basement. What secrets lurk underneath the house? Readers get many big reveals as the truth behind the unstoppable killer start coming to light. Secrets are unveiled that shatter the status quo of everything Jessa knew. Can she survive the night with all she knows now? Trust me when I say no one will be expecting what happens when the final panels appear.

HARROWER #1 - On Sale April 19th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

HARROWER #1 - On Sale April 19th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

HARROWER #1 - On Sale April 19th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

BREAKDOWN: Jordan doesn’t shy away from the huge reveals throughout this issue. Before we get into those (as much as we can without spoiling…they’re THAT good), the issue immediately captures the unstoppable evil verse the ordinary hero theme played out in many horror films. It’s a great way to start events rolling as seeing Carter’s valiant attempts to stop the killer elevate not only his own character but why the Harrower is such a danger. The moment with the broken mask feels as it will come into play later but deepens the lore of the Harrower. Momentum swings back to Jessa after the decent into the basement as so many reveals hit to flesh out the mystery while creating new ones. Jordan paces them out well giving enough time to let the information hit before moving onto the next one, leading into the big bombshell at the issue’s end. There is a great deal to process after reading this issue but it’s very well done that readers will want to do an immediate re-read.

Revel pulls no punches with the brutality of Carter’s standoff with the Harrower. The fight is bloody, intense and leaves nothing off limits. It is literally everything you want from the good vs. evil battle seen in every great horror story. As Jessa and company walk through the carnage of the house party, the panels exemplify the danger they’re running from. Even when the reveals start in the basement, the emotions read across each character’s face plays right into the fear of what’s coming and the shock of what’s been now realized. Jessa’s world has been turned upside down and it’s mirrored in these panels. The final page will have fans talking as that reveal hits readers with a huge exclamation point to close this chapter out on.

HARROWER #1 - On Sale April 19th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

HARROWER #1 - On Sale April 19th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

HARROWER #1 - On Sale April 19th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

FINAL POINT: The frightening world of Barlowe, New York delivers a fantastic issue with sharp writing by Jordan mixed with excellent art from Revel. The mystery behind the Harrower starts to become clear with more questions than answers. The issue balances an intense opening with huge payoffs as the book progresses that readers won’t be ready for what transpires on the final page. Do not miss this book and series on New Comic Book Day!

Hit me up on ODPH social media and let me know what you thought of Harrower #3. Thanks for reading!

THE SEASONS HAVE TEETH #1 (BOOM! STUDIOS)

Welcome to an all-new edition of Parlay Points, the comic book review blog to the ODPH podcast.

For this entry, we’re checking out a brand new series hitting the local comic shops from BOOM! Studios that has a very unique concept to it. The Seasons Have Teeth #1 by Dan Watters, Sebastián Cabrol, Dan Jackson, and Nate Piekos takes readers along for a journey into one man’s quest for atonement. Let’s take a closer look and see how seasons change from a defeated perspective, shall we?

The Seasons Have Teeth #1

Creative by Dan Watters, Sebastián Cabrol, Dan Jackson, and Nate Piekos

Credit: BOOM! Studios

The Seasons Have Teeth #1

Creative by Dan Watters, Sebastián Cabrol, Dan Jackson, and Nate Piekos

Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

The story opens up with a man named Andrew Bates looking out his window. His next door neighbors are gearing up for a trip. The phone rings from a caller named Paul. The conversation centers around Andrew travelling to Shrewsbury after evading something at his last stop. Paul pleads to Andrew to start taking pictures again after losing his wife Cindy. Andrew downplays the plead as he stars out the window, seeing a vine work its way up to a birdhouse. This sets Andrew off on his latest travels outside his home.

Walking thru the streets, the vines are spreading through the quiet town. Andrew stops to see a dandelion and hesitates taking it’s picture, fearing he will damage it. It is at this moment Andrew hears a destructive boom in the distance. Andrew figures out that the noise came from the park. Once there, he sees a damaged pavilion which holds many memories for him and Cindy. After a flashback, Andrew also discovers teenaged kids are there. One has an accident with a branch that spirals into a bigger reveal and mystery all its’ own. What is Andrew chasing? Is there more to his work than meets the eye? Readers get some answers as an unveiling occurs that sets Andrew on a course to confront more than the ghosts of his pasts.

The Seasons Have Teeth #1

Creative by Dan Watters, Sebastián Cabrol, Dan Jackson, and Nate Piekos

Credit: BOOM! Studios

The Seasons Have Teeth #1

Creative by Dan Watters, Sebastián Cabrol, Dan Jackson, and Nate Piekos

Credit: BOOM! Studios

The Seasons Have Teeth #1

Creative by Dan Watters, Sebastián Cabrol, Dan Jackson, and Nate Piekos

Credit: BOOM! Studios

BREAKDOWN: Watters presents a deceptive concept with this debut. Andrew comes across as a saddened soul whose trying to find a fire that has been eliminated. Early in the book, its’ made clear that he hasn’t been the same since losing Cindy and readers get a closer look at this during a flashback scenario. This will surely play out as the story progresses, but even in a brief moment, it is one readers can connect with quickly. As Andrew begins his latest assignment, the mood stays very cold until the big reveal. The reaction to what is shown brings out something in Andrew that feels has been long forgotten. The final moment concludes this debut with a solid final moment until next issue.

Cabrol and Jackson keep the somber visuals to reflect Andrew’s feelings as the story moves along. The coloring utilizes dark tones except when something comes across as hopefully. These images are matched with brighter colors to spotlight the shift of emotions. There is an excellent two-page spread to show off the reveal and give readers much to break down about what Andrew is following. There are many elements mixed in this story and the art team brings them out for a solid first impression of the tale just starting.

The Seasons Have Teeth #1

Creative by Dan Watters, Sebastián Cabrol, Dan Jackson, and Nate Piekos

Credit: BOOM! Studios

The Seasons Have Teeth #1

Creative by Dan Watters, Sebastián Cabrol, Dan Jackson, and Nate Piekos

Credit: BOOM! Studios

The Seasons Have Teeth #1

Creative by Dan Watters, Sebastián Cabrol, Dan Jackson, and Nate Piekos

Credit: BOOM! Studios

FINAL POINT: The Seasons Have Teeth #1 ushers in a very unique story with deeper meaning as the times change. Watters, Cabrol and the team construct this narrative with solid writing and artwork. The groundwork has been laid for a deeply layered story so make sure to keep an eye out for this book on New Comic Book Day.

Hit me up on ODPH social media and let me know what you thought of The Season Have Teeth #1. Thanks for reading.

PHANTOM ROAD #2 (IMAGE COMICS)

Welcome to an all new edition of Parlay Points, the comic book review blog to the ODPH podcast!

For this entry, we’re continuing to follow the adventures of a truck driver’s unexpected detour into another world in the pages of a brand new series from Image Comics. PHANTOM ROAD #2 by Jeff Lemire, Gabriel H. Walta, Jordie Bellaire and Steve Wands take readers along for the ride as they follow a pair of unexcepted allies trying to find their way home. Let’s take a closer look at how this story is moving forward, shall we?

PHANTOM ROAD #2

Creative: Jeff Lemire, Gabriel H. Walta, Jordie Bellaire and Steve Wands

Credit: Image Comics

*** POSSIBLE SPOILER WARNING ***

Dom’s life turns upside down on a fateful route one night. Being a truck driver, Dom has seen his fair share of odd things on the highways but nothing could prepare him for what this haul was dealing with. After helping a couple after a fatal car crash, Dom tries helping Beverly aka Birdie with what’s happened. A mysterious object appears to have caused the accident. When Dom approaches it, a green flash ensues and the pair is transported away to a new world. Once they arrive there, faceless beings are coming for the object. Dom and Birdie fight their way out of the situation, protecting the object and trying to piece together what’s happened!

As this issue opens up, Dom and Birdie are traveling down the highway still processing what has happened. The conversation centers around what Birdie and her fiancée were doing on the road and where are they now. As they drive, they see more faceless figures standing around a familiar truck-stop. The pair pulls over and go to investigate. The area is vacant with mindless beings just standing around. As the pair goes inside, they don’t see anything. However, Birdie takes one look out the window and sees a frightening sight: it’s the world they know! As she runs outside, the vacant space returns…..

As they go back inside, Dom and Birdie are not prepared for what they find. There’s an enigmatic individual sitting in a booth. What answers does this person have for the pair? Can he explain where they are? Readers get some insight to what’s going on but as the story progresses, Dom and Birdie find themselves enwrapped into another situation that they can’t explain. The final image of this issue proves without a shadow of a doubt that the story has only just started to hit the gas!

PHANTOM ROAD #2

Creative: Jeff Lemire, Gabriel H. Walta, Jordie Bellaire and Steve Wands

Credit: Image Comics

BREAKDOWN: Lemire keeps readers on the edge with what is turning out to be one hell of a story. Lemire takes the two leads into uncharted territory and their banter definitely reflects that. Neither knows what to expect and there is trepidation in their words. Dom is trying to assess everything while Birdie is desperate in finding anything the resembles the way things were. The conversation between the pair and the figure at the diner gives some clarity onto what’s happening but still keeps the aura of wonder very vivid. The pacing moves at a swift rate but the final act throws a great curve into an already puzzling story. The closing moments bring up feeling of “what just happened” and readers won’t be able to help themselves but become further invested in what’s going on here.

PHANTOM ROAD #2

Creative: Jeff Lemire, Gabriel H. Walta, Jordie Bellaire and Steve Wands

Credit: Image Comics

Walta crafts a gritty and dark tone throughout this issue. The scenes at the rest stop feel cold and distant. Bellaire on the coloring helps to amplify those scenes. Even when there’s chances of cracking the mystery, the tone never changes. The emotions shown from Dom and Birdie when they meet the stranger come across as one would expect in their situation. Fear, frustration and anxiety fill those panels. The final act sets things up for the shocking twists in the closing moments. It builds up the tension while keeping readers guessing to the surprise at the end. Excellent final parting image to send readers out with.

PHANTOM ROAD #2

Creative: Jeff Lemire, Gabriel H. Walta, Jordie Bellaire and Steve Wands

Credit: Image Comics

FINAL POINT: Lemire, Walta, and the team take readers further down the dark highway with an excellent second chapter. The world of Dom and Birdie is filled with shocking turns and a thrilling puzzle that has only begun to show its’ true form. This is a book you don’t want to miss on New Comic Book Day!

Hit me up on ODPH social media and let me know what you thought of Phantom Road #2. Thanks for reading!

SOMETHING IS KILLING THE CHILDREN #30 (BOOM! STUDIOS)

Welcome to a brand new edition of Parlay Points, the comic book review blog to the ODPH Podcast!

For this entry, we are checking out the finale issue of the latest chapter involving the next big comic property now making its’ way to Netflix in the very near future. Something is Killing the Children by James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design is a series known for its’ fantastic storytelling and its’ current storyline has been building up the latest threat to Erica Slaughter to a dangerous level. Issue #30 brings an end to the current arc and all bets are off of how Erica Slaughter gets out of this situation alive.

Before we dive into this issue, some of the imagery for this blog may not be suitable for younger readers. Viewer discretion is advised. If all good after that, shall we get started?

Something is Killing the Children #30

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: Boom Studios

Something is Killing the Children #30

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: Boom Studios

*** POSSIBLE SPOILER WARNING ***

Tribulation, New Mexico has become the center of mystery and endangerment with the emergence of a monster known as “the Duplicate” running around. In one attack, the monster murdered an entire family leaving behind Gabi as a sole witness. Riqui, a local bartender, has now become the protector of Gabi but clearly isn’t ready to deal with such a threat. Luckily (pending how you look at it), Erica Slaughter has re-emerged from hiding to take down the creature. Erica’s presence hadn’t gone unnoticed as the Order Of St. George has sent the vicious Cutter to Tribulation to end Erica once and for all. Along the way, Cutter has left a bloody trail behind with her murder of Erica’s longtime ally Big Gary Slaughter as her sick crowning achievement.

Cutter continues to put the pressure on Erica as she’s now framed Erica for the murders of Tribulation police officers inside their own station (that Cutter killed personally), and is assisting The Duplicate by making it a clone of Erica! With the walls closing in (along with another surprise from the Order en route to Tribulation), Erica escapes the police station with Gabi and Riqui wounded but ready to fight back.

This issue opens up with the aftermath of Cutter’s rampage at the police station. Cutter returns to the scene of the crime, with only one officer knowing Erica’s side of events. Cutter tries playing off the sheriff’s doubts about Erica until she realizes Erica has made a bold move: taking Cutter’s precious doll from her bag! This sends Cutter into a rage in front of the officers. Meanwhile Erica, Riqui and Gabi head to Riqui’s bar “The Luck Of The Irish” to get some assets for the upcoming fight. Riqui catches wind of Erica’s plan to use Gabi as bait to draw out the monster and there is a tense exchange of words. Erica is unfazed by Riqui’s reaction and pushes the group forward.

The trio sets up camp at a ranch Riqui’s uncle watches over. During this time, Erica unveils the plan to stop the monster and unloads the story behind her and the Order. The fallout from this is impactful not only to Gabi and Riqui but to the reader as well. Are the pair ready to embrace the world of Erica Slaughter head on? Can they actually stop the monster and Cutter? Before there is time for answers, the final act kicks into gear throwing one definitive statement to the reader in closing: the one enemy they cannot defeat is time.

Something is Killing the Children #30

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: Boom Studios

Something is Killing the Children #30

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: Boom Studios

Something is Killing the Children #30

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: Boom Studios

BREAKDOWN: Wrapping up this arc, Tynion delivers a strong understanding of where things are heading to. The book is essentially broken down into three portions. Cutter’s story kicks things off with showing readers how she reacts to being on the defensive with the theft of her doll. Seeing the emotional breakdown finally gave Erica a much needed win. That play into the second section with Erica’s story with Gabi and Riqui. Since her arrival in Tribulation, Erica has played much close to the vest. Seeing that she is not ready for what she’s up against, the breakdown of plans is crucial in Erica re-building her confidence along with preparing her allies for the frightening places they look to be heading to next. The third portion re-affirms how things are progressing and challenges how/if Erica is ready for the challenges. Pacing works to cap off the current arc along with setting up the violent showdown forthcoming.

Dell’edera and Muerto ramp up the drama within these pages. Right from the start, they present Cutter as being in control until the doll is taken. The full page panel crafts how truly unhinged she is as Cutter looses control in front of the remaining officers about her doll. The trio’s story is presented with various emotional moments. From Riqui’s warning to Erica only to be countered by Erica’s stone faced numbness, the trio varies as the events begin taking their toll on them. The Ranch sequence of panels gives readers a look at how Erica is handling the events at hand. Her reaction to telling the pair about what they’re involved in evokes a solid reaction as to the weight of the situations at hand. The final act caps off how time is of the essence and is something not in Ercia’s favor. Solid final full page panel to close this issue & arc out with.

Something is Killing the Children #30

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: Boom Studios

Something is Killing the Children #30

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: Boom Studios

Something is Killing the Children #30

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: Boom Studios

FINAL POINT: The latest chapter of Erica Slaughter’s adventure concludes with the looming sense of fear and doubt in the air. With a daunting task lying ahead, Erica is testes unlike she has ever been before. Tynion, Dell’edera, & Muerto bring forth the drama with exceptional art and writing, taking Erica into uncharted water with a sliver of hope to survive. Don’t miss this chapter on New Comic Book Day.

Hit me up on ODPH social media and let me know what you thought of Something is Killing The Children #30. Thanks for reading!

DAMN THEM ALL #6 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay Points, the comic book review blog to the ODPH podcast!

For this entry, we’re checking out the final issue of the first arc of BOOM! Studios breakout supernatural series. Right before this issue’s release, it was announced by BOOM! that this series has been officially certified into ongoing status! This is a huge win for fans of the adventures of Ellie Hawthorne, who has bursted onto the shelves at the local comic shop with one hell of a story to tell. DAMN THEM ALL #6 by Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell looks to finally answer one of the biggest mysteries of the series thus far! Let’s not wait any longer and take a closer look at everything bringing a close to this initial debut tale.

Editor warning: this book has some panels that might be too mature for younger readers. That said, if you’re still good to go, let’s begin!

DAMN THEM ALL #6

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

DAMN THEM ALL #6

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

In case you’re just learning about this series now, Ellie Hawthorne has been tasked with the mission her late uncle Alfie had: stop the 72 devils of the Ars Goetia and send them back to Hell by any means possible.

During this mission, Ellie has had a group of allies to help her quest, let by Dora, a former officer with a connection to Alfie. Having some back-up to fight some devilish foes never hurts, especially when they are like Theo Bolster and the 500 Club. Ellie defeated Theo in their initial face-to-face encounter via an impromptu exorcism. From there, Ellie and Co. have hit the ground running dealing with threats like Ninebob Barry and Theo’s personal devil: Glasya-Labolas in a fashion that’s all Ellie’s.

The biggest moment to date was at the end of last issue, where Ellie and Dora make contact with the spirit of Alfie Hawthorne and how he died. It has been one of the biggest mysteries of the season and gets answered in a manner that no one sees coming. Alfie wasn’t murdered as guessed. It appears at first glance, it was by suicide.

This issue picks up right in the middle of Alfie talking with Ellie and Dora. Alfie narrates how he was told he had only a year left and lived two. Alfie sought whatever and whoever he could to help his situation out. This meant mending fences with Theo and seeing what he could do to help. There wasn’t much as Alfie decided to end his life. Ellie sees some holes in Alfie’s story and begins to question it. Readers sit back and see Ellie rip into Alfie’s claims.

The resolution to this is one for the ages as Ellie demonstrates how much she has grown in the time of taking Alfie’s spot. It also shows that she has much left to do before her story ends. When another familiar face returns to hit Ellie on a personal level, readers will need to prepare for the worst. This causes a series of events to domino until there are a few characters in the final act walking out unscathed.

The first arc wraps up with a few surprises to end things on a high note. The Ars Goetia will still be a threat going into the next arc, but moves are being done on both sides cementing that this series has a lot more to finish. Excellent final act to tie everything together and set the stage for the next arc to come.

DAMN THEM ALL #6

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

DAMN THEM ALL #6

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

DAMN THEM ALL #6

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

BREAKDOWN: Spurrier delivers on a solid reveal of the mystery of Alfie Hawthorne. It is one that most readers never saw coming but follows the blueprint set up with issue #1. Ellie Hawthorne comes across as every bit as stubborn and jaded as her uncle was. Their dynamic pays off huge as Alfie’s death has been a huge puzzle that had many levels to it. The fallout from the reveal carries into another emotional sequence involving a returning character that Ellie has had an awkward dealing with. The payoff from all of these moments hits readers with a simple panel showing the toll this has all taken on Ellie. Spurrier captures this moment perfectly and gives readers a small glimpse at the true Ellie. The pacing allows each major character to get their time in before saying good-bye for now. All that remains is building anticipation to the next chapter with a final panel that raises a few thoughts.

Adlard doesn’t miss in the delivery of the Ellie/Alfie confrontation. Very solid technique in keeping Alfie’s face in the shadows where readers never see his eyes. Ellie’s reactions featured her range of feelings that have been building since his passing. The imagery used in these moments convey a direct implication at how the usually unemotional lead character lets her guard down. This gets highlighted even more when Ellie’s next conflict transpires with a major surprise twist. The images never hold back from being brutal and bold. Adlard builds upon the writing capping everything with a final panel that is sure to have fans talking.

DAMN THEM ALL #6

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

DAMN THEM ALL #6

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

DAMN THEM ALL #6

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

FINAL POINT: The saga of Ellie Hawthorne has only just begun but has given readers enough memorable moments, one would think it’s been around for years instead of only six issues. This is all due to the fantastic work of Spurrier, Adlard and the team creating a supernatural experience unlike anything else at the local comic shops out now. Damn Them All might be done for now, but like any great story, it’s not getting banished away fro long. Till then, don’t miss picking up this and any previous issue on New Comic Book Day and see what all they hype is about!

Hit me up on ODPH social media and let me know what you thought of Damn Them All #6. Thanks for reading!

GRIM #9 (BOOM! STUDIOS)

Welcome to an all-new edition of Parlay Points, the comic book review blog for the ODPH podcast.

For this entry, we’re heading back to the afterlife with one of the biggest indie comics on the market today. The second story arc featuring Boom! Studios’ fan-favorite reaper continues to capture fans attention with more surprises and secrets looming on the horizon. Grim #9 by Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano jumps right into last issue’s cliffhanger ending and welcome readers to a new threat entering the fray. Let’s not wait another minute and jump right in to the latest chapter, shall we?

*** POSSIBLE SPOILER WARNING ***

Living in Las Vegas should be an amazing time. Sadly, this is not the case for Jessica Harrow, a former reaper of the afterlife. After a routine soul guide mission goes wrong, Jessica finds herself crossing over into the land of the living and becoming the center of a bigger mystery that anyone realizes. This action leads Jessica and her friends Eddie and Marcel into a downward spiral pitting them in the line of fire of her aunt, Adira, who has her own reasons to keep Jessica away from finding the truth. Ultimately, Adira banishes Jessica and her friends into the land of the living in the aftermath of a battle between The End and Death himself (Jessica’s father).

Getting used to her new surroundings, Jessica tries enjoying a music festival but when people no longer can die and have a unique red marking on their foreheads, all signs point to Jessica being responsible. With Adira making moves to deal with Jessica, shes approached by the Sisters of Fate who have their own plan to fix things, none of which Jessica is on board with. When Jessica emerges from her meeting, she sees Marcel on his knees with a man and his ghost-esque giant Tiger behind him. Throw in the story of Jessica’s mother breaking of jail to find her daughter now and it’s a safe guess to whatever happens in Vegas isn’t staying in Vegas.

This issue opens up with Lilah, Jessica’s mother visiting a grave-site in Arizona. While there, she sees a hand emerge from the ground. Readers see that there is a possible connection to a red necklace she’s wearing, with a sense that it may have some powers radiating from it. The story then switches to Vegas where the city is filled with chaos and destruction. It is also noteworthy that the events here take place BEFORE the ending of issue #8. Eddie and Marcel are looking for Jessica when Annabel, a reaper approaches them. She questions the pair about Jessica’s involvement in Death’s demise and breaks down Adira’s plan to trap Jessica in Hell for eternity.

The pair are guided by Annabel into the first of eight gateways into Hell and encounter the being at the end of issue #8, with his giant tiger! Who is this mysterious figure? Why does he have a vested interest in Marcel? Readers don’t wait long to find out the secrets of Marcel and lead right into the ending of issue #8. Once Jessica arrives to meet them, the story of Marcel plays out. What won’t be expected is the ending point of this story. An action takes place that will impact Jessica moving forward while shaking things up before heading to this issue’s epilogue.

Phillips takes a small break from focusing on Jessica to showcase some of the other role players involved in this story. It’s an excellent way to see how dangerous of a foe the man with the tiger appears to be using Marcel’s story in such a unique fashion. Phillips also uses a creative method with the time jumps to not only establish Eddie and Marcel’s story but add an additional layer to last issue, giving readers a sense of how long she was gone with the Sisters of Fate. Pacing was great with structuring the stories of Lilah and Marcel with enough time to expand both with. Considering how many characters are featured, nothing felt lost in the shuffle and their stories never felt forced or out of place.

Flaviano’s depiction of a rioting Vegas immediately pops off the panels. The visuals play into the overall story of the second arc while not making it the center of attention. The introduction of the man and his tiger stands out as well, especially with the use of the coloring by Renzi. This shines with a panel having that person pop in and out of the shadows tormenting Marcel. The imagery is brooding and tragic and compliments the haunting writing. Flaviano gives readers an impactful punch in the feelings bringing the sad tale to the forefront. There is a great two page spread that perfectly sets up a full page visual to end that portion of the story. Lilah’s story also stands out being a change of pace to Jessica’s and adding more to her mysterious tale.

FINAL POINT: Grim #9 moves forward by showing readers how dangerous Jessica Harrow’s next obstacle is going to be thru the eyes of one of her friends. Excellent writing and artwork from Phillips, Flaviano and the team keeps the intrigue rising as new elements are mixed in with the overall themes lingering over the latest arc. It continues to be required reading on New Comic Book Day.

Hit me up on ODPH social media and let me know what you thought of Grim #9. Thanks for reading!

Grim #9

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano

All images Credit: Boom! Studios

HOUSE OF SLAUGHTER #13 (BOOM! STUDIOS)

Welcome to a brand new edition of Parlay Points, the comic book review blog for the ODPH Podcast!

For this entry, we’re continuing to follow the latest installment of the spin-off series from BOOM! Studios’ hugely successful comic: Something is Killing The Children. HOUSE OF SLAUGHTER #13 by Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) continues onward the story of Jace Boucher aka The Butcher. With more eyes swinging over to the SIKTC franchise due to the Netflix adaptation announcement, this series is heating up at the right time. Let’s take a deeper dive about the latest chapter, shall we?

HOUSE OF SLAUGHTER #13
Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini
Credit: BOOM! Studios

HOUSE OF SLAUGHTER #13
Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini
Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

House of Slaughter is an anthology series, having self-contained stories involving characters set in the SIKTC Universe. In this recent arc, Jace Boucher’s life post monster hunting hasn’t gone exactly the way he envisioned. As seen in the first HoS arc, Jace’s doomed love with Aaron Slaughter still weighs heavy on him (even without knowing Aaron’s fate). Jace has assumed the role of protector for orphans and is laying low off the radar, hoping to escape his past. This proves to be a lost cause Sunny, one of the orphans, wants to follow in the hunter footsteps of Jace. When he’s told not to, Sunny becomes rebellious and leaves the camp set up for Jace and the orphans. When a monster comes across Sunny, he is rescues by a person with history with Jace: Jolie Boucher.

During the rescue, Jolie is trying to sell Sunny the dream of being a hunter. Jolie mentions that the monster they encountered has more baby creatures lying around and she takes Sunny under her wing and brings him along for a hunt with her house. Sunny becomes mesmerized by what he sees and is invited for dinner at her mansion home, “The Butcher Shop”. All the while, Jace is tying to track Sunny down while dealing with some unsettling visions and dreams. Once he sees Sunny leave with Jolie, Jace realizes the stakes have become even higher.

This issue kicks off with a flashback sequence as Jace prepares to return to New Orleans in search of Jolie and Sunny. The moment switches to when Sunny walks into the mansion (due to Jolie manipulating the young boy). Once inside, Sunny sees some of the house residents such as Rene and Vionette Boucher. SIKTC readers will recognize a certain hunter roaming the halls as well Maxine Slaughter! The last time readers had seen Maxine, she was making a big move in the pages of the “Book Of Slaughter” one-shot, which is a great reference point for new readers to the SIKTC world. With Sunny invested in meeting the people of the house, Jolie convinces him that she will take him back to Jace’s camp in the morning.

Meanwhile, Jace is making his way through New Orleans when he has a flashback to a childhood moment with Jolie. This has been an ongoing plot point since the story arc began. This recent memory is interrupted by a raven, which Jace recognizes and quickly runs toward. The bird leads him to a mysterious character named Maven, who warns Jace of what’s ahead. Will the warning be enough? Is Jace ready for what he is about to encounter? Readers will get some clarity with those questions but will have to brace for what is in store for Sunny living in a house full of hunters with a strong final act in this issue to conclude this issue on.

HOUSE OF SLAUGHTER #13
Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini
Credit: BOOM! Studios

HOUSE OF SLAUGHTER #13
Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini
Credit: BOOM! Studios

HOUSE OF SLAUGHTER #13
Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini
Credit: BOOM! Studios

HOUSE OF SLAUGHTER #13
Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini
Credit: BOOM! Studios

BREAKDOWN: Brombal keeps readers guessing as to what Jolie’s overall plan is for Sunny. Considering their history, it makes perfect sense to hurt Jace by stealing away one of his children and having them join the life he has been so desperate to escape. The influence of giving the young boy his dream is easy for Jolie to use to her advantage. Jace knows this and risks everything to try stopping it. Seeing Maven and their conversation adds more drama to the upcoming moves. It’s low-key but readers can sense the doubt in Jace’s voice heading into the inevitable confrontation. Pacing worked well in giving enough time to set up the stage for the final act. The flashback/dream sequences were used less than the previous issues but this method helped keeping things moving without taking away from Jolie and Sunny’s spotlight. The final moments will be interesting to see the fallout next issue, but left a satisfying conclusion for this chapter.

Fuso focused on displaying “The Butcher Shop” as a warm and friendly place while hiding most of its secrets. This plays well int Jolie’s schemes as her subtle smirks conceal what she has in store for Sunny. Seeing the interactions with the other residents especially with the cameo from Maxine helps break up some tension before shifting back to Jolie and Jace. Jace’s flashbacks and ultimate interruption set things up nicely for his portion of the issue. Excellent full page panel to cap off the Maven sequence. The final act moved fast with Sunny but illustrated the situation he’s in and what lies ahead. It concluded the scheming of Jolie, giving fans much to be excited to see where the story goes next issue.

HOUSE OF SLAUGHTER #13
Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini
Credit: BOOM! Studios

HOUSE OF SLAUGHTER #13
Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini
Credit: BOOM! Studios

HOUSE OF SLAUGHTER #13
Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini
Credit: BOOM! Studios

HOUSE OF SLAUGHTER #13
Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini
Credit: BOOM! Studios

FINAL POINT: House Of Slaughter #13 sets Jolie’s plans into full motion while keeping the Butcher on the defense with time slipping away. Brombal, Fuso and the team progress the slow burn drama with solid art and writing to please fans waiting to see how this story moves onward.

Hit me up on ODPH social media and let me know what you thought of House of Slaughter #13. Thanks for reading.

GRAMMATON PUNCH #1 (COMIXOLOGY ORIGINALS)

Welcome to an all new edition of Parlay Points, the comic book review blog to the ODPH Podcast!

For this entry, we’re checking out a brand new debut on the Comixology Originals line that flips the traditional ghost story blueprint into a whole different direction. What happens when someone can not only see ghosts BUT fight them back? Grammaton Punch #1 by Miles Gunter (NYC Mech, Terminator, BPRD), Briane Andan, Lee Loughridge, Taylor Esposito, Dee Cunniffe and Ed Dukeshire introduces readers to Van Nguyen and his unique ability. Get settled in as we’re about to take a closer look at where one boy’s fight against the paranormal goes in this introductory issue. Let’s begin, shall we?

Grammaton Punch #1

Creative:Miles Gunter, Briane Andan, Lee Loughridge, Taylor Esposito, Dee Cunniffe and Ed Dukeshire

Credit: Comixology Originals

Grammaton Punch #1

Creative:Miles Gunter, Briane Andan, Lee Loughridge, Taylor Esposito, Dee Cunniffe and Ed Dukeshire

Credit: Comixology Originals

*** POSSIBLE SPOILER WARNING ***

The issue opens up with Van Nguyen narrating his backstory. Readers witness a solar eclipse which Van states being born during isn’t all that great. As Van is in his mother (a power lifter) ’s stroller, a one-eyed ghost appears and makes a connection with him. Van tells the audience that being an “eclipse baby”, he can now see ghosts and vice versa. Van became a power source for the ghost as it ate off his life energy for five years.

During that time, Van was in and out of the hospital, left very weakened from the feedings. Doctors ran many tests but the only result that they could find was an anomaly with Van’s eyes. The ghost’s attacks also turned Van’s hair white. Being only Five years old, Van looked as he was going to be facing this problem for the rest of his life. Everything changed when Van unlocked a key factor involving the ghost: If it could physically touch him, Van could physically fight it back!

At this moment, Readers see him defend himself for the first time. Van hits the ghost with a right hand that Mike Tyson would be proud of. With the ghost seemingly gone, Van finally began had a chance at a healthy life and with prescription sunglasses hiding his gifts. It seemed short lived as “Eye Face” returned, but Van was ready and disposed of his foe again…and again…and again. Each time, “Eye face” took longer to return but Van was waiting and stronger than the last encounter.

Things seemed to becoming normal as Van accompanies his mother to a power-lift competition, until something happens that changes everything. What went down at the lift? Is Van ready to face what lies ahead? Readers bare witness to a growing child’s dilemma of trying to live a “normal” life with unique gifts. Things move pretty fast with some more obstacles piling up before the final image throws a big question mark on the debut issue heading into the next chapter.

Grammaton Punch #1

Creative:Miles Gunter, Briane Andan, Lee Loughridge, Taylor Esposito, Dee Cunniffe and Ed Dukeshire

Credit: Comixology Originals

Grammaton Punch #1

Creative:Miles Gunter, Briane Andan, Lee Loughridge, Taylor Esposito, Dee Cunniffe and Ed Dukeshire

Credit: Comixology Originals

BREAKDOWN: Gunter sets up the foundation for a very imaginative story. Van’s saga catches readers off the start with presenting the toll “eye Face” is taking on him and his mother. The pacing builds to such a point that readers can feel the moment when he first punches “Eye Face” out of town. It’s an enjoyable section that takes the story into a new direction. Van is a whimsical lead that grows up fast with the challenges thrown his way. The latter half of the issue demonstrates how Van’s journey isn’t so cut and dry. Van’s impulsiveness makes complete sense considering his age at this placement in story. Heading into the concluding moments, Gunter does a great surprise setting the stage for the next installment.

Andan brings a high energy to the panels artwork. There is a My Hero Academia-esque feel to when Van starts fighting back. Those panels convey the changing of story tempo. No page illustrates that more than when Van realizes he can hit “Eye Face” back. Speaking of “Eye Face”, Andan envisions the ghost as a true imposing figure, especially one that is tormenting a five-year old. It’s counter balanced when Van grows confidence in battling back. The issue never feels like there is a lull in-between panels. Van’s world is one to easily hit with readers a the series moves onward.

Grammaton Punch #1

Creative:Miles Gunter, Briane Andan, Lee Loughridge, Taylor Esposito, Dee Cunniffe and Ed Dukeshire

Credit: Comixology Originals

Grammaton Punch #1

Creative:Miles Gunter, Briane Andan, Lee Loughridge, Taylor Esposito, Dee Cunniffe and Ed Dukeshire

Credit: Comixology Originals

FINAL POINT: “With Great Power, One must have a Great Punch!” Gunter, Andan and the team establish a young hero with solid storytelling and electric imagery. Grammaton Punch #1 will be a hit with readers looking for something that stands on its own with many themes mixed in the overall narrative. Make sure to keep an eye out for this series on Comixology this week.

Hit me up on ODPH Social Media and let me know what you thought of Grammaton Punch #1. Thanks for reading.

PHANTOM ROAD #1 (IMAGE COMICS)

Welcome to an all new edition of Parlay Points, the comic book review blog for the ODPH podcast!

For this entry, an Eisner nominated creative team reunite for Image Comics with a brand new series that will have fans talking on New Comic Book Day! PHANTOM ROAD #1 by Jeff Lemire and Gabriel H. Walta, the team behind Sentient, link up with Jordie Bellaire and Steve Wands hits the open road with a driver who’s life spins out of control after helping someone on the side of a highway. Let’s take a closer look at this debut issue, shall we?

PHANTOM ROAD #1

Creative: Jeff Lemire, Gabriel H. Walta, Jordie Bellaire and Steve Wands

Credit: Image Comics

*** POSSIBLE SPOILER WARNING ***

The story begins with a driver named Dom screaming at someone in his tractor-trailer to let him in, fearing for his life! With the door locked, Dom looks right at the reader with sheer terror in his eyes.

From here, the story shifts gears to an earlier time where Dom is driving down the highway at night. Things seem to be a routine drive. Dome pulls in to a rest stop diner for a quick meal and coffee. Dom sparks a conversation with the waitress about how he’s almost at his destination of North Dakota and they both close with “We’ll get there.”

Hitting the road again, Dom starts flashing back to his childhood and a rough moment between his parents fighting. His mother is angry at what his dad (a truck driver as well…like Father, like Son) has been doing while driving and neglecting his son. The dad counters with questions about the mother before leaving for a new job, promising Dom a new toy when he comes home.

When Dom focuses back on the road, he swerves out of the way of a car accident. With a body lying in the road, he finds Birdie sitting against the car with an object that caused Birdie to swerve in the road. With Birdie talking frantically, Dom goes to see the object. When he touches it, a green flash happens and they’re now in daylight with a mysterious figure in the distance.

Who is this figure? What was the object and what effect does it have Dom and Birdie? Are the pair even where they think they are? Things escalate quickly as the pair is thrown into a situation neither is ready for. The final panel will have readers waiting to see what happens next for the pair as their story has just begun.

PHANTOM ROAD #1

Creative: Jeff Lemire, Gabriel H. Walta, Jordie Bellaire and Steve Wands

Credit: Image Comics

PHANTOM ROAD #1

Creative: Jeff Lemire, Gabriel H. Walta, Jordie Bellaire and Steve Wands

Credit: Image Comics

BREAKDOWN: Lemire lays the foundation of a very engaging story. From the offset, Dom’s life is very routine in the sense of his job. The flashback moment with his parents is significant as it gives readers a glimpse of how Dom became set on this profession much like his father. Whether there is a connection to recent events or not remains to be seen as the story just shifted locations. The dynamic with Birdie was a strong point of the issue as well. Both are now connected and need each other to survive. The mystery of the artifact set the tempo for the final act with a great horror element before closing this chapter out.

Walta and Bellaire do a superb job bringing the (literal) day and night difference in Dom’s life to readers throughout these pages. The beginning of the issue is very relatable to readers and hits the emotional points when dealing with the family flashback. The panels where Dom sees himself and his dad at separate times while driving also jumps out. Great use of colors (Red lighting for the accident, Green for the crossover) to seq-way the story’s changes. Strong build throughout the final portion to capture the horror energy before closing with the near full page final panel.

PHANTOM ROAD #1

Creative: Jeff Lemire, Gabriel H. Walta, Jordie Bellaire and Steve Wands

Credit: Image Comics

PHANTOM ROAD #1

Creative: Jeff Lemire, Gabriel H. Walta, Jordie Bellaire and Steve Wands

Credit: Image Comics

FINAL POINT: Phantom Road #1 wastes no time delivering a mesmerizing tale combining the worlds of fantasy horror and realistic drama to give readers an excellent must-read addition to their comic collection. Lemire, Walta, and the team have something special in the making here, so jump on-board now and see what everyone’s gonna be talking about at the local comic shops!

Hit me up on ODPH social media and let me know what you thought of Phantom Road #1. Thanks for reading.

DAMN THEM ALL #5 (BOOM! STUDIOS)

Welcome to a brand new edition of Parlay Points, the comic book review blog to the ODPH podcast!

For this entry, we are near the end of the first arc of one of BOOM! Studios’ most imaginative series. DAMN THEM ALL #5 by Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell takes readers to the penultimate closing of its’ initial debut with an issue that will have fans talking.

Editor warning: this book has some panels that might be too mature for younger readers. That said, let’s jump into the latest chapter and see where Ellie and company take readers now, shall we?

DAMN THEM ALL #5

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

DAMN THEM ALL #5

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

Ellie Hawthorne has now been challenged to step in and stop the 72 devils of the Ars Goetia in replacement for her Uncle Alfie, who died mysteriously. Her purpose is very easy: send all of the 72 devils back to Hell. With help from Dora, an officer with a complicated past with her uncle Alfie, and some more “allies”, Ellie sets out to complete the mission or die trying. Last we saw Ellie and co, they were dealing with Theo Bolster and the 500 Club. After an impromptu exorcism, Theo seems defeated but is far from it. Ellie is back on her mission and wastes no time hitting the ground running.

This issue opens up with Ellie, Dora and Frankie Wax (Ellie’s “boss”) raid the home of Ninebob Barry and his devil Vine. The scenes are intense and waste no time in setting a frightening tone. Ellie makes her way into Barry’s room and finds him waiting with an old friend sent by Theo: Glasya-Labolas, a demon who’s already impacted Ellie and her circle of associates. The resolution to this conflict is one that readers won’t see coming! Its’ repercussions send Ellie on a wild path that ultimately ends up with an ending that will stun faithful fans of this series!

DAMN THEM ALL #5

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

DAMN THEM ALL #5

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

DAMN THEM ALL #5

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

BREAKDOWN: Heading into the arc finale, Spurrier wastes no panels in bringing some closure to Ellie while opening up a whole new chapter. The story with Ninebob Barry is one that plays into Ellie’s strengths. Never at any point is Ellie defined as a “hero” or plays everything in heroic fashion. This portion of the issue Spurrier brings out the full grey complexity of the character to a solid resolution. Things move fairly quickly here but once that final moment hits, it is a perfect mic drop moment that readers are not ready for.

Adlard doesn’t shy away from the intense imagery with this chapter. The fighting is brutal and bloody. The conclusion of the Ninebob Barry tale holds nothing back. Dealing with the supernatural, the demons look menacing and work to play off of Ellie’s brashness. Even with Ellie’s interactions with Frankie Wax and Carlin, her more “normal” moments and reactions connect as someone who isn’t good or evil, they just are who they are. That said, no other image will get as much buzz as the final one for this issue. Brace for it.

DAMN THEM ALL #5

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

DAMN THEM ALL #5

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

DAMN THEM ALL #5

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

DAMN THEM ALL #5

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

FINAL POINT: Damn Them All makes a run towards its’ initial conclusion tying up some hanging threads before giving readers a jaw-dropping moment to ponder till next issue. Spurrier, Adlard and the team bring that winning energy in their writing and art that has made this series such a fantastic read since it’s beginning. Don’t miss this on New Comic Book Day.

Hit me up on ODPH social media and let me know what you thought of Damn Them All #5. Thanks for reading!

SPECS #4 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay Points, the comic book review blog to the ODPH Podcast!

For this entry, we have finally arrived at the conclusion of one of BOOM! Studios best series. SPECS by David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell has been a roller-coaster ride of emotions since its debut issue. The throwback horror tale has been must-read material building towards a big finale. Specs #4 is hitting comic shops this week (Feb.22nd). How does it fare? Let’s take a closer look and find out, shall we?

SPECS #4

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell

Credit: BOOM! Studios

SPECS #4

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell

Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

Kenny and Ted are two teens growing up in the small town of Summerton in the 1980’s. The awkward friends are trying to survive the high-school social landscape but neither are expecting their lives to be transformed by a mysterious pair of glasses. That’s exactly what happens after they discover some old comics and an ad for “magic specs”. The following day, a pair of specs shows up at Kenny’s doorstep mysteriously. The friends start making “wishes” that come true but fate deals them a bad hand as a wish to stop Bernard Slyman aka Skunk from fighting them causes his disappearance.

It was at this moment their luck ran out. Ted was framed for Skunk’s disappearance/murder and Kenny’s quest to find out the secret behind the glasses was more than he bargained for. The glasses are a part of a vicious cycle that preys on desperate people, leaving nothing good in its’ wake. Now in a race against time and the law, the boys look to destroy the glasses and hopefully fix things.

The finale kicks off with Kenny and Ted hiding in the woods after escaping the police station. They’re trying everything that they can to break the glasses. With no luck in breaking the specs, Detective Kingsley from the Summerton Police arrives to where the boys are. In a heart-wrenching move, Ted tells Kenny to take everything and run, then turns himself over to Kingsley.

The next day, Ted’s preliminary hearing was set. It’s resolution is a surprise but one without a happy ending as readers witness the fallout. However, one lingering plot point that gets resolved before closing the story out on a very pleasing epilogue.

SPECS #4

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell

Credit: BOOM! Studios

SPECS #4

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell

Credit: BOOM! Studios

Breakdown: Booher closes the series out with a very pleasing ending. The series has focused on the bond between Kenny and Ted and remained the driving force during the finale. Seeing what Ted was willing to do for his best friend in sacrificing himself to answer for the charges is a huge moment. Seeing Kenny’s guilt pour out on the page only made the ending that much more impactful. The specs were a secondary character that didn’t get nor need a ton of panel time to make its mark, especially here. Booher throws the question of “Is a wish really worth it if is’ not real” right at the audience and gives them a perfect answer in the final act. This story has been an excellent read and fingers crossed it gets made into a streaming series/movie.

Shehan brings to life the moving reactions to all the events unfolding. Kenny’s reactions to everything Ted does for him leading to the eventual arrest showcased how their friendship was so important to both. This is magnified tenfold during the final act (which is fantastic storytelling right down to the full page panel moonlight walk-off image that needs to be seen & read without spoilers). The closing moments were a strong finish with an even more peculiar ending shot.

SPECS #4

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell

Credit: BOOM! Studios

SPECS #4

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell

Credit: BOOM! Studios

SPECS #4

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell

Credit: BOOM! Studios

FINAL POINT: Specs by Booher, Shehan, Stevens and Campbell has been a captivating saga along two best friends whose friendship and bond are challenged with the ability to change their lives, but not without consequences. The series has been the definition of incredible storytelling and art since the start. The finale has no disappointment (other than the series is over). Highest Possible Recommendation this week.

Hit me up on ODPH social media and let me know what you thought of Specs #4. Thanks for reading.

SOMETHING IS KILLING THE CHILDREN #29 (BOOM! STUDIOS)

Welcome to a brand new edition of Parlay Points, the comic book review blog to the ODPH podcast.

For this entry, There is no escape from the danger engulfing Erica Slaughter in the hit series from BOOM! STUDIOS. Something is Killing the Children by James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design is one on of the most consistent quality reads on New Comic Book Day. The latest story has pushed Erica into dangerous territory with a true rival hellbent on taking her down. What started as a simple case has spiraled out of control. After last issue, the anticipation has been HUGE for this chapter.

Before we dive into this issue, some of the imagery for this blog may not be suitable for younger readers. Viewer discretion is advised. If all good after that, shall we get started?

Something is Killing the Children #29

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: BOOM! STUDIOS

Something is Killing the Children #29

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: BOOM! STUDIOS

*** POSSIBLE SPOILER WARNING ***

An evil creature known as “the Duplicate” is on the loose in Tribulation, New Mexico. Gabi is a teenager who watched her family be slaughtered by this monster. Riqui, a local bartender who is her “guardian” now is trying to keep her safe. Erica Slaughter has come to town after staying off the grid to help. However, the Order of St. George isn’t ready to let Erica be a loose end running away from them. They have acquired the services of Cutter to take her out. In a blink of an eye, Cutter has repeatedly attacked Erica on various levels, to the point of killing her longtime ally, Big Gary Slaughter. Cutter has also just arrived to Tribulation and immediately framed Erica for the murder of Tribulation police officers while assisting the Duplicate into turning into a clone of Erica! Now a wounded target inside the police station, Erica’s world is about to become more dangerous.

This issue opens up with am officer making a coffee run before walking into a horrific scene of dead fellow officers. Erica emerges and disarms the officer, telling him Cutter is behind this and she is leaving. Erica frees Gabi and Riqui from their barricaded room. Before they leave, Erica takes an object left behind by Cutter that might hold some information about stopping her. From here, the story switches gears to the Order of St. George where there is a funeral and burial service for Big Gary. Many notable characters from the SIKTC lore stand and pay respect. One troubled by the actions of Cutter’s killing of Gary is Cecilia, who talks with the Dragon, the head of the order, about Cutter’s services. What transpires with their talk gives a unique insight to the dragon’s methods. What exactly is his endgame involving Cutter and Erica? What depths is he willing to go in the name of the Order? Readers don’t wait too long to see the fallout of this chat might be bigger than most realize to close this issue out.

Something is Killing the Children #29

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: BOOM! STUDIOS

Something is Killing the Children #29

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: BOOM! STUDIOS

BREAKDOWN: One of the biggest elements of SIKTC is Tynion’s ability to play the long game (aka Slow Burn) better than anyone. Erica’s time in the book is very brief but does enough to move her story along. Readers also see Erica trying to regain her calm after being on the defensive side of Cutter’s attack. It was a noteworthy nod to feature Gary since he was killed four issues previously to show how its’ impacting the characters of the Order. The conversation between the Dragon and Cecilia illustrates how dangerous Cutter is without showing her at all during this issue. To see the reaction of someone as high up in the Order as Cecilia questioning if bringing Cutter in was a right choice is very telling. The fallout of this talk seems like this could be the match to light a bigger fire for the story moving forward after this arc.

Dell’edera holds nothing back from readers in showing Cutter’s trail of bodies from the police station. The imagery speaks volumes and seeing “Officer Bill” walk in to the carnage was frightening. Like previously stated, the issue gave a majority spotlight to the talk between the Dragon and Cecilia and Dell’edera explained this talk by using the character’s eyes and demeanor to tip readers off on the feelings of doubt and anger involving Cutter. Even without his signature mask on, The Dragon conveyed a great deal through his body language. This reflected his reference of emotion in the talk. The final scene will rise some questions in how the talk fallout will play a role but it made a solid statement to close on.

Something is Killing the Children #29

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: BOOM! STUDIOS

Something is Killing the Children #29

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: BOOM! STUDIOS

Something is Killing the Children #29

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: BOOM! STUDIOS

FINAL POINT: Tynion, Dell’edera and the team take a pause from the latest challenge of Erica Slaughter to pay respect to a fallen member of the Order of St. George. The slow burn method of solid writing and art wins again for an issue you won’t want to miss on New Comic Book Day this week.

Hit me up on ODPH social media and let me know what you thought of SIKTC #29. Thanks for reading.

CANARY #5 (COMIXOLOGY ORIGINALS/BEST JACKETT PRESS)

Welcome to an all new edition of Parlay Points, the comic book blog to the ODPH podcast.

For this entry, we’re checking out the latest entry from the fantastic series of comics on Comixology Originals line via Best Jackett Press! CANARY by Scott Snyder, Dan Panosian, Richard Starkings and Will Dennis has been one of the lead books in phase two (along with Barnstormers & Dudley Datson and The Forever Machine) with bringing the horror-western adventure of Marshall Holt’s last ride to readers with much acclaim and excitement. Canary #5 sets up events for the finale next issue but there is much to break down within the latest installment. Let’s take a closer look to see where we are heading for the frightening conclusion, shall we?

CANARY #5

Creative: Scott Snyder, Dan Panosian, Richard Starkings and Will Dennis

Credit: Comixology Originals/Best Jackett Press

CANARY #5

Creative: Scott Snyder, Dan Panosian, Richard Starkings and Will Dennis

Credit: Comixology Originals/Best Jackett Press

*** POSSIBLE SPOILER WARNING ***

A disturbing murder in Utah in 1891 has brought legendary lawman Marshall Holt into its’ investigation before he retires. When the case starts revealing itself, all roads lead Holt back to the town of one of his most chilling investigations: Canary. On that assignment, Holt was introduced to Hyrum Tell, a psychopath who’s heinous activities have scared the bravest of lawmen. The flashback sequences for Tell’s actions speaks LOUD volumes for what kind of evil is inside him.

Upon his return to Canary, Holt crosses paths with Edison Edwards (or Ed-Ed), & Mabel Warren, daughter of Canary founder Chester Warren. The trio set out investigate a cave that has a sinister history that may hold the key to solving the case. With the use of Edward’s Sonotron, the trio investigate the cave’s water levels. When the results are voices saying “WE’RE STILL DOWN HERE!!!”, Holt and company are not prepared for what’s next.

The trio continue to look for clues at an abandoned house for “The Global Geological & Divination Society 1081” or House 1081. The “Canary Evolution” theory becomes a theme as they search the house with discovering a picture of Hyrum Tell connecting to the group. Before they can process what they’ve found, someone has trapped them inside the house and lit it on fire! Meanwhile, Mayor Gem pulls out one of the though dead miners from the cave using Edward’s Sonotron’s. What appeared to be a miracle turns into a nightmare quickly as the minor transforms into a horrific creature!

This issue opens up with a flashback to Holt returning home from the initial Tell encounter and gives some insight on this character but it’s quickly interrupted with the escape from the burning house! Once everyone leaves the house, the smoke from Canary fills the skies and the danger is in the streets. Tommy, the transformed miner is wreaking havoc slashing his sister Nellie and fighting off the town’s people. Holt makes the save but readers witness first hand it might not be enough as he’s attacked by Tommy. When that moment is resolved, Holt wakes to see he’s now in a race against time to stop this evil with more unforeseen factors in play. Can Holt stop what is coming before it’s too late? How does the flashback scenes tie into this? Readers see the beginning of the end as Holt makes his moves setting the pieces in place to bring this story to a heart-stopping finish.

CANARY #5

Creative: Scott Snyder, Dan Panosian, Richard Starkings and Will Dennis

Credit: Comixology Originals/Best Jackett Press

CANARY #5

Creative: Scott Snyder, Dan Panosian, Richard Starkings and Will Dennis

Credit: Comixology Originals/Best Jackett Press

BREAKDOWN: Snyder does a masterful job at bringing this mystery to a boiling point. Once Holt returns from the burning house, his will is challenged by a threat he is nowhere near ready for. The reaction Holt has when Tommy “speaks” to him is terrifying and shows how rattled Holt is knowing what is coming next. Being put on the pedestal of a hero from the first encounter has now been taken away as he is struggling to stop what’s unfolding. Seeing the interaction with the new players is a perfectly placed moment to drive home that Holt is in over his head with very little signs of hope to win. Even when Holt tries giving a rallying speech, it feels flat due to his character being broken down by what has happened. Readers can’ help but see how Holt refuses to quit and get fully invested into his final attempt to thwart this situation. The flashback sequences are mixed in well to give an added layer of fear and uncertainty to connect it with this issue’s conclusion. This is excellent storytelling and dialogue at its best.

The way Holt reacts with his eyes to what is happening is crafted so well by Panosian. Tommy in his new form showcased what danger Holt and the town are facing and held nothing back presenting the terror. Since he wears his bandana during the encounter with Tommy, the only way to “see” his reaction is through his eyes and how he’s shattered by what’s unraveling around him. Even the panel showcasing him talking with Mabel about how they’re going to win doesn’t feel true as his facial expression shows nothing but defeat. Panosian’s attention to this area is incredible. The flashbacks are excellent telling readers on how traumatizing the initial run-in with Tell. It elevated the final moment even more as both parts will be reflecting each other in the closing chapter.

CANARY #5

Creative: Scott Snyder, Dan Panosian, Richard Starkings and Will Dennis

Credit: Comixology Originals/Best Jackett Press

CANARY #5

Creative: Scott Snyder, Dan Panosian, Richard Starkings and Will Dennis

Credit: Comixology Originals/Best Jackett Press

CANARY #5

Creative: Scott Snyder, Dan Panosian, Richard Starkings and Will Dennis

Credit: Comixology Originals/Best Jackett Press

Final Point: Snyder and Panosian bring sheer terror to Marshall Holt and readers with this penultimate issue. The chilling dialogue is paired with equally disturbing imagery to create the sense of doubt in the fabled lawman of this era. The whole series has been a must-read and this issue is no exception. Make sure to check this out on Comixology when it drops (and grab a physical copy when it hits the LCS after its conclusion). This is a book you can’t afford to miss.

Hit me up on ODPH social media and let me know what you thought of Canary #5. Thanks for reading.

HOUSE OF SLAUGHTER #12 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay Points, the comic book review blog for the ODPH podcast!

For this entry, we’re returning to the spin-off series of one of comics’ best books: Something Is Killing The Children by BOOM! Studios! HOUSE OF SLAUGHTER #12 by Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) has just kicked off its’ third arc with a popular character talking the lead: Jace Boucher aka The Butcher. Let’s take a deeper look at how this story is unfolding, shall we?

HOUSE OF SLAUGHTER #12 - On Sale February 15th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini

Credit: BOOM! Studios

HOUSE OF SLAUGHTER #12 - On Sale February 15th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera)

Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

If you’re new to this series, House of Slaughter is an anthology style series showcasing members of the SIKTC universe. The first arc featured Aaron Slaughter and Jace Boucher, showing their tragic love story & Jace’s fallout with the Order of St. George. That story is currently out in Trade Paperback and is well worth the purchase. This arc spotlights Jace’s return as he has left the hunting life and has become a protector of young orphans, waiting for Aaron to return. Sadly, he does know Aaron’s fate when he returned to the Order and how that day will never come.

Last issue saw Jace trying to protect a young boy named Sunny from getting into trouble trying to emulate the hunter lifestyle. Sunny’s curiosity almost gets him killed as he strays away and encounters a monster head on. Luckily, he’s saved by an old friend of Jace’s who readers saw in a flashback scene: Jolie and her group of hunters.

This issue jumps in with Sunny waking up in a car, recovering from the monster encounter. In the passenger seat is Jolie Boucher, as she introduces herself. Sunny panics and wants to go home, but Jolie calms him down to address his bleeding wounds. As Sunny asks more questions, Jolie informs him that there are more monsters spawned from the one they killed and they’re going after them and Sunny can tag along and watch.

Meanwhile, Jace is leading the young orphans on a search for Sunny. Along the way, Jace is having more flashbacks as the forest area they are walking through is very familiar to both Jace and Jolie. What visions does Jace see now? What happens when Jolie and her family make their way through the woods? Readers get more answers to the mysterious hunter and see first had that there’s more to her than it seems. The mystery deeps with a final page that will have fans talking with anticipation for the next issue.

HOUSE OF SLAUGHTER #12 - On Sale February 15th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera)

Credit: BOOM! Studios

HOUSE OF SLAUGHTER #12 - On Sale February 15th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera)

Credit: BOOM! Studios

HOUSE OF SLAUGHTER #12 - On Sale February 15th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera)

Credit: BOOM! Studios

Brombal puts the spotlight on Jolie this issue and allows readers to gain some insight to her plans. Jolie comes off as friendly to Sunny as she has a relatable story growing up. This feels as a bait and switch is coming with events later in the book, but that moment will be bigger due to the great build. Seeing Sunny mesmerized by the hunter lifestyle with Jolie is a noteworthy point as well. Sunny’s role in this story feels as it will become more pivotal with the latter events of this book. This chapter was solid storybuilding with Jace’s moments being smaller but impactful never the less.

Fuso does a very cool visual with panel breaks later in the issue. Fuso uses tree branches to break up the images instead of the traditional boxes. The monster moments later in this issue also jump out as readers seem Sunny’s reaction to the moment he’s in and it carries an eerie feel. Jace’s nightmare flashback sequence will jump out to readers as well. Nothing is held back and plays up the horror element of the series. Great final panel to close this book out on.

HOUSE OF SLAUGHTER #12 - On Sale February 15th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera)

Credit: BOOM! Studios

HOUSE OF SLAUGHTER #12 - On Sale February 15th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera)

Credit: BOOM! Studios

HOUSE OF SLAUGHTER #12 - On Sale February 15th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera)

Credit: BOOM! Studios

FINAL POINT: House of Slaughter #12 gives readers an insight on the latest challenge to the “Butcher” while slow-burning the danger coming. Brombal, Fuso and the team continue to build on the foundation of their story with solid art and writing. The story has just begun and there’s no time to wait to jump on-board to see where it goes. Make sure to check this out on New Comic Book Day.

Hit me up on ODPH social media and let me know your thoughts on House Of Slaughter #12. Thanks for reading!

GRIM #8 (BOOM! STUDIOS)

Welcome to a brand new edition of Parlay points, the comic book review blog to the ODPH Podcast.

For this entry, we’re returning to the pages of the dead (so to speak) and seeing what kind of trouble comics’ favorite reaper has gotten into now via one of the big breakout hits of 2022! The series has been required reading since its’ debut and shows no signs of falling off. Grim #8 by Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano for Boom! Studios takes readers on a wild ride with our lead character trying to figure out what has caused the latest danger she needs to face. Let’s take a deeper dive on the latest escapade, shall we?

Editor note: Some of the images here might be tough for younger readers so discretion is advised. Still all good? Ok, let’s check this book out!

Grim #8 - On Sale February 15th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Justine Florentino)

Credit: Boom! Studios

Grim #8 - On Sale February 15th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Justine Florentino)

Credit: Boom! Studios

*** POSSIBLE SPOILER WARNING ***

After being banished from the afterlife by her aunt Adira, Jessica Harrow’s life as a reaper has become more complicated. From the initial moment where she crossed over into the land of the living chasing a runaway soul to learning her father is the being known as Death, Jessica’s (after)life has become complicated with reveal after reveal. After Death and The End, a being who makes sure life and death are balanced, destroy each other, there’s a big power vacuum in the afterlife.

Now stationed in Las Vegas, Jessica (along with fellow banished reapers/friends Eddie and Marcel), something strange is happening with people having a red marking appear on their foreheads and no one can die now, no matter how badly they are sick or hurt. Outside forces are plotting to make moves but it appears all signs point to Jessica being responsible. Oh yeah, Did we forget Lilah, her human mother in prison now knows?

This issue kicks off seeing Jessica’s mother in the middle of a prison riot. The inmates and guards have the mysterious red markings on them, but Lilah is fighting her way thru all while narrating a letter sent from Death before his demise. With a clue pointing to New Mexico, Lilah escapes and leaves a burning jail in her wake. Meanwhile in the afterlife, Adira is trying to calm the masses of reapers who see no dead souls. Adira gives them a name “responsible”: Jessica Harrow!

As for Jessica, she’s been confronted by the sisters of Fate, who explain the situation at hand to her. Jessica is not exactly on board with their information, but it appears there might be one way out of this and it means nothing good! What is the new situation presented to her? Is she willing to accept what has been proposed to her? Does she have a choice? Readers find out quick as the closing panel shows that more parties are interested in Jessica and her friends than they thought!

Grim #8 - On Sale February 15th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Justine Florentino)

Credit: Boom! Studios

Grim #8 - On Sale February 15th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Justine Florentino)

Credit: Boom! Studios

Grim #8 - On Sale February 15th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Justine Florentino)

Credit: Boom! Studios

Grim #8 - On Sale February 15th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Justine Florentino)

Credit: Boom! Studios

Phillips is starting to put some of the mystery pieces together while keeping readers guessing at what’s happening here. Taking a small break from the red markings epidemic other than the riot worked well. Seeing how Jessica’ mother is now involved adds a new dynamic to the current story. Phillips instantly makes her debut feel huge with having her fight thru a prison riot unscathed. The cutthroat actions of Adira are always a great counter to Jessica’s character. Seeing how she handles being made Afterlife enemy #1 will be fun to watch. The situation with the sisters of Fate is an intriguing one as it was one readers won’t see coming. Solid final page to close out on. Readers will be curious to see where that leads moving forward.

How cool is Flaviano’s art? Seriously. From the architecture of Adira’s throne room to the astral plane of the Sisters of Fate, Flaviano and Renzi gives this book such a different and energetic feel. There truly isn’t anything like it on the market in my opinion. The panel set up with the “dream” borders was a great touch. The only thing missing was the usual music lyrics factored in by Napolitano, but this issue had much to enjoy regardless of that.

Grim #8 - On Sale February 15th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Justine Florentino)

Credit: Boom! Studios

Grim #8 - On Sale February 15th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Justine Florentino)

Credit: Boom! Studios

Grim #8 - On Sale February 15th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Justine Florentino)

Credit: Boom! Studios

FINAL POINT: Grim #8 delivers a very solid issue to move its’ second arc forward. Phillips, Flaviano and the team bring their winning mash-up of incredible writing and art to give readers an issue they can’t miss this week at the LCS. Make sure you have this in your pull list for NCBD.

Hit me up on ODPH social media and let me know what you thought of Grim #8. Thanks for reading.

HARROWER #1 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay Points, the comic book review blog to the ODPH Podcast!

For this entry, we’re checking out a debut issue of a limited series from BOOM! Studios that horror fans will want to have on their radars. HARROWER #1 by Justin Jordan (Spread), Brahm Revel (Guerillas), and Pat Brosseau welcomes readers to Barlowe, New York and it’s mysterious figure. BOOM! has been on quite a roll with its’ horror books with such hits as Basilisk and Specs (to name a few). Let’s jump into this issue and see how things fare for the residents of Barlowe, shall we?

HARROWER #1 - On Sale February 8th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

HARROWER #1 - On Sale February 8th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

The story kicks off in the small town of Barlowe, New York. The sheriff of the small town returns home to find a marking on the inside of his walls. Knowing there is danger nearby, he draws his gun waiting but is attacked from behind. His gun is lost in the struggle. When he goes to reach for his gun, a foot stands over it. At this moment, readers witness an intimidating figure standing over the sheriff. With a defiant look and last words, the sheriff is killed by the frightening figure.

The story then shifts to high school where a teacher is explaining the mark on the sheriff’s wall. It is referred to as the “sinner’s mark”. The teacher explains to the class that the mark sends a call out to the Harrower, an avenger that “keeps Barlowe pure”. One student in this class listening is Jessa Brink. Class is dismissed with an eerie warning. Jessa meets up with some friends, her boyfriend and Carter Creed, a trouble soul who gets into an altercation with Jessa’s boyfriend. It’s revealed when Creed storms off that his sister was killed in the same accident as Jenna’s brother.

Readers are taken thru a meeting with Jessa’s parents as they head out into a town gala. Jessa questions their decision but ultimately they have made up their mind. When they leave Jessa takes off for a party with her friends, no one is ready for what unfolds next. What starts out with fun intentions takes a side track that immediately will impact the small town. What happened on the way to the party? Who is the sheriff related to and where does that story now lead? Readers will get those answers plus a final moment that will have some conversation started until next issue.

HARROWER #1 - On Sale February 8th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

HARROWER #1 - On Sale February 8th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

HARROWER #1 - On Sale February 8th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

Jordan sets up the pieces for an entertaining horror tale. The story had a very retro feel to me (which isn’t a bad thing) as it captures some classic horror themes. The Harrower is only shown a few times within the issue giving plenty of page time to the residents of Barlowe. There are many introductions to the town’s residents but the standout moments are with Jessa and her parents. There is an event that affected their family and Carter’s which gives a vibe that there is much more to dig into with that sub-plot. The final moments speed a few things up and gives a twist ending that will be interesting to see if it holds up moving forward.

Revel illustrates the brutality of the Harrower right from the opening moments. The altercation with the sheriff is brief but effective in showing the danger surrounding the title character. The emotional points with Jessa and her family started to connect why that moment looks to be more impactful than anyone realizes now. Th set-up from the drive to the party to the conclusion was perfect for giving a vintage horror sense to the drama unfolding. The final panel was a bit of a surprise as I feel it could in two very different ways when the next issue opens, but did enough to cap off the suspense from the debut.

HARROWER #1 - On Sale February 8th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

HARROWER #1 - On Sale February 8th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

HARROWER #1 - On Sale February 8th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

FINAL POINT: Harrower #1 gives readers a vintage horror feel with a mystery just starting to unfold. Jordan, Revel, and Brosseau craft the suspense of the small town’s supernatural figure with solid storytelling and art. If you’re looking for a new horror story at the LCS, Harrower #1 is one to check out.

Hit me up on ODPH social media and let me know what you thought of Harrower #1. Thanks for reading.

ODPH podcast Interview: BRIAN BALONDO (POCUS HOCUS, GRANDMA CHAINSAW)

Welcome to a special edition of Parlay Points, the comic book review blog to the ODPH Podcast!

For this entry, we have a special interview with a creator whose latest project is currently in the midst of another monster campaign on Kickstarter! Based out of the Philippines, BRIAN BALONDO has been the visual architect to the Top Hat Studios team since its’ debut issue of Pocus Hocus in 2021. Since that point, Brian and the rest of the team has gained more fan buzz and followers thru their DIY approach to comics. With a huge hit on their hands with Pocus, Balondo teamed up again with Allen Dunford, Will Radford, Jasen Smith, & Dave Lentz for 2022’s GRANDMA CHAINSAW. With his busy schedule, Brian managed to sneak in some time with the ODPH to talk about his life in comics. Here we go!

Credit: BRIAN BALONDO (TOP HAT STUDIOS)

Credit: BRIAN BALONDO (TOP HAT STUDIOS)

ODPH Ken: Hey Brian, thanks for taking the time out to chat and congrats on the new campaign

BRIAN : Thank you and yeah, the team and I are very excited about the latest Pocus Hocus Chapter.

ODPH Ken: Definitely an exciting time, but let’s go back to the beginning and just how did you get started into comics

BRIAN : The very first comics project I did was from an independent group here in the Philippines. It was only released in a Comic Con here. After that, I get to do another independent book titled Starburn and it all started from there.

ODPH Ken: What artists would you say have influenced you the most and why?

BRIAN : Hmm… probably Olivier Coipel and Dike Ruan are my biggest influences in art style. They’re incredible. However, Junji Ito is my main influence when it comes to everything horror.

ODPH Ken: And after that start, how did you connect with the Top Hat Studios team?

BRIAN : Allen Dunford was the one who contacted me and asked if I was willing to work on Pocus. I wasn’t able to accept at first as I was currently working on a project but I was really glad that they have waited for me. It has been a blast since I've started working on every Top Hat project.

Credit: BRIAN BALONDO (TOP HAT STUDIOS)

Credit: BRIAN BALONDO (TOP HAT STUDIOS)

ODPH Ken: What are the biggest challenges of communication with the team since you live world's away?

BRIAN : Actually, there's no challenge at all. I can easily talk to them through messenger and email. Sending files is a no hassle either. You would think there would be some kind of issue, but we’ve made it work (looking for something to knock on).

ODPH Ken: Over the past few years, Kickstarter is become such a huge movement in the land of comics. What is your feelings towards the entire process and now with another book heading that way?

BRIAN : I’m always excited and scared on every Kickstarter project we have. That feeling of being not knowing on the outcome of every project, but it’s good motivation to make the best book possible.

ODPH Ken: Pocus Hocus is such a unique book. What was your first reaction to reading its’ pitch to join?

BRIAN : Actually, I was amazed and curious at the same time. I was excited to know what could happen next as the scenes plays in my mind.

Credit: BRIAN BALONDO (TOP HAT STUDIOS)

Credit: BRIAN BALONDO (TOP HAT STUDIOS)

ODPH Ken: Pocus Hocus was a huge success, what was the feeling of going into Grandma Chainsaw?

BRIAN : I think excitement first comes to mind. I've always wanted to do a project like Grandma Chainsaw. Just everything horror with mystery always keeps me intrigued.

ODPH Ken: Now doing two back-to-back horror books, what do you think the biggest difference between the books?

BRIAN : Hmmm… the biggest difference maybe is the theme. In Grandma Chainsaw, we see a lot of horror and gore while in Pocus Hocus we have a really fun adventure with a touch of horror. So, yeah… I’d say the themes really separate the two, but I enjoy doing both of them.

ODPH Ken: With all the buzz around these characters, is there any other characters you’d really want to work on if given the opportunity?

BRIAN : This is a no-brainer for me. My dream projects are Batman and Hellboy.

ODPH Ken: Before we let you go, can you say any future plans for you and the team?

BRIAN : Well, we are currently working on new issues of Pocus Hocus and Grandma Chainsaw. After that, We also have some plans for future projects but I really can’t speak about those today. All in good time though.

ODPH Ken: Brian, thanks for chatting with us and all the best with the future projects.

Brian : Thanks Ken! This has been a blast!

Credit: BRIAN BALONDO (TOP HAT STUDIOS)

Pocus Hocus Kickstarter is now live until February 16th, 2023. Thanks for reading!

BLOOD TREE #1 (IMAGE COMICS)

Welcome to an all new edition of Parlay Points, the comic book review blog to the ODPH podcast!

For this entry, we’re checking out a brand new series from Image Comics that has an interesting twist to the whole True Crime/Murder Mystery genre. Blood Tree #1 by Peter J. Tomasi (Batman and Robin), Maxim Simic (Escape From New York), John Kalisz and Rob Leigh welcomes readers to ride along with two police detectives on one of the most bizarre and intense cases of their careers. Let’s not wait any longer and see what’s unfolding in the pages of its’ debut chapter, shall we?

Blood Tree #1 - On Sale February 1st, 2023

Creative: Peter J. Tomasi, Maxim Simic, John Kalisz and Rob Leigh (Cover: Christian Alamy and Brad Anderson)

Credit: Image Comics

*** POSSIBLE SPOILER WARNING ***

Our story starts out in Warwick, New York (about 60 miles outside of NYC). NYPD detective Dario Azzaro wakes up to find his young son trying to dispose of his “dead” goldfish, which apparently he’s previously had some bad luck in that department. After sending “Nemo” on his way, Azzaro heads into the city for work. The story jumps to New York City for the annual St. Patrick’s Day parade. What should be a joyous occasion quickly shifts to shock and fear.

Azzaro meets up with his partner, Maria Diaz, to work the parade. A normal conversation is interrupted when a figure overshadows the crowd before crashing to the pavement. The figure is a naked “angel.” Azzaro shoves some politicians out of the fall’s path . With a public crime scene marked off, the detectives get to work. Heading to the rooftops, they find where the “angel” started his decent. A clue is left behind in a gargoyle looming over an edge. It’s a note that simply says “Blood begets Blood.”

After the coroner informs them of the lengths to cover up his identity, the detectives get a lead off a photo ID to talk with his parents. the conversation leads nowhere, but readers are shown a glimpse of who is behind this with another victim used as part of the twisted plan later.

With another “angel” falling in a public place again (this time Yankee Stadium) with the same cryptic message left behind, Azzaro and Diaz now start racing against the clock to try stopping this killer and solve the connection between the two victims. Readers will have much to break down as this tale is just getting started with many pieces yet to be shown.

Tomasi delivers on a solid introduction to this dark drama. There is just enough revealed concerning the killer and his actions that will lock readers in without tipping his hand to where this story goes. Pacing was outlined great to give each segment ample time to plant its foundation. The dynamic between Azzaro and Diaz counters the drama with well placed banter to break some scenes up. Perfect example of this is when Diaz gets done holding Azzaro while he checks the gargoyle. It’s a few quick one-liners but bridges their working relationship to the reader. The book end segments involving his son prove to raise some interesting theories that will be further revealed as this series progresses.

Simic’s art brought out the key elements of the debut. The initial “fallen angel” makes an immediate statement. From the small amount of blood to grace Azzaro’s face to the reaction of the parade goers, them moments’ frightening reality sets in fast to change the story’s direction. The facial expressions between the detective’s banter also stand out. It’s an easy tell to see how these partners play off each other mixed in with the subtle dialogue. The final image gives readers more foreshadowing of possible themes to come, but closes out the chapter with an haunting feel.

FINAL POINT: Tomasi, Simic and the team hit the ground running setting up the infrastructure to grow a very intriguing multi-layered mystery. Azzaro and Diaz’s latest case is a terrifying one that only has begun to reveal itself thru marvelous dialogue and art. The series has only unveiled a few clues which will have readers talking at the LCS this week. Make sure to check this out for New Comic Book Day.

Hit me up on ODPH social media and let me know what you thought of Blood Tree #1. Thanks for reading.

BOOK OF SHADOWS #3 (VALIANT ENTERTAINMENT)

Welcome to a brand new edition of Parlay Points, the comic book review blog to the ODPH podcast.

For this entry, we’re checking out the first release of 2023 from Valiant Entertainment. Last year, Valiant re-shifted schedules and Book Of Shadows went on an early hiatus after releasing their first 2 issues. Slated now for a 4 issue run, the latest issue hits the local comic shops this week. Book Of Shadows #3 by CULLEN BUNN, VICENTE CIFUENTES, NICK FILARDI, and DAVE SHARPE picks right up with an eclectic line-up of familiar faces of Valiant as they work together to stop an ancient evil. Let’s not waste another second and jump into this issue, shall we?

Book Of Shadows #3 - On sale January 28th, 2023

Creative: CULLEN BUNN, VICENTE CIFUENTES, NICK FILARDI, and DAVE SHARPE (Cover A by RAFAEL ALBUQUERQUE)

Credit: Valiant Entertainment

Book Of Shadows #3 - On sale January 28th, 2023

Creative: CULLEN BUNN, VICENTE CIFUENTES, NICK FILARDI, and DAVE SHARPE

Credit: Valiant Entertainment

*** POSSIBLE SPOILER WARNING ***

When a supernatural threat emerges so strong that it draws in the likes of Shadowman, Persephone, Dr. Mirage, PUNK MAMBO, and the Eternal Warrior, readers know there’s a huge deal unraveling within this story. Exarch Fane has unleashed Hell on Earth with “The Dark Feast.” The Feast presents sacrifices to the Book Of Shadows, a dark an powerful weapon in the wrong hands. The team has split up to take the fight to Fane, but he is preparing for the next phase of the feast.

This issue opens up with Fane conversing with the literal figure of the Book of Shadows, the Taleteller. Fane and Taleteller speak of the sacrifice needed to grow their power. Meanwhile Dr. Mirage and The Eternal Warrior make their way to the Veil of Death in pursuit of ending the book once and for all. Their destination: Fane’s castle. The rest of the team has been tasked with stopping Fane’s army on the ground level.

How does the team fare this go-around? Mirage and Warrior make their way inside the castle but what they find throws the initial plan out the window. A rash decision to end Fane’s plan turns out just making things worse. There is little improvement for the other members as they are greeted head-on by Fane and his army.

What causes the change in plans at the Veil? Can Mirage and the Warrior handle the new threat? Plus, Fane has his sights set on a certain member of the team. What could he possibly be up to? Readers get those answers plus a shocking moment to cap off this issue moving to the finale.

Book Of Shadows #3 - On sale January 28th, 2023

Creative: CULLEN BUNN, VICENTE CIFUENTES, NICK FILARDI, and DAVE SHARPE

Credit: Valiant Entertainment

Book Of Shadows #3 - On sale January 28th, 2023

Creative: CULLEN BUNN, VICENTE CIFUENTES, NICK FILARDI, and DAVE SHARPE

Credit: Valiant Entertainment

Bunn paces things out well, giving the team enough panel time to tell their stories. The Veil portion features the conflicting personalities of Mirage and the warrior, which makes for some noteworthy moments. Gilad’s irrationality for waiting plays out well to Mirage’s cautiousness. There are also great moments between Mambo and Persephone tying back to Bunn’s Shadowman series, which adds another level o drama to the group. However, the bigger plot point is Fane’s plans for the one member of the team. Without spoiling, there are some questions to be had and Fane’s manipulations work well to progress the story forward.

Cifuentes’ art captures the horror aspect of the story, primarily with the Veil portion. the sights seen when the pair of heroes make their way thru the castle jump out. They push the story forward with the darkness surrounding the Book. Some panels hold nothign back and elevate how twisted Fane’s intentions are. There are some great action sequences thrown in for Shadowman’s team with a cool final image tap things off for this chapter.

Book Of Shadows #3 - On sale January 28th, 2023

Creative: CULLEN BUNN, VICENTE CIFUENTES, NICK FILARDI, and DAVE SHARPE

Credit: Valiant Entertainment

Book Of Shadows #3 - On sale January 28th, 2023

Creative: CULLEN BUNN, VICENTE CIFUENTES, NICK FILARDI, and DAVE SHARPE

Credit: Valiant Entertainment

FINAL POINT: Book of Shadows #3 sets in motions an endgame that will test this eclectic team of heroes of their personalities don’t get the best of them first. Bunn, Cifuentes and the team pair solid writing and art to showcase true evil in the Valiant Universe with a master plan unfolding that will have readers engaged from page one. Don’t miss this issue at the local comic shops this week!

Hit me up on ODPH social media and let me know what you thought of Book Of Shadows #3. Thanks for reading!

DAMN THEM ALL #4 (BOOM! STUDIOS)

Welcome to a brand new edition of Parlay Points, the comic book review blog to the ODPH podcast!

For this entry, the supernatural world of Ellie Hawthorne never ceases to shock and awe in the pages of a hit series from BOOM! Studios! DAMN THEM ALL #4 by Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell has Ellie facing off with the mysterious Theo Bolster, a man who’s organization may be more than even she is capable of stopping their true agenda. After last issue’s conclusion, Ellie and her ally Dora are in enemy territory with no easy way out. How do the pair fend now with Theo and the secrets of the 500 club?

Editor warning: this book has some panels that might be too mature for younger readers. That said, let’s jump into the latest chapter and see where Ellie and company take readers now, shall we?

DAMN THEM ALL #4 - On Sale January 25th, 2023

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell (Cover: Dan Mora)

Credit: BOOM! Studios

DAMN THEM ALL #4 - On Sale January 25th, 2023

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell (Cover: Dan Mora)

Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

First and foremost, check out that DAN MORA cover!!!

In case you are new to the story, Ellie has now been tasked to fill in the vacancy caused by her Uncle Alfie’s mysterious death as the only one to stop the 72 devils of the Ars Goetia from running wild over this world. The mission is so simple on paper: send them all back to Hell by any means possible. Execution? well, that’s another story. Luckily, Ellie has an ally in Dora, an officer with a complicated past with her uncle Alfie. Now accepting the duties of her uncle, Ellie sets forth to complete her mission.

Since she started in the role, Ellie has come across many unique characters such as Pruflas, who provides some much needed information about what is happening. Demons are now running amongst the earth via coins in the possession of various humans. Some with more noble intentions than others. Last issue saw what happens when the wrong person has a magical coin in their grasp. Ellie and Dora (along with Carlin, who’s there cause “reasons”) investigate Theo and the 500 club’s headquarters. Walking inside, the trio is shocked to see bodies, and that Theo is in possession of many coins like easy candy.

This issue opens up with a recap of Theo’s origin. Readers witness the 500 club conjuring Andras, a huge owl-headed demon who takes care of a few members before removing Theo’s eyes which much pleasure. The story then shifts to the fallout from there and a sub-plot involving Abshir, a man who fell from grace as London’s mayor. From that break, Ellie and Theo start debating about the ”big picture” involving the coins and Theo’s involvement in her uncle’s death. The result is Ellie taking a swing and busting Theo’s nose. The action is countered with Theo showing off what power he has at his disposal, healing from the attack. With Ellie not joining Theo’s vision, he dismisses her and Dora only to provoke a demon attack outside the headquarters.

With Theo waiting to make a scene, he causes a demon battle outside by forcing Frankie Wax (mob boss who Ellie now works for) to use his coin in battle. The visuals are insane, but what’s even more wild is ho this encounter ends. Nobody sees what is about to unfold coming but readers are in for a crazy conclusion of this first arc and a sense of direction for the book moving onward from here.

DAMN THEM ALL #4 - On Sale January 25th, 2023

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell (Cover: Dan Mora)

Credit: BOOM! Studios

DAMN THEM ALL #4 - On Sale January 25th, 2023

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell (Cover: Dan Mora)

Credit: BOOM! Studios

DAMN THEM ALL #4 - On Sale January 25th, 2023

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell (Cover: Dan Mora)

Credit: BOOM! Studios

Spurrier drops major moments throughout this issue. Seeing the game he’s trying to play with Ellie has a great dynamic to watch. Being in the position of power he’s in, Theo isn’t feeling any true threat from Ellie. His ego drives him to start the spectacle outside the headquarters. It’s equally matched by Ellie’s counter attack to his move. The mental chess game played out well for readers to sit back and watch. Theo not realizing what Ellie was setting up heading into the closing moments sets them on an inevitable rematch.The closing panels solidifies Ellie has taken the legacy of her uncle as her own, for better or for worse and that’s a big win for readers of this series.

Adlard brings this supernatural world to life with vivid imagery. Andras’s debut felt like the big moment it was. How he initially attacks Theo played out as a driving point of Theo’s character later in the story. The strongest art was the demon battle outside the 500 estate. Seeing the “Legion Of Inferior Spirits” play out on panel worked for crafting a big time frame in this story. One additional component of this book is the note breakdown of demons thrown in to explain to readers. It gives an added piece to an ever growing cast. This worked magnificently in explaining the huge figures involved in said battle. The final image in closing is one that is defining of the character and where Ellie looks to be taking her mission moving forward from this experience.

DAMN THEM ALL #4 - On Sale January 25th, 2023

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell (Cover: Dan Mora)

Credit: BOOM! Studios

DAMN THEM ALL #4 - On Sale January 25th, 2023

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell (Cover: Dan Mora)

Credit: BOOM! Studios

DAMN THEM ALL #4 - On Sale January 25th, 2023

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell (Cover: Dan Mora)

Credit: BOOM! Studios

DAMN THEM ALL #4 - On Sale January 25th, 2023

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell (Cover: Dan Mora)

Credit: BOOM! Studios

FINAL POINT: Damn Them All #4 pushes Ellie Hawthorne to her limits with a protagonist with much sinister motivation behind him and his organization. Spurrier, Adlard and the team delve into this dangerous world with compelling writing and artwork to end this first arc and set the pace for the further escapades of Ellie’s quest to fulfill her legacy. Make sure to check this out at the comic book shops this week.

Hit me up on ODPH social media and let me know what you thought of Damn Them All #4.

Thanks for reading.