HOUSE OF SLAUGHTER #13 (BOOM! STUDIOS)

Welcome to a brand new edition of Parlay Points, the comic book review blog for the ODPH Podcast!

For this entry, we’re continuing to follow the latest installment of the spin-off series from BOOM! Studios’ hugely successful comic: Something is Killing The Children. HOUSE OF SLAUGHTER #13 by Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) continues onward the story of Jace Boucher aka The Butcher. With more eyes swinging over to the SIKTC franchise due to the Netflix adaptation announcement, this series is heating up at the right time. Let’s take a deeper dive about the latest chapter, shall we?

HOUSE OF SLAUGHTER #13
Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini
Credit: BOOM! Studios

HOUSE OF SLAUGHTER #13
Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini
Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

House of Slaughter is an anthology series, having self-contained stories involving characters set in the SIKTC Universe. In this recent arc, Jace Boucher’s life post monster hunting hasn’t gone exactly the way he envisioned. As seen in the first HoS arc, Jace’s doomed love with Aaron Slaughter still weighs heavy on him (even without knowing Aaron’s fate). Jace has assumed the role of protector for orphans and is laying low off the radar, hoping to escape his past. This proves to be a lost cause Sunny, one of the orphans, wants to follow in the hunter footsteps of Jace. When he’s told not to, Sunny becomes rebellious and leaves the camp set up for Jace and the orphans. When a monster comes across Sunny, he is rescues by a person with history with Jace: Jolie Boucher.

During the rescue, Jolie is trying to sell Sunny the dream of being a hunter. Jolie mentions that the monster they encountered has more baby creatures lying around and she takes Sunny under her wing and brings him along for a hunt with her house. Sunny becomes mesmerized by what he sees and is invited for dinner at her mansion home, “The Butcher Shop”. All the while, Jace is tying to track Sunny down while dealing with some unsettling visions and dreams. Once he sees Sunny leave with Jolie, Jace realizes the stakes have become even higher.

This issue kicks off with a flashback sequence as Jace prepares to return to New Orleans in search of Jolie and Sunny. The moment switches to when Sunny walks into the mansion (due to Jolie manipulating the young boy). Once inside, Sunny sees some of the house residents such as Rene and Vionette Boucher. SIKTC readers will recognize a certain hunter roaming the halls as well Maxine Slaughter! The last time readers had seen Maxine, she was making a big move in the pages of the “Book Of Slaughter” one-shot, which is a great reference point for new readers to the SIKTC world. With Sunny invested in meeting the people of the house, Jolie convinces him that she will take him back to Jace’s camp in the morning.

Meanwhile, Jace is making his way through New Orleans when he has a flashback to a childhood moment with Jolie. This has been an ongoing plot point since the story arc began. This recent memory is interrupted by a raven, which Jace recognizes and quickly runs toward. The bird leads him to a mysterious character named Maven, who warns Jace of what’s ahead. Will the warning be enough? Is Jace ready for what he is about to encounter? Readers will get some clarity with those questions but will have to brace for what is in store for Sunny living in a house full of hunters with a strong final act in this issue to conclude this issue on.

HOUSE OF SLAUGHTER #13
Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini
Credit: BOOM! Studios

HOUSE OF SLAUGHTER #13
Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini
Credit: BOOM! Studios

HOUSE OF SLAUGHTER #13
Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini
Credit: BOOM! Studios

HOUSE OF SLAUGHTER #13
Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini
Credit: BOOM! Studios

BREAKDOWN: Brombal keeps readers guessing as to what Jolie’s overall plan is for Sunny. Considering their history, it makes perfect sense to hurt Jace by stealing away one of his children and having them join the life he has been so desperate to escape. The influence of giving the young boy his dream is easy for Jolie to use to her advantage. Jace knows this and risks everything to try stopping it. Seeing Maven and their conversation adds more drama to the upcoming moves. It’s low-key but readers can sense the doubt in Jace’s voice heading into the inevitable confrontation. Pacing worked well in giving enough time to set up the stage for the final act. The flashback/dream sequences were used less than the previous issues but this method helped keeping things moving without taking away from Jolie and Sunny’s spotlight. The final moments will be interesting to see the fallout next issue, but left a satisfying conclusion for this chapter.

Fuso focused on displaying “The Butcher Shop” as a warm and friendly place while hiding most of its secrets. This plays well int Jolie’s schemes as her subtle smirks conceal what she has in store for Sunny. Seeing the interactions with the other residents especially with the cameo from Maxine helps break up some tension before shifting back to Jolie and Jace. Jace’s flashbacks and ultimate interruption set things up nicely for his portion of the issue. Excellent full page panel to cap off the Maven sequence. The final act moved fast with Sunny but illustrated the situation he’s in and what lies ahead. It concluded the scheming of Jolie, giving fans much to be excited to see where the story goes next issue.

HOUSE OF SLAUGHTER #13
Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini
Credit: BOOM! Studios

HOUSE OF SLAUGHTER #13
Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini
Credit: BOOM! Studios

HOUSE OF SLAUGHTER #13
Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini
Credit: BOOM! Studios

HOUSE OF SLAUGHTER #13
Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini
Credit: BOOM! Studios

FINAL POINT: House Of Slaughter #13 sets Jolie’s plans into full motion while keeping the Butcher on the defense with time slipping away. Brombal, Fuso and the team progress the slow burn drama with solid art and writing to please fans waiting to see how this story moves onward.

Hit me up on ODPH social media and let me know what you thought of House of Slaughter #13. Thanks for reading.

BRZRKR #12 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay Points, the comic book review blog to the ODPH Podcast!

For this entry, we have arrived at the conclusion of one of the most high-profile Kickstarter books in recent memory which has been released to the local comic shops via Boom! Studios. Considering who is the mastermind behind it, there’s no question why it’s getting the (rightfully deserved) attention it is. BRZRKR #12 by Keanu Reeves, Matt Kindt, Ron Garney and Bill Crabtree for Boom Studios brings to close (in this format) the saga of B, half man, half god, all 100% walking violence. The story has been a brutal journey thru the eyes of an immortal who’s seen enough and looking for a way out. With the events of last issue, all bets are off as to where B’s story concludes for now.

Before we get started with the review, the images featured here may be too violent and graphic for younger readers. Viewing discretion is advised. That said, if you’re still good to go, let’s get the review started, shall we?

BRZRKR #12

Creative: Keanu Reeves, Matt Kindt, Ron Garney and Bill Crabtree (Cover: Alex Maleev)

Credit: Boom Studios

BRZRKR #12

Creative: Keanu Reeves, Matt Kindt, Ron Garney and Bill Crabtree (Cover: Alex Maleev)

Credit: Boom Studios

*** POSSIBLE SPOILER WARNING ***

The story of B (aka Unute) has been drenched in mystery and violence for decades. In present day, B has aligned himself with the US Government as a human demolition derby for some of their most highly dangerous missions. B’s payment has been assistance in finding a way to end his immortal life. Dr. Caudwell has been supervising B’s missions in a way to cover up his own devious interest in B. Meanwhile Dr. Diana Ahuja has been B’s only ally throughout this period.

At last we witnessed B, Caudwell was going to a possible location with secrets to possibl end B’s life. Meanwhile, B had just traveled thru his own existence, making a connection with Diana in the form of a massive blast of energy. Witnessing this latest action, Caudwell finally enacts his master scheme of stealing B’s power. Caudwell siphons the energy from a magical bird impaling B for his energy. If not for Diana, B would truly be dead. Instead, an apparently mortal B and Diana now need to face a powered Caudwell, who has emgered from a chamber crackling with energy. The final battle appears to be at hand.

This issue kicks off with Caudwell and his cult followers facing off with the government forces. B and Diana head into battle with Diana being the super-powered being of the pair now. When B is injured in the fight, Diana steps up and brutally handles Caudwell in a scene that isn’t meant for the squeamish. With Caudwell handled, the pair escape with Keever, a soldier who has been partners with B for many missions. Tying up loose ends, Keever gives the order to wipe everything away. The escaped is shadwoed by bomber jets unloading an arsenal on everything in the battle location.

The lives and B and Diana is changed forever in a way that readers will be intrigued to see play out. Life doesn’t return to normal as B and Diana are considered loose ends that need to be wrapped up in the same way of wiping Caudwell’s secrets off the map. Their manner of handling that aspect leads them to a new status quo but not one without problems.

The conclusion of the story is one that has many layers to it. There is a definite answer to questions that have lingered since the start of the series. There are also some new directions left open to travel down with a few plot points kept open-ended by the final page. Readers will have much to talk about following this finale as it’s a safe bet they haven’t seen the last of this franchise in comic form.

BRZRKR #12

Creative: Keanu Reeves, Matt Kindt, Ron Garney and Bill Crabtree (Cover: Alex Maleev)

Credit: Boom Studios

BRZRKR #12

Creative: Keanu Reeves, Matt Kindt, Ron Garney and Bill Crabtree (Cover: Alex Maleev)

Credit: Boom Studios

BRZRKR #12

Creative: Keanu Reeves, Matt Kindt, Ron Garney and Bill Crabtree (Cover: Alex Maleev)

Credit: Boom Studios

BRZRKR #12

Creative: Keanu Reeves, Matt Kindt, Ron Garney and Bill Crabtree (Cover: Alex Maleev)

Credit: Boom Studios

BREAKDOWN: Reeves and Kindt deliver on a big action finale to the present story while leaving the door open to return should they decide to return. The issue opens up big with tremendous action. The battle with Diana and Caudwell serves its purpose and drops a thunderous close to that plot-line. Post fight is where they move things into uncharted territory. Both B and Diana have to face an unclear future with a huge change in plans for both. It is a huge game-changer that needs to be unspoiled, but once created, takes the story into a very poignant direction moving forward. The writing adds many levels to the final moments which tie certain plots together nicely. Certain elements become full circle. They also pace things out to where the issue feels as a “so long for now” instead of a full “good bye”. It’s not a bad thing but one that will keep readers guessing as to where events move from here.

Garney brings the same intensity to the fighting that this series has become known for. The panels with Diana facing off against Caudwell are as in your face as they come. The damage inflicted holds little back to readers. It sets an early tone that is revisted later when more fighting ensues. B’s life has been centered around conflict and fighting since its’ beginning. The imagery wastes no time in reflecting that, even in more individual standoffs (one especially noteworthy with Keever). Garney levels this off with more emotional moments with Diana and B’s new direction. Without revealing too much, their lives become more complicated after Caudwell’s apparent demise. The reactions to the domino-like effect shines thru leading to a lasting parting shot with many questions coming from it.

BRZRKR #12

Creative: Keanu Reeves, Matt Kindt, Ron Garney and Bill Crabtree (Cover: Alex Maleev)

Credit: Boom Studios

BRZRKR #12

Creative: Keanu Reeves, Matt Kindt, Ron Garney and Bill Crabtree (Cover: Alex Maleev)

Credit: Boom Studios

BRZRKR #12

Creative: Keanu Reeves, Matt Kindt, Ron Garney and Bill Crabtree (Cover: Alex Maleev)

Credit: Boom Studios

BRZRKR #12

Creative: Keanu Reeves, Matt Kindt, Ron Garney and Bill Crabtree (Cover: Alex Maleev)

Credit: Boom Studios

FINAL POINT: BRZRKR has always been a complex tale that delves into the man behind the rage. It has been anything but your average comic story. Not surprising, Reeves, Kindt, Garney and the team present a compelling ending mixed with solid writing and excellent art. The saga of B finally reaches its’ final destination with a closing chapter that will please longtime readers of the series. Make sure to keep an eye out for this book on New Comic Book Day.

Hit me up on ODPH social media and let me know what you thought of BRZRKR #12. Thanks for reading.

BUFFY THE LAST VAMPIRE SLAYER SPECIAL #1 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay Points, the comic book review blog to the ODPH podcast!

For this entry, we’re checking out a one-shot from Boom! Studios featuring a familiar name in the land of pop culture. If you grew up in the 90’s-early 2000’s, you are guaranteed to have heard the name of “Buffy” and immediately connected it with “Vampire Slayer”. From the initial movie in 1992 featuring Kristy Swanson in the title role to the memorable WB (pre-CW) show from 1997-2003 starring Sarah Michelle Gellar, the character has remained in the pop culture eye with no signs of slowing down via the various Buffy universe stories coming from Boom! Studios. One of those stories is Buffy The Last Vampire Slayer Special #1 by Casey Gilly, Joe Jaro, Maria Keane, Lea Caballero, Joana Lafuente and Ed Dukeshire. Let’s take a closer look at this special and see what unfolds, shall we?

Buffy The Last Vampire Slayer Special #1

Creative: Casey Gilly, Joe Jaro, Maria Keane, Lea Caballero, Joana Lafuente and Ed Dukeshire (Cover: Ario Anindito)

Credit: BOOM! Studios

Buffy The Last Vampire Slayer Special #1

Creative: Casey Gilly, Joe Jaro, Maria Keane, Lea Caballero, Joana Lafuente and Ed Dukeshire

Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

The story is set in London of an alternate future where Buffy Summers was the last Vampire Slayer until Thessaly, the daughter of Tara and Willow has now been chosen to become a slayer. Becoming a guardian over the new slayer (with help from Spike, a vampire and lover in this timeline, an older and wiser Buffy has now made it her mission to train Thessaly for her destined future. Excellent job by Boom! to write in the quick 101 paragraph to catch new readers up to speed on this series.

This story kicks off with Spike working with Thessaly on sharpening her skills. The banter is easy to connect as the rebellious teenager isn’t too keen on listening to elder advice. Thessaly is more focused on meeting up with Iris, her girlfriend. All the while, Buffy is working with Wren and Anya of the Watcher’s council on a possible lead on finding an old friend in the United States! What does this lead have to do with Thessaly? Can the new slayer handle the responsibility of the mantle? Will the team survive each other long enough to solve this mystery? Readers get taken on a fun adventure that mixed with great surprises along with “family” drama closing with a promising ending.

Buffy The Last Vampire Slayer Special #1

Creative: Casey Gilly, Joe Jaro, Maria Keane, Lea Caballero, Joana Lafuente and Ed Dukeshire

Credit: BOOM! Studios

Buffy The Last Vampire Slayer Special #1

Creative: Casey Gilly, Joe Jaro, Maria Keane, Lea Caballero, Joana Lafuente and Ed Dukeshire

Credit: BOOM! Studios

BREAKDOWN: Gilly builds an enjoyable tale focusing on the “family” dynamic of Thessaly, Spike and Buffy. With a new slayer to train, Buffy tries balancing being a supportive maternal figure with being tough on training Thessaly for the dangers to come. Thessaly is a “normal” teenager with her interactions. Seeing how she’s learning control of her abilities will stand out to readers. Solid reveals heading into the latter portion of the story. The final moments concludes with an interesting ending that I’m sure readers won’t see the last of this universe in the future.

Multiple artists on this book kept things moving at a solid pace. Thessaly’s powers stood out as big events when used in those panels. The quieter scenes with Buffy and Thessaly helped connect readers to the building of their bond which progresses as the issue goes on. Once the biggest reveal happens, it comes across as a huge deal and one that readers will immediately see a shift in the story. The final pages tie up loose ends before sending the characters off with some great personal moments.

Buffy The Last Vampire Slayer Special #1

Creative: Casey Gilly, Joe Jaro, Maria Keane, Lea Caballero, Joana Lafuente and Ed Dukeshire

Credit: BOOM! Studios

Buffy The Last Vampire Slayer Special #1

Creative: Casey Gilly, Joe Jaro, Maria Keane, Lea Caballero, Joana Lafuente and Ed Dukeshire

Credit: BOOM! Studios

FINAL POINT: Both fans of the Buffy franchise and new readers checking it out for the first time will be very pleased with what they find with the Last Vampire Slayer special #1. The creative team establish an entertaining story with solid writing and art to keep fans locked in from the opening page to close. Keep an eye out for this book on New Comic Book Day!

Hit me up on ODPH social media and let me know what you thought of Buffy The Last Vampire Slayer Special #1. Thanks for reading.

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES II #3 (BOOM! STUDIOS/IDW)

Welcome to an all new edition of Parlay points, the comic book review blog for the ODPH Podcast!

For this entry, we have arrived at the midway point of one of the biggest crossovers in all of pop culture fandom! MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 by Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire for Boom Studios & IDW Publishing has been an exceptional sequel to the 2019 initial story. With a surprise enemy emerging from close in their ranks, the combined forces of Power Rangers and Ninja Turtles are pushed to their limits. How does the halfway point shape things up? Let’s take a deeper dive and see how things unfold, shall we?

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #3

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire

Credit: Boom! Studios & IDW Publishing

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #3

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire

Credit: Boom! Studios & IDW Publishing

*** POSSIBLE SPOILER WARNING ***

When the combined front of the Teenage Mutant Ninnja Turtles and Mighty Morphin Power Rangers defeated Rita Repulsa and Shreddar, all parties knew that trouble would come back around sooner than later. Six months after that encounter, Casey Jones (TMNT ally) went missing after looking for Shreddar. Shortly there, Baxter Stockman (TMNT villain) was freed from jail with an assist from Ranger X, the new identity of Casey Jones! With the good guys reeling from Jones’ change, the forces of evil launch an attack on the Power Rangers Command center. With Zordon in immediate danger, a surprise figure enters the battle to defend him: Shreddar?!

This issue wastes no time hitting the ground running with Shreddar jumping in the fight. It buys enough time for Alpha to get Zordon to safety but Jason (Red Ranger) and Tommy (Green Ranger) stay with Shreddar/ All the while Stockman and Ranger X hit the rangers in a big way. They trigger a fault in their morphin powers! Now left powerless due to the Morphin Grid being hacked, the heroes have to run and leave the command center in the possession of Rita Repulsa and Krang!

Once the heroes reconvene, Shreddar appears and makes his intentions known. He hasn’t become a hero. He is fueled by revenge for being ousted by Krang after the last defeat. It’s solid motivation as it appears Rita is on the verge of conquering, using Angel Grove as their playground. Can the heroes come back? An idea is thrown to the group, but it’s worth a shot to see if it can tip the fight back in their favor. Readers won’t believe what they see as the good guys mount their attack! If anyone thinks that’s big just wait until another player in this game makes a shocking move setting a small team of heroes into a familiar place but with a dangerous figure joining them in the final moment.

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #3

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire

Credit: Boom! Studios & IDW Publishing

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #3

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire

Credit: Boom! Studios & IDW Publishing

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #3

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire

Credit: Boom! Studios & IDW Publishing

BREAKDOWN: Excellent work by Parrott ramping up the surprises throughout this issue. Just when things look bleak, the heroes come up with a crazy idea for dealing with the Morphin Grid being hacked and it works SO well! Readers will enjoy this sequence immensely. Throwing Shreddar into the mix as a “frenemy” also provides a unique dynamic for the heroes. Knowing how dangerous he is, the lingering tension haunts these scenes and presents more challenges as the story progresses. Pacing is never an issue here and with all the characters involved in big battles, no one felt overshadowed or lost. It’s a skill that Parrott pulls off perfectly each time it is presented in any story he does. The big surprise reveal late in this chapter is a great addition to this story. Readers will be thrown for another loop but it’s a fascinating play that connects easily to the situation at hand. Excellent final banter from the heroes to close out the latest installement moving things towards the final act.

The best artist in comics today continues to level this story up. Dan Mora makes the smallest action moments feel HUGE. The battle for the command center has key moments but it’s exclamation point is actually Rita’s demonic smile at the havoc she created. The moment everyone will be talking about though is how the heroes deal with not having the powers from the Morphin Grid. No spoilers but Mora gives it a enormous debut and the following action will blow readers away. It’s counter-balanced when a character makes a big reveal late in the book. The emotional reactions give those scenes more gravity as it sends the story into a new direction.

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #3

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire

Credit: Boom! Studios & IDW Publishing

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #3

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire

Credit: Boom! Studios & IDW Publishing

FINAL POINT: The combined fandoms of MMPR and TMNT will be on the edge of their seats for the action and drama unfolding in the latest chapter of the epic sequel crossover. Parrott, Mora and the team keep raising the bar with amazing writing and phenomenal art. There is much to be excited about within these pages, so make a point to pick this series up at the local comic shop!

Hit me up on ODPH social media and let me know what you thought of MMPR/TMNT 2#3!

Thanks for reading!

DAMN THEM ALL #5 (BOOM! STUDIOS)

Welcome to a brand new edition of Parlay Points, the comic book review blog to the ODPH podcast!

For this entry, we are near the end of the first arc of one of BOOM! Studios’ most imaginative series. DAMN THEM ALL #5 by Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell takes readers to the penultimate closing of its’ initial debut with an issue that will have fans talking.

Editor warning: this book has some panels that might be too mature for younger readers. That said, let’s jump into the latest chapter and see where Ellie and company take readers now, shall we?

DAMN THEM ALL #5

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

DAMN THEM ALL #5

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

Ellie Hawthorne has now been challenged to step in and stop the 72 devils of the Ars Goetia in replacement for her Uncle Alfie, who died mysteriously. Her purpose is very easy: send all of the 72 devils back to Hell. With help from Dora, an officer with a complicated past with her uncle Alfie, and some more “allies”, Ellie sets out to complete the mission or die trying. Last we saw Ellie and co, they were dealing with Theo Bolster and the 500 Club. After an impromptu exorcism, Theo seems defeated but is far from it. Ellie is back on her mission and wastes no time hitting the ground running.

This issue opens up with Ellie, Dora and Frankie Wax (Ellie’s “boss”) raid the home of Ninebob Barry and his devil Vine. The scenes are intense and waste no time in setting a frightening tone. Ellie makes her way into Barry’s room and finds him waiting with an old friend sent by Theo: Glasya-Labolas, a demon who’s already impacted Ellie and her circle of associates. The resolution to this conflict is one that readers won’t see coming! Its’ repercussions send Ellie on a wild path that ultimately ends up with an ending that will stun faithful fans of this series!

DAMN THEM ALL #5

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

DAMN THEM ALL #5

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

DAMN THEM ALL #5

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

BREAKDOWN: Heading into the arc finale, Spurrier wastes no panels in bringing some closure to Ellie while opening up a whole new chapter. The story with Ninebob Barry is one that plays into Ellie’s strengths. Never at any point is Ellie defined as a “hero” or plays everything in heroic fashion. This portion of the issue Spurrier brings out the full grey complexity of the character to a solid resolution. Things move fairly quickly here but once that final moment hits, it is a perfect mic drop moment that readers are not ready for.

Adlard doesn’t shy away from the intense imagery with this chapter. The fighting is brutal and bloody. The conclusion of the Ninebob Barry tale holds nothing back. Dealing with the supernatural, the demons look menacing and work to play off of Ellie’s brashness. Even with Ellie’s interactions with Frankie Wax and Carlin, her more “normal” moments and reactions connect as someone who isn’t good or evil, they just are who they are. That said, no other image will get as much buzz as the final one for this issue. Brace for it.

DAMN THEM ALL #5

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

DAMN THEM ALL #5

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

DAMN THEM ALL #5

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

DAMN THEM ALL #5

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell

Credit: BOOM! Studios

FINAL POINT: Damn Them All makes a run towards its’ initial conclusion tying up some hanging threads before giving readers a jaw-dropping moment to ponder till next issue. Spurrier, Adlard and the team bring that winning energy in their writing and art that has made this series such a fantastic read since it’s beginning. Don’t miss this on New Comic Book Day.

Hit me up on ODPH social media and let me know what you thought of Damn Them All #5. Thanks for reading!

SPECS #4 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay Points, the comic book review blog to the ODPH Podcast!

For this entry, we have finally arrived at the conclusion of one of BOOM! Studios best series. SPECS by David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell has been a roller-coaster ride of emotions since its debut issue. The throwback horror tale has been must-read material building towards a big finale. Specs #4 is hitting comic shops this week (Feb.22nd). How does it fare? Let’s take a closer look and find out, shall we?

SPECS #4

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell

Credit: BOOM! Studios

SPECS #4

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell

Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

Kenny and Ted are two teens growing up in the small town of Summerton in the 1980’s. The awkward friends are trying to survive the high-school social landscape but neither are expecting their lives to be transformed by a mysterious pair of glasses. That’s exactly what happens after they discover some old comics and an ad for “magic specs”. The following day, a pair of specs shows up at Kenny’s doorstep mysteriously. The friends start making “wishes” that come true but fate deals them a bad hand as a wish to stop Bernard Slyman aka Skunk from fighting them causes his disappearance.

It was at this moment their luck ran out. Ted was framed for Skunk’s disappearance/murder and Kenny’s quest to find out the secret behind the glasses was more than he bargained for. The glasses are a part of a vicious cycle that preys on desperate people, leaving nothing good in its’ wake. Now in a race against time and the law, the boys look to destroy the glasses and hopefully fix things.

The finale kicks off with Kenny and Ted hiding in the woods after escaping the police station. They’re trying everything that they can to break the glasses. With no luck in breaking the specs, Detective Kingsley from the Summerton Police arrives to where the boys are. In a heart-wrenching move, Ted tells Kenny to take everything and run, then turns himself over to Kingsley.

The next day, Ted’s preliminary hearing was set. It’s resolution is a surprise but one without a happy ending as readers witness the fallout. However, one lingering plot point that gets resolved before closing the story out on a very pleasing epilogue.

SPECS #4

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell

Credit: BOOM! Studios

SPECS #4

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell

Credit: BOOM! Studios

Breakdown: Booher closes the series out with a very pleasing ending. The series has focused on the bond between Kenny and Ted and remained the driving force during the finale. Seeing what Ted was willing to do for his best friend in sacrificing himself to answer for the charges is a huge moment. Seeing Kenny’s guilt pour out on the page only made the ending that much more impactful. The specs were a secondary character that didn’t get nor need a ton of panel time to make its mark, especially here. Booher throws the question of “Is a wish really worth it if is’ not real” right at the audience and gives them a perfect answer in the final act. This story has been an excellent read and fingers crossed it gets made into a streaming series/movie.

Shehan brings to life the moving reactions to all the events unfolding. Kenny’s reactions to everything Ted does for him leading to the eventual arrest showcased how their friendship was so important to both. This is magnified tenfold during the final act (which is fantastic storytelling right down to the full page panel moonlight walk-off image that needs to be seen & read without spoilers). The closing moments were a strong finish with an even more peculiar ending shot.

SPECS #4

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell

Credit: BOOM! Studios

SPECS #4

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell

Credit: BOOM! Studios

SPECS #4

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell

Credit: BOOM! Studios

FINAL POINT: Specs by Booher, Shehan, Stevens and Campbell has been a captivating saga along two best friends whose friendship and bond are challenged with the ability to change their lives, but not without consequences. The series has been the definition of incredible storytelling and art since the start. The finale has no disappointment (other than the series is over). Highest Possible Recommendation this week.

Hit me up on ODPH social media and let me know what you thought of Specs #4. Thanks for reading.

SOMETHING IS KILLING THE CHILDREN #29 (BOOM! STUDIOS)

Welcome to a brand new edition of Parlay Points, the comic book review blog to the ODPH podcast.

For this entry, There is no escape from the danger engulfing Erica Slaughter in the hit series from BOOM! STUDIOS. Something is Killing the Children by James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design is one on of the most consistent quality reads on New Comic Book Day. The latest story has pushed Erica into dangerous territory with a true rival hellbent on taking her down. What started as a simple case has spiraled out of control. After last issue, the anticipation has been HUGE for this chapter.

Before we dive into this issue, some of the imagery for this blog may not be suitable for younger readers. Viewer discretion is advised. If all good after that, shall we get started?

Something is Killing the Children #29

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: BOOM! STUDIOS

Something is Killing the Children #29

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: BOOM! STUDIOS

*** POSSIBLE SPOILER WARNING ***

An evil creature known as “the Duplicate” is on the loose in Tribulation, New Mexico. Gabi is a teenager who watched her family be slaughtered by this monster. Riqui, a local bartender who is her “guardian” now is trying to keep her safe. Erica Slaughter has come to town after staying off the grid to help. However, the Order of St. George isn’t ready to let Erica be a loose end running away from them. They have acquired the services of Cutter to take her out. In a blink of an eye, Cutter has repeatedly attacked Erica on various levels, to the point of killing her longtime ally, Big Gary Slaughter. Cutter has also just arrived to Tribulation and immediately framed Erica for the murder of Tribulation police officers while assisting the Duplicate into turning into a clone of Erica! Now a wounded target inside the police station, Erica’s world is about to become more dangerous.

This issue opens up with am officer making a coffee run before walking into a horrific scene of dead fellow officers. Erica emerges and disarms the officer, telling him Cutter is behind this and she is leaving. Erica frees Gabi and Riqui from their barricaded room. Before they leave, Erica takes an object left behind by Cutter that might hold some information about stopping her. From here, the story switches gears to the Order of St. George where there is a funeral and burial service for Big Gary. Many notable characters from the SIKTC lore stand and pay respect. One troubled by the actions of Cutter’s killing of Gary is Cecilia, who talks with the Dragon, the head of the order, about Cutter’s services. What transpires with their talk gives a unique insight to the dragon’s methods. What exactly is his endgame involving Cutter and Erica? What depths is he willing to go in the name of the Order? Readers don’t wait too long to see the fallout of this chat might be bigger than most realize to close this issue out.

Something is Killing the Children #29

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: BOOM! STUDIOS

Something is Killing the Children #29

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: BOOM! STUDIOS

BREAKDOWN: One of the biggest elements of SIKTC is Tynion’s ability to play the long game (aka Slow Burn) better than anyone. Erica’s time in the book is very brief but does enough to move her story along. Readers also see Erica trying to regain her calm after being on the defensive side of Cutter’s attack. It was a noteworthy nod to feature Gary since he was killed four issues previously to show how its’ impacting the characters of the Order. The conversation between the Dragon and Cecilia illustrates how dangerous Cutter is without showing her at all during this issue. To see the reaction of someone as high up in the Order as Cecilia questioning if bringing Cutter in was a right choice is very telling. The fallout of this talk seems like this could be the match to light a bigger fire for the story moving forward after this arc.

Dell’edera holds nothing back from readers in showing Cutter’s trail of bodies from the police station. The imagery speaks volumes and seeing “Officer Bill” walk in to the carnage was frightening. Like previously stated, the issue gave a majority spotlight to the talk between the Dragon and Cecilia and Dell’edera explained this talk by using the character’s eyes and demeanor to tip readers off on the feelings of doubt and anger involving Cutter. Even without his signature mask on, The Dragon conveyed a great deal through his body language. This reflected his reference of emotion in the talk. The final scene will rise some questions in how the talk fallout will play a role but it made a solid statement to close on.

Something is Killing the Children #29

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: BOOM! STUDIOS

Something is Killing the Children #29

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: BOOM! STUDIOS

Something is Killing the Children #29

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: BOOM! STUDIOS

FINAL POINT: Tynion, Dell’edera and the team take a pause from the latest challenge of Erica Slaughter to pay respect to a fallen member of the Order of St. George. The slow burn method of solid writing and art wins again for an issue you won’t want to miss on New Comic Book Day this week.

Hit me up on ODPH social media and let me know what you thought of SIKTC #29. Thanks for reading.

HOUSE OF SLAUGHTER #12 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay Points, the comic book review blog for the ODPH podcast!

For this entry, we’re returning to the spin-off series of one of comics’ best books: Something Is Killing The Children by BOOM! Studios! HOUSE OF SLAUGHTER #12 by Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) has just kicked off its’ third arc with a popular character talking the lead: Jace Boucher aka The Butcher. Let’s take a deeper look at how this story is unfolding, shall we?

HOUSE OF SLAUGHTER #12 - On Sale February 15th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) - Cover: Mateus Manhanini

Credit: BOOM! Studios

HOUSE OF SLAUGHTER #12 - On Sale February 15th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera)

Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

If you’re new to this series, House of Slaughter is an anthology style series showcasing members of the SIKTC universe. The first arc featured Aaron Slaughter and Jace Boucher, showing their tragic love story & Jace’s fallout with the Order of St. George. That story is currently out in Trade Paperback and is well worth the purchase. This arc spotlights Jace’s return as he has left the hunting life and has become a protector of young orphans, waiting for Aaron to return. Sadly, he does know Aaron’s fate when he returned to the Order and how that day will never come.

Last issue saw Jace trying to protect a young boy named Sunny from getting into trouble trying to emulate the hunter lifestyle. Sunny’s curiosity almost gets him killed as he strays away and encounters a monster head on. Luckily, he’s saved by an old friend of Jace’s who readers saw in a flashback scene: Jolie and her group of hunters.

This issue jumps in with Sunny waking up in a car, recovering from the monster encounter. In the passenger seat is Jolie Boucher, as she introduces herself. Sunny panics and wants to go home, but Jolie calms him down to address his bleeding wounds. As Sunny asks more questions, Jolie informs him that there are more monsters spawned from the one they killed and they’re going after them and Sunny can tag along and watch.

Meanwhile, Jace is leading the young orphans on a search for Sunny. Along the way, Jace is having more flashbacks as the forest area they are walking through is very familiar to both Jace and Jolie. What visions does Jace see now? What happens when Jolie and her family make their way through the woods? Readers get more answers to the mysterious hunter and see first had that there’s more to her than it seems. The mystery deeps with a final page that will have fans talking with anticipation for the next issue.

HOUSE OF SLAUGHTER #12 - On Sale February 15th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera)

Credit: BOOM! Studios

HOUSE OF SLAUGHTER #12 - On Sale February 15th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera)

Credit: BOOM! Studios

HOUSE OF SLAUGHTER #12 - On Sale February 15th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera)

Credit: BOOM! Studios

Brombal puts the spotlight on Jolie this issue and allows readers to gain some insight to her plans. Jolie comes off as friendly to Sunny as she has a relatable story growing up. This feels as a bait and switch is coming with events later in the book, but that moment will be bigger due to the great build. Seeing Sunny mesmerized by the hunter lifestyle with Jolie is a noteworthy point as well. Sunny’s role in this story feels as it will become more pivotal with the latter events of this book. This chapter was solid storybuilding with Jace’s moments being smaller but impactful never the less.

Fuso does a very cool visual with panel breaks later in the issue. Fuso uses tree branches to break up the images instead of the traditional boxes. The monster moments later in this issue also jump out as readers seem Sunny’s reaction to the moment he’s in and it carries an eerie feel. Jace’s nightmare flashback sequence will jump out to readers as well. Nothing is held back and plays up the horror element of the series. Great final panel to close this book out on.

HOUSE OF SLAUGHTER #12 - On Sale February 15th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera)

Credit: BOOM! Studios

HOUSE OF SLAUGHTER #12 - On Sale February 15th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera)

Credit: BOOM! Studios

HOUSE OF SLAUGHTER #12 - On Sale February 15th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera)

Credit: BOOM! Studios

FINAL POINT: House of Slaughter #12 gives readers an insight on the latest challenge to the “Butcher” while slow-burning the danger coming. Brombal, Fuso and the team continue to build on the foundation of their story with solid art and writing. The story has just begun and there’s no time to wait to jump on-board to see where it goes. Make sure to check this out on New Comic Book Day.

Hit me up on ODPH social media and let me know your thoughts on House Of Slaughter #12. Thanks for reading!

MIGHTY MORPHIN' POWER RANGERS #105 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay points, the comic book review blog to the ODPH podcast!

For this entry, we’re taking a look at the epic debut run from a creative team that has set the Mighty Morphin Power Rangers universe via Boom! Studios on fire! Mighty Morphin Power Rangers #105 by Melissa Flores, Simona Di Gianfelice, Raul Angulo, and Ed Dukeshire picks up where the re-invention of a classic Power Rangers villain is causing nothing but trouble for our young heroes. After last issue’s origin story, are the Rangers even ready for who is challenging them now? This issue catches up readers very quickly so Let’s take a closer look at the latest events, shall we?

Mighty Morphin Power Rangers #105 - On sale February 15th, 2023

Creative: Melissa Flores, Simona Di Gianfelice, Raul Angulo, and Ed Dukeshire (Cover: Taurin Clarke)

Credit: BOOM! Studios

Mighty Morphin Power Rangers #105 - On sale February 15th, 2023

Creative: Melissa Flores, Simona Di Gianfelice, Raul Angulo, and Ed Dukeshire

Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

Since the conclusion of issue #100, the Power Rangers haven’t had a moment to catch a break. After investigating a disturbance on the moon, they (along with readers) are in complete shock seeing Lord Zedd, their longtime nemesis lying motionless and defeated at the feet of a familiar face. That person is the former Rita Repulsa who has now become Mistress Vile! Making an immediate impact, she takes a prisoner in the form of Matt, the green ranger! Zedd defeated…Matt Captured….the Rangers are becoming increasingly frustrated at the fact they can’t stop Vile. After a signal from the planet Casentine indicates the Red Omegazord is in trouble, the heroes investigate to find Alpha-1 waiting for them.

Last issue featured Vile’s origin and an idea of where Matt’s future is heading. This issue jumps to five days prior with catching up with the Omega Rangers, whom readers haven’t seen since issue #100. After a quick catch-up with Zach, Trini, Yale and Kevor, readers see that they were on their way to the planet Casentine. The story jumps to present time where the Power Rangers (from Earth) confront Alpha-1. It is quickly established for anyone doubting that this Alpha is anything but a friend. Meanwhile on Earth, Tommy and Billy are assessing recent events with an unconscious Zedd lying next to them on a medical bed. Readers can see the anger and frustration pouring out of Tommy as he questions Billy about recent activities. All the while, Aplha-1 challenges the earth Rangers where he is getting the upper hand…until Trini and Yale show up! Can they swing the odds into the heroes favor?

Back on Earth, someone has awoken and that spells trouble for everyone. How does Zordon react to this revelation? Can the combined efforts of Power and Omega stop Alpha-1? What does Kimberly and Trini find out concerning Mistress Vile? Where are Zach and Kevor? There are many questions raised heading into the next phase of Vile’s plans and readers have much to look forward to with this issue.

Mighty Morphin Power Rangers #105 - On sale February 15th, 2023

Creative: Melissa Flores, Simona Di Gianfelice, Raul Angulo, and Ed Dukeshire

Credit: BOOM! Studios

Mighty Morphin Power Rangers #105 - On sale February 15th, 2023

Creative: Melissa Flores, Simona Di Gianfelice, Raul Angulo, and Ed Dukeshire

Credit: BOOM! Studios

Mighty Morphin Power Rangers #105 - On sale February 15th, 2023

Creative: Melissa Flores, Simona Di Gianfelice, Raul Angulo, and Ed Dukeshire

Credit: BOOM! Studios

Mighty Morphin Power Rangers #105 - On sale February 15th, 2023

Creative: Melissa Flores, Simona Di Gianfelice, Raul Angulo, and Ed Dukeshire

Credit: BOOM! Studios

Flores takes Vile off the board for this issue, allowing all the major players to get some panel time (along with seeing some old friends). Pacing worked very well to hit all the marks. Many readers have wondered when they would see the Omega Rangers again and this worked as a nice re-introduction back. Their part is significant enough but not overstepping the current story set-up. Seeing Alpha-1 as a legit threat was a nice add to the story. The fallout from its’ portion of the issue will be one to watch moving forward. The Tommy/Billy sub-portion gave the readers an insight to how desperate the situation has become. However, the one character to watch coming out of this issue is Lord Zedd. Seeing the ultimate bad guy defeated and weakened makes him an even more dangerous character. What levels is he willing to go to get revenge for being defeated? Overall, solid job juggling all the characters for this chapter.

Di Gianfelice mixes things up with big action panels and simpler, but equally as impactful personal moments with the various team members. The panels with Zach and Trini along with Tommy’s discussion with Billy are perfect examples of those emotional moments. It’s countered with BIG action pages when Alpha-1 takes on the Rangers. In a few short panels, Alpha-1 demonstrates why its’ a big challenge for the Rangers to handle. There is an excellent full page panel involving Zords that will be a fan-favorite relating to that fight. Seeing a broken Zedd will also have fans buzzing about what’s next to unfold for him.

Mighty Morphin Power Rangers #105 - On sale February 15th, 2023

Creative: Melissa Flores, Simona Di Gianfelice, Raul Angulo, and Ed Dukeshire

Credit: BOOM! Studios

Mighty Morphin Power Rangers #105 - On sale February 15th, 2023

Creative: Melissa Flores, Simona Di Gianfelice, Raul Angulo, and Ed Dukeshire

Credit: BOOM! Studios

Mighty Morphin Power Rangers #105 - On sale February 15th, 2023

Creative: Melissa Flores, Simona Di Gianfelice, Raul Angulo, and Ed Dukeshire

Credit: BOOM! Studios

FINAL POINT: The Mistress Vile storyline returns to breaking the rangers down from its detour origin last issue. Flores, Di Gianfelice and the team continue to make a lasting impression with this initial arc. If you haven’t picked up MMPR lately, make sure to fix that quickly. You don’t want this story to pass you by!

Hit me up on ODPH social media and let me know what you thought of Mighty Morphin Power Rangers #105. Thanks for reading!

GRIM #8 (BOOM! STUDIOS)

Welcome to a brand new edition of Parlay points, the comic book review blog to the ODPH Podcast.

For this entry, we’re returning to the pages of the dead (so to speak) and seeing what kind of trouble comics’ favorite reaper has gotten into now via one of the big breakout hits of 2022! The series has been required reading since its’ debut and shows no signs of falling off. Grim #8 by Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano for Boom! Studios takes readers on a wild ride with our lead character trying to figure out what has caused the latest danger she needs to face. Let’s take a deeper dive on the latest escapade, shall we?

Editor note: Some of the images here might be tough for younger readers so discretion is advised. Still all good? Ok, let’s check this book out!

Grim #8 - On Sale February 15th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Justine Florentino)

Credit: Boom! Studios

Grim #8 - On Sale February 15th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Justine Florentino)

Credit: Boom! Studios

*** POSSIBLE SPOILER WARNING ***

After being banished from the afterlife by her aunt Adira, Jessica Harrow’s life as a reaper has become more complicated. From the initial moment where she crossed over into the land of the living chasing a runaway soul to learning her father is the being known as Death, Jessica’s (after)life has become complicated with reveal after reveal. After Death and The End, a being who makes sure life and death are balanced, destroy each other, there’s a big power vacuum in the afterlife.

Now stationed in Las Vegas, Jessica (along with fellow banished reapers/friends Eddie and Marcel), something strange is happening with people having a red marking appear on their foreheads and no one can die now, no matter how badly they are sick or hurt. Outside forces are plotting to make moves but it appears all signs point to Jessica being responsible. Oh yeah, Did we forget Lilah, her human mother in prison now knows?

This issue kicks off seeing Jessica’s mother in the middle of a prison riot. The inmates and guards have the mysterious red markings on them, but Lilah is fighting her way thru all while narrating a letter sent from Death before his demise. With a clue pointing to New Mexico, Lilah escapes and leaves a burning jail in her wake. Meanwhile in the afterlife, Adira is trying to calm the masses of reapers who see no dead souls. Adira gives them a name “responsible”: Jessica Harrow!

As for Jessica, she’s been confronted by the sisters of Fate, who explain the situation at hand to her. Jessica is not exactly on board with their information, but it appears there might be one way out of this and it means nothing good! What is the new situation presented to her? Is she willing to accept what has been proposed to her? Does she have a choice? Readers find out quick as the closing panel shows that more parties are interested in Jessica and her friends than they thought!

Grim #8 - On Sale February 15th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Justine Florentino)

Credit: Boom! Studios

Grim #8 - On Sale February 15th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Justine Florentino)

Credit: Boom! Studios

Grim #8 - On Sale February 15th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Justine Florentino)

Credit: Boom! Studios

Grim #8 - On Sale February 15th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Justine Florentino)

Credit: Boom! Studios

Phillips is starting to put some of the mystery pieces together while keeping readers guessing at what’s happening here. Taking a small break from the red markings epidemic other than the riot worked well. Seeing how Jessica’ mother is now involved adds a new dynamic to the current story. Phillips instantly makes her debut feel huge with having her fight thru a prison riot unscathed. The cutthroat actions of Adira are always a great counter to Jessica’s character. Seeing how she handles being made Afterlife enemy #1 will be fun to watch. The situation with the sisters of Fate is an intriguing one as it was one readers won’t see coming. Solid final page to close out on. Readers will be curious to see where that leads moving forward.

How cool is Flaviano’s art? Seriously. From the architecture of Adira’s throne room to the astral plane of the Sisters of Fate, Flaviano and Renzi gives this book such a different and energetic feel. There truly isn’t anything like it on the market in my opinion. The panel set up with the “dream” borders was a great touch. The only thing missing was the usual music lyrics factored in by Napolitano, but this issue had much to enjoy regardless of that.

Grim #8 - On Sale February 15th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Justine Florentino)

Credit: Boom! Studios

Grim #8 - On Sale February 15th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Justine Florentino)

Credit: Boom! Studios

Grim #8 - On Sale February 15th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Justine Florentino)

Credit: Boom! Studios

FINAL POINT: Grim #8 delivers a very solid issue to move its’ second arc forward. Phillips, Flaviano and the team bring their winning mash-up of incredible writing and art to give readers an issue they can’t miss this week at the LCS. Make sure you have this in your pull list for NCBD.

Hit me up on ODPH social media and let me know what you thought of Grim #8. Thanks for reading.

HARROWER #1 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay Points, the comic book review blog to the ODPH Podcast!

For this entry, we’re checking out a debut issue of a limited series from BOOM! Studios that horror fans will want to have on their radars. HARROWER #1 by Justin Jordan (Spread), Brahm Revel (Guerillas), and Pat Brosseau welcomes readers to Barlowe, New York and it’s mysterious figure. BOOM! has been on quite a roll with its’ horror books with such hits as Basilisk and Specs (to name a few). Let’s jump into this issue and see how things fare for the residents of Barlowe, shall we?

HARROWER #1 - On Sale February 8th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

HARROWER #1 - On Sale February 8th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

The story kicks off in the small town of Barlowe, New York. The sheriff of the small town returns home to find a marking on the inside of his walls. Knowing there is danger nearby, he draws his gun waiting but is attacked from behind. His gun is lost in the struggle. When he goes to reach for his gun, a foot stands over it. At this moment, readers witness an intimidating figure standing over the sheriff. With a defiant look and last words, the sheriff is killed by the frightening figure.

The story then shifts to high school where a teacher is explaining the mark on the sheriff’s wall. It is referred to as the “sinner’s mark”. The teacher explains to the class that the mark sends a call out to the Harrower, an avenger that “keeps Barlowe pure”. One student in this class listening is Jessa Brink. Class is dismissed with an eerie warning. Jessa meets up with some friends, her boyfriend and Carter Creed, a trouble soul who gets into an altercation with Jessa’s boyfriend. It’s revealed when Creed storms off that his sister was killed in the same accident as Jenna’s brother.

Readers are taken thru a meeting with Jessa’s parents as they head out into a town gala. Jessa questions their decision but ultimately they have made up their mind. When they leave Jessa takes off for a party with her friends, no one is ready for what unfolds next. What starts out with fun intentions takes a side track that immediately will impact the small town. What happened on the way to the party? Who is the sheriff related to and where does that story now lead? Readers will get those answers plus a final moment that will have some conversation started until next issue.

HARROWER #1 - On Sale February 8th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

HARROWER #1 - On Sale February 8th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

HARROWER #1 - On Sale February 8th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

Jordan sets up the pieces for an entertaining horror tale. The story had a very retro feel to me (which isn’t a bad thing) as it captures some classic horror themes. The Harrower is only shown a few times within the issue giving plenty of page time to the residents of Barlowe. There are many introductions to the town’s residents but the standout moments are with Jessa and her parents. There is an event that affected their family and Carter’s which gives a vibe that there is much more to dig into with that sub-plot. The final moments speed a few things up and gives a twist ending that will be interesting to see if it holds up moving forward.

Revel illustrates the brutality of the Harrower right from the opening moments. The altercation with the sheriff is brief but effective in showing the danger surrounding the title character. The emotional points with Jessa and her family started to connect why that moment looks to be more impactful than anyone realizes now. Th set-up from the drive to the party to the conclusion was perfect for giving a vintage horror sense to the drama unfolding. The final panel was a bit of a surprise as I feel it could in two very different ways when the next issue opens, but did enough to cap off the suspense from the debut.

HARROWER #1 - On Sale February 8th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

HARROWER #1 - On Sale February 8th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

HARROWER #1 - On Sale February 8th, 2023

Creative: Justin Jordan, Brahm Revel, and Pat Brosseau

Credit: BOOM! Studios

FINAL POINT: Harrower #1 gives readers a vintage horror feel with a mystery just starting to unfold. Jordan, Revel, and Brosseau craft the suspense of the small town’s supernatural figure with solid storytelling and art. If you’re looking for a new horror story at the LCS, Harrower #1 is one to check out.

Hit me up on ODPH social media and let me know what you thought of Harrower #1. Thanks for reading.

DAMN THEM ALL #4 (BOOM! STUDIOS)

Welcome to a brand new edition of Parlay Points, the comic book review blog to the ODPH podcast!

For this entry, the supernatural world of Ellie Hawthorne never ceases to shock and awe in the pages of a hit series from BOOM! Studios! DAMN THEM ALL #4 by Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell has Ellie facing off with the mysterious Theo Bolster, a man who’s organization may be more than even she is capable of stopping their true agenda. After last issue’s conclusion, Ellie and her ally Dora are in enemy territory with no easy way out. How do the pair fend now with Theo and the secrets of the 500 club?

Editor warning: this book has some panels that might be too mature for younger readers. That said, let’s jump into the latest chapter and see where Ellie and company take readers now, shall we?

DAMN THEM ALL #4 - On Sale January 25th, 2023

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell (Cover: Dan Mora)

Credit: BOOM! Studios

DAMN THEM ALL #4 - On Sale January 25th, 2023

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell (Cover: Dan Mora)

Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

First and foremost, check out that DAN MORA cover!!!

In case you are new to the story, Ellie has now been tasked to fill in the vacancy caused by her Uncle Alfie’s mysterious death as the only one to stop the 72 devils of the Ars Goetia from running wild over this world. The mission is so simple on paper: send them all back to Hell by any means possible. Execution? well, that’s another story. Luckily, Ellie has an ally in Dora, an officer with a complicated past with her uncle Alfie. Now accepting the duties of her uncle, Ellie sets forth to complete her mission.

Since she started in the role, Ellie has come across many unique characters such as Pruflas, who provides some much needed information about what is happening. Demons are now running amongst the earth via coins in the possession of various humans. Some with more noble intentions than others. Last issue saw what happens when the wrong person has a magical coin in their grasp. Ellie and Dora (along with Carlin, who’s there cause “reasons”) investigate Theo and the 500 club’s headquarters. Walking inside, the trio is shocked to see bodies, and that Theo is in possession of many coins like easy candy.

This issue opens up with a recap of Theo’s origin. Readers witness the 500 club conjuring Andras, a huge owl-headed demon who takes care of a few members before removing Theo’s eyes which much pleasure. The story then shifts to the fallout from there and a sub-plot involving Abshir, a man who fell from grace as London’s mayor. From that break, Ellie and Theo start debating about the ”big picture” involving the coins and Theo’s involvement in her uncle’s death. The result is Ellie taking a swing and busting Theo’s nose. The action is countered with Theo showing off what power he has at his disposal, healing from the attack. With Ellie not joining Theo’s vision, he dismisses her and Dora only to provoke a demon attack outside the headquarters.

With Theo waiting to make a scene, he causes a demon battle outside by forcing Frankie Wax (mob boss who Ellie now works for) to use his coin in battle. The visuals are insane, but what’s even more wild is ho this encounter ends. Nobody sees what is about to unfold coming but readers are in for a crazy conclusion of this first arc and a sense of direction for the book moving onward from here.

DAMN THEM ALL #4 - On Sale January 25th, 2023

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell (Cover: Dan Mora)

Credit: BOOM! Studios

DAMN THEM ALL #4 - On Sale January 25th, 2023

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell (Cover: Dan Mora)

Credit: BOOM! Studios

DAMN THEM ALL #4 - On Sale January 25th, 2023

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell (Cover: Dan Mora)

Credit: BOOM! Studios

Spurrier drops major moments throughout this issue. Seeing the game he’s trying to play with Ellie has a great dynamic to watch. Being in the position of power he’s in, Theo isn’t feeling any true threat from Ellie. His ego drives him to start the spectacle outside the headquarters. It’s equally matched by Ellie’s counter attack to his move. The mental chess game played out well for readers to sit back and watch. Theo not realizing what Ellie was setting up heading into the closing moments sets them on an inevitable rematch.The closing panels solidifies Ellie has taken the legacy of her uncle as her own, for better or for worse and that’s a big win for readers of this series.

Adlard brings this supernatural world to life with vivid imagery. Andras’s debut felt like the big moment it was. How he initially attacks Theo played out as a driving point of Theo’s character later in the story. The strongest art was the demon battle outside the 500 estate. Seeing the “Legion Of Inferior Spirits” play out on panel worked for crafting a big time frame in this story. One additional component of this book is the note breakdown of demons thrown in to explain to readers. It gives an added piece to an ever growing cast. This worked magnificently in explaining the huge figures involved in said battle. The final image in closing is one that is defining of the character and where Ellie looks to be taking her mission moving forward from this experience.

DAMN THEM ALL #4 - On Sale January 25th, 2023

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell (Cover: Dan Mora)

Credit: BOOM! Studios

DAMN THEM ALL #4 - On Sale January 25th, 2023

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell (Cover: Dan Mora)

Credit: BOOM! Studios

DAMN THEM ALL #4 - On Sale January 25th, 2023

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell (Cover: Dan Mora)

Credit: BOOM! Studios

DAMN THEM ALL #4 - On Sale January 25th, 2023

Creative: Simon Spurrier, Charlie Adlard, Sofie Dodgson, Shayne Hannah Cui, and Jim Campbell (Cover: Dan Mora)

Credit: BOOM! Studios

FINAL POINT: Damn Them All #4 pushes Ellie Hawthorne to her limits with a protagonist with much sinister motivation behind him and his organization. Spurrier, Adlard and the team delve into this dangerous world with compelling writing and artwork to end this first arc and set the pace for the further escapades of Ellie’s quest to fulfill her legacy. Make sure to check this out at the comic book shops this week.

Hit me up on ODPH social media and let me know what you thought of Damn Them All #4.

Thanks for reading.

MIGHTY MORPHIN' POWER RANGERS/TEENAGE MUTANT NINJA TURTLES II #2 (BOOM! STUDIOS/IDW)

Welcome to a brand new edition of Parlay Points, the comic book review blog for the ODPH podcast!

For this entry, we’re checking out the next installment of a crossover event sequel involving two of the biggest fandoms in pop culture! The first crossover in 2019 was a smash hit and it looks like more of the same from this series! MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #2 by Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire for Boom Studios & IDW Publishing picks up from a shocking ending that both groups never saw coming. What happens now that a close ally has appeared to switch sides? Let’s take a closer look and see what’s happening here, shall we?

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #2

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire 

Credit: Boom Studios & IDW

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #2

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire 

Credit: Boom Studios & IDW

*** POSSIBLE SPOILER WARNING ***

Six months have gone by since the combined forces of the Mighty Morphin Power Rangers and Teenage Mutant Ninja Turtles defeated Rita Repulsa and Shredder. The turtles have taken a trip to Angel Grove to catch up with their friends while Casey Jones has been looming in New York City looking for leads on the whereabouts of Shredder. During his investigating, Jones is attacked by Karai, the protege of Shreddar and an off panel figure with a sinister warning. Time passes but when news breaks of Jones going missing, Tommy (the Green Ranger) and Raphael start looking. All the while, there is a prison break for Baxter Stockman from forces connected to Shreddar and Rita. The comibined TMNT and MMPR teams arrive along with a returning Casey to intervene. That is until Casey reveals himself to be an evil Ranger helping Stockman escape!

This issue jumps in with the villain team along with Stockman appearing before the throne of an old Rangers foe: Mistress Vile! She lays out a decree of plans to take over the earth shortly. Meanwhile back in New York City, the MMPR and TMNT teams start forming a plan of their own to get Casey back. It is also revealed that someone has been kidnapping rogues of both teams for a time now. The clash of personalities starts bubbling up but ultimately cooler heads prevail. Zordon and Master Splinter converse while the teams focus on some training.

Meanwhile back in Dimension X, Krang confornts Casey or “Ranger X” in this case, questioning his motives. Rita appears and it’s revealed how she has him under her control. It also appears Krang might have been the assailant to capture Casey with Karai. During their talk, it appears Shreddar is still a person of interest lurking in the shadows. Rita doesn’t take long to wait to attack as a giant portal is opened over Angel Grove with a super army of rogues walking thru behind Rita.

The teams have been waiting or this moment but need something extra to step up for this fight. Fans will be super excited to see what happens with the heroes. Meanwhile Scorpina, Baxter, Rock Steady and Casey/Ranger X make their way to the command center , home of Zordon! Luckily for him, they’re greeted by a few heroes ready to fight. The action kicks into high gear with a few key plot moments fused in. With all the high-paced moving parts here, no one is ready for the final image to cap off what a thrilling take this issue was.

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #2

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire 

Credit: Boom Studios & IDW

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #2

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire 

Credit: Boom Studios & IDW

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #2

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire 

Credit: Boom Studios & IDW

Parrott excels at getting all these characters equal time to add to the overall story. Even when all hell breaks loose when Rita leads her army to Angel Grove, nothing ever felt rushed or forced. Pacing worked to build Rita’s overall plans while giving a small break to move Casey’s story forward without overshadowing. The same can be said when the teams meet to discuss what has happened with Casey and Raphael’s emotions of frustration pouring then later the conversation between Zordon and Master Splinter. Each moment is key for various reasons, yet nothing oversteps. Structuring these events only makes the battle scenes connect every harder with the readers. The action delivers on showcasing the various parings and made for great breaks from the drama. The final moments builds to its’ shocking reveal masterfully to close out on a major point heading into the next chapter.

Mora + action scenes = Money! the later half of this chapter is all full throttle panels with both teams letting loose on the ensuing battles. There’s a great full page shot of both teams “assembling” after a two page spread officially announces Rita’s army into the battlefield. Right form these moments, readers can feel the anticipation for whats about to go down! Mora’s panels carry that excitement straight thru the conclusion of this issue. The emotions are there especially when it deals with Raphael and Casey/Ranger X. Seeing Raphael’s eyes after hearing a line come from Casey said more than any word bubble could. This high-level art never slowed downed, even with all the building towards the final moments. Excellent closing image to carry readers onward to the next chapter.

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #2

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire 

Credit: Boom Studios & IDW

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #2

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire 

Credit: Boom Studios & IDW

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #2

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire 

Credit: Boom Studios & IDW

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #2

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire 

Credit: Boom Studios & IDW

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #2

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire 

Credit: Boom Studios & IDW

FINAL POINT: Parrott, Mora and the team continue their fantastic work within the pages of the latest issue. The merged worlds of MMPR and TMNT speed along to give readers high level excitement mixed with enough emotional punches to let the audience know they’re in attendance for an event. The series has lived up to its’ predecessor and shows no sights of a sophomore slump. Don’t miss your chance to pick up this comic on new Comic Book Day!

Hit me up on ODPH social media and let me know what you thought of MMPR/TMNT 2 #2

Thanks for reading!

HOUSE OF SLAUGHTER #11 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay Points, the comic book review blog for the ODPH podcast.

For this entry, a brand new arc is set to kick off from the hit spin-off series from Something is Killing the Children. HOUSE OF SLAUGHTER #11 by Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design (Series Development: James Tynion and Deisgns and Development: Werther Dell’edera) for BOOM! Studios showcases a character readers last saw in the first arc of the series: Jace Boucher. That story is now out in trade paperback form and well worth the investment. The whole SIKTC universe is poised for a big 2023 and “The Butcher”’s return is one fans have been eagerly anticipating.

Side Note: Some of the images featured in this blog post may be too graphic for some so be forewarned for younger readers. That said, Let's take a closer look & see where Jace's story goes from here, shall we?

HOUSE OF SLAUGHTER #11 - On Sale January 18th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design

(Series development: James Tynion)

Credit: BOOM! Studios

HOUSE OF SLAUGHTER #11 - On Sale January 18th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design

(Series development: James Tynion)

Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

Last we say Jace, he was making a power play against the Order of St. George. His lover, Aaron Slaughter, was caught in the middle. It was a tragic tale that resulted in Jace losing his hand and it’s resolution has now lead readers to this point. Trust me when I say, go get the first trade paperback and read that incredible story. Now living away from the hunter life and watching over young orphans, Jace is trying to become accustomed to his new life and waiting for Aaron to return. Unfortunately, Jace does not know Aaron’s fate when he returned to the Order….

This issue kicks off with a crashed school bus of children near a swamp. With blood dripping out of the bus, readers find out quickly of a monster on the bus violently killing its’ passengers. A young boy named Sunny is watching this all unfold. When he makes a run for the exit, the monster grabs him. With tension mounting, a figure emerges to kill the monster and save the child. That figure is Jace Boucher. The story shifts forward to a campfire where the survivor of the attack is telling the other children about the story. When they question the legitimacy, Jace emerges and ends the conversation, much to Sunny’s disappointment.

The next day, Sunny apologizes for his actions to Jace. The camp seems to resume business as usual but Jace is still thinking about his past as a hunter. Readers are taken on a flashback sequence of a young Jace coming across a new friend, only to have Aaron Slaughter appear with a message that shakes up Jace. What was the message? There is little time to process as Sunny’s infatuation with the hunter lifestyle takes center stage. What transpires next will raise quite a few questions with a final panel only adds to the mystery.

HOUSE OF SLAUGHTER #11 - On Sale January 18th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design

(Series development: James Tynion)

Credit: BOOM! Studios

HOUSE OF SLAUGHTER #11 - On Sale January 18th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design

(Series development: James Tynion)

Credit: BOOM! Studios

HOUSE OF SLAUGHTER #11 - On Sale January 18th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design

(Series development: James Tynion)

Credit: BOOM! Studios

This arc kicks off in a very interesting direction. Seeing the direction Jace has now gone in post hunter life adds some depth to his character. Now watching over a group of young kids proves to be quite the challenge especially one with as much hero worship as Sunny demonstrates. Balancing this out is Jace’ flashback moments. Obviously, Aaron Slaughter is on his mind and it will make for quite the emotional punch once he finds the truth out. Seeing Aaron show up in the nightmare vision works as his life being a hunter doesn’t let go even though he has. Interesting final moment to close the chapter out on but it makes complete sense as no one ever really escapes the life that Jace has lived.

The art doesn’t shy away from the horror in which these characters live in. From the initial monster’s attack on the school bus, Fuso sets an early tempo of frightening drama. The monsters live up to the build of terrifying creatures and help to heighten the drama of the writing. The dream/flashback moments gave a nice break to the story. Seeing Jace’s self guilt play out was a huge add to the story. Dealing with his demons while trying to stop Sunny from falling into danger made for some great visuals. The final panel will raise some questions but like with every great beginning, readers don’t want to have all the answers right then and there. The whole SIKTC/House of Slaughter line does a slow burn build better than most comics. This issue is no exception.

HOUSE OF SLAUGHTER #11 - On Sale January 18th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design

(Series development: James Tynion)

Credit: BOOM! Studios

HOUSE OF SLAUGHTER #11 - On Sale January 18th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design

(Series development: James Tynion)

Credit: BOOM! Studios

HOUSE OF SLAUGHTER #11 - On Sale January 18th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design

(Series development: James Tynion)

Credit: BOOM! Studios

HOUSE OF SLAUGHTER #11 - On Sale January 18th, 2023

Creative: Tate Brombal, Antonio Fuso, Miguel Muerto and Andworld Design

(Series development: James Tynion)

Credit: BOOM! Studios

FINAL POINT: House of Slaughter #11 returns to the comic shops with an issue that guarantees to peak reader interest. Brombal, Fuso and the team bring back “the Butcher” with strong storytelling and art to set up the latest story arc. The groundwork is laid for a great storyline so comic fans will definitely not want to miss this at the local comic shops this week!

Hit me up on ODPH social media & let me know what you thought of House of Slaughter #11. Thanks for reading.

MIGHTY MORPHIN' POWER RANGERS #104 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay Points, the comic book review blog for the ODPH podcast.

For this entry, the buzz surrounding the new creative team on the Power Rangers franchise at Boom! Studios has been crushing it ever since they debuted in #101. With vivid re-introductions of fan favorites and new story-lines brewing, there is no better time to jump into the line. After last issue’s shocking final panel, Mighty Morphin Power Rangers #104 by Melissa Flores, Simona Di Gianfelice, Kath Lobo, Raul Angulo, Fabi Marques, and Ed Dukeshire became an instant must-read amongst MMPR fandom. Let’s not wait another minute and dive into what is unfolding here, shall we?

Mighty Morphin Power Rangers #104 - On Sale January 18th, 2023

Creative: Melissa Flores, Simona Di Gianfelice, Kath Lobo, Raul Angulo, Fabi Marques, and Ed Dukeshire (Cover: Taurin Clarke)

Credit: BOOM! Studios

Mighty Morphin Power Rangers #104 - On Sale January 18th, 2023

Creative: Melissa Flores, Simona Di Gianfelice, Kath Lobo, Raul Angulo, Fabi Marques, and Ed Dukeshire (Cover: Taurin Clarke)

Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

The Power Rangers have been thru so much since the epic saga of “Charge To 100.” With an investigation of a disturbance on the moon, the young heroes had no idea what they were going to see unfold! Lord Zedd, their infamous adversary is lying at the feet of a returning, yet new figure in the Power Rangers Universe. Rita Repulsa has emerged with a new identity of Mistress Vile and taking care of Zedd sent shockwaves thru the Rangers. However, her next actions drive a deeper wound into the team. Vile captures Matt, the green ranger and is on the run! With desperation and frustration setting in for finding Matt, the team gets a signal that the red omegazord is on the planet Casentine. Once they arrive, they don’t find Matt or the Omega Rangers, but find Alpha-1 waiting for them at the downed zord.

This issue kicks off with an update for the readers about Matt. Along with torture, Vile is also trying to break Matt mentally and starts going into how similar they both are. From here, readers settle in for the origin of how Rita has become Mistress Vile. Dated a few months back (along with a two-page recap of Rita’s notable moments), Rita has been banished into space from Lord Zedd for failing to conquer Earth. Drifting away, she is discovered by space pirates led by Divatox, who say there is quite the bounty for Rita’s return to her home of Gamma Vile and her father, Master Vile. Once the family reunion starts, it’s the beginning of the end of Rita and the era of Mistress Vile starts.

The reunion is overshadowed by Master Vile’s ultimate goal coming to possible fruition. What plan does Master Vile have in store here? Who is he trying to connect with? How does Alpha-1 tie into those plans? How does Rita’s return impact everything? Readers witness how love of family is trumped by love of power. The final act carries a great build-up and pay-off explaining most lingering questions. However, readers will need to brace for the impact of Vile’s master plan with the final panels here.

Mighty Morphin Power Rangers #104 - On Sale January 18th, 2023

Creative: Melissa Flores, Simona Di Gianfelice, Kath Lobo, Raul Angulo, Fabi Marques, and Ed Dukeshire (Cover: Taurin Clarke)

Credit: BOOM! Studios

Mighty Morphin Power Rangers #104 - On Sale January 18th, 2023

Creative: Melissa Flores, Simona Di Gianfelice, Kath Lobo, Raul Angulo, Fabi Marques, and Ed Dukeshire (Cover: Taurin Clarke)

Credit: BOOM! Studios

Mighty Morphin Power Rangers #104 - On Sale January 18th, 2023

Creative: Melissa Flores, Simona Di Gianfelice, Kath Lobo, Raul Angulo, Fabi Marques, and Ed Dukeshire (Cover: Taurin Clarke)

Credit: BOOM! Studios

The story behind Rita’s evolution was an excellent read. Flores sets things up to display how ruthless Rita can be and how her new status quo hasn’t even begun to plateau. The relationship with her father proved to be a double-edged sword in the sense of how Rita being back meant a great deal, only to be pushed aside by his own master plans and self accolades. Once established, readers watched along as she went to work assessing and ultimately manipulating control of the situation. Reintroducing a character with such notable history can be difficult, but Flores pulls this off masterfully with giving Rita a layered origin into her new persona. With that said, Take nothing away from the impact of the final page, as those few panels will have fans reacting strongly as the endgame is revealed very quietly. Incredible issue.

The artists on this issue (Simona Di Gianfelice & Kath Lobo) present Rita’s rebirth with some excellent panels. The two page spread showing her “this is your life” timeline jumps out. It’s a great piece for new readers to get caught up quick on what the character is all about and a great refresher for older fans. The panels with Master Vile “reuniting” with his daughter also stand out as Rita’s reaction to hearing her father’s plan spun into scheming and planning which gave a bigger pay-off when the plan unfolded. Rita’s constant evil smile carries through this issue and gives readers the visual que that she’s been in control this entire time, whether others knew or not. While this issue focuses all on Vile’s origin, the final panels will connect with readers as they see what Vile’s current manipulation is about to cause. It’s not a huge moment persay but once readers see what’s unfolding, it will hit BIG.

Mighty Morphin Power Rangers #104 - On Sale January 18th, 2023

Creative: Melissa Flores, Simona Di Gianfelice, Kath Lobo, Raul Angulo, Fabi Marques, and Ed Dukeshire (Cover: Taurin Clarke)

Credit: BOOM! Studios

Mighty Morphin Power Rangers #104 - On Sale January 18th, 2023

Creative: Melissa Flores, Simona Di Gianfelice, Kath Lobo, Raul Angulo, Fabi Marques, and Ed Dukeshire (Cover: Taurin Clarke)

Credit: BOOM! Studios

Mighty Morphin Power Rangers #104 - On Sale January 18th, 2023

Creative: Melissa Flores, Simona Di Gianfelice, Kath Lobo, Raul Angulo, Fabi Marques, and Ed Dukeshire (Cover: Taurin Clarke)

Credit: BOOM! Studios

FINAL POINT: The evolution of one on the most infamous rogues in Power Rangers lore is delivered to fans with an issue that can’t be missed! Flores, Di Gianfelice, Lobo and the creative team deliver on superb writing matched with excellent art to bring forth the backstory of Mistress Vile. With the endgame now in sight, readers can’t afford to miss this issue. Make it a priority grab at the local comic shops this week.

Hit me up on ODPH social media & let me know what you thought of Mighty Morphin Power Rangers #104! Thanks for reading!

SPECS #3 (BOOM! STUDIOS)

Welcome to a brand new edition of Parlay Points, the comic book review blog for the ODPH Podcast!

For this entry, we’re following the throwback horror tale coming out of BOOM! Studios that is winning fans over more and more with each issue. SPECS #3 by David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell pulls out all the stops in the mystery of a pair of magical sunglasses and how a small town is affect by a wish of two young men. After last issue’s finale, let’s not waste another moment diving into where the story goes from here, shall we?

SPECS #3 - on sale January 11th, 2023

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell (Cover: David Talaski)

Credit: BOOM! Studios

SPECS #3 - on sale January 11th, 2023

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell (Cover: David Talaski)

Credit: BOOM! Studios

*** POSSIBLE SPOILER WARNING ***

If you’re just jumping in this book, the story centers around a pair of friends named Kenny and Ted. The awkward teens try finding their way thru high school and stumble upon some old comics. One of which had an ad for “magic specs”. The next day, the glasses wind up at the doorstep of Kenny mysteriously. The pair starts testing it out and find out the glasses work. It’s a gift and a curse as they use the powers. The pair starts using them to benefit themselves. However, things take an unexpected turn as they use the glasses to deal with a bully, who they cause to disappear. Now being blamed for his death, Ted has been arrested and Kenny is trying to find out the secret to these glasses and hopes to fix things.

This issue opens up where a mob is standing outside the police station where Ted is being held for the murder of Bernard Slyman aka Skunk. Skunk hasn’t been seen or heard of since he was wished away by the boys. Kenny leaves the crowd and rushes home to try finding out anything about the glasses that can fix this. Trying to call the number on the comic add leads to nowhere but there’s an address in Hobart, Ohio. While Ted sits in the police station, Kenny takes off fo Hobart. When he arrives there, the warehouse is empty. A wish for help is made, but readers won’t be expecting what “help” opens up for Kenny.

What does he find in the old warehouse? Is anyone prepared for the big reveal? And what about Ted’s future with hope fading fast? Readers will not be disappointed in what unfolds this issue.

SPECS #3 - on sale January 11th, 2023

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell (Cover: David Talaski)

Credit: BOOM! Studios

SPECS #3 - on sale January 11th, 2023

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell (Cover: David Talaski)

Credit: BOOM! Studios

SPECS #3 - on sale January 11th, 2023

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell (Cover: David Talaski)

Credit: BOOM! Studios

Take about a huge reveal. Booher gives readers much information about the glasses and no one is ready for the origin behind them. It’s a big moment and one Kenny struggles to understand and accept. It’s also a great twist and plays into the throwback feel of this book exceptionally. Specs never fails to disappoint in this manner. Booher keeps taking these characters on such an emotional trip. Kenny’s frantic search for clues and what can he do to save his best friend pushes this story forward. All the drama build-up has a huge payoff and the final moment of this chapter will leave readers excited and nervous all the same.

Shehan pushes the desperation and fear factor of Kenny’s story right off the bat this issue. Seeing his best friend got to jail for a crime he didn’t really commit* (well kinda of) pushes Kenny into a defeated state grasping for any signs to fix things. The reveal about the glasses was a huge surprise and the art depicted the evil behind it. The imagery fit right into the dark story. seeing how Kenny reacted was another strong visual moment. The final page drives home to readers we are entering the final stage and it’s anyone’s guess how this book concludes when it does.

SPECS #3 - on sale January 11th, 2023

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell (Cover: David Talaski)

Credit: BOOM! Studios

SPECS #3 - on sale January 11th, 2023

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell (Cover: David Talaski)

Credit: BOOM! Studios

SPECS #3 - on sale January 11th, 2023

Creative: David M. Booher, Chris Shehan, Roman Stevens and Jim Campbell (Cover: David Talaski)

Credit: BOOM! Studios

FINAL POINT: The drama inside Specs #3 takes a sudden and shocking twist to drive this story to a frightening peak. Booher, Shehan and the team press forward with the retro horror feel with excellent storytelling and haunting imagery. Specs has been such a epic ride thus far so you don’t want to miss this book when it drops at the LCS for new comic book day this week.

Hit me up on ODPH social media and let me know what you thought of Specs #3. Thanks for reading!

SOMETHING IS KILLING THE CHILDREN #28 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay Points, the comic book review blog for the ODPH Podcast!

For this entry, Erica Slaughter has never been challenged on this level by a threat that is poised to eliminate her once and for all in the pages of one of the best comics on the market. Something is Killing the Children #28 by James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design for BOOM! STUDIOS sees the walls closing in on Erica while trying to save a small town. Let’s not delay any longer and dove into this issue, shall we?

Something is Killing the Children #28 - on Sale January 11th

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: Boom Studios

Something is Killing the Children #28 - on Sale January 11th

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: Boom Studios

*** POSSIBLE SPOILER WARNING ***

Tribulation, New Mexico has a monster problem, literally. An evil creature is on the loose. Erica has re-emerged from hiding to protect the lone survivor of its’ initial attack and stop the creature from killing more. Erica has become a reluctant ally to Riqui, a bartender who is the “guardian” of Gabi, a teenager who watched her family be slaughtered.

All the while, the Order of St. George looks to tie up the loose end known as Erica Slaughter by having Cutter take her out. In a short time, Cutter has been systematically striking Erica with personal blows and precise planning. At the end of last issue, she helps the creature turn into a “duplicate” of Erica, framing her for more killings. Now on the move, Erica is a wounded target trying to figure out what’s next.

This issue kicks off with Erica, Riqui and Gabi driving to the police station. Gabi has a conversation with Erica about her “companion” which reveals how Erica making a stand might get everyone killed. As they arrive at the station, Erica is arrested on sight for “murders across the country” due to the manipulations of a “federal agent” on the Sheriff. Erica tries warning of the set-up but the sheriff won’t listen and takes all three into the station.

With Gabi and Riqui kept inside a locked office at the station and Erica handcuffed to the interrogation table, the agent appears. Cutter has now arrived at the front door ready to confront Erica.

What unfolds next is a frightening scenario of events. Readers will not be ready for Cutter’s next moves. Has Cutter committed checkmate on Erica? is there any hope to survive what’s coming next? The final moments of this book will shake readers up and you won’t be able to wait for the next issue to see how everything plays out.

Something is Killing the Children #28 - on Sale January 11th

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: Boom Studios

Something is Killing the Children #28 - on Sale January 11th

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: Boom Studios

Something is Killing the Children #28 - on Sale January 11th

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: Boom Studios

Something is Killing the Children #28 - on Sale January 11th

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: Boom Studios

Absolutely fantastic issue. The issue is constructed perfectly in its pacing. Tynion takes his time setting up events for the dramatic closing moments. The build works as Erica knows what’s about to unfold and can do nothing about it. This sense of despair will hit with readers and only adds more impact when Cutter arrives. In only a few pages, the plan of attack Cutter demonstrates sinks in and will haunt readers for what’s next. It’s brutal, unforgiving and gives the sense that Erica won’t survive this time, which is what every great antagonist should be presenting.

The artwork by Dell’edera & Muerto brings Cutter’s twisted plans to life without holding anything back. From the moment Cutter arrives at the station, the feel of the book shifts with such tension. Seeing how psychotic Cutter is with her plans’ execution was an intense visual to play out. It’s only matched by the frustration of Erica who slips further into doubt of finding a way out of this. One of the final images solidifies that frustration carrying readers into the next issue.

Something is Killing the Children #28 - on Sale January 11th

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: Boom Studios

Something is Killing the Children #28 - on Sale January 11th

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: Boom Studios

Something is Killing the Children #28 - on Sale January 11th

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: Boom Studios

Something is Killing the Children #28 - on Sale January 11th

Creative: James Tynion, Werther Dell’edera, Miquel Muerto and Andworld Design

Credit: Boom Studios

FINAL POINT: One of the great strengths of SIKTC is when they play a slow build, the payoff never disappoints. This rings true again with this issue. Tynion, Dell’edera, Muerto & the team ramp up the drama with incredible storytelling and art to push Erica into a dire situation with very little signs of hope. Do not miss this issue at the LCS this week.

Hit me up on ODPH social media and let me know what you thought of SIKTC #28. Thanks for reading!

GRIM #7 (BOOM! STUDIOS)

Welcome to an all new edition of Parlay Points, the comic book review blog to the ODPH podcast!

For this entry, things are picking up steam for the second arc of one of the hottest series of 2022! Last issue took everyone’s favorite reaper into her new status quo with a fantastic “welcome back” issue. Grim #7 by Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano for Boom! Studios continues to take readers along on one hell of a wild adventure. Let’s not wait any longer and jump into where the multi CHEERSIES award winning series goes next, shall we?

Grim #7 - On Sale January 11th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Dan Panosian)

Credit: Boom Studios

Grim #7 - On Sale January 11th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Dan Panosian)

Credit: Boom Studios

*** POSSIBLE SPOILER WARNING ***

In case you’re just checking in, Jessica Harrow is no ordinary reaper. Her aunt Adira has banished her (along with her friends Eddie and Marcel) to the land of the living after a routine assignment goes awry and the domino effect it causes. Factor in who her father is and Jessica’s life as she knew it becomes forever changed. Now in Las Vegas, Jessica and her friends try enjoying a music festival until a girl approaches Jessica with a weird marking on her forehead. Tha girl tries throwing herself into a fire….but somehow survives. Suddenly, more people at the festival start appearing with the mark. What happens now no one can have expected.

This issue opens up with a priest administering Last Rites to a dying patient. The patient has the red marking on his forehead like those at the concert. After he passes away, the patient somehow comes back to life! From this moment, more and more people dying in the ICU suddenly cannot die! Readers bare witness to a horrible wounded patient begging for death but the priest cannot explain what is going on. More patients become unraveled in madness and the priest escapes into the hospital chapel. Once inside there, he comes across a familiar face to readers: Jessica Harrow!

Jessica and the priest start a conversation about what is happening. Jessica feels she is somehow responsible for what’s happening. The priest is puzzled as to why but before the conversation becomes deeper in discussion of faith and believing, Eddie and Marcel show up with a terrifying update. How can things have gone from bad to worse now? Is Jessica really responsible for all of this? Readers will have much to process as Jessica’s story only becomes more tangle up from here.

Grim #7 - On Sale January 11th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Dan Panosian)

Credit: Boom Studios

Grim #7 - On Sale January 11th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Dan Panosian)

Credit: Boom Studios

Grim #7 - On Sale January 11th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Dan Panosian)

Credit: Boom Studios

The mystery behind the markings continues to be one to watch. Phillips shows how terrifying the situation is becoming thru the priest’s eyes. Seeing his faith being contested, the priest never wavers from still believing and throws an interesting question about faith back at Jessica. It’s a moving conversation while all the chaos is closing in on them. The closing act continues a great point that readers have seen throughout this series: the use of music lyrics. When placed in the story, it adds a bigger feel to the event connected to it. The final portion of Jessica’s story adds a nice cliffhanger for next issue with an epilogue that presents even more possibilities of what’s next.

How wild was the hospital scenes by Flaviano?! The patient with the intestines dangling out was a very in-your-face image to exhibit how the “red plague” was taking over. The priest’s struggle comprehending these events was impactful for where they were exhibited. The emotion poured out when he was talking with Jessica really will hit readers hard. Seeing the frantic scene after Eddie and Marcel arrive only added more backing to how crazy things have now become. The final act mixed with the music lyrics tied up the loose ends of the issue with a solid final panel to close this portion of the story out on.

Grim #7 - On Sale January 11th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Dan Panosian)

Credit: Boom Studios

Grim #7 - On Sale January 11th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Dan Panosian)

Credit: Boom Studios

Grim #7 - On Sale January 11th, 2023

Creative: Stephanie Phillips, Flaviano, Rico Renzi & Tom Napolitano (Cover: Dan Panosian)

Credit: Boom Studios

FINAL POINT: Grim #7 dips more into the horror aspect of the series with an issue that builds off some terrifying imagery to elevate the incredible story being told. Phillips, Flaviano and the team press on with a book that deserves all the hype and praise it gets. You will most definitely want to check this book out on New Comic Book Day!

Hit me up on ODPH social media and let me know what you thought of Grim #7. Thanks for reading!

MOSELY #1 (BOOM! STUDIOS)

Welcome to the first entry of 2023 for the ODPH podcast’s comic book review blog: Parlay Points!

For this edition, we’re checking out a brand new series rolling out of BOOM! STUDIOS that sets the tone for a big year ahead. MOSELY #1 by Rob Guillory (Chew), Sam Lotfi (Harley Quinn), Jean-Francois Beaulieu and Andrew Thomas kicks off a brand new mini-series with a first issue fans will be talking about. Considering the creative team involved, there’s no doubt about the buzz surrounding this comic. Let’s take a closer look at this series and see what’s the hype is all about, shall we?

MOSELY #1 - On sale January 4th, 2022

Creative: Rob Guillory, Sam Lotfi, Jean-Francois Beaulieu and Andrew Thomas

Credit: Boom! Studios

MOSELY #1 - On sale January 4th, 2022

Creative: Rob Guillory, Sam Lotfi, Jean-Francois Beaulieu and Andrew Thomas

Credit: Boom! Studios

*** POSSIBLE SPOILER WARNING ***

The story begins with a man by the name of Marvin Mosely saying goodbye to his family. The reason being a secret “teaching” job that will last a year. Mosely’s motivations are good as his work will help lead to a better tomorrow. As he says goodbye to his wife and daughter, readers get a small glimpse of his mission at hand. Mosely is led to a controlled habitat residential setting. As he walks into his residence, he now meets his “pupil” an android named Six. They start a conversation based off Mosely’s experiences and how Six is processing this information to lead to a better humanity. Mosely makes himself and open book until so much is revealed, he struggles to recognize what has transpired from his assignment.

Readers are sped into the future where technology has evolved to a dominant point in human society. Mosely is now working as a school janitor. Mosely has become worn down by the futuristic times now in place. After working on cleaning a mess up, Mosely meets up with a familiar character, who’s life has taken a very different direction as well. What transpires sets the tone for the reminder of chapter one. How does Mosely react after this encounter? What did Mosely’s actions years ago lead to in this current time? Readers won’t wait long as there are some reveals as well as the closing moments will bring a sense of purpose for the next phase of Mosely’s life.

MOSELY #1 - On sale January 4th, 2022

Creative: Rob Guillory, Sam Lotfi, Jean-Francois Beaulieu and Andrew Thomas

Credit: Boom! Studios

MOSELY #1 - On sale January 4th, 2022

Creative: Rob Guillory, Sam Lotfi, Jean-Francois Beaulieu and Andrew Thomas

Credit: Boom! Studios

MOSELY #1 - On sale January 4th, 2022

Creative: Rob Guillory, Sam Lotfi, Jean-Francois Beaulieu and Andrew Thomas

Credit: Boom! Studios

MOSELY #1 - On sale January 4th, 2022

Creative: Rob Guillory, Sam Lotfi, Jean-Francois Beaulieu and Andrew Thomas

Credit: Boom! Studios

Guillory presents a great question about how much technology can impact human life with this series. Mosely went from buying into to the optimism promised from working with his pupil Six to being very jaded and bitter about the current world he lives in. Readers witness his anger over how things are now and see how that will push him moving forward. The conversations he has between human and machine throughout this book are poignant for the times they usher in. How did someone who cared so much for a “better tomorrow” become so angered by a complacent today? Filling in the gap from how things arrived at this point will make for a great story.

Lotfi welcomes readers into Mosely’s world with some very impressive visuals. There are some great two page spreads that will stand out. The one is with Mosely leaving the school with the futuristic skyline in the backdrop. It’s simple in set-up but once readers see the next two-page visual directly after, it shows how far the world has advanced with people in that skyline and how Mosely doesn’t appear to want to have anything to do with it. The final moments throw an interesting change in the status quo. It’s an unforseen move but one that closes things out with much mystery heading into next issue.

MOSELY #1 - On sale January 4th, 2022

Creative: Rob Guillory, Sam Lotfi, Jean-Francois Beaulieu and Andrew Thomas

Credit: Boom! Studios

MOSELY #1 - On sale January 4th, 2022

Creative: Rob Guillory, Sam Lotfi, Jean-Francois Beaulieu and Andrew Thomas

Credit: Boom! Studios

MOSELY #1 - On sale January 4th, 2022

Creative: Rob Guillory, Sam Lotfi, Jean-Francois Beaulieu and Andrew Thomas

Credit: Boom! Studios

FINAL POINT: Guillory, Lotfi and the creative team introduce readers to the world of Marvin Mosely with a fascinating theme driving the narrative. Mosely #1 raises the promises and fears of technology through the eyes of an man who’s chosen path sets up for a can’t miss series. Don’t miss checking this book out on New Comic Book Day!

Hit me up on ODPH social media and let me know what you thought of Mosely #1. Thanks for reading.

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #1 (BOOM STUDIOS/IDW)

Welcome to an all new edition of Parlay Points, the comic book review blog for the ODPH Podcast!

For this entry, we’re checking out one of the most anticipated sequels in recent memory involving two of the most iconic fandoms in all of pop culture! MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #1 by Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire for Boom Studios & IDW combines these franchises for another fantastic adventure. Their last trip together in 2019 delivered on the hype. How do things shape up this time around? Let’s not wait any longer and see what is going on when the worlds of MMPR and TMNT collide again, shall we?

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #1

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire

Credit: Boom Studios/IDW

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #1

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire

Credit: Boom Studios/IDW

*** POSSIBLE SPOILER WARNING ***

Leonardo, Donatello, Raphael and Michelangelo make up the heroes in the half shell known as the Teenage Mutant Ninja Turtles. On the other side of this story is Jason (Red Ranger), Billy (Blue Ranger), Zach (Black Ranger), Trini (Yellow Ranger), Tommy (Green Ranger) and Kimberly (Pink Ranger) who compose the legends known as the Mighty Morphin Power Rangers.

The last time these 2 groups came across each other, they were united in stopping Rita Repulsa and Shredder. The first series is an absolute must read. This story (which is NOT connected to the current MMPR series arc) is set six month after its’ conclusion.

The story opens up in New York City with Casey Jones, the notorious TMNT ally, chasing down Karai, the protege of Shreddar. With her master being gone since the ending of MMPR/TMNT 1, there is some concern from Casey about his whereabouts and rightfully so. One of the most dangerous beings of any universe has gone off radar? That can’t be anything good. However, an unseen assailant attacks Casey before he gets an answer.

One week later in Angel Grove (hometown for MMPR), the teams (along with TMNT ally April O’Neal) are trying to be “normal” out in the public but a fault image inducer might put that good idea in danger. All the while, April brings up concern for Rita being in the shadows an waiting for bad news to happen.

Back at the Power Rangers Command Center, Billy is working with Donatello on the image inducer while Jason and Leonardo are training. Readers witness the two share thoughts about their teammates before the tale shifts gears back to New York. Raphael and Tommy are alerted to Casey Jones’s disappearance and now go searching for him. What or who does the pair meet up with along the way? What other forces are at play that draw out both teams? The action kicks into high gear and readers are in for a BIG surprise before a final pairing shot that caps off the event’s initial outing.

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #1

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire

Credit: Boom Studios/IDW

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #1

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire

Credit: Boom Studios/IDW

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #1

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire

Credit: Boom Studios/IDW

One of the best in the industry does it again! Parrott is back at the helm for the sequel and doesn’t miss a beat picking up where things left off. Readers will look forward to great interactions between members of both teams. The pairing of Tommy and Raphael works so well for this beginning issue. This is the one that will stand out amongst the others, which all have solid points that they hit. Parrott gives every major player enough time to get their moments in while setting up for a bigger event later in the issue. It is a game-changer and one that sets a high tempo for the rest of the series to follow. Readers will be excited to see where things are heading towards now after a huge reveal late in the book. Very chilling line to complement the reveal with before ending this portion of the story…..and this is JUST the first issue! If this is any indication of what to expect, fans better get ready for something epic within this series.

Before we get into the art review, how incredibly AMAZING is this image from Dan Mora?!?!?!?!

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #1

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire

Credit: Boom Studios/IDW

Mora absolutely crushes this issue! Right from the initial encounter with Karai and Casey, Mora brings a high paced feel to the action scenes. This is leveled out with the character moments between the turtles and the rangers. One of the best example of this is when Billy is talking with Donatello after the image inducer breaks down. Seeing Don’s reflection of being a Power Ranger from the first crossover and longing to connect with the morphin energy again jumps out and showcases how these characters mesh well. The Leo/Jason training segment was also very solid in showing how similar they are and what they feel about both groups. As great as these images are, Mora’s set-up of the first team-up within this issue will blow fans away. There is a two-page spread that will kick off a big battle that readers can’t help but be excited to see what happens next. Excellent final parting shot to close out the first issue.

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #1

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire

Credit: Boom Studios/IDW

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #1

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire

Credit: Boom Studios/IDW

MIGHTY MORPHIN POWER RANGERS/TEENAGE MUTANT NINJA TURTLES 2 #1

Creative: Ryan Parrott, Dan Mora, Raul Angulo and Ed Dukeshire

Credit: Boom Studios/IDW

FINAL POINT: With an event involving two of the biggest fandoms in pop culture, the expectation levels are astronomical. That said, Parrott, Mora and company kick things off with a debut issue you can’t pass up. The fantastic story is matched panel for panel with excellent writing to make this an event that needs to be in your pull list each time out. Don’t miss it!

Hit me up on ODPH podcast social media and let me know what you thought of Mighty Morphin Power Rangers/Teenage Mutant Ninja Turtles 2 #1. Thanks for reading.