Frankie Follis is back! It has been three years since Playtime was running the criminal element of Twilight City. After Scalpel’s betrayal took her down, she disappeared many presumed Follis had died.
Rumors of her demise were greatly exaggerated.
Follis has returned. Her target is Cooper Scadlock. The industrialist has been making a power play on Twilight City. For the fate of her city, Follis leads a charge to take him down once and for all.
Minor Threats: The Last Devil Left Alive #2 by Patton Oswalt, Jordan Blum, Scott Hepburn, Ian Herring & Nate Piekos continues Follis’ triumphant return with a can’t miss chapter!
Let’s take a closer look at where things stack up now.
Minor Threats: The Last Devil Left Alive #2 by Patton Oswalt, Jordan Blum, Scott Hepburn, Ian Herring & Nate Piekos (Dark Horse Comics)
*** POSSIBLE SPOILER WARNING ***
Oswalt and Blum open up with a look at the disgraced Searcher. The writing showcases her fall from grace with a heavy weight. It is not what Follis is ready to deal with. Time is not on the side of patience. Much like the mastermind she is, Follis causes a situation. This draws out a young upstart team. One member hits close to home for Playtime. Th reactions showcased hold little back. Chaos ensues but there is a spark thrown into play.
An unlikely voice proves to be the catalyst for change. Dialogue between him and Searcher finally sinks into the hero. It is a strong moment that steers events into a forward direction. This is tough to break the hold another unlikely pair wields. Brain Tease and Barfly takes the reigns for an enjoyable side-plot. Their partnership provides some comedic flair inside the fast paced drama. Once in the clear, Follis makes another tough call. This time, the person of interest is one of infamy. It challenges the nature of “honor amongst thieves”. The fallout eases readers into the closing point. There’s a strong sense of doubt as the chapter winds down. Fans wouldn’t want it any other way. Phenomenal read.
Hepburn & Herring recap Searcher’s time with a solid one page image. The panels move to a nine-panel grid to hit the key areas before Playtime appears. Their interaction is filled with tension and snarky reactions. Readers can easily sense what Follis is trying to do. The results get upended with The Action arriving on the scene. Their full page intro kickstarts the heart of the issue.
Pacing moves the big panels right along. There is a sequence that steals the show. Sid The Grid’s talk with Searcher conveys the appeal of being a hero. Searcher’s subtle smile tips off where her mind is leaning. It takes a seat to another face-off with just as much impact. Playtime’s confrontation with an Action member turns personal. Emotions are high with this encounter. It ends with a dramatic escape the art presents with ease.
The Brain Tease and Barfly heist moves around this brawl with many fan moments. Their interactions are priceless as clash of personalities shine. Barfly’s reactions to events can’t be denied. Their full page escape is picture perfect. Readers will be raving about this. The closing pages tie in more deep pain before closing shop. Playtime’s tough call is greeted with a hefty price. All involved know what the stakes mean for this to happen. It moves events into a more calm point. Knowing what’s coming, finding hope might be more difficult than thought.
FINAL GRADE: 9.7
Playtime’s frantic plans are met with more than bargained for with this chapter. Oswalt and Blum blend in past drama with current tense emotions for a monster win. Hepburn and the art team weave in a wide look at villains trying to find a solid direction. Minor Threats continues to be a must-read story every time it drops.
Let me know your thoughts on Minor Threats: The Last Devil Left Alive #2 in the comments below. Thanks for reading!
